Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 12:11:44 Player: EX-OCT Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (54) 270 Value Destroyed (1924) 1924 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1551) 1551 TOTAL SCORE: 8465 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 147 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 99/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (31) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Hacking Suite System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Remote Datajack Makeshift Sword > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Authchip [R/NC] Relay Coupler [NC] Relay Coupler [NC] Enhanced Autogun Enhanced Autogun Makeshift Hammer [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Advanced Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Slots Evolved 6 | . . . 2 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . Utility 3 | . . . 1 . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 76 | 4 9 . 17 4 1 1 8 6 4 1 3 17 1 Power 7 | . 1 . . 2 . . . 1 1 . . 2 . Engine 6 | . 1 . . 2 . . . 1 . . . 2 . Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 4 . 6 2 . . 4 3 1 . 1 8 . Treads 5 | 2 . . . . . . . . . . . 3 . Leg 5 | . 2 . . . . . . . . . 1 2 . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . Flight 18 | . 2 . 6 2 . . 4 3 1 . . . . Utility 17 | . 2 . 3 . . . 3 1 2 . 2 4 . Device 4 | . . . 1 . . . 1 . . . . 2 . Storage 2 | . . . 1 . . . 1 . . . . . . Processor 2 | . 1 . . . . . . . . . . 1 . Hackware 6 | . . . 1 . . . 1 1 2 . 1 . . Protection 3 | . 1 . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 2 . 8 . 1 1 1 1 . 1 . 3 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 . 5 . . . . 1 . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . 1 Special Weapon 2 | . . . 1 . . 1 . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . Parts Lost 36 | . 3 . 2 1 . . . 2 1 3 8 16 . Power 4 | . . . . 1 . . . 1 1 . . 1 . Propulsion 19 | . 2 . 1 . . . . . . 2 5 9 . Utility 8 | . . . 1 . . . . 1 . 1 1 4 . Weapon 5 | . 1 . . . . . . . . . 2 2 . Highest Loss Streak 8 | . 3 . 1 1 . . . 1 2 2 8 8 . To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Backups 6 | . 4 5 5 7 8 8 7 9 9 7 8 4 4 Power . | . 1 1 . . . . . . . . . . . Propulsion 1 | . 1 2 2 2 2 2 2 2 2 1 . . . Utility 1 | . 1 1 . . . 1 . 3 3 2 4 4 4 Weapon 2 | . . 1 1 5 4 4 4 2 3 3 2 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . 1 . 3 . . . . 3 . . 2 . 4 Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 9 | . 1 . . . . . . 2 . . 2 . 4 Weapon 1 | . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 62 85 82 99 100 100 99 99 96 84 69 50 9 Engine 7 | . 8 14 11 10 11 11 9 8 1 . . 2 . Core 1 | . . . . . . . . . 5 9 6 . . Treads 1 | . 3 . . . . . . . . . . 3 . Leg 1 | . 5 . . . . . . . . . . 7 . Flight 25 | . 16 28 30 33 33 33 36 36 36 36 26 . . Device 6 | . . . 8 11 11 11 9 8 1 9 3 3 . Storage 4 | . . . . 11 11 11 9 9 9 9 8 . . Processor 2 | . . 14 3 . . . . . . . . 6 7 Hackware 9 | . . . 7 11 11 11 17 18 24 12 14 8 . Protection 2 | . 5 14 3 . . . . . . . . 3 . Ballistic Gun 11 | . 21 14 11 20 11 22 8 10 . . 2 6 . Impact Weapon 2 | . . . 3 1 2 . 6 6 3 . . . . Slashing Weapon 2 | . . . . . 8 . 2 . 5 9 6 . . Peak Build Rating 36 | 4 6 6 25 25 25 25 32 35 36 33 27 26 8 Average Rating 19 | 3 4 6 15 24 24 25 31 32 33 26 22 17 4 On Entrance 17 | . 4 6 6 25 23 25 25 32 31 32 25 12 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 20 | 3 8 8 15 15 15 15 19 20 20 19 19 13 . Greatest Support 66 | 3 13 8 15 15 15 15 20 20 20 20 20 66 3 Greatest Overweight (x) 1 | . . . 1 . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 8 8 8 8 10 10 10 10 10 5 5 Average Capacity 7 | 5 5 5 5 8 8 8 8 10 10 10 9 5 5 Most Carried 10 | 1 5 5 8 8 8 8 8 10 10 9 10 5 5 Average Carried 6 | . 4 5 5 7 7 8 7 9 9 7 8 4 4 Final Capacity 10 | 5 5 5 8 8 8 8 10 10 10 10 5 5 5 Final Carried 10 | 1 5 5 8 8 8 8 8 10 9 7 5 5 5 Class Distribution -------------------- 53% | Mutant 23% | Hacker-Sprinter 14% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Matter Collected 1804 | 244 182 . 332 132 72 50 110 123 220 25 15 292 7 Remotely . | . . . . . . . . . . . . . . Salvage Created 1961 | 83 146 . 369 57 74 40 15 174 137 . 203 640 23 Parts 117 | 2 17 . 21 9 2 3 3 13 8 . 13 24 2 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Combat Hostiles Destroyed 40 | . 6 . 5 4 . 1 . 6 3 . 5 8 2 Melee 3 | . . . . . . . . . 2 . 1 . . Guns 32 | . 6 . 5 4 . 1 . 6 . . 4 6 . AOE 4 | . . . . . . . . . . . . 2 2 Classes Destroyed 12 | 1 3 . 2 . . 1 . . 1 . 2 2 . Worker 2 | . 1 . . . . . . . . . . 1 . Hauler 2 | . 1 . 1 . . . . . . . . . . Recycler 6 | 1 . . 2 . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . . 1 . . . 1 . . . . 1 . Swarmer 20 | . 6 . 4 4 . . . 4 . . . . 2 Cutter 2 | . . . . . . . . . . . 2 . . Grunt 12 | . . . 1 . . . . 2 2 . 1 6 . Brawler 1 | . . . . . . . . . . . 1 . . Sentry 2 | . . . . . . . . . 1 . 1 . . Hunter 2 | . . . . . . 1 . . . . . 1 . Programmer 1 | . . . . . . . . . . . . 1 . Best Kill Streak 7 | 1 4 . 2 6 . 1 1 4 3 . 3 7 2 Combat Bots Only 6 | . 3 . 2 6 . 1 . 4 3 . 3 4 2 Max Kills in Single Turn 4 | 1 1 . 1 1 . 1 1 1 1 . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Hostile Shots Fired 484 | . 95 . 58 18 . 6 5 42 4 13 74 152 17 Missed 160 | . 39 . 26 6 . 2 4 11 . 8 18 39 7 Hits 324 | . 56 . 32 12 . 4 1 31 4 5 56 113 10 Melee 3 | . . . . . . . . . . . 3 . . Projectile 321 | . 56 . 32 12 . 4 1 31 4 5 53 113 10 AOE 2 | . . . . . . . . . . . 2 . . Critical Strikes 13 | . 2 . . . . . . . . . 3 8 . Damage Taken 4751 | . 569 . 405 109 . 100 14 309 89 126 996 1845 189 Core 1496 | . 140 . 136 24 . 23 . 50 . 10 412 529 172 Absorbed by Shields 64 | . . . . . . . . 28 . . . 36 . Regen/Repaired (Parts) 160 | . 14 . 81 . . . 46 . . 19 . . . Core Remaining (%) 53 | 100 . 44 . . . 54 . . . . 14 . . Volleys Fired 178 | 1 25 . 60 6 . 5 . 16 4 . 11 48 2 Largest 2 | 2 2 . 2 2 . 2 . 2 1 . 2 2 1 Hottest 100 | 40 40 . 100 50 . 50 . 50 5 . 50 56 39 Shots Fired 265 | 2 47 . 67 12 . 10 . 32 4 . 17 72 2 Gun 255 | 2 47 . 63 12 . 10 . 32 . . 17 72 . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . . . . . . . 2 Special 6 | . . . 2 . . . . . 4 . . . . Kinetic 255 | 2 47 . 63 12 . 10 . 32 . . 17 72 . Thermal 2 | . . . 2 . . . . . . . . . . Explosive 4 | . . . 2 . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 2 6 . 11 2 . 12 . 6 6 . 7 7 . Robot Miss Streak 7 | . 3 . 3 3 . . . 3 . . 2 7 2 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 4 | . 2 . . . . . . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 . . Shots Hit Robots 180 | 2 23 . 42 5 5 10 1 17 10 1 17 47 . Core Hits 76 | 2 10 . 16 4 2 5 . 7 2 . 10 16 2 Critical Kills 4 | . . . . 1 . . . 1 1 . 1 . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 1 . . . . Critical Strikes 7 | . . . 1 1 . . . 2 2 . 1 . . Destroy 4 | . . . 1 1 . . . 2 . . . . . Smash 3 | . . . . . . . . . 2 . 1 . . Melee Attacks 123 | . . . 12 1 5 . 18 38 9 11 21 8 . Impact 74 | . . . 12 1 1 . 10 38 6 . 4 2 . Slashing 49 | . . . . . 4 . 8 . 3 11 17 6 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5036 | 22 256 . 570 110 390 124 87 290 336 36 470 2107 238 Guns 2832 | 22 256 . 569 110 . 124 . 290 . . 248 1213 . Cannons . | . . . . . . . . . . . . . . Explosions 843 | . . . 1 . . . . . . . . 604 238 Melee 1351 | . . . . . 390 . 87 . 336 36 222 280 . Ramming 10 | . . . . . . . . . . . . 10 . Kinetic 2832 | 22 256 . 569 110 . 124 . 290 . . 248 1213 . Thermal 604 | . . . . . . . . . . . . 604 . Explosive 239 | . . . 1 . . . . . . . . . 238 Electromagnetic . | . . . . . . . . . . . . . . Impact 530 | . . . . . 55 . . . 201 . 150 124 . Slashing 821 | . . . . . 335 . 87 . 135 36 72 156 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 7 . . . 9 14 6 6 Average Corruption 4 | . . . . 1 1 1 . . . 9 11 4 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 23 | . . . . 1 1 2 . . . 9 5 4 1 Message Errors 6 | . . . . . . 1 . . . 3 1 1 . Matter Fused 2 | . . . . . . . . . . . . 2 . Heat Flow Errors 6 | . . . . . 1 . . . . 3 2 . . Energy Discharges 2 | . . . . . . 1 . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . 1 . . . . . 2 . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 515 | . . . . . 66 . 47 . 73 1 20 273 35 Projectiles . | . . . . . . . . . . . . . . Explosions 185 | . . . . . . . . . . . . 150 35 Melee 330 | . . . . . 66 . 47 . 73 1 20 123 . Knockbacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . 19 . . . . . . . . 3 . Shots 1 | . . . 1 . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 307 | . 8 . 53 28 172 48 . 42 7 213 307 21 . Average Temperature 66 | . 4 . 18 14 92 18 . 15 6 121 180 8 . Received Heat Transfer 1319 | . 207 . 90 . . 15 9 63 45 9 441 428 12 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . Impact Corruptions 6 | . . . . . 1 . . . 2 . 1 2 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 400 | . . . . . . . . . . . . 400 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Maximum Alert Level 2 | . 1 . 2 1 . . . 2 1 . . . . Low Security (%) 79 | 100 56 100 83 61 . 100 100 41 13 100 100 100 . Level 1 18 | . 43 . 14 38 . . . 41 86 . . . . Level 2 2 | . . . 2 . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 456 | 5 394 153 412 240 . 34 56 456 299 131 193 193 . Initial 217 | . . 153 24 160 . . . 36 217 50 . 95 . Average 128 | . 172 114 164 182 . 16 11 243 239 18 82 112 . Influence Increases 3369 | 5 690 . 774 91 5 83 165 430 122 212 263 479 50 Destroy 0b10 Robot/C 900 | . 120 . 160 80 . 40 . 120 80 . 100 160 40 Destroy 0b10 Robot/NC 85 | 5 10 . 25 . 5 . 5 . . . . 35 . Destroy Leader 206 | . 22 . 54 10 . 20 . 10 20 . 20 40 10 Allied During Kill 35 | . . . 21 . . 8 . . 6 . . . . Successful Hack 159 | . 73 . 16 . . . 24 . . 24 14 8 . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . Disable Machine 120 | . . . . . . 15 . . . 15 . 90 . Anti-Garrison Action 150 | . . . . . . . . 100 . . 50 . . Destroy Structure 199 | . . . 33 1 . . 16 95 1 8 19 26 . Partial Spotted 195 | . . . 90 . . . 30 15 15 45 . . . Lose Combat Pursuer 1230 | . 405 . 345 . . . 90 90 . 120 60 120 . Influence Decreases 3241 | 5 296 331 425 372 136 83 109 40 449 331 80 522 62 Entered New Map 1121 | . . 241 39 252 131 . . 20 229 69 . 88 52 Time Decay 1312 | 5 256 70 286 110 5 68 108 . 40 100 . 254 10 Lost Part 351 | . 30 . 20 10 . . . 20 10 21 80 160 . Lost Ally 176 | . 10 20 80 . . 15 1 . 20 10 . 20 . Purge Threat 281 | . . . . . . . . . 150 131 . . . Squads Dispatched 16 | . 4 . 3 . . . 1 . 1 . . 7 . Investigation 6 | . 4 . 1 . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 6 | . . . 2 . . . 1 . 1 . . 2 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Distress Signals 11 | . 3 . 3 . . . 2 . 1 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 46 2 39 4 . 2 18 18 10 11 12 28 4 Peak Tracking Total 11 | . 11 2 10 4 . 1 11 8 4 9 9 10 3 Tactical Retreats 30 | . 8 . 7 . . . 3 2 . 4 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Traps Triggered 11 | . 1 . 1 . . . . 6 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Machines Disabled 12 | . . . . . . 1 . 3 . 1 1 6 . Max in Single Turn 3 | . . . . . . . . 1 . 1 1 3 . Garrison Relay 3 | . . . . . . . . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Machines Accessed 50 | . 10 . 11 1 2 . 11 2 . 8 1 4 . Terminals 34 | . 7 . 8 . . . 7 2 . 6 1 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 . . 1 . 1 . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 172 | . 31 . 40 1 2 . 41 5 . 34 4 14 . Successful 110 | . 21 . 26 1 2 . 29 2 . 23 1 5 . Failed 61 | . 9 . 14 . . . 12 3 . 11 3 9 . Catastrophic 7 | . 1 . . . . . . 2 . 1 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 116 | . 25 . 27 . 1 . 27 3 . 22 3 8 . Terminals 140 | . 27 . 30 . . . 32 5 . 30 4 12 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 14 | . 2 . 6 . . . 2 . . 2 . 2 . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . 4 . . . . . . Garrison Access 5 | . . . . . . . 3 . . 2 . . . Terminal Hacks 36 | . 5 . 7 1 2 . 10 2 . 7 1 1 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 9 | . 1 . 2 . . . 4 . . 2 . . . Prototype ID Bank 3 | . . . 1 . . . 1 . . 1 . . . Open Door 2 | . . . . 1 . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 10 | . 2 . 3 . . . 2 . . 2 . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 4 . . . 2 . . 2 . 2 . Scan Component 6 | . 1 . 2 . . . 1 . . 1 . 1 . Repair 6 | . 1 . 2 . . . 1 . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . 4 . . . . . . Insert Component 4 | . . . 2 . . . 2 . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . Unauthorized Hacks 53 | . 14 . 12 . . . 12 . . 13 . 2 . Terminals 49 | . 12 . 11 . . . 11 . . 13 . 2 . Track 7 | . . . 3 . . . 3 . . 1 . . . Assimilate 2 | . 1 . . . . . . . . 1 . . . Botnet 15 | . 4 . 3 . . . 3 . . 4 . 1 . Disrupt 1 | . . . . . . . . . . 1 . . . Operators 2 | . 1 . . . . . . . . 1 . . . Skim 22 | . 6 . 5 . . . 5 . . 5 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . 9 . . . 8 2 . 3 1 3 . Full Trace Events 2 | . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . 1 . . 1 . . . Time 223 | . 26 . 77 . . . 44 . . 38 . 38 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . Hotswap 1 | . . . . . . . . . . . 1 . . Robots Hacked 3 | . . . . . . . . . 3 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat 2 | . . . . . . . . . 2 . . . . Robot Hacks Applied 4 | . . . . . . . . . 4 . . . . purge_threat 1 | . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 10 | . . . . . . . . 7 . . 3 . . Machine Destruction 10 | . . . . . . . . 7 . . 3 . . Attached 3 | . . . . . . . . 1 1 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 2 . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Total Allies 14 | . 1 5 . 1 2 . . . 3 1 . 1 . Largest Group 4 | . 1 4 4 1 3 3 2 . 2 1 . 1 . Highest-Rated Group 73 | . 10 73 73 31 47 47 39 . 30 10 . 25 . Highest-Rated Ally 31 | . 10 31 31 31 31 31 31 . 15 10 . 25 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 48 | . . 1 23 . . 8 1 . 8 . . 7 . Total Damage 736 | . . 11 321 . . 65 12 . 116 . . 211 . Kills 7 | . . . 4 . . 1 . . 1 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Active Infowar (turns) 2622 | . 28 150 630 235 211 164 274 391 19 412 54 54 . Sensors 54 | . . . . . . . . . . . . 54 . Structural 2241 | . . . 481 235 211 164 274 391 19 412 54 . . T.N.C. 353 | . 28 150 175 . . . . . . . . . . Robot Analysis Total 9 | . 1 . 2 . . . 4 . . 2 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Turns Passed 3948 | 28 617 150 630 235 211 164 274 403 88 412 149 556 31 Spaces Moved 5760 | 37 1028 294 857 500 390 241 500 629 176 411 187 460 50 Core 629 | 37 295 . . . . . . . . . 2 245 50 Treads 4 | . . . . . . . . . . . . 4 . Legs 116 | . 1 . . . . . . . . . 1 114 . Wheels . | . . . . . . . . . . . . . . Hover 97 | . . . . . . . . . . . . 97 . Flight 4914 | . 732 294 857 500 390 241 500 629 176 411 184 . . Fastest Speed 26 | 50 37 37 34 34 34 34 26 26 26 26 26 50 50 Average Speed 36 | 50 40 37 34 34 34 34 27 26 26 26 27 72 50 Slowest Speed 190 | 50 120 37 120 34 34 34 31 26 26 26 120 190 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 50 | . 16 1 16 5 . 2 2 5 1 . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 5 96 76 91 98 88 66 60 82 15 63 33 19 14 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 9 | . 2 1 3 . 1 . . . . 2 . . . Known Exits Taken 8 | . 1 1 1 . . 1 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . Spaces Dug 75 | . . . 20 1 . . 16 20 1 8 9 . . Terrain Destroyed 138 | . . . 31 1 . . 16 21 1 8 9 27 24 Melee 67 | . . . 12 1 . . 16 20 1 8 9 . . Projectile 3 | . . . 2 . . . . 1 . . . . . AOE 67 | . . . 17 . . . . . . . . 26 24 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Total 7149 | 42 1164 333 1080 550 463 313 616 804 205 696 239 590 54 Wait 835 | . 108 41 126 37 55 68 76 21 4 268 . 31 . Move 5650 | 36 996 291 824 490 389 236 495 619 173 410 182 459 50 Hop 47 | . 15 1 16 4 . 2 2 4 1 . 2 . . Pick Up 36 | 1 5 . 7 3 2 . 5 6 . 1 4 2 . Fast Attach 51 | 4 9 . 10 1 . . 3 1 1 1 6 15 . Attach 22 | . . . 3 . . . 3 . 4 3 5 3 1 Detach 11 | . . . 2 . . . . . 2 1 2 3 1 Swap 39 | . 1 . 9 4 1 2 6 10 3 . 2 1 . Drop 45 | . 5 . 11 4 2 . 8 4 2 1 4 4 . Fire 178 | 1 25 . 60 6 . 5 . 16 4 . 11 48 2 Melee 123 | . . . 12 1 5 . 18 38 9 11 21 8 . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 4 . Escape Stasis 93 | . . . . . . . . 85 . . . 8 . Rewire 14 | . . . . . 9 . . . 2 . . 3 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage (discovered 3 exits: Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Core integrity fell below 50% 262 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Central database locked down 274 | -10/Materials | Lost 3 parts (2n1w) 289 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Repaired Flight Unit 411 | -10/Materials | Learned Storage trap positions 466 | -10/Materials | Identified exit to Materials 466 | -10/Materials | Identified exit to Subcaves 466 | -10/Materials | Identified exit to Mines 542 | -10/Materials | Learned location of 2 exits from Subcaves 565 | -10/Materials | Loaded intel: 11 trap records 599 | -10/Materials | Learned Materials stockpile data 642 | -10/Materials | Learned location of 1 exit from Storage 646 | -10/Materials | Entered Mines 648 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 702 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 703 | -10/Mines | Learned 8 Materials zone layouts 713 | -10/Mines | Assembled infested the area 775 | -10/Mines | Discovered exit to Materials (range 14) 796 | -10/Mines | Entered Materials 796 | -9/Materials | Accompanied by 4 allies 796 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -9/Materials | Identified exit to Materials 797 | -9/Materials | Identified exit to Mines 801 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1121 | -9/Materials | Repaired Assault Rifle 1132 | -9/Materials | Learned 2 Storage zone layouts 1174 | -9/Materials | Repaired Imp. Flight Unit 1238 | -9/Materials | Learned 2 Materials zone layouts 1241 | -9/Materials | Build established: Mutant 1278 | -9/Materials | Learned Storage stockpile data 1349 | -9/Materials | Learned 2 Materials zone layouts 1399 | -9/Materials | Learned Storage stockpile data 1421 | -9/Materials | Discovered exit to Mines (range 14) 1426 | -9/Materials | Entered Mines 1431 | -9/Mines | Met a Derelict bent on vengeance 1452 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1492 | -9/Mines | Found a hidden stash of uninstalled traps 1500 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1538 | -9/Mines | Discovered exit to Materials (range 7) 1544 | -9/Mines | Learned Materials stockpile data 1548 | -9/Mines | Discovered exit to Materials (range 5) 1561 | -9/Mines | Learned location of 1 exit from Proximity Caves 1598 | -9/Mines | Received a Mining Laser from a helpful Derelict 1626 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1626 | -9/Mines | Discovered new exit (range 6) 1661 | -9/Mines | Entered Exiles 1661 | -9/Exiles | Found Exiles lab destroyed 1661 | -9/Exiles | Accompanied by 1 ally 1694 | -9/Exiles | Learned location of Zion (-6) 1722 | -9/Exiles | Opened EX-Vault 1814 | -9/Exiles | Discovered new exit (range 11) 1872 | -9/Exiles | Entered Mines 1872 | -8/Mines | Accompanied by 3 allies 1982 | -8/Mines | Discovered exit to Materials (range 7) 2036 | -8/Mines | Entered Materials 2036 | -8/Materials | Accompanied by 2 allies 2036 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -8/Materials | Discovered new exit (range 14) 2160 | -8/Materials | Discovered new exit (range 8) 2205 | -8/Materials | Repaired Remote Datajack 2237 | -8/Materials | Learned 2 Storage zone layouts 2269 | -8/Materials | Discovered new exit (range 3) 2275 | -8/Materials | Learned Factory repair station intel 2295 | -8/Materials | Identified exit to Garrison 2301 | -8/Materials | Learned Factory emergency access door positions 2310 | -8/Materials | Entered Garrison 2320 | -8/Garrison | Triggered checkpoint 2331 | -8/Garrison | Build established: Hacker-Sprinter 2413 | -8/Garrison | Garrison Relay disabled 2563 | -8/Garrison | Discovered new exit (range 15) 2645 | -8/Garrison | Garrison Relay disabled 2655 | -8/Garrison | Discovered new exit (range 10) 2689 | -8/Garrison | Discovered new exit (range 12) 2692 | -8/Garrison | Triggered checkpoint 2701 | -8/Garrison | Installed Relay Interface Framework 2713 | -8/Garrison | Entered Materials 2714 | -8/Materials | Identified exit to Storage 2801 | -8/Materials | Entered Storage 2802 | -8/Storage | Identified exit to Recycling 2803 | -8/Storage | Identified exit to Factory 2805 | -8/Storage | Loaded intel: 13 trap records 2933 | -8/Storage | Repaired Cesium-ion Thruster? 2942 | -8/Storage | Crushed by falling debris 2950 | -8/Storage | Identified exit to Garrison 3123 | -8/Storage | Learned location of 2 exits from Factory 3204 | -8/Storage | Learned location of 1 exit from Recycling 3213 | -8/Storage | Entered Garrison 3243 | -8/Garrison | Triggered checkpoint 3248 | -8/Garrison | Build established: Sprinter 3264 | -8/Garrison | Garrison Relay disabled 3285 | -8/Garrison | Triggered checkpoint 3286 | -8/Garrison | System corruption reached 10% 3290 | -8/Garrison | Expanded RIF knowledge: Hotswap 3351 | -8/Garrison | Core integrity fell below 50% 3362 | -8/Garrison | Entered Factory 3362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3363 | -7/Factory | Identified exit to Lower Caves 3364 | -7/Factory | Identified exit to Factory 3366 | -7/Factory | Loaded intel: 5 repair station locations 3387 | -7/Factory | Lost 8 parts (5n1u2w) 3567 | -7/Factory | Build established: Mutant 3676 | -7/Factory | Garrison activated, responded to threat 3847 | -7/Factory | Core integrity fell below 50% 3880 | -7/Factory | Lost 8 parts (4n3u1w) 3918 | -7/Factory | Entered Lower Caves 3926 | -7/Lower Caves | Core integrity fell below 20% 3948 | -7/Lower Caves | Spotted B-75 Beast 3949 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03905_ Critical hit (Burn: +26). 03906_ Field strength at 44. 03907_ Field strength at 37. 03907_ Critical hit (Burn: +26). 03908_ Field strength at 25. 03909_ Field strength at 9. 03909_ Gravmag System destroyed. 03910_ System corrupted: Matter fused (-9). 03910_ Stasis field depleted. 03911_ Dropped Great Axe. LOCATION=LOWER CAVES GOAL=ESCAPE 03925_ System corrupted: Substantial component data lost. 03926_ S-27 Virus destroyed. 03928_ Destroyed Lgt. Nuclear Core. 03928_ S-27 Virus destroyed. 03929_ The unstable cave ceiling collapses. 03932_ VTOL Module fries itself beyond repair. 03933_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ???????# | | ??????????????????????????????????###?? ##?##### | | ???????????????????????? ???????## ??# ## | | ?????????????????????? ??????## ???# | | ?????????????????????# ?????## ????# | | ?????????????????????# ????## ????# | | ???????????????????### ##?## ##??# | | ??????????????????## ?? ##??# | | ?????????????????## ??? #??# | | ?????????????????# ????# ##?# | | ??????????????????# #?????# #??# | | ??????????????????# #??????# #?????# | | ??????????????????# ###?????# #????## | | ??????????????????# ####### #????# | | ??????????????????# ##???## | | ???????????????????# ###### | | ????????????????????# ####### # | | ????????????????????# #?????# | | ????????????????????# ## ##?????# ## | | ????????????????????## ## ###?????# | | ?????????????????????## ####??????# ### | | ??????????????????????# % #?????????## #?# ## | | ??????????????????????## #??????????#####?####### | | ???????????????????????# @#??????????????????????# | | ???????????????????????# #?????????????????????? | | ??????????????????????# #????????????????????? | | ????????????????????? ???????????????????? | | ???????????????????? ??????????????????? | | ??????????????????? ### #?????????????????? | | ?????????????????? ??? #?????????????????? | | ????????????????? ???# #?????????????????? | | ??????????????? ????# #?????????????????? | | ?????????????? ?????? #?????????????????? | | ?????????????? BB ?????? #?????????????????? | | ?????????????? BB ?????? #?????????????????? | | ???????????????? ????????? ##?????????????????? | | ?????????????????? ?????????? #??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Flight Unit | 30% | -10/Materials Assault Rifle | 31% | -9/Materials Imp. Flight Unit | 70% | -9/Materials Remote Datajack | 34% | -8/Materials Cesium-ion Thruster | 24% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeLatentMapper Manual? 0 Play Time 01:18:18 Cumulative 307.9 hours Start 2025.07.06 @ 10:50:46 End 2025.07.06 @ 12:11:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 21 Types 8/1/5/1/4/1/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f4e9dd1-3816-41cd-9e9d-6559a252b398