Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 13:21:56 Player: YppY Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (6328) 6328 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 14608 Bonus ------- High Alert Combat Kills 505 Follower Combat Kills 61 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -171 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Coolant Injector Enhanced Optical Array Improved Targeting Computer > --- WEAPON (5) ------- Makeshift Hammer > --- INVENTORY (4) ---- Arc Thrower Matter Neutralizer KE Penetrator Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Enhanced Optical Array Advanced Targeting Computer Kinecellerator Weapon Cycler Medium Reactive Plating Hardlight Generator > --- WEAPON ----------- Improved Heavy Laser Gauss Rifle Heavy Flak Cannon Heavy Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Advanced Signal Interpreter Gauss Rifle Mini Assault Cannon Improved Remote Datajack [Rating: 79] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Makeshift Leg Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 4 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 2 . . . . 2 1 2 . . Weapon 3 | . . . 1 . . . 2 . . . . . . . . . Parts Attached 97 | 5 . 2 14 13 2 . 5 10 3 4 . 10 7 5 12 5 Power 15 | 1 . . 2 1 . . . 2 . . . 5 1 . 2 1 Engine 9 | 1 . . 2 1 . . . 1 . . . 3 1 . . . Core 2 | . . . . . . . . . . . . 1 . . . 1 Reactor 4 | . . . . . . . . 1 . . . 1 . . 2 . Propulsion 12 | 2 . . 1 3 1 . . 2 . . . . . . 2 1 Treads 8 | 2 . . 1 2 1 . . 2 . . . . . . . . Leg 4 | . . . . 1 . . . . . . . . . . 2 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 28 | . . 2 4 1 . . 3 2 1 1 . 3 4 2 2 3 Device 15 | . . 1 2 . . . 1 1 . 1 . 2 2 1 1 3 Storage 1 | . . . 1 . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . . . 2 1 1 . Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 7 | . . 1 1 1 . . 1 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 7 8 1 . 2 4 2 3 . 2 2 3 6 . Energy Gun 4 | . . . . 1 . . . . . 1 . 1 . 1 . . Energy Cannon 3 | . . . . 1 . . . . 1 1 . . . . . . Ballistic Gun 19 | 2 . . 5 4 1 . 1 4 . 1 . 1 . . . . Ballistic Cannon 6 | . . . 2 1 . . . . . . . . 1 2 . . Launcher 4 | . . . . 1 . . 1 . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . 4 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 2 . . . . . . . 2 1 . . . Parts Lost 45 | . . . 7 2 1 . . 5 . 3 . . 1 12 . 14 Power 4 | . . . . . . . . . . . . . . 1 . 3 Propulsion 8 | . . . 1 1 . . . 2 . . . . . 1 . 3 Utility 16 | . . . 1 1 . . . 1 . 1 . . 1 7 . 4 Weapon 17 | . . . 5 . 1 . . 2 . 2 . . . 3 . 4 Highest Loss Streak 9 | . . . 2 2 1 . . 3 . 3 . . 1 9 . 9 Average Slot Usage (%) 79 | . 71 80 85 91 100 100 99 77 75 71 76 78 81 46 54 71 Engine 5 | . 14 14 11 11 11 11 7 2 . . . 1 7 4 . . Reactor 2 | . . . . . . . . 4 7 7 7 4 . . 7 2 Treads 11 | . 28 28 18 19 22 22 15 7 7 7 7 6 5 2 . . Leg 1 | . . . . . . . . . . . . . . . 8 6 Device 11 | . . . 5 11 11 11 7 13 8 12 15 18 25 15 4 15 Storage 4 | . . . 8 11 11 11 7 4 . . . . . . . . Processor 2 | . . . . . . . . . . . . . 2 9 12 14 Hackware 1 | . . . . . . . 6 7 7 . . . . . . . Protection 6 | . . 9 11 4 11 11 14 4 5 7 7 13 8 2 . . Energy Cannon 5 | . . . . 5 11 11 7 7 10 12 15 8 . . . . Ballistic Gun 15 | . 28 28 27 13 22 22 23 21 23 12 15 14 17 2 . . Ballistic Cannon 2 | . . . 2 14 . . . . . . . . 3 4 . . Launcher 2 | . . . . . . . 7 2 3 7 7 6 5 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . 10 14 Piercing Weapon 1 | . . . . . . . . . . . . . . . 8 10 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 112 | 8 8 23 57 57 56 56 69 69 83 86 86 112 109 89 53 58 Greatest Support 70 | 40 40 40 40 46 46 46 46 70 70 70 70 70 70 70 40 40 Greatest Overweight (x) 4 | . . . 2 4 1 1 1 2 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 1 . . 1 1 1 . . . 1 Largest Inventory Capacity 12 | 4 4 4 12 12 12 12 12 12 4 4 4 4 4 4 4 4 Average Capacity 7 | 4 4 4 10 12 12 12 12 9 4 4 4 4 4 4 4 4 Most Carried 12 | 4 3 4 10 12 12 12 11 12 4 4 4 4 4 4 4 4 Average Carried 5 | 1 1 3 4 10 10 12 8 8 3 3 4 2 3 2 3 3 Final Capacity 12 | 4 4 4 12 12 12 12 12 4 4 4 4 4 4 4 4 4 Final Carried 12 | 1 3 4 8 11 12 12 10 4 3 4 4 4 4 3 4 4 Class Distribution -------------------- 26% | Mutant 23% | Tank 18% | Scavenger-Tank 15% | Derelict-Mutant 11% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Tank | -9/Garrison Mutant | -9/Recycling Tank | -7/Factory Gunner | -7/Waste Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Matter Collected 4038 | 250 80 152 367 705 132 123 185 217 128 388 38 374 353 198 303 45 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6615 | . 180 77 789 782 432 23 385 708 168 538 191 786 265 362 233 696 Parts 317 | . 13 6 56 40 33 7 21 12 10 20 6 43 9 11 7 23 Haulers Intercepted 6 | . . . 1 3 . . . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 13 8 . . . 4 18 Prevented 1 | . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Combat Hostiles Destroyed 139 | . 4 4 17 16 16 3 10 3 3 15 3 15 5 13 2 10 Melee 10 | . . . . . . . . . . . . . . . 2 8 Guns 65 | . 4 4 17 7 7 3 6 1 2 3 1 5 4 1 . . Cannons 33 | . . . . 9 9 . 1 2 1 2 2 2 1 4 . . AOE 29 | . . . . . . . 3 . . 10 . 8 . 8 . . Classes Destroyed 14 | . 1 1 4 . . 1 2 1 . 2 . 1 . . 1 . Worker 4 | . . . 1 1 . . . . . . . . 1 1 . . Builder 3 | . . . . . . . . . . . . 3 . . . . Hauler 6 | . . . 1 3 . . . . . . . 2 . . . . Drone 3 | . . . . . . 3 . . . . . . . . . . Watcher 3 | . . . 1 1 . . . . . . . 1 . . . . Swarmer 34 | . . 3 3 . 10 . 4 . . 2 . 7 . 3 . 2 Grunt 73 | . 4 1 10 13 4 . 3 . . 7 4 6 2 10 1 8 Brawler 2 | . . . . . . . . . . 2 . . . . . . Duelist 3 | . . . . . . . 1 . . 2 . . . . . . Sentry 13 | . . . 4 3 2 . 1 . 2 1 . . . . . . Hunter 3 | . . . . . . . . . . 1 . 2 . . . . Programmer 6 | . . . . . . . 1 . 1 . . . 3 . 1 . Compactor 3 | . . . . . . . . 3 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 2 3 5 6 7 3 4 2 1 9 3 12 4 11 2 3 Combat Bots Only 11 | . 2 3 5 6 7 3 4 2 1 9 3 9 4 11 1 3 Max Kills in Single Turn 4 | . 1 1 1 1 1 1 3 1 1 4 1 3 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . . . . . 3 . . 4 . 3 . 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Damage Taken 8269 | . 118 182 966 672 377 . 286 217 111 744 114 379 584 2142 135 1242 Core 1613 | . 31 8 74 105 51 . 15 56 . 63 . 11 41 807 11 340 Absorbed by Shields 792 | . . . . . . . . . . . . 93 . 114 142 443 Core Remaining (%) 83 | 100 . 84 . . . 42 . . . . 80 98 95 . . . Volleys Fired 324 | . 12 16 67 64 22 6 20 12 10 17 7 30 16 25 . . Largest 5 | . 2 2 3 3 3 2 4 5 5 4 4 5 5 4 . . Hottest 224 | . 40 40 63 126 114 46 137 170 205 224 187 223 166 207 . . Shots Fired 909 | . 24 32 173 166 61 12 67 43 43 49 23 97 66 53 . . Gun 619 | . 24 32 173 66 39 12 48 29 32 25 11 65 48 15 . . Cannon 255 | . . . . 99 22 . 15 12 11 19 12 22 16 27 . . Launcher 35 | . . . . 1 . . 4 2 . 5 . 10 2 11 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 709 | . 24 32 173 142 39 12 48 29 32 21 11 48 64 34 . . Thermal 165 | . . . . 23 22 . 15 12 11 23 12 39 . 8 . . Explosive 35 | . . . . 1 . . 4 2 . 5 . 10 2 11 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 11 18 17 11 23 2 11 33 38 9 13 18 15 8 . . Robot Miss Streak 6 | . 3 3 6 5 1 2 2 1 1 2 2 5 2 4 . . Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . Secondary Targets 3 | . . 2 . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . . . Shots Hit Robots 654 | . 17 20 123 94 36 5 40 37 29 32 15 63 48 38 7 50 Core Hits 318 | . 10 5 44 31 19 3 22 11 9 31 6 39 17 47 4 20 Critical Hits 29 | . . . 3 3 3 . 3 2 1 2 1 5 1 1 . 4 Critical Kills 9 | . . . 1 . . . 1 2 . . . 2 . 1 . 2 Critical Parts Destroyed 19 | . . . 2 2 3 . 2 . 1 2 1 3 1 . . 2 Melee Attacks 82 | . . . . . . . . . . . . . . . 11 71 Impact 22 | . . . . . . . . . . . . . . . 4 18 Slashing . | . . . . . . . . . . . . . . . . . Piercing 60 | . . . . . . . . . . . . . . . 7 53 Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Follow-up Attacks 23 | . . . . . . . . . . . . . . . 2 21 Damage Inflicted 15945 | . 167 197 1087 1549 661 44 827 758 469 1507 329 2321 1205 2831 387 1606 Guns 5743 | . 167 197 1087 587 268 44 448 361 272 187 145 913 842 225 . . Cannons 3640 | . . . . 962 393 . 200 245 197 246 184 325 268 620 . . Explosions 4547 | . . . . . . . 179 152 . 1074 . 1083 95 1964 . . Melee 1993 | . . . . . . . . . . . . . . . 387 1606 Ramming 22 | . . . . . . . . . . . . . . 22 . . Kinetic 6710 | . 167 197 1087 1243 268 44 448 361 272 154 145 525 1110 689 . . Thermal 2673 | . . . . 306 393 . 200 245 197 279 184 713 . 156 . . Explosive 4547 | . . . . . . . 179 152 . 1074 . 1083 95 1964 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 538 | . . . . . . . . . . . . . . . 54 484 Slashing . | . . . . . . . . . . . . . . . . . Piercing 1455 | . . . . . . . . . . . . . . . 333 1122 Highest Corruption 15 | . . . . . . . 1 15 15 15 15 2 1 . . . Average Corruption 10 | . . . . . . . 1 7 15 15 15 2 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . . . 13 31 48 14 3 2 . . . Message Errors 13 | . . . . . . . . 3 4 2 1 1 2 . . . Matter Fused 17 | . . . . . . . . 2 7 8 . . . . . . Heat Flow Errors 10 | . . . . . . . . 1 5 4 . . . . . . Energy Discharges 8 | . . . . . . . . . 2 5 1 . . . . . Data Loss (minor) 11 | . . . . . . . . 2 3 6 . . . . . . Data Loss (major) 4 | . . . . . . . . . . 4 . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . Misdirections 12 | . . . . . . . . 1 3 7 1 . . . . . Targeting Errors 23 | . . . . . . . . 3 4 8 6 2 . . . . Weapon Failures 9 | . . . . . . . . 1 1 2 5 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 336 | . . . . 36 . . 9 . . 57 . 72 20 61 42 39 Projectiles 99 | . . . . 36 . . 9 . . 18 . . 20 16 . . Explosions 156 | . . . . . . . . . . 39 . 72 . 45 . . Melee 81 | . . . . . . . . . . . . . . . 42 39 Knockbacks 29 | . . . . 11 . . . . . . . . 3 12 . 3 Impact 3 | . . . . . . . . . . . . . . . . 3 Kinetic 23 | . . . . 8 . . . . . . . . 3 12 . . Secondary 3 | . . . . 3 . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . . . . 13 . 63 . 18 . 108 . . Shots 7 | . . . . . . . . 1 . 1 . 2 . 3 . . Rammed 7 | . . . . . . . . . . . . . . 7 . . Targets Rammed 7 | . . . . . . . . . . . . . . 7 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 18 52 150 96 116 . 27 83 261 424 93 138 29 99 . . Average Temperature 52 | . 9 17 44 30 33 . 11 31 94 133 29 49 11 44 . . Received Heat Transfer 2154 | . 66 36 402 366 90 . 63 . 54 207 63 72 198 355 23 159 Effects 1 | . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 1 2 Impact Corruptions 5 | . . . . . . . . . . . . . . . 1 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 2 4 . . . . Heat Transferred 4588 | . . . . 555 703 . 333 444 333 518 333 1147 . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Peak Influence 1372 | . 115 128 377 347 670 383 1372 436 380 . . 533 390 448 . . Average Influence 340 | . 45 77 237 219 500 349 1183 394 286 . . 245 234 324 . . Maximum Alert Level 4 | . . . 1 1 2 1 4 2 1 . . 2 1 2 . . Low Security (%) 35 | 100 100 100 34 38 . . . . 22 . . 50 73 32 . . Level 1 41 | . . . 65 61 18 100 . 67 77 . . 40 26 8 . . Level 2 15 | . . . . . 81 . . 32 . . . 8 . 58 . . Level 3 2 | . . . . . . . 31 . . . . . . . . . Level 4 4 | . . . . . . . 68 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 1 3 . . 3 . 4 . . 3 2 3 . . Investigation 3 | . . 1 1 . . . . . . . . . 1 . . . Extermination 4 | . . . . . . . 1 . 2 . . . 1 . . . Reinforcement 10 | . . . . 2 . . . . 2 . . 3 . 3 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 1 . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . 2 . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Distress Signals 3 | . . . . 1 . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 206 | . 5 7 23 23 16 11 12 6 4 14 4 16 11 32 7 15 Peak Tracking Total 10 | . 3 4 4 6 5 3 5 3 2 9 4 5 5 10 5 5 Tactical Retreats 17 | . . 2 1 . 1 . 2 . . . . . 3 5 1 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Traps Triggered 5 | . . . . . 4 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Machines Disabled 14 | . . . . 6 2 . . . . 2 . 1 2 1 . . Max in Single Turn 2 | . . . . 1 1 . . . . 2 . 1 1 1 . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Machines Accessed 19 | . 1 1 2 6 . 3 1 . 2 . . . 1 . 2 . Terminals 15 | . 1 . 2 5 . 3 1 . 2 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 41 | . 3 1 5 13 . 9 1 . 3 . . . 4 . 2 . Successful 26 | . 2 1 3 8 . 8 1 . 1 . . . . . 2 . Failed 15 | . 1 . 2 5 . 1 . . 2 . . . 4 . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 3 . 5 4 . 3 . . 1 . . . . . . . Terminals 37 | . 3 . 5 12 . 9 1 . 3 . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Terminal Hacks 13 | . . 1 . 4 . 5 1 . . . . . . . 2 . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . 2 . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 3 3 . 3 . . 1 . . . . . . . Terminals 12 | . 2 . 3 3 . 3 . . 1 . . . . . . . Track 8 | . 1 . 1 3 . 2 . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 1 6 . 3 1 . 2 . . . 1 . . . Full Trace Events 3 | . . . 1 . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . . . . . . . Machine Destruction 8 | . . . . . 8 . . . . . . . . . . . Attached 1 | . . . . . . . 1 . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Total Allies 5 | . . 2 1 . . . . . . 2 . . . . . . Largest Group 2 | . . 2 1 . . . . . . 2 2 . . . . . Highest-Rated Group 49 | . . 49 10 . . . . . . 46 46 . . . . . Highest-Rated Ally 31 | . . 31 10 . . . . . . 30 30 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . 6 . . . . . . . . 8 . . . . . Total Damage 303 | . . 127 . . . . . . . . 176 . . . . . Kills 2 | . . 1 . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Turns Passed 7946 | 52 172 310 578 1085 707 313 413 260 514 776 68 525 520 361 627 665 Spaces Moved 4039 | 31 78 154 176 441 342 164 184 119 256 389 24 216 251 405 459 350 Core 489 | 7 . . . . . . . . . . . . . 345 137 . Treads 2857 | 24 78 154 176 420 342 164 184 119 256 389 24 216 251 60 . . Legs 693 | . . . . 21 . . . . . . . . . . 322 350 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 180 160 160 180 180 180 160 50 50 120 Average Speed 158 | 135 160 160 177 184 180 180 180 166 175 180 180 180 179 68 125 156 Slowest Speed 240 | 160 160 160 200 240 180 180 180 200 180 180 180 180 180 180 170 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 22 37 20 75 41 39 7 88 8 67 4 9 9 15 64 57 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . 1 Known Exits Taken 3 | . . . . 1 . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . . 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . 1 . . . . 5 1 Spaces Dug 44 | . . . . 13 . . 5 . . . . 26 . . . . Terrain Destroyed 263 | . . . . 13 . . 33 16 . 33 . 69 10 89 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . 2 . . 1 10 . . AOE 250 | . . . . 13 . . 33 16 . 31 . 69 9 79 . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Fac Upp Upp Total 4907 | 41 104 190 328 589 390 171 224 152 297 430 32 291 289 456 505 418 Wait 170 | . 13 12 46 31 10 . 11 . 16 . . 16 1 . 4 10 Move 4023 | 30 77 153 175 440 340 163 184 118 255 388 23 215 250 404 458 350 Hop . | . . . . . . . . . . . . . . . . . Pick Up 134 | 6 2 4 19 23 5 1 3 9 7 5 1 11 10 6 17 5 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 68 | 5 . 2 11 4 1 . 5 8 2 3 . 4 5 1 12 5 Detach 4 | . . 1 1 . . . . . 1 . . . . . 1 . Swap 30 | . . . 4 9 1 . . 2 1 1 . 6 2 4 . . Drop 68 | . . 2 5 18 3 1 1 3 5 1 1 9 5 9 5 . Fire 324 | . 12 16 67 64 22 6 20 12 10 17 7 30 16 25 . . Melee 55 | . . . . . . . . . . . . . . . 7 48 Ram 7 | . . . . . . . . . . . . . . 7 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . Rewire 16 | . . . . . . . . . . 15 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 311 | -10/Mines | Met a Derelict shopkeep closing up shop 493 | -10/Mines | Discovered new exit (range 15) 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 807 | -9/Materials | Discovered new exit (range 16) 853 | -9/Materials | Discovered new exit (range 7) 1113 | -9/Materials | Entered Storage 1114 | -9/Storage | Identified exit to Recycling 2122 | -9/Storage | Garrison activated, responded to threat 2177 | -9/Storage | Discovered new exit (range 16) 2196 | -9/Storage | Identified exit to Garrison 2198 | -9/Storage | Entered Garrison 2219 | -9/Garrison | Build established: Tank 2338 | -9/Garrison | Core integrity fell below 50% 2376 | -9/Garrison | Triggered checkpoint 2385 | -9/Garrison | Destroyed 7 combat bots 2423 | -9/Garrison | Discovered exit to Recycling (range 10) 2454 | -9/Garrison | Installed Relay Interface Framework 2500 | -9/Garrison | Triggered checkpoint 2540 | -9/Garrison | Garrison Relay disabled 2732 | -9/Garrison | Triggered checkpoint 2769 | -9/Garrison | Garrison Relay disabled 2905 | -9/Garrison | Entered Recycling 2957 | -9/Recycling | Spotter reported a threat 2995 | -9/Recycling | Spotter reported a threat 2996 | -9/Recycling | Spotter reported a threat 3004 | -9/Recycling | Spotter reported a threat 3005 | -9/Recycling | Spotter reported a threat 3049 | -9/Recycling | Spotter reported a threat 3050 | -9/Recycling | Spotter reported a threat 3058 | -9/Recycling | Spotter reported a threat 3066 | -9/Recycling | Build established: Mutant 3083 | -9/Recycling | Spotter reported a threat 3102 | -9/Recycling | Spotter reported a threat 3127 | -9/Recycling | Spotter reported a threat 3191 | -9/Recycling | Discovered new exit (range 16) 3218 | -9/Recycling | Entered Factory 3218 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 3439 | -7/Factory | Identified exit to Lower Caves 3512 | -7/Factory | Garrison activated, responded to threat 3631 | -7/Factory | Sucked down chute 3631 | -7/Factory | Entered Waste 3646 | -7/Waste | EMP discharged 3648 | -7/Waste | Spotted C-40 Crusher 3660 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3663 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3663 | -7/Waste | Destroyed C-40 Crusher 3673 | -7/Waste | Found Damper Plating 3694 | -7/Waste | Lost 3 parts (2n1u) 3695 | -7/Waste | Spotted C-40 Crusher 3716 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3716 | -7/Waste | Destroyed C-40 Crusher 3720 | -7/Waste | Spotted C-40 Crusher 3733 | -7/Waste | Destroyed C-40 Crusher 3746 | -7/Waste | EMP discharged 3764 | -7/Waste | Spotted C-40 Crusher 3764 | -7/Waste | Spotted C-40 Crusher 3766 | -7/Waste | Spotted C-40 Crusher 3802 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3846 | -7/Waste | EMP discharged 3846 | -7/Waste | System corruption reached 10% 3864 | -7/Waste | Discovered new exit (range 15) 3891 | -7/Waste | Entered Factory 3978 | -7/Factory | Build established: Gunner 4288 | -7/Factory | Build established: Tank 4399 | -7/Factory | Discovered exit to Lower Caves (range 3) 4405 | -7/Factory | Entered Lower Caves 4448 | -7/Lower Caves | Lost 3 parts (1u2w) 4735 | -7/Lower Caves | Build established: Scavenger-Tank 4770 | -7/Lower Caves | Encountered a Warlord checkpoint 4921 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4961 | -7/Lower Caves | Destroyed 9 combat bots 5145 | -7/Lower Caves | Learned location of 1 exit from Factory 5172 | -7/Lower Caves | Discovered new exit (range 5) 5181 | -7/Lower Caves | Entered another Lower Caves area 5181 | -7/Lower Caves | Accompanied by 2 allies 5229 | -7/Lower Caves | Discovered new exit (range 10) 5249 | -7/Lower Caves | Entered Factory 5249 | -6/Factory | Evolved 2 slots: Utility x2 5250 | -6/Factory | Identified exit to Factory 5663 | -6/Factory | Destroyed 9 combat bots 5774 | -6/Factory | Entered another Factory area 5774 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6221 | -5/Factory | Discovered new exit (range 7) 6294 | -5/Factory | Entered another Factory area 6294 | -4/Factory | Evolved 2 slots: Utility x2 6488 | -4/Factory | Destroyed 11 combat bots 6498 | -4/Factory | Lost 9 parts (1p1n4u3w) 6625 | -4/Factory | Core integrity fell below 50% 6651 | -4/Factory | Discovered new exit (range 8) 6655 | -4/Factory | Entered Upper Caves 7030 | -4/Upper Caves | Build established: Derelict-Mutant 7071 | -4/Upper Caves | Learned Research trap positions 7095 | -4/Upper Caves | Learned 4 Research zone layouts 7260 | -4/Upper Caves | Discovered new exit (range 6) 7282 | -4/Upper Caves | Entered another Upper Caves area 7547 | -4/Upper Caves | Core integrity fell below 20% 7577 | -4/Upper Caves | Lost 4 parts (1p2n1u) 7719 | -4/Upper Caves | Encountered a Warlord checkpoint 7917 | -4/Upper Caves | Learned location of Armory (-3) 7947 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07928_ Critical hit. 07928_ Neutrino Core destroyed. 07929_ Mak. Hammer destroyed. 07930_ Imp. Melee Analysis Suite destroyed. 07932_ Mak. Hammer follow-up attack on S-27 Virus. 07932_ Adv. Heat Sink destroyed. 07934_ Autogun self-destruct mechanism malfunctions. 07936_ Mak. Hammer follow-up attack on S-27 Virus. 07936_ Destroyed VTOL Module. 07936_ S-27 Virus system corrupted by crushing effect. 07936_ S-27 Virus knocked back. 07937_ Mak. Hammer destroyed. 07940_ Flexi-carbon Leg destroyed. 07941_ Mak. Hammer follow-up attack on S-27 Virus. 07941_ Destroyed VTOL Module. 07941_ S-27 Virus system corrupted by crushing effect. 07942_ S-27 Virus system terminally corrupted. 07942_ Lgt. Nuclear Core fried. 07943_ Mak. Spear destroyed. 07945_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# ##?????????????????? | | ?####?####???????????#### ##########????####??# | | ## ### ##???#####?## ## ###### #### | | # ##### ### ## | | # | | # | | ## #### ## | | ?####??# #### ##### | | ??????# ##??## ##???## #### | | ??????## ##???## ##?????## #??#### | | ???????########???## #???????## #????## | | ?????????????????## #???????### ##?????# | | ?????????????????# #?????? #?# ##??????# | | ???????????????# ## #????? #?####???????## | | ??????????????# ?# ##?## #??????????????# | | ?????????????# #?# ## #???????????????# | | ?????????????# #??## #??????????????# | | ?????????????## ????## ##???????? | | ?????????????## ?????# ##????? | | ???????????### ?????# ###???? ### ## | | ?????? ## ??????# #????? ??????## ?## | | ??????# ????# #??????????????# #???? | | ???????# ??## ##?????????????###????? | | ???????# ## ##???????????????????? | | ????????? # %[ #???????????????????? | | ???????? # @ ##???????????????????? | | ??????? ?# ##s ############??????????? | | ???????#?# #### #?# %[ #??????????? | | ?????????## ????####?# s s #?????????? | | ????????????#????????# ######### #????? | | ????????????????????# #????????????#### #????? | | ???????????????????# ??????????????????????? | | ???????????????????### ??????????????????????? | | ?????????????????????## ??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????? ##??????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????## #????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1425 Resistance: KI 30 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Matter Filter | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormAutogunNullifier Manual? 0 Play Time 01:17:52 Cumulative 88.6 hours Start 2020.08.28 @ 01:21:42 End 2020.08.28 @ 13:21:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 59 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c22e5d3c-6580-482a-aad6-2bb95352aedb