Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.15 @ 20:03:37 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (230) 1150 Value Destroyed (11995) 11995 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (639) 639 TOTAL SCORE: 20684 Bonus ------- High Alert Combat Kills 639 Cogmind --------- Core Integrity 856/1450 Matter 9/500 Energy 1030/1030 System Corruption 17% Temperature Cool (152) Movement Immobile (Siege) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well High-capacity Matter Pod Advanced Terrain Scan Processor Advanced Target Analyzer Improved Core Analyzer Precision Energy Filter > --- WEAPON (3) ------- Gamma Rifle Heavy Gauss Cannon Compact Mass Driver > --- INVENTORY (28) --- Armored Heavy Treads Armored Heavy Treads High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Precision Energy Filter Advanced Hacking Suite Subatomic Replicator Gamma Rifle Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Hypervelocity Railgun Hypervelocity Railgun Heavy Gauss Cannon Improved Proton Missile Launcher Core Stripper Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well High-capacity Matter Pod Advanced Terrain Scan Processor Advanced Target Analyzer Improved Core Analyzer Precision Energy Filter Improved Thermal Shield > --- WEAPON ----------- Gamma Rifle Heavy Gauss Cannon Compact Mass Driver > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Precision Energy Filter Advanced Hacking Suite Subatomic Replicator Gamma Rifle Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Hypervelocity Railgun Hypervelocity Railgun Heavy Gauss Cannon Improved Proton Missile Launcher Core Stripper Force Lance [Rating: 161] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Powered Armor Weapon Hypervelocity Railgun Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . . 1 1 . . Utility 10 | . . 1 . 1 1 2 1 1 1 . 2 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 393 | 4 4 15 16 32 13 24 47 52 76 29 81 Power 29 | . 1 1 2 2 . 1 4 2 5 3 8 Engine 7 | . 1 1 2 2 . . 1 . . . . Core 4 | . . . . . . 1 3 . . . . Reactor 18 | . . . . . . . . 2 5 3 8 Propulsion 65 | 3 . 8 5 6 6 3 7 9 5 2 11 Treads 46 | 1 . 5 3 4 4 2 7 7 5 2 6 Leg 2 | . . . . . . . . . . . 2 Wheel 17 | 2 . 3 2 2 2 1 . 2 . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 168 | 1 2 3 . 8 3 12 27 21 45 13 33 Device 127 | . . . . 5 1 9 20 12 40 11 29 Storage 17 | 1 2 3 . 1 1 . 3 3 1 . 2 Processor 8 | . . . . . . 2 1 2 1 . 2 Hackware . | . . . . . . . . . . . . Protection 16 | . . . . 2 1 1 3 4 3 2 . Artifact . | . . . . . . . . . . . . Weapon 131 | . 1 3 9 16 4 8 9 20 21 11 29 Energy Gun 36 | . . . 3 8 1 4 3 5 4 . 8 Energy Cannon 5 | . . 1 . . 1 . . . 1 . 2 Ballistic Gun 51 | . 1 2 3 6 1 2 1 11 10 6 8 Ballistic Cannon 10 | . . . . . 1 . 1 . 2 . 6 Launcher 7 | . . . 3 1 . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 Slashing Weapon 7 | . . . . 1 . 2 2 2 . . . Piercing Weapon 13 | . . . . . . . . 1 4 4 4 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . 3 1 1 3 3 Parts Lost 84 | . . 6 7 13 4 5 6 7 5 1 30 Power 6 | . . . 2 1 . . . . 1 . 2 Propulsion 29 | . . 3 3 3 3 3 3 3 1 . 7 Utility 18 | . . . . . . . 2 1 2 1 12 Weapon 31 | . . 3 2 9 1 2 1 3 1 . 9 Highest Loss Streak 6 | . . 3 4 5 2 5 3 4 3 1 6 Average Slot Usage (%) 96 | . 100 98 99 98 99 98 96 98 94 89 90 Engine 3 | . 14 11 10 8 7 4 3 . . . . Core 1 | . . . . . . 1 7 5 . . . Reactor 3 | . . . . . . . . 4 8 8 7 Treads 17 | . 14 24 22 19 23 20 19 24 13 9 7 Wheel 6 | . 14 8 10 7 6 5 . . 9 9 10 Device 10 | . . . . 8 9 12 10 13 13 11 17 Storage 20 | . 28 31 33 27 23 20 17 15 14 14 17 Processor 8 | . . . . . . 12 11 11 14 14 11 Protection 2 | . . . . . 4 . 5 4 4 5 2 Energy Gun 3 | . 14 2 4 8 . 5 2 5 . . 2 Ballistic Gun 10 | . 14 12 11 17 16 7 11 7 9 10 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 189 | 15 41 106 108 122 131 129 151 148 187 183 189 Greatest Support 150 | 26 16 60 16 60 80 16 126 149 150 150 145 Greatest Overweight (x) 8 | . 2 6 6 7 8 8 1 8 6 5 5 Average Overweight (x) 3 | . 1 5 6 5 6 7 1 . 4 3 3 Largest Inventory Capacity 28 | 8 16 28 28 28 28 28 28 28 28 28 28 Average Capacity 27 | 7 13 26 28 28 28 28 28 28 28 28 28 Most Carried 28 | 7 16 26 28 28 28 28 28 28 28 28 28 Average Carried 26 | 6 12 21 25 27 27 27 27 26 27 27 26 Final Capacity 28 | 8 16 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 7 16 24 28 28 28 28 28 28 28 28 26 Class Distribution -------------------- 25% | Hauler-Mutant 20% | Hauler-Skirmisher 17% | Hauler-Assassin 16% | Hauler-Tank 7% | Hauler-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Tank | -7/Factory Hauler-Assassin | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Tank | -3/Research Hauler-Assassin | -3/Quarantine Hauler-Assassin | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Matter Collected 9179 | 252 151 264 346 704 257 630 1084 606 2270 439 2176 Remotely 1921 | . . . . . . . . 10 1108 170 633 Salvage Created 14283 | 86 279 530 416 1066 379 430 1573 1375 3587 280 4282 Parts 638 | 8 15 20 22 54 19 12 53 55 191 24 165 Haulers Intercepted 8 | . 1 1 . 2 1 . . . . . 3 Recyclers Shooed 15 | . 1 . . 1 . 1 5 1 4 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 190 | . 7 10 13 21 6 6 23 17 36 4 47 Guns 129 | . 7 4 9 21 3 5 14 9 34 4 19 Cannons 31 | . . 6 . . 3 . 1 . 1 . 20 AOE 13 | . . . 4 . . 1 5 1 1 . 1 Classes Destroyed 14 | 2 3 1 1 . 2 1 2 1 . . 1 Worker 3 | . . . . . . . 1 . 1 . 1 Builder 2 | . . . . . . . . 1 . . 1 Tunneler 3 | 1 . . . . . . . . . . 2 Hauler 8 | . 1 1 . 2 1 . . . . . 3 Recycler 17 | 1 . 1 2 1 1 1 1 . 6 . 3 Carrier 1 | . . . . . . . . . . . 1 Watcher 6 | . . . . . . . 2 3 1 . . Swarmer 24 | . 3 3 7 3 . . . 1 3 . 4 Grunt 73 | . 4 6 5 14 . 3 14 4 9 . 14 Brawler 3 | . . . . . . 1 . 1 1 . . Duelist 5 | . . . 1 1 . . . 1 1 . 1 Sentry 19 | . . 1 . 3 2 1 3 1 4 . 4 Hunter 28 | . . . . . 2 . . 6 6 . 14 Programmer 38 | . . . . . 2 1 6 3 12 4 10 Best Kill Streak 14 | 1 3 6 4 5 3 4 5 6 14 2 8 Combat Bots Only 11 | . 3 6 4 4 2 4 5 6 11 2 6 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 2 1 2 1 2 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 2 | . . . 2 . . 1 2 1 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Damage Taken 20973 | . 254 824 485 1941 619 869 2156 1511 3213 365 8736 Core 1583 | . 59 98 13 227 43 65 166 95 223 . 594 Absorbed by Shields 3234 | . . . . . . 230 398 531 1129 97 849 Reduced by Siege Mode 1230 | . . . . . . . 143 45 163 36 843 Core Remaining (%) 83 | 100 76 . 72 58 93 92 83 91 . 82 . Volleys Fired 591 | 4 37 39 28 59 27 21 64 44 109 14 145 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 3 Hottest 225 | 60 60 80 95 150 131 138 190 168 159 120 225 Shots Fired 1502 | 8 74 78 46 177 79 53 164 125 271 40 387 Gun 1236 | 8 74 46 42 177 46 53 142 121 258 40 229 Cannon 247 | . . 32 . . 33 . 11 . 13 . 158 Launcher 19 | . . . 4 . . . 11 4 . . . Special . | . . . . . . . . . . . . Kinetic 1068 | 4 37 43 29 113 57 39 119 63 243 40 281 Thermal 123 | . . 32 13 53 17 8 . . . . . Explosive 12 | . . . 4 . . . 8 . . . . Electromagnetic 299 | 4 37 3 . 11 5 6 37 62 28 . 106 Robot Hit Streak 53 | 3 9 13 16 15 18 17 26 32 53 23 43 Robot Miss Streak 5 | 2 4 1 2 3 4 2 2 3 3 2 5 Penetration Max 1 | . . . . . 1 . 1 1 1 . 1 Secondary Targets 19 | . 1 . . 5 . 2 2 1 7 1 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 1 1 . Shots Hit Robots 1150 | 6 49 61 35 138 55 46 130 98 209 27 296 Core Hits 502 | 3 13 20 20 61 20 17 68 51 101 7 121 Critical Hits 182 | . . . . . 2 2 12 1 78 15 72 Critical Kills 72 | . . . . . 1 1 5 . 35 4 26 Critical Parts Destroyed 98 | . . . . . 1 1 6 1 35 11 43 Melee Attacks 91 | . . . . 4 . 13 17 8 20 13 16 Kinetic 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing 38 | . . . . 4 . 13 17 4 . . . Piercing 51 | . . . . . . . . 4 20 13 14 Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25197 | 79 669 824 1030 1895 1061 1477 3734 3181 2905 458 7884 Guns 15991 | 79 566 403 477 1854 416 957 2360 2447 2504 458 3470 Cannons 5730 | . . 421 . . 645 . 271 . 234 . 4159 Explosions 3210 | . 103 . 553 41 . 485 915 734 167 . 212 Melee 253 | . . . . . . 35 188 . . . 30 Ramming 13 | . . . . . . . . . . . 13 Kinetic 14094 | 36 200 371 247 773 594 761 1883 1233 2244 458 5294 Thermal 3738 | . 103 421 440 917 391 603 132 352 167 . 212 Explosive 834 | . . . 343 . . . 491 . . . . Electromagnetic 6295 | 43 366 32 . 205 76 78 1040 1596 494 . 2365 Impact . | . . . . . . . . . . . . Slashing 223 | . . . . . . 35 188 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 34 | . . . . 2 3 4 19 5 21 34 17 Average Corruption 9 | . . . . 2 2 3 12 4 7 30 6 Corruption Purged . | . . . . . . . . . . . . Effects 345 | . . . . 2 10 3 91 27 67 80 65 Message Errors 53 | . . . . 2 4 1 15 2 7 17 5 Matter Fused 52 | . . . . . 3 . 14 10 7 7 11 Heat Flow Errors 26 | . . . . . . . 9 1 8 4 4 Energy Discharges 23 | . . . . . 1 . 5 5 3 2 7 Parts Rejected 3 | . . . . . . . . . 1 . 2 Data Loss (minor) 33 | . . . . . 1 1 11 4 5 4 7 Data Loss (major) 7 | . . . . . . . . . 3 2 2 Misfires 8 | . . . . . . . 3 2 . 2 1 Alerts 2 | . . . . . . . 1 . 1 . . Misdirections 30 | . . . . . . . 6 . 2 20 2 Targeting Errors 91 | . . . . . 1 1 21 2 25 18 23 Weapon Failures 17 | . . . . . . . 6 1 5 4 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 397 | . 18 . . . 15 179 72 16 8 . 89 Projectiles 116 | . . . . . 15 . 12 . . . 89 Explosions 234 | . 18 . . . . 179 13 16 8 . . Melee 47 | . . . . . . . 47 . . . . Knockbacks 43 | . . . . . 1 . 3 . 3 . 36 Impact . | . . . . . . . . . . . . Kinetic 39 | . . . . . 1 . 3 . 3 . 32 Secondary 4 | . . . . . . . . . . . 4 Self-Inflicted Damage 383 | . 40 . . 22 . 46 14 139 44 . 78 Shots 8 | . 1 . . 1 . 1 1 2 1 . 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 468 | . 66 141 54 468 117 41 363 166 308 227 330 Average Temperature 90 | . 28 51 22 140 40 19 114 24 78 119 105 Received Heat Transfer 3351 | . 90 330 87 990 96 184 384 112 136 . 942 Effects 11 | . . . . 3 . . 5 . . . 3 Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 9 | . . . . 2 . . 4 . . . 3 Siege Activations 31 | . . . . . . . 5 4 9 2 11 Total Turns 945 | . . . . . . . 130 58 340 43 374 Longest Duration 121 | . . . . . . . 34 26 121 26 86 Robots Corrupted 20 | . 1 . . . . . 4 7 1 . 7 Combat Hostiles 16 | . . . . . . . 3 7 . . 6 Parts Fried 43 | . 3 . . . . 1 8 18 1 . 12 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . 1 . 2 1 1 . . 2 . . Heat Transferred 5278 | . 150 888 607 2056 592 485 100 200 150 . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . 3 . . . . . 1 4 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Peak Influence 720 | 10 237 207 165 231 114 211 453 478 688 444 720 Average Influence 181 | 6 102 48 88 84 50 95 133 303 228 319 290 Maximum Alert Level 3 | . 1 1 . 1 . 1 2 2 2 2 3 Low Security (%) 63 | 100 84 95 100 93 100 80 82 30 56 10 29 Level 1 25 | . 15 4 . 6 . 19 12 42 23 77 53 Level 2 10 | . . . . . . . 5 27 19 12 17 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 41 | . 1 1 . 3 4 4 6 4 7 3 8 Investigation 3 | . . . . . . 1 1 . . . 1 Extermination 19 | . . . . . 1 2 2 3 4 2 5 Reinforcement 17 | . 1 1 . 3 2 1 3 1 3 1 1 Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 1 . 1 . . Haulers Reinforced 4 | . . . . . 1 . . 1 1 . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Distress Signals 22 | . 2 2 . . . 2 3 3 7 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 282 | . 13 17 15 31 11 11 29 27 51 6 71 Peak Tracking Total 10 | . 5 8 4 5 2 6 5 6 8 2 10 Tactical Retreats 11 | . . 1 1 2 . . . 1 3 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Traps Triggered 21 | . . . . 1 1 2 4 3 2 7 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Machines Disabled 21 | . 3 . 4 2 . 3 2 1 2 3 1 Max in Single Turn 4 | . 1 . 4 2 . 3 1 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Machines Accessed 43 | . 3 1 1 2 3 4 6 9 5 7 2 Terminals 33 | . 3 1 1 2 2 3 4 6 4 6 1 Fabricators 5 | . . . . . . 1 2 1 . . 1 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 111 | . 9 7 2 9 7 9 16 25 8 14 5 Successful 58 | . 5 5 2 6 4 3 9 16 1 5 2 Failed 53 | . 4 2 . 3 3 6 7 9 7 9 3 Catastrophic 11 | . 1 . . 1 . . 2 1 2 4 . Database Lockouts . | . . . . . . . . . . . . Manual 69 | . 9 5 2 9 4 4 7 12 8 8 1 Terminals 90 | . 9 7 2 9 4 7 11 18 7 13 3 Fabricators 12 | . . . . . . 2 5 3 . . 2 Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 5 | . . . . . 3 . . 2 . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 21 | . 1 3 . 4 . 1 3 6 . 3 . Record 1 | . . . . . . . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 7 | . . 1 . 2 . . 1 1 . 2 . Locate Traps 5 | . 1 1 . . . 1 1 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . . 4 2 . . 1 Load Schematic 4 | . . . . . . . 2 1 . . 1 Build 3 | . . . . . . . 2 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . 2 . . . Insert Component 2 | . . . . . 1 . . 1 . . . Analyze 3 | . . . . . 2 . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 66 | . 10 4 4 4 5 6 4 9 9 9 2 Terminals 23 | . 4 2 2 2 1 2 2 4 1 2 1 Track 8 | . 2 1 1 1 . . . 2 . 1 . Botnet 15 | . 2 1 1 1 1 2 2 2 1 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 3 1 1 2 3 4 5 8 5 7 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 1 . . 1 . . . Parts Built 6 | . . . . . . . 4 2 . . . Matter 504 | . . . . . . . 336 168 . . . Time 252 | . . . . . . . 168 84 . . . Total Part Build Rating 24 | . . . . . . . 16 8 . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 50 | . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Turns Passed 12388 | 63 553 408 893 1017 1123 803 1637 1545 1668 820 1858 Spaces Moved 5475 | 42 345 158 472 404 574 376 649 666 620 425 744 Core . | . . . . . . . . . . . . Treads 1798 | . . 1 . 77 16 . 649 641 145 127 142 Legs 5 | 5 . . . . . . . . . . . Wheels 3672 | 37 345 157 472 327 558 376 . 25 475 298 602 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 90 | 90 100 120 160 160 160 170 175 130 130 130 110 Average Speed 157 | 101 112 152 160 171 171 170 176 174 150 151 135 Slowest Speed 280 | 120 120 180 160 260 182 180 180 180 280 180 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 5 52 19 85 47 16 14 20 24 17 45 23 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 72 | . . . . 4 . 12 12 8 17 9 10 Terrain Destroyed 341 | . 8 . 29 4 2 38 65 33 61 30 71 Melee 72 | . . . . 4 . 12 12 8 17 9 10 Projectile 79 | . . . . . 2 . 9 2 9 1 56 AOE 190 | . 8 . 29 . . 26 44 23 35 20 5 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Qua Res Total 7804 | 53 443 244 563 596 662 475 986 931 1074 535 1242 Wait 862 | . 29 18 31 44 14 16 161 119 192 37 201 Move 5464 | 41 344 157 471 403 573 375 648 665 619 424 744 Hop . | . . . . . . . . . . . . Pick Up 198 | 1 17 12 15 30 15 14 20 21 20 5 28 Fast Attach 75 | 3 . 1 . 5 2 4 10 7 17 11 15 Attach 109 | . . 5 9 14 6 7 10 13 6 4 35 Detach 22 | 1 . . . 1 . . 7 . 3 . 10 Swap 210 | 1 4 9 7 13 5 13 27 32 53 15 31 Drop 167 | 2 12 3 2 23 12 12 22 18 33 12 16 Fire 591 | 4 37 39 28 59 27 21 64 44 109 14 145 Melee 91 | . . . . 4 . 13 17 8 20 13 16 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 14 | . . . . . 8 . . 4 2 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -9/Materials | Build established: Hauler-Mutant 1006 | -9/Materials | Discovered new exit (range 7) 1018 | -9/Materials | Lost 3 parts (1n2w) 1025 | -9/Materials | Entered Mines 1032 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1038 | -9/Mines | Met a Derelict bent on vengeance 1489 | -9/Mines | Discovered new exit (range 13) 1538 | -9/Mines | Identified exit to Materials 1594 | -9/Mines | Lost 4 parts (3n1w) 1782 | -9/Mines | Found a hidden stash of uninstalled traps 1918 | -9/Mines | Entered Materials 1918 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1919 | -8/Materials | Identified exit to Factory 2650 | -8/Materials | Lost 3 parts (3w) 2804 | -8/Materials | Lost 5 parts (1p1n3w) 2910 | -8/Materials | Build established: Hauler-Gunner 2935 | -8/Materials | Entered Factory 2935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3262 | -7/Factory | Build established: Hauler-Skirmisher 3698 | -7/Factory | Discovered new exit (range 16) 3729 | -7/Factory | Build established: Hauler-Tank 3957 | -7/Factory | Garrison activated, responded to threat 4058 | -7/Factory | Entered another Factory area 4058 | -6/Factory | Evolved 2 slots: Utility x2 4504 | -6/Factory | Build established: Hauler-Assassin 4564 | -6/Factory | Discovered new exit (range 13) 4708 | -6/Factory | Lost 5 parts (3n2w) 4860 | -6/Factory | Identified exit to Factory 4861 | -6/Factory | Entered another Factory area 4861 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5191 | -5/Factory | Fabricated Med. Treads (x2) 5335 | -5/Factory | Discovered new exit (range 5) 5340 | -5/Factory | Identified exit to Upper Caves 5369 | -5/Factory | Build established: Hauler-Mutant 5423 | -5/Factory | System corruption reached 10% 5462 | -5/Factory | Lost 3 parts (2n1u) 5885 | -5/Factory | Found Prototype Processor 5885 | -5/Factory | Identified Exp. Targeting Computer 6074 | -5/Factory | Fabricated Med. Treads? 6142 | -5/Factory | Build established: Hauler-Skirmisher 6454 | -5/Factory | Discovered new exit (range 12) 6472 | -5/Factory | Identified exit to Factory 6498 | -5/Factory | Entered another Factory area 6498 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6790 | -4/Factory | Discovered new exit (range 7) 6839 | -4/Factory | Identified exit to Upper Caves 6964 | -4/Factory | Lost 4 parts (1n1u2w) 7199 | -4/Factory | Build established: Hauler-Mutant 7269 | -4/Factory | Repaired Lyr. Medium Armor Plating? 7550 | -4/Factory | Found Imp. Powered Armor 7693 | -4/Factory | Identified exit to Research 7838 | -4/Factory | Build established: Hauler-Skirmisher 7856 | -4/Factory | Fabricated Med. Treads (x2) 7903 | -4/Factory | Found Imp. Powered Armor 8043 | -4/Factory | Entered Research 8043 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8140 | -3/Research | Lost 3 parts (1p1n1w) 9237 | -3/Research | Destroyed 11 combat bots 9345 | -3/Research | System corruption reached 10% 9663 | -3/Research | Discovered new exit (range 16) 9708 | -3/Research | Spotted B-86 Titan 9710 | -3/Research | Identified exit to Quarantine 9711 | -3/Research | Entered Quarantine 9750 | -3/Quarantine | Found Alien Artifact 9750 | -3/Quarantine | Identified Subatomic Replicator 10007 | -3/Quarantine | System corruption reached 30% 10444 | -3/Quarantine | Discovered new exit (range 19) 10486 | -3/Quarantine | Identified exit to Research 10510 | -3/Quarantine | Found Alien Impact Weapon 10510 | -3/Quarantine | Identified Core Stripper 10531 | -3/Quarantine | Entered Research 10531 | -2/Research | Evolved 2 slots: Utility x2 11255 | -2/Research | Lost 4 parts (1n3u) 11374 | -2/Research | Lost 3 parts (1n2w) 11489 | -2/Research | Lost 4 parts (1n2u1w) 11764 | -2/Research | Lost 6 parts (2n3u1w) 11786 | -2/Research | Spotted B-90 Cyclops 12232 | -2/Research | System corruption reached 10% 12317 | -2/Research | First assault squad dispatched 12389 | -2/Research | Self-destructed Last Messages --------------- 12370_ U-05 Engineer builds a Wall. 12371_ System corrupted: Adv. Heat Sink rejected. 12372_ Adv. Heat Sink fried. 12372_ G-73 Enforcer destroyed. 12375_ U-05 Engineer builds a Door. 12375_ System corrupted: Hvy. Gauss Cannon targeting data glitched. 12375_ Y-72 Warden suffers critical hit. 12376_ Penetrated by Slug. 12378_ System corrupted: Hvy. Gauss Cannon jammed. 12378_ Slug penetrates Y-72 Warden. 12379_ Penetrated by Slug. 12379_ U-05 Engineer builds a Wall. 12380_ Particle Reactor destroyed. 12382_ Imp. Thermal Shield destroyed. 12382_ Y-72 Warden destroyed. 12382_ System corrupted: Com. Mass Driver targeting data glitched. 12382_ T-07 Excavator knocked back. 12382_ T-07 Excavator destroyed. 12386_ System corrupted: Gamma Rifle targeting data glitched. 12386_ G-73 Enforcer knocked back. Map ----- +----------------------------------------------------+ | ??? 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[**=* "%" """ ???????????????? | | %^ ##### ??????????????? | | #### !#!#%# ??????????????? | | #"####+###### # ### ??????????????? | | ## ????## !! #?? ???????????????? | | ## ???# | #??? ##????????????????? | | ## #??# !| #???######???????????????? | | ## #??# #??? ????????????????? | | #" #??# #?? ?????????????????? | | ## #??# #? ????????????????? | | ## #??# # ????????????????? | | ## #??# p ##+##+##+#???????????????? | | ##############; * !%pp@ = #???????????????? | | #############"##= % % #???????????????? | | =*[ =% ! g # #?????????????? | | !%= u *%% ###?????????????? | | ##+########+#???????????????? | | ################ #? ?????#? ??????????????? | | ???????????????#######? ??????? ????????????? | | ???????????????????????? = ???????? ???????????? | | ????????????????????????? ??????????????????? | | ??????????????????????????######?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 43 Energy Capacity 1180 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 40 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1250 Resistance: TH 25 Evasion (%) 42 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 50 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Med. Treads | -7/Factory | Scanalyzed Imp. Powered Armor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -5/Factory Med. Treads | x2 | -5/Factory Med. Treads | x2 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMassPick Manual? 0 Play Time 05:02:48 Cumulative 628.3 hours Start 2020.01.14 @ 06:07:34 End 2020.01.15 @ 20:03:37 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 24 Types 17/1/3/3/0/0/0 Lore% 65 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a1f1a9a6-31ae-4a97-99c5-9de44a3c68be