Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.23 @ 20:32:12 Player: Demise Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1535) 1535 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4190 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Micro Nuclear Core Improved Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Micro Nuclear Core Fission Core Light Fission Core Light Treads Light Treads Light Treads Improved Targeting Computer Core Analyzer Kinecellerator Core Shielding Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Field Lobotomy Kit [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 65 | 6 17 6 9 8 19 Power 7 | 1 1 2 2 . 1 Engine 7 | 1 1 2 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 . 4 2 4 Treads 14 | 2 2 . 4 2 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 8 . 2 3 10 Device 1 | . . . . . 1 Storage 13 | 1 6 . . 1 5 Processor 5 | . 2 . 1 . 2 Hackware . | . . . . . . Protection 5 | . . . 1 2 2 Artifact . | . . . . . . Weapon 20 | 2 6 4 1 3 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 2 4 1 3 3 Ballistic Cannon 2 | . 2 . . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 20 | . 1 . 2 2 15 Power 3 | . . . 1 . 2 Propulsion 6 | . . . 1 . 5 Utility 5 | . . . . 1 4 Weapon 6 | . 1 . . 1 4 Highest Loss Streak 9 | . 1 . 1 2 9 Average Slot Usage (%) 98 | . 99 100 98 99 97 Engine 12 | . 14 14 10 11 10 Treads 24 | . 28 28 20 22 21 Storage 26 | . 24 28 22 32 28 Processor 4 | . 3 . 11 3 3 Protection 5 | . . . 11 7 11 Ballistic Gun 22 | . 23 28 22 22 20 Ballistic Cannon 1 | . 3 . . . . Naked Turns . | . . . . . . Heaviest Build 113 | 11 55 58 64 82 113 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 13 | . 1 1 3 2 13 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 28 | 6 18 18 18 24 28 Average Capacity 18 | 5 13 18 18 23 23 Most Carried 27 | 3 18 18 18 24 27 Average Carried 16 | 1 11 17 17 23 18 Final Capacity 24 | 6 18 18 18 24 12 Final Carried 24 | 3 18 18 18 24 2 Class Distribution -------------------- 67% | Mutant 28% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1462 | 282 406 114 416 191 53 Remotely . | . . . . . . Salvage Created 2263 | 101 738 301 910 213 . Parts 159 | 7 53 23 69 7 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 52 | . 15 8 21 5 3 Guns 46 | . 12 8 21 5 . Cannons 3 | . 3 . . . . AOE 3 | . . . . . 3 Classes Destroyed 11 | 2 6 1 1 1 . Worker 2 | . . 1 1 . . Builder 2 | . 2 . . . . Tunneler 3 | 2 . 1 . . . Hauler 4 | . 2 . 2 . . Recycler 4 | 1 1 1 . 1 . Operator 6 | . 2 . 4 . . Watcher 4 | . 2 . 2 . . Swarmer 16 | . 3 6 7 . . Grunt 25 | . 12 2 11 . . Sentry 5 | . . . 3 2 . Assembled 6 | . . . . 3 3 Best Kill Streak 11 | 2 4 3 11 5 3 Combat Bots Only 6 | . 3 3 6 4 3 Max Kills in Single Turn 2 | 1 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3773 | . 717 223 727 212 1894 Core 645 | . 190 38 80 43 294 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . 8 . . . Volleys Fired 265 | 11 109 21 65 19 40 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 53 56 56 46 Shots Fired 511 | 22 204 42 130 38 75 Gun 476 | 22 173 42 130 38 71 Cannon 17 | . 17 . . . . Launcher 4 | . . . . . 4 Special 14 | . 14 . . . . Kinetic 493 | 22 190 42 130 38 71 Thermal 14 | . 14 . . . . Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 10 18 22 16 11 22 Robot Miss Streak 5 | 3 5 1 3 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 350 | 16 128 35 92 22 57 Core Hits 137 | 6 48 21 37 12 13 Critical Hits 3 | . . . 2 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 2 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4687 | 124 1075 356 1533 418 1181 Guns 4150 | 124 860 349 1530 418 869 Cannons 191 | . 191 . . . . Explosions 234 | . . . . . 234 Melee . | . . . . . . Ramming 88 | . . 7 3 . 78 Kinetic 4341 | 124 1051 349 1530 418 869 Thermal 24 | . 24 . . . . Explosive 234 | . . . . . 234 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . . . 22 Projectiles . | . . . . . . Explosions 22 | . . . . . 22 Melee . | . . . . . . Knockbacks 4 | . 2 . . . 2 Impact 2 | . . . . . 2 Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . . . 38 Shots 1 | . . . . . 1 Rammed 29 | . . 1 1 . 27 Targets Rammed 29 | . . 1 1 . 27 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 122 | . 122 25 24 52 16 Average Temperature 18 | . 24 9 7 16 7 Received Heat Transfer 774 | . 315 69 276 114 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 402 | 15 262 166 402 196 . Initial 156 | . 9 46 39 156 . Average 130 | 6 122 82 213 108 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 85 | 100 96 100 44 100 . Level 1 13 | . 3 . 49 . . Level 2 1 | . . . 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . 5 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 32 9 35 7 4 Peak Tracking Total 9 | . 4 3 5 2 9 Tactical Retreats 10 | . 4 1 4 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 2 | . 1 . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 19 | . 11 . 5 1 2 Terminals 12 | . 8 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 49 | . 29 . 17 1 2 Successful 28 | . 18 . 7 1 2 Failed 20 | . 10 . 10 . . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . 1 . . . . Manual 31 | . 22 . 8 . 1 Terminals 29 | . 19 . 10 . . Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 . 3 1 2 Record 1 | . . . . . 1 Robot Analysis 2 | . 1 . 1 . . Open Door 1 | . . . . 1 . Terminal Index 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 5 . . . . Scan Component 3 | . 3 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 9 . 1 . . Terminals 9 | . 8 . 1 . . Track 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Botnet 5 | . 4 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 14 | . 9 . 5 . . Full Trace Events 4 | . 2 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6468 | 97 1967 1107 1154 646 1497 Spaces Moved 2873 | 40 875 568 475 289 626 Core 12 | 6 . . . . 6 Treads 2861 | 34 875 568 475 289 620 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 184 | 143 172 180 185 192 203 Slowest Speed 700 | 160 180 180 220 200 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 99 94 43 59 69 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 13 | . 3 . . . 10 Terrain Destroyed 52 | . 8 1 4 . 39 Melee . | . . . . . . Projectile 13 | . 8 1 4 . . AOE 39 | . . . . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3567 | 59 1138 621 630 347 772 Wait 198 | . 108 15 59 12 4 Move 2868 | 39 874 567 474 288 626 Hop . | . . . . . . Pick Up 68 | 3 20 3 10 11 21 Fast Attach 13 | 6 1 . 2 2 2 Attach 21 | . 4 . 3 1 13 Detach 5 | . 2 . . . 3 Swap 31 | . 12 6 4 5 4 Drop 69 | . 8 8 12 9 32 Fire 265 | 11 109 21 65 19 40 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 29 | . . 1 1 . 27 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 438 | -10/Materials | Core integrity fell below 50% 693 | -10/Materials | Discovered new exit (range 9) 776 | -10/Materials | Central database locked down 958 | -10/Materials | Discovered new exit (range 14) 1049 | -10/Materials | Repaired Lgt. Treads 1107 | -10/Materials | Repaired Lgt. Treads 1291 | -10/Materials | Discovered new exit (range 4) 1505 | -10/Materials | Discovered new exit (range 9) 1523 | -10/Materials | Discovered new exit (range 5) 2065 | -10/Materials | Entered Mines 2162 | -10/Mines | Core integrity fell below 20% 2200 | -10/Mines | Learned 2 Materials zone layouts 2229 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2553 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2560 | -10/Mines | Found Prototype Device 2717 | -10/Mines | Discovered new exit (range 5) 3035 | -10/Mines | Discovered new exit (range 10) 3172 | -10/Mines | Entered Materials 3172 | -9/Materials | Evolved 2 slots: Utility x2 3173 | -9/Materials | Identified exit to Mines 3707 | -9/Materials | Identified Exp. Sensor Array 3802 | -9/Materials | Discovered new exit (range 13) 3962 | -9/Materials | Discovered exit to Mines (range 12) 4108 | -9/Materials | Discovered new exit (range 14) 4326 | -9/Materials | Entered Mines 4327 | -9/Mines | Assembled infested the area 4329 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4332 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4479 | -9/Mines | Discovered new exit (range 5) 4712 | -9/Mines | Learned Materials security intel 4719 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4758 | -9/Mines | Discovered new exit (range 13) 4911 | -9/Mines | Build established: Hauler-Mutant 4944 | -9/Mines | Learned 8 Materials zone layouts 4964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4964 | -9/Mines | Discovered new exit (range 5) 4972 | -9/Mines | Entered Exiles 5022 | -9/Exiles | Met 8R-AWN 5054 | -9/Exiles | Met EX-HEX 5140 | -9/Exiles | Met EX-DEC 5172 | -9/Exiles | Learned location of Zion (-6) 5350 | -9/Exiles | Discovered new exit (range 11) 5537 | -9/Exiles | Met EX-BIN 5561 | -9/Exiles | Aligned with FarCom system 5563 | -9/Exiles | Given EX-Vault access code 5609 | -9/Exiles | Opened EX-Vault 5630 | -9/Exiles | Found Field Lobotomy Kit 5633 | -9/Exiles | Found Lightpack 2.0 5636 | -9/Exiles | Found Modified TNC 5681 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6173 | -9/Exiles | Attacked by the Exiles 6307 | -9/Exiles | Core integrity fell below 50% 6367 | -9/Exiles | Lost 6 parts (1p2n1u2w) 6453 | -9/Exiles | Core integrity fell below 20% 6469 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 06425_ Penetrated by HV Slug. 06425_ HV Slug penetrates Earth. 06432_ Penetrated by HV Slug. 06432_ HV Slug penetrates Earth. 06432_ HV Slug penetrates Wall. 06439_ Penetrated by HV Slug. 06439_ Critical hit. 06439_ Lgt. Treads destroyed. 06439_ HV Slug penetrates Wall. 06439_ Penetrated by HV Slug. 06439_ HV Slug penetrates Wall. 06444_ Penetrated by HV Slug. 06444_ Critical hit. 06444_ Hvy. Ion Engine destroyed. 06444_ Penetrated by HV Slug. 06457_ Acquired 3 matter. 06461_ Penetrated by HV Slug. 06465_ HV Slug penetrates Earth. 06469_ Penetrated by HV Slug. 06469_ Core Shielding destroyed. 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""#???? | | ????????????????????????????"" ###### | | ????????????????????????????""" ## | | ????????????????????????????"" | | ????????????????????????????#"" | | ????????????????????????????#"""" | | ?????????????????????????????# | | ??????????????????????????????" | | ??????????????????????????????"""" " | | ??????????????????????????????"" ""# | | ??????????????????????????????? """"## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseTransportBeamcaster Manual? 0 Play Time 00:45:11 Cumulative 154.6 hours Start 2020.12.23 @ 19:50:32 End 2020.12.23 @ 20:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d60dbfda-27db-4ad7-a707-1752a9ef93c0