Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.26 @ 18:01:54 Player: Dhoby_Ghaut Result: Destroyed by 7E-J1E(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (2143) 2143 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (1600) 1600 TOTAL SCORE: 9673 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Zionite Weapon Casing > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- Medium Storage Unit Long-range Sensor Array Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Medium Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Compact Battery Energy Well Long-range Terrain Scanner Energy Filter Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Neutron Cannon Advanced Assault Cannon Guided EMP Blaster [Rating: 69] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Guided EMP Blaster Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . Utility 6 | . . . 2 . . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 189 | 7 3 8 33 2 . 12 31 9 17 30 2 5 6 24 Power 13 | 1 . 1 5 . . . 2 . 1 . . . . 3 Engine 11 | 1 . 1 5 . . . 2 . . . . . . 2 Core 1 | . . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 26 | 2 . 3 5 . . 2 6 . 2 4 . . . 2 Treads . | . . . . . . . . . . . . . . . Leg 22 | . . 2 5 . . 2 6 . 2 4 . . . 1 Wheel 3 | 2 . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 58 | 1 1 . 7 . . 2 9 1 3 17 2 3 4 8 Device 27 | . 1 . 3 . . . 2 1 2 11 2 2 1 2 Storage 5 | 1 . . 1 . . 1 . . . 1 . . . 1 Processor 6 | . . . . . . 1 1 . . 1 . . 3 . Hackware 3 | . . . 2 . . . . . . 1 . . . . Protection 17 | . . . 1 . . . 6 . 1 3 . 1 . 5 Artifact . | . . . . . . . . . . . . . . . Weapon 92 | 3 2 4 16 2 . 8 14 8 11 9 . 2 2 11 Energy Gun 7 | 3 1 1 . . . . . 2 . . . . . . Energy Cannon 21 | . . . . . . . 2 1 5 4 . 1 2 6 Ballistic Gun 27 | . 1 1 8 1 . 6 9 1 . . . . . . Ballistic Cannon 6 | . . . 1 . . . . . 4 . . . . 1 Launcher 12 | . . 1 2 1 . 2 1 2 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 12 | . . 1 5 . . . 2 2 1 1 . . . . Slashing Weapon 7 | . . . . . . . . . . 4 . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 1 5 2 1 1 . 1 5 Parts Lost 44 | . 1 . 3 . . 6 7 . . . . . . 27 Power 7 | . . . 2 . . . 1 . . . . . . 4 Propulsion 10 | . . . . . . 2 2 . . . . . . 6 Utility 16 | . . . 1 . . 2 1 . . . . . . 12 Weapon 11 | . 1 . . . . 2 3 . . . . . . 5 Highest Loss Streak 16 | . 1 . 2 . . 3 6 . . . . . . 16 Average Slot Usage (%) 97 | . 92 97 97 100 100 91 98 97 99 99 100 100 99 82 Engine 5 | . 14 14 10 11 11 11 8 9 . . . . . 2 Core 3 | . . . . . . . . . 6 6 6 6 6 1 Leg 22 | . . 3 22 22 22 14 26 27 30 25 25 25 25 16 Wheel 1 | . 28 22 . . . . . . . . . . . . Device 10 | . 7 14 5 . . . 5 8 7 14 21 22 18 12 Storage 13 | . 14 14 11 11 11 19 18 18 15 13 12 12 12 14 Processor 7 | . . . . . . 7 2 9 7 8 12 12 16 13 Hackware 8 | . . . 19 22 22 13 9 9 7 7 . . . . Protection 6 | . . . 5 11 11 3 10 . 7 7 6 8 7 7 Energy Cannon 4 | . . . . . . . 1 2 4 10 6 8 6 8 Ballistic Gun 7 | . 10 12 18 22 22 21 14 3 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 6 3 5 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 10 11 13 30 29 29 37 43 40 44 62 53 67 60 61 Greatest Support 66 | 26 26 26 25 25 25 30 40 35 55 66 66 66 66 66 Greatest Overweight (x) 6 | . . 3 1 1 1 2 1 1 . . . 1 . 6 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 8 8 8 12 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 6 6 7 8 8 11 12 12 12 12 12 12 12 11 Most Carried 12 | 4 6 6 8 8 8 12 12 12 12 12 12 12 12 12 Average Carried 10 | 1 5 5 7 8 7 10 11 11 11 11 11 12 12 8 Final Capacity 12 | 6 6 6 8 8 8 12 12 12 12 12 12 12 12 4 Final Carried 12 | 4 6 6 8 8 8 12 12 12 12 12 12 12 12 3 Class Distribution -------------------- 31% | Mutant 29% | Hacker-Mutant 19% | Scavenger-Mutant 15% | Assassin 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Matter Collected 3378 | 197 111 99 744 45 . 562 607 62 257 303 62 40 40 249 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3007 | . 121 97 658 46 . 488 633 . 128 303 . 42 . 491 Parts 173 | . 7 8 48 7 . 24 31 . 7 20 . 3 . 18 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . . . Recyclers Shooed 4 | . . 2 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 3 3 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 59 | . 3 4 18 4 . 9 11 . 2 2 . 1 . 5 Guns 33 | . 3 3 10 3 . 5 9 . . . . . . . Cannons 10 | . . . 3 . . . 1 . 2 2 . 1 . 1 AOE 15 | . . 1 5 1 . 4 1 . . . . . . 3 Classes Destroyed 14 | . 3 1 6 . . 2 . . . 1 . . . 1 Worker 7 | . . 1 1 . . . 3 . 1 1 . . . . Builder 2 | . . . 1 . . . . . . 1 . . . . Tunneler 2 | . . . 1 . . 1 . . . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . . . Recycler 5 | . . . 1 . . 3 . . . 1 . . . . Operator 2 | . . . 2 . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . 1 . . . . Swarmer 20 | . 2 3 8 4 . 3 . . . . . . . . Grunt 17 | . 1 1 7 . . 2 6 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Sentry 10 | . . . 3 . . . 4 . 2 1 . . . . Hunter 4 | . . . . . . 3 1 . . . . . . . Programmer 2 | . . . . . . . . . . 1 . 1 . . Z-Light 4 | . . . . . . . . . . . . . . 4 Best Kill Streak 5 | . 2 3 5 4 . 3 4 . 2 2 . 1 . 2 Combat Bots Only 5 | . 2 3 5 4 . 3 2 . 2 1 . 1 . 2 Max Kills in Single Turn 3 | . 1 2 3 2 . 2 3 . 1 2 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . 1 2 1 . 2 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Damage Taken 7679 | . 188 81 759 81 . 738 1544 . 262 51 . 108 . 3867 Core 1278 | . 44 . 99 . . 101 126 . 50 8 . . . 850 Absorbed by Shields 59 | . . . 35 . . . 24 . . . . . . . Core Remaining (%) 80 | 100 . 82 . . . 50 . 77 92 . . . . . Volleys Fired 246 | . 20 8 57 6 . 50 54 . 9 5 . 2 4 31 Largest 2 | . 2 2 2 2 . 2 2 . 2 2 . 1 1 2 Hottest 180 | . 90 80 64 61 . 64 100 . 128 120 . 90 90 180 Shots Fired 464 | . 40 13 113 12 . 99 107 . 16 9 . 2 4 49 Gun 349 | . 40 12 94 11 . 96 96 . . . . . . . Cannon 91 | . . . 13 . . . 11 . 16 9 . 2 4 36 Launcher 24 | . . 1 6 1 . 3 . . . . . . . 13 Special . | . . . . . . . . . . . . . . . Kinetic 343 | . 15 6 107 11 . 96 96 . 7 . . . . 5 Thermal 95 | . 25 4 . . . . 11 . 9 9 . 2 4 31 Explosive 11 | . . 1 6 1 . 3 . . . . . . . . Electromagnetic 15 | . . 2 . . . . . . . . . . . 13 Robot Hit Streak 17 | . 4 5 8 1 . 8 8 . 8 3 . 1 . 17 Robot Miss Streak 5 | . 3 4 4 5 . 4 3 . 2 1 . 1 . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 4 | . 1 1 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . Shots Hit Robots 289 | . 22 7 67 3 . 66 63 . 10 7 . 1 . 43 Core Hits 138 | . 7 8 36 7 . 20 23 . 5 7 . 1 . 24 Critical Hits 6 | . 2 . . . . 2 2 . . . . . . . Critical Kills 3 | . . . . . . 2 1 . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . 1 . . . . . . . Melee Attacks 94 | . . . 15 . . . 8 6 5 32 9 4 3 12 Impact 34 | . . . 15 . . . 8 6 5 . . . . . Slashing 60 | . . . . . . . . . . 32 9 4 3 12 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7890 | . 243 147 1333 111 . 1451 1576 . 328 380 . 55 . 2266 Guns 3357 | . 243 73 841 68 . 1058 1074 . . . . . . . Cannons 1890 | . . . 162 . . . 250 . 328 267 . 55 . 828 Explosions 1705 | . . 74 330 43 . 393 252 . . . . . . 613 Melee 938 | . . . . . . . . . . 113 . . . 825 Ramming . | . . . . . . . . . . . . . . . Kinetic 3558 | . 80 38 1003 68 . 1058 1074 . 126 . . . . 111 Thermal 2026 | . 163 11 . . . . 502 . 202 267 . 55 . 826 Explosive 840 | . . 74 330 43 . 393 . . . . . . . . Electromagnetic 528 | . . 24 . . . . . . . . . . . 504 Impact . | . . . . . . . . . . . . . . . Slashing 938 | . . . . . . . . . . 113 . . . 825 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 1 1 2 2 . Average Corruption 1 | . . . . . . . . . . 1 1 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 4 2 4 3 . Message Errors 4 | . . . . . . . . . . 1 2 . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 . Energy Discharges 5 | . . . . . . . . . . 2 . 2 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 . 1 . . Overload Shots 5 | . . . . . . . . . . 1 . . 4 . Overflow Damage 491 | . . . 6 . . 29 . . . . . . . 456 Projectiles 53 | . . . 6 . . . . . . . . . . 47 Explosions 29 | . . . . . . 29 . . . . . . . . Melee 409 | . . . . . . . . . . . . . . 409 Knockbacks 4 | . . . 3 . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . 2 . . . . . 1 . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 216 | . . 44 82 . . 34 56 . . . . . . . Shots 5 | . . 1 2 . . 1 1 . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 329 | . 170 . 57 32 . 121 329 . 225 14 . 203 221 88 Average Temperature 61 | . 89 . 14 18 . 37 94 . 103 10 . 71 104 39 Received Heat Transfer 2182 | . . 6 175 . . 63 654 . 96 . . 36 . 1152 Effects 2 | . . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . . . . . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1954 | . 398 25 . . . . 520 . 400 284 . 25 . 302 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Peak Influence 507 | . 77 135 301 136 . 165 219 87 96 507 . . . . Average Influence 117 | . 51 64 102 70 . 50 127 67 41 229 . . . . Maximum Alert Level 2 | . . . 1 . . . 1 . . 2 . . . . Low Security (%) 84 | 100 100 100 86 100 . 100 94 100 100 53 . . . . Level 1 12 | . . . 13 . . . 5 . . 35 . . . . Level 2 2 | . . . . . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 2 . . . 1 . . 3 . . . . Investigation 2 | . . 1 . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 4 | . . . 2 . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Distress Signals 3 | . . . 2 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 94 | . 6 4 34 4 . 9 14 . 4 4 . 5 . 10 Peak Tracking Total 6 | . 3 3 6 4 . 3 4 . 3 2 . 4 . 6 Tactical Retreats 6 | . 3 . . . . . 2 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Disabled 9 | . . . . 1 . . 3 1 . . . . 4 . Max in Single Turn 2 | . . . . 1 . . 2 1 . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Machines Accessed 39 | . 3 1 8 1 1 1 5 2 3 11 2 . 1 . Terminals 27 | . 3 . 6 1 . 1 4 2 3 6 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 195 | . 11 1 50 2 1 4 37 20 11 51 2 . 5 . Successful 123 | . 6 1 30 . 1 1 28 13 5 31 2 . 5 . Failed 72 | . 5 . 20 2 . 3 9 7 6 20 . . . . Catastrophic 11 | . . . 4 . . 1 1 1 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 112 | . 9 . 26 3 . 2 25 16 10 21 . . . . Terminals 151 | . 11 . 43 2 . 4 29 20 11 30 1 . . . Fabricators 5 | . . . . . . . . . . 5 . . . . Repair Stations 14 | . . . 3 . . . . . . 11 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 4 . . . 8 . . 4 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Terminal Hacks 65 | . 4 1 16 . 1 1 14 9 2 10 2 . 5 . Record 2 | . . . . . 1 . . . . . 1 . . . Part Schematic 7 | . . . 1 . . . . . . 1 . . 5 . Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 7 | . . . 1 . . . 3 2 . 1 . . . . Open Door 4 | . . 1 . . . . . 2 . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Alert Level 7 | . 1 . 3 . . . 2 . . 1 . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . Locate Traps 11 | . 2 . 3 . . . 1 2 1 2 . . . . Security Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Registered Components 2 | . . . 2 . . . . . . . . . . . Zone Layout 14 | . 1 . 5 . . 1 2 2 . 3 . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . 2 . . . . . . 8 . . . . Scan Component 5 | . . . 1 . . . . . . 4 . . . . Repair 5 | . . . 1 . . . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 4 . . . 8 . . 2 . . . . Insert Component 8 | . . . 2 . . . 4 . . 2 . . . . Analyze 6 | . . . 2 . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 74 | . 4 . 17 . . . 14 11 9 19 . . . . Terminals 31 | . 2 . 8 . . . 6 4 3 8 . . . . Track 18 | . 2 . 5 . . . 2 2 2 5 . . . . Botnet 11 | . . . 3 . . . 2 2 1 3 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 7 1 . 1 3 1 3 9 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 3 . . . 4 . . 1 . . 5 . Parts Built 2 | . . . . . . . . . . 2 . . . . Matter 212 | . . . . . . . . . . 212 . . . . Time 106 | . . . . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . Parts Repaired 5 | . . . 1 . . . . . . 4 . . . . Time 196 | . . . 38 . . . . . . 158 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 4 . . 2 . . . . Part Schematics Acquired 6 | . . . 2 . . . 4 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . . . 4 . Highest-Rated Group 156 | . . . . . . . . . . . . . 156 . Highest-Rated Ally 40 | . . . . . . . . . . . . . 40 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Turns Passed 10922 | 48 285 269 1400 285 611 981 734 348 682 1778 757 883 1259 602 Spaces Moved 6557 | 38 208 264 672 174 407 535 360 191 450 1006 388 551 1005 308 Core 29 | 1 . 1 . . . . . . . . . . . 27 Treads . | . . . . . . . . . . . . . . . Legs 6044 | . . 25 672 174 407 535 360 191 450 1006 388 551 1005 280 Wheels 483 | 37 208 238 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 120 150 150 150 120 120 120 120 120 120 120 60 Average Speed 125 | 89 90 84 134 150 150 150 127 136 120 120 120 120 120 137 Slowest Speed 350 | 100 90 200 150 150 150 180 150 150 120 120 120 150 120 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 31 49 57 33 79 75 29 34 11 32 60 62 90 31 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 2 . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 1 . . . 1 . . . . 2 2 4 . Spaces Dug 67 | . . . 9 . . . 6 2 5 32 9 4 . . Terrain Destroyed 224 | . . 16 60 18 . 29 44 2 6 32 9 5 . 3 Melee 66 | . . . 9 . . . 6 2 5 31 9 4 . . Projectile 12 | . . . 3 . . . 3 . 1 1 . 1 . 3 AOE 146 | . . 16 48 18 . 29 35 . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Total 8644 | 48 269 300 1043 187 408 623 519 269 568 1520 666 761 1048 415 Wait 1383 | . 32 5 242 2 . 18 41 48 65 419 263 200 24 24 Move 6543 | 37 207 263 671 173 406 534 359 190 449 1005 387 550 1004 308 Hop . | . . . . . . . . . . . . . . . Pick Up 70 | 4 4 5 6 . 1 7 9 5 9 13 3 . 1 3 Fast Attach 52 | 6 2 3 7 . . 3 6 4 4 5 . . 2 10 Attach 42 | . . 1 4 . . 3 9 3 6 3 2 . . 11 Detach 18 | . . 1 3 . . . 4 . 3 . . . 1 6 Swap 96 | 1 1 4 22 2 . 6 16 2 7 22 1 5 4 3 Drop 88 | . 3 10 15 . 1 2 13 11 11 16 1 . 2 3 Fire 246 | . 20 8 57 6 . 50 54 . 9 5 . 2 4 31 Melee 94 | . . . 15 . . . 8 6 5 32 9 4 3 12 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . 3 4 Trap 4 | . . . . 4 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 341 | -10/Mines | Learned 4 Materials zone layouts 466 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 505 | -10/Mines | Discovered new exit (range 15) 547 | -10/Mines | Met a Derelict shopkeep closing up shop 603 | -10/Mines | Entered Materials 603 | -9/Materials | Evolved 2 slots: Utility x2 604 | -9/Materials | Identified exit to Materials 649 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Repaired Carbon-fiber Leg 1104 | -9/Materials | Build established: Hacker-Mutant 1635 | -9/Materials | Discovered exit to Materials (range 4) 1819 | -9/Materials | Discovered new exit (range 17) 2003 | -9/Materials | Entered Mines 2018 | -9/Mines | Met a Derelict bent on vengeance 2125 | -9/Mines | Found a hidden stash of uninstalled traps 2172 | -9/Mines | Discovered exit to Materials (range 5) 2282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2282 | -9/Mines | Discovered new exit (range 5) 2288 | -9/Mines | Entered Exiles 2326 | -9/Exiles | Met 8R-AWN 2350 | -9/Exiles | Met EX-HEX 2410 | -9/Exiles | Met EX-DEC 2417 | -9/Exiles | Learned location of Zion (-6) 2553 | -9/Exiles | Visited The Gauntlet 2812 | -9/Exiles | Discovered new exit (range 12) 2899 | -9/Exiles | Entered Mines 3243 | -8/Mines | Lost 3 parts (1n1u1w) 3550 | -8/Mines | Build established: Scavenger-Mutant 3859 | -8/Mines | Discovered exit to Materials (range 8) 3880 | -8/Mines | Entered Materials 3880 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4023 | -8/Materials | Discovered new exit (range 14) 4283 | -8/Materials | Discovered new exit (range 11) 4368 | -8/Materials | Discovered new exit (range 16) 4463 | -8/Materials | Lost 6 parts (1p2n3w) 4614 | -8/Materials | Identified exit to Storage 4614 | -8/Materials | Entered Storage 4677 | -8/Storage | Identified exit to Factory 4754 | -8/Storage | Discovered new exit (range 9) 4757 | -8/Storage | Found Prototype Launcher 4757 | -8/Storage | Identified Gui. Missile Launcher 4922 | -8/Storage | Build established: Mutant 4962 | -8/Storage | Entered Factory 4962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5580 | -7/Factory | Discovered new exit (range 8) 5628 | -7/Factory | Identified exit to Factory 5644 | -7/Factory | Entered another Factory area 5644 | -6/Factory | Evolved 2 slots: Utility x2 5840 | -6/Factory | Local fabrication network quarantined 5887 | -6/Factory | Fabricated Neutron Cannon (x2) 6005 | -6/Factory | Repaired Broken Enh. Nuclear Core 6039 | -6/Factory | Discovered new exit (range 15) 6055 | -6/Factory | Identified exit to Factory 6201 | -6/Factory | Repaired Imp. Heat Sink 6241 | -6/Factory | Repaired Carbon-fiber Leg 6280 | -6/Factory | Repaired Carbon-fiber Leg 6357 | -6/Factory | Build established: Hacker-Mutant 6466 | -6/Factory | Identified exit to Lower Caves 7304 | -6/Factory | Discovered exit to Factory (range 17) 7417 | -6/Factory | Build established: Assassin 7422 | -6/Factory | Entered Lower Caves 7456 | -6/Lower Caves | Learned Factory emergency access door positions 7704 | -6/Lower Caves | Found Alien Artifact 7937 | -6/Lower Caves | Identified Core Expander 7937 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8131 | -6/Lower Caves | Discovered new exit (range 9) 8139 | -6/Lower Caves | Identified exit to Lower Caves 8179 | -6/Lower Caves | Entered another Lower Caves area 8268 | -6/Lower Caves | Discovered exit to Factory (range 17) 8457 | -6/Lower Caves | Identified exit to Zion 9052 | -6/Lower Caves | Build established: Mutant 9062 | -6/Lower Caves | Entered Zion 9080 | -6/Zion | Given A8's code to call for help 9113 | -6/Zion | Received a visual enhancement algorithm 9139 | -6/Zion | Discovered new exit (range 11) 9235 | -6/Zion | System corruption cleaned by Quarantine Array 9284 | -6/Zion | Learned location of Warlord (-5) 9298 | -6/Zion | Found Prototype Processor 9298 | -6/Zion | Identified Spectral Analyzer 9816 | -6/Zion | Learned location of Armory (-3) 10071 | -6/Zion | Imprinted 10074 | -6/Zion | Declared Zion's savior 10312 | -6/Zion | Discovered new exit (range 4) 10312 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10316 | -6/Zion | Identified exit to Deep Caves 10321 | -6/Zion | Entered Deep Caves 10321 | -6/Deep Caves | Accompanied by 4 allies 10359 | -6/Deep Caves | Build established: Messiah-Mutant 10496 | -6/Deep Caves | Attacked by Z-Imprinter 10568 | -6/Deep Caves | Destroyed Z-Imprinter 10588 | -6/Deep Caves | Lost 11 parts (2p2n5u2w) 10591 | -6/Deep Caves | Found Prototype Protection 10591 | -6/Deep Caves | Identified Zio. Weapon Casing 10614 | -6/Deep Caves | Found Zio. Weapon Casing 10834 | -6/Deep Caves | Z-Facility disabled 10893 | -6/Deep Caves | Core integrity fell below 50% 10895 | -6/Deep Caves | Found Zio. Weapon Casing 10911 | -6/Deep Caves | Core integrity fell below 20% 10923 | -6/Deep Caves | Destroyed by 7E-J1E(z) with Zionite Laser-S Last Messages --------------- 10867_ CG-JMI(z) misfires. 10880_ Cld. Particle Cannon destroyed. 10882_ Exp. Heat Sink destroyed. 10883_ Acquired Prototype Reactor. 10883_ Identified Zio. Light DM Reactor. 10885_ Acquired 56 matter. 10888_ Zio. Light DM Reactor destroyed. 10890_ Acquired Prototype Hover Unit. 10890_ Identified Zio. Glidesys I. 10892_ Zio. Glidesys I destroyed. 10895_ Acquired Zio. Weapon Casing. 10897_ Acquired Prototype Protection. 10897_ Identified Zio. Light Carapace. 10898_ 7E-J1E(z) IFF system glitched. 10898_ CG-JMI(z) misfires. 10900_ Zio. Light Carapace destroyed. 10906_ CG-JMI(z) IFF system glitched. 10913_ CG-JMI(z) misfires. 10917_ CG-JMI(z) IFF system glitched. 10921_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????###?????????????????? | | ????????????????????????????# =#????####"######### | | ????????????????????????????# [#?#### | | ?????????????????????????#### !### | | ??????????????????????####;#; ### | | ??????????# #### ??#;! %;; ## | | ?????????? ; ##!%%! | | ?????????? !!%!@ ! | | ?????????? *!= zz ]]! | | ???????????# ! ! | | ???????????## [ | | ???????????# """""" | | ???????????? " """""""""" | | ???????????# """""""""""""" | | ???????????? """""""""""""" | | ???????????? """"""""""" | | ????????????? """""""""""""" | | ????????????? ""???????""""" | | ?????????????? ""??????"""""" | | ??????????????? ""????????"""" | | ????????????????? "?????????? " | | ??????????????????? ?????????? | | ?????????????????????? ??????????? | | ???????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ????????????????????????????????????????????" | | ?????????????????????????????????????????????"" | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 450 Power Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Adv. Sensor Array | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hcp. Storage Unit | -6/Factory | Hacked Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Plasma Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Neutron Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableTargetMagmablaster Manual? 0 Play Time 01:49:18 Cumulative 60.5 hours Start 2020.03.26 @ 16:00:41 End 2020.03.26 @ 18:01:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 74044c64-34c6-4965-94e8-77c3442057f6