Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.01 @ 12:56:35 Player: Kenzurith Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (932) 932 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2477 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 250/250 System Corruption 0% Temperature Cool (11) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (18) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit Light EM Pulse Cannon Heavy Assault Rifle Shotgun EMP Blaster EMP Blaster EMP Blaster Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit Light EM Pulse Cannon Heavy Assault Rifle Shotgun EMP Blaster EMP Blaster EMP Blaster Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Flail [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 41 | . 11 1 27 2 Power 5 | . 1 . 4 . Engine 5 | . 1 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 2 1 4 . Treads 7 | . 2 1 4 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 3 . 10 2 Device 3 | . . . 2 1 Storage 6 | . 3 . 3 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 14 | . 5 . 9 . Energy Gun 3 | . 2 . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | . 2 . 6 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . 1 . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 3 . 13 . Power 3 | . 1 . 2 . Propulsion 2 | . . . 2 . Utility 4 | . . . 4 . Weapon 7 | . 2 . 5 . Highest Loss Streak 7 | . 1 . 7 . Average Slot Usage (%) 92 | . 97 100 86 100 Engine 11 | . 13 14 10 11 Treads 19 | . 11 28 21 22 Leg 4 | . 16 . . . Device 3 | . . . 5 11 Storage 19 | . 26 28 12 22 Processor 5 | . . . 8 11 Protection 2 | . . . 6 . Energy Gun 5 | . 16 . 1 . Ballistic Gun 17 | . 11 28 18 22 Naked Turns . | . . . . . Heaviest Build 60 | 12 23 21 60 60 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | . 12 12 20 18 Average Capacity 12 | . 10 12 12 18 Most Carried 18 | . 12 12 13 18 Average Carried 11 | . 9 12 11 16 Final Capacity 18 | 6 12 12 18 18 Final Carried 18 | 6 12 12 13 18 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 878 | 160 159 10 505 44 Remotely . | . . . . . Salvage Created 1176 | . 266 . 878 32 Parts 83 | . 21 . 59 3 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 38 | . 10 . 26 2 Guns 36 | . 10 . 24 2 Classes Destroyed 6 | . 3 . 3 . Worker 2 | . . . 2 . Hauler 1 | . 1 . . . Swarmer 18 | . 7 . 9 2 Grunt 14 | . 3 . 11 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 7 | . 3 . 7 2 Combat Bots Only 5 | . 3 . 5 2 Max Kills in Single Turn 2 | . 2 . 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2501 | . 391 . 1992 118 Core 453 | . 45 . 344 64 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 146 | . 41 . 98 7 Largest 2 | . 2 . 2 2 Hottest 90 | . 90 . 46 46 Shots Fired 267 | . 81 . 172 14 Gun 267 | . 81 . 172 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 208 | . 27 . 167 14 Thermal 54 | . 54 . . . Explosive . | . . . . . Electromagnetic 5 | . . . 5 . Robot Hit Streak 13 | . 9 . 13 4 Robot Miss Streak 9 | . 4 . 9 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 208 | . 55 . 141 12 Core Hits 67 | . 16 . 46 5 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 28 | . 3 . 25 . Impact 25 | . . . 25 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 3 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2270 | . 467 . 1690 113 Guns 1828 | . 467 . 1248 113 Cannons . | . . . . . Explosions . | . . . . . Melee 439 | . . . 439 . Ramming 3 | . . . 3 . Kinetic 1397 | . 101 . 1183 113 Thermal 366 | . 366 . . . Explosive . | . . . . . Electromagnetic 65 | . . . 65 . Impact 439 | . . . 439 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . . . 58 . Projectiles . | . . . . . Explosions . | . . . . . Melee 58 | . . . 58 . Knockbacks 4 | . . . 4 . Impact 4 | . . . 4 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 2 | . 1 . 1 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 250 | . 250 . 21 10 Average Temperature 58 | . 70 . 6 6 Received Heat Transfer 588 | . 66 . 495 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions 4 | . . . 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 944 | . 944 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 390 | . 265 25 390 266 Initial 164 | . . 25 9 164 Average 144 | . 96 25 166 255 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 69 | . 86 100 69 6 Level 1 30 | . 13 . 30 93 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 3 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 2 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 7 | . . . 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 20 . 40 6 Peak Tracking Total 6 | . 3 . 6 3 Tactical Retreats 7 | . 3 . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 7 | . 5 . 1 1 Terminals 7 | . 5 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 14 . 4 2 Successful 12 | . 8 . 3 1 Failed 8 | . 6 . 1 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 6 . 1 . Terminals 20 | . 14 . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 8 . 3 1 Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . parse_system 1 | . 1 . . . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2490 | . 753 228 1177 332 Spaces Moved 1116 | 1 410 142 459 104 Core . | . . . . . Treads 861 | . 156 142 459 104 Legs 255 | 1 254 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 180 Average Speed 156 | 120 135 160 168 180 Slowest Speed 180 | 120 180 160 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 1 61 36 43 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 1 | . . . 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1589 | . 529 143 680 237 Wait 193 | . 45 . 35 113 Move 1112 | . 409 141 458 104 Hop . | . . . . . Pick Up 38 | . 10 . 21 7 Fast Attach 12 | . 5 . 5 2 Attach 18 | . 2 . 16 . Detach 4 | . 2 . 1 1 Swap 11 | . 4 1 6 . Drop 25 | . 7 1 14 3 Fire 146 | . 41 . 98 7 Melee 28 | . 3 . 25 . Ram . | . . . . . Kick 1 | . 1 . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 13) 265 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 11) 612 | -10/Materials | Discovered new exit (range 7) 754 | -10/Materials | Entered Mines 940 | -10/Mines | Discovered new exit (range 6) 982 | -10/Mines | Entered Materials 982 | -9/Materials | Evolved 2 slots: Utility x2 1216 | -9/Materials | Lost 7 parts (1p2n1u3w) 1287 | -9/Materials | Identified exit to Mines 1287 | -9/Materials | Identified exit to Storage 1529 | -9/Materials | Lost 4 parts (1p1u2w) 1558 | -9/Materials | Core integrity fell below 50% 1929 | -9/Materials | Core integrity fell below 20% 2159 | -9/Materials | Entered Storage 2491 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02189_ S-10 Pest destroyed. 02192_ Acquired 16 matter. 02218_ Acquired 12 matter. 02246_ Dropped Rocket Launcher. 02251_ Acquired Mni. Grenade Launcher. 02255_ Acquired Rocket Launcher. 02258_ Acquired EMP Blaster. 02261_ Acquired Mni. Grenade Launcher. 02265_ Acquired EMP Blaster. 02276_ Dropped EMP Blaster. 02282_ Acquired Mni. Grenade Launcher. 02362_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 02371_ Discarded Terrain Scan Processor. 02372_ Acquired Imp. Signal Interpreter. 02373_ Dropped Heat Sink. 02378_ Acquired Imp. Sensor Array. 02483_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 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