Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 21:17:12 Player: Peregrine Result: Destroyed by R5-SKI(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (394) 394 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-123) -123 TOTAL SCORE: 1006 Bonus ------- Friendly Fire -123 Cogmind --------- Core Integrity 0/250 Matter 223/300 Energy 100/100 System Corruption 4% Temperature Cool (37) Movement Core (100) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Makeshift System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Improved Heat Sink Structural Scanner Seismic Detector Microactuators Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Flight Unit > --- UTILITY ---------- Visual Processing Unit Makeshift System Shield > --- WEAPON ----------- Great Maul Powered Hammer > --- INVENTORY -------- Improved Heat Sink Structural Scanner Seismic Detector Microactuators EM Pulse Gun [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | . 14 4 4 Power 5 | . 3 2 . Engine 5 | . 3 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 4 . 1 Treads . | . . . . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight 4 | . 4 . . Utility 5 | . 4 . 1 Device 2 | . 2 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | . 3 2 2 Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 9 | . 4 3 2 Power 3 | . 1 2 . Propulsion 3 | . 2 1 . Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 3 3 2 To Critical Strikes . | . . . . Average Backups 4 | 5 4 5 4 Power . | 1 . . . Propulsion . | 3 . 1 . Utility 2 | . 1 2 3 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 9 | . 7 . 2 Power 2 | . 2 . . Propulsion 4 | . 4 . . Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 91 99 91 Engine 13 | . 13 13 13 Leg 4 | . 2 . 11 Flight 22 | . 25 28 12 Device 9 | . 11 14 2 Processor 11 | . 10 14 14 Hackware 2 | . . . 11 Energy Gun 18 | . 25 18 . Ballistic Gun 2 | . . 2 11 Launcher 3 | . . 7 11 Peak Build Rating 18 | 6 10 10 18 Average Rating 8 | 6 7 8 13 On Entrance 7 | 6 6 8 9 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 14 | 14 14 7 10 Greatest Support 20 | 20 20 8 13 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 8 5 5 5 Most Carried 7 | 5 7 5 5 Average Carried 4 | 4 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 524 | 200 165 89 70 Remotely . | . . . . Salvage Created 620 | . 477 73 70 Parts 44 | . 35 7 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 15 | . 9 5 1 Guns 9 | . 9 . . AOE 5 | . . 5 . Classes Destroyed 10 | . 8 1 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 10 | . 6 4 . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Scrapper 1 | . . . 1 Best Kill Streak 5 | . 5 5 1 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 78 | . 31 31 16 Missed 31 | . 11 15 5 Hits 47 | . 20 16 11 Projectile 47 | . 20 16 11 Critical Strikes 4 | . . . 4 Damage Taken 627 | . 223 140 264 Core 250 | . 40 37 173 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 61 | . 50 10 1 Largest 2 | . 2 2 1 Hottest 80 | . 80 50 40 Shots Fired 93 | . 78 14 1 Gun 83 | . 78 4 1 Cannon . | . . . . Launcher 10 | . . 10 . Special . | . . . . Kinetic 4 | . . 4 . Thermal 6 | . 6 . . Explosive 10 | . . 10 . Electromagnetic 73 | . 72 . 1 Robot Hit Streak 5 | . 5 5 . Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 49 | . 40 4 5 Core Hits 28 | . 22 6 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . 1 . 1 Corrupt 1 | . 1 . . Smash 1 | . . . 1 Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1266 | . 687 275 304 Guns 598 | . 584 14 . Cannons . | . . . . Explosions 364 | . 103 261 . Melee 304 | . . . 304 Ramming . | . . . . Kinetic 14 | . . 14 . Thermal 135 | . 135 . . Explosive 261 | . . 261 . Electromagnetic 552 | . 552 . . Impact 304 | . . . 304 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 4 | . 4 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 21 4 7 Message Errors 9 | . 7 2 . Matter Fused 9 | . 5 1 3 Heat Flow Errors 4 | . 2 . 2 Energy Discharges 2 | . 1 . 1 Parts Fused 1 | . . 1 . Data Loss (minor) 4 | . 3 . 1 Data Loss (major) 1 | . 1 . . Alerts 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 138 | . . 25 113 Projectiles . | . . . . Explosions 25 | . . 25 . Melee 113 | . . . 113 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . 32 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 . 182 Average Temperature 62 | . 62 . 61 Received Heat Transfer 376 | . 48 96 232 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . 1 . 2 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 175 | . 175 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 112 | . 112 . 66 Initial 50 | . . . 50 Average 23 | . 23 . 24 Influence Increases 637 | . 386 145 106 Destroy 0b10 Robot/C 280 | . 180 100 . Destroy 0b10 Robot/NC 40 | . 40 . . Destroy Leader 48 | . 48 . . Successful Hack 26 | . 10 . 16 Select Force Hacks 120 | . 30 . 90 Destroy Structure 3 | . 3 . . Lose Combat Pursuer 120 | . 75 45 . Influence Decreases 637 | . 386 40 211 Entered New Map 55 | . . . 55 Time Decay 407 | . 241 10 156 Lost Part 70 | . 40 30 . Purge Threat 105 | . 105 . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 19 9 4 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 5 | . 3 1 1 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 6 . 5 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 18 . 9 Successful 18 | . 12 . 6 Failed 9 | . 6 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 27 | . 18 . 9 Terminals 21 | . 16 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 11 . 6 Terminals 13 | . 10 . 3 Botnet 5 | . 4 . 1 Operators 1 | . 1 . . Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Tunnel 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1429 | . 834 188 407 Optics 1400 | . 805 188 407 Structural 1088 | . 834 188 66 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1681 | 6 1080 188 407 Spaces Moved 1519 | 5 924 273 317 Core 27 | . 1 . 26 Treads . | . . . . Legs 326 | 5 52 . 269 Wheels . | . . . . Hover . | . . . . Flight 1166 | . 871 273 22 Fastest Speed 37 | 120 37 37 40 Average Speed 56 | 120 41 37 115 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . 8 . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 2 99 17 61 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . . 6 . Terrain Destroyed 77 | . 3 74 . Melee . | . . . . Projectile . | . . . . AOE 77 | . 3 74 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2226 | 6 1532 343 345 Wait 587 | . 530 55 2 Move 1501 | 4 908 272 317 Hop 7 | . 7 . . Pick Up 11 | . 8 1 2 Fast Attach 13 | . 7 2 4 Attach 11 | . 7 1 3 Detach 5 | . 5 . . Swap 3 | . 1 1 1 Drop 20 | 2 9 1 8 Fire 61 | . 50 10 1 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 354 | -10/Materials | Lost 3 parts (1p2n) 359 | -10/Materials | Discovered new exit (range 14) 379 | -10/Materials | Discovered new exit (range 6) 424 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Discovered new exit (range 14) 630 | -10/Materials | Build established: Scavenger-Mutant 638 | -10/Materials | Learned 4 Subcaves zone layouts 817 | -10/Materials | Learned Storage garrison access intel 917 | -10/Materials | Learned 4 Recycling zone layouts 1017 | -10/Materials | Learned location of 2 exits from Mines 1079 | -10/Materials | Learned Storage stockpile data 1087 | -10/Materials | Entered Subcaves 1088 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1088 | -10/Subcaves | Approached by a straggling Scientist 1088 | -10/Subcaves | Identified exit to Materials 1125 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1170 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1199 | -10/Subcaves | Ambushed by Subdweller buried in earth 1266 | -10/Subcaves | Discovered new exit (range 11) 1275 | -10/Subcaves | Entered Recycling 1276 | -7/Recycling | Identified exit to Scraptown 1303 | -7/Recycling | Lost 3 parts (2p1n) 1523 | -7/Recycling | Discovered new exit (range 18) 1533 | -7/Recycling | Build established: Mutant 1619 | -7/Recycling | Scanned before Scraplab entrance 1636 | -7/Recycling | Angered Scraplab inhabitants 1642 | -7/Recycling | Core integrity fell below 50% 1679 | -7/Recycling | Core integrity fell below 20% 1682 | -7/Recycling | Destroyed by R5-SKI(j) with Overtuned Pulse Rifle Last Messages --------------- 01641_ Ovr. Pulse Rifle fried. 01641_ Corrupted Scrap Suit violently self-destructs. 01643_ Acquired 70 matter. 01650_ FJ-G4E(j): "Defend the Scraplab!" 01656_ The wall retracts into the floor. 01657_ Acquired Flight Unit. 01659_ Dropped Flight Unit. 01660_ System corrupted: Component data lost. 01660_ Dropped Lgt. Ion Engine. 01660_ Critical hit (Burn: +50). 01661_ FJ-G4E(j) suffers critical hit (Smash). 01661_ Destroyed Mak. Microdissipator Network. 01661_ FJ-G4E(j) system corrupted by crushing effect. 01661_ FJ-G4E(j) knocked back. 01662_ FJ-G4E(j) misfires. 01664_ FJ-G4E(j) heat short circuits Ovr. Pulse Rifle. 01666_ Powered Hammer destroyed. 01669_ EM Pulse Gun destroyed. 01672_ Acquired Great Maul. 01673_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????######?????????? | | ?????????????????????# #?????????? | | ??????????????#####??# #??###????? | | ??????????????# #### #### ##???? | | ??????????????# + =jj* = #???? | | ??????????##### #### @##### #???? | | ?########## ## ##??# #???# #???? | | ?# # < ## #???# #???# #???? | | ?# """"" # ##+###?######???# #???? | | ?# """"" # # ! #??????#####+####? | | ?# """"" # # ! #??????#"" "#? | | ?# + + #??????#" ""#? | | ?# """ # # #??????#" "#? | | ?# "Y # # ] #??????#"" X"#? | | ?# """ + #[ ] #??????#"& "#? | | ?# # # !#??????#" ""#? | | ?#+##+##### # !#??????#"X "#? | | ?# ?????# # !#??????#" ###? | | ## ????# # |!#??????# "" #>#? | | # ##### # #??????# """ #? | | ?# #! #??????##########? | | ?# #] *#????????????????? | | ## ######????????????????? | | # #?????????????????????? | | # #?????????????????????? | | #?????????????????????? | | # # ######+#######????????????????? | | # ### #????????????????? | | # #?# #????????????????? | | # #?# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingHardcellSword Manual? 0 Play Time 00:18:41 Cumulative 164.4 hours Start 2026.01.15 @ 20:49:51 End 2026.01.15 @ 21:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 172 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 54 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aff1ac2-c14e-4de8-a901-d770e74555e0