Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 00:01:38 Player: MasterLemons Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1627) 1627 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4663 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 235/700 Matter 279/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Mace > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Mace [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 2 | . . . . 1 1 . Weapon 2 | . . . 2 . . . Parts Attached 57 | 7 . 6 18 12 10 4 Power 6 | 2 . . 1 2 1 . Engine 5 | 2 . . 1 1 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 13 | 2 . . 3 1 6 1 Treads 3 | . . . 3 . . . Leg 5 | 2 . . . . 2 1 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight 4 | . . . . 1 3 . Utility 7 | 1 . . 2 2 2 . Device 2 | . . . . 1 1 . Storage 2 | 1 . . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 31 | 2 . 6 12 7 1 3 Energy Gun 4 | . . . 3 1 . . Energy Cannon 6 | . . . 6 . . . Ballistic Gun 9 | 2 . 3 3 1 . . Ballistic Cannon 5 | . . . . 5 . . Launcher 4 | . . 3 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 20 | . . . 1 3 5 11 Power 4 | . . . 1 1 1 1 Propulsion 6 | . . . . . 3 3 Utility 4 | . . . . 1 . 3 Weapon 6 | . . . . 1 1 4 Highest Loss Streak 10 | . . . 1 3 3 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 85 85 94 88 86 69 Engine 7 | . 14 14 11 4 5 5 Core 1 | . . . . 4 1 . Treads 8 | . . . 15 18 4 . Leg 7 | . 28 28 6 . 2 13 Flight 5 | . . . . 5 12 . Device 3 | . . . . . 8 6 Storage 9 | . 14 14 11 9 7 7 Processor 6 | . . . 6 9 7 6 Protection 3 | . . . . 4 5 5 Energy Gun 2 | . . . 5 10 . . Energy Cannon 4 | . . . 13 6 . . Ballistic Gun 9 | . 28 23 25 6 . . Ballistic Cannon 10 | . . . . 9 25 . Impact Weapon 3 | . . . . . 2 14 Naked Turns . | . . . . . . . Heaviest Build 58 | 14 14 15 38 50 58 54 Greatest Support 40 | 20 20 20 40 40 40 33 Greatest Overweight (x) 19 | . . . 1 1 19 7 Average Overweight (x) . | . . . . . 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 13 15 15 15 Most Carried 15 | 5 4 6 13 15 12 10 Average Carried 8 | 2 3 5 8 11 9 9 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 12 | 3 4 6 12 11 9 8 Class Distribution -------------------- 72% | Gunner 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1505 | 236 41 102 363 157 376 230 Remotely 606 | . . . . . 376 230 Salvage Created 1490 | . 41 178 422 411 280 158 Parts 92 | . 2 13 34 27 12 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 48 | . 1 11 14 10 9 3 Melee 4 | . . . . . 1 3 Guns 16 | . 1 2 10 3 . . Cannons 15 | . . . 2 6 7 . AOE 11 | . . 9 2 . . . Classes Destroyed 9 | . 1 3 1 2 2 . Builder 3 | . . 1 . 2 . . Recycler 1 | . . 1 . . . . Operator 2 | . . . . 1 1 . Swarmer 19 | . . 9 7 3 . . Grunt 22 | . 1 2 5 6 5 3 Duelist 1 | . . . . . 1 . Sentry 3 | . . . 2 . 1 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Best Kill Streak 9 | . 1 7 9 5 4 3 Combat Bots Only 9 | . 1 5 9 4 4 3 Max Kills in Single Turn 3 | . 1 3 3 2 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 350 | . 9 18 58 89 88 88 Missed 90 | . 2 3 18 20 24 23 Damage Taken 3481 | . 90 217 387 750 842 1195 Core 668 | . 29 13 75 86 66 399 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 83 81 84 . . Volleys Fired 71 | . 4 13 18 21 15 . Largest 4 | . 2 2 4 4 4 . Hottest 176 | . 40 50 159 176 176 . Shots Fired 224 | . 8 22 68 79 47 . Gun 101 | . 8 12 50 31 . . Cannon 113 | . . . 18 48 47 . Launcher 10 | . . 10 . . . . Special . | . . . . . . . Kinetic 158 | . 8 12 44 47 47 . Thermal 10 | . . . 10 . . . Explosive 10 | . . 10 . . . . Electromagnetic 46 | . . . 14 32 . . Robot Hit Streak 18 | . 6 11 18 18 6 . Robot Miss Streak 17 | . 2 2 3 17 11 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 175 | . 6 16 41 60 34 18 Core Hits 117 | . 3 17 21 31 42 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . Critical Strikes 4 | . . 1 . 1 1 1 Destroy 1 | . . 1 . . . . Corrupt 1 | . . . . 1 . . Smash 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 27 | . . . . . 3 24 Impact 8 | . . . . . 3 5 Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 4035 | . 80 792 817 943 753 650 Guns 1002 | . 80 115 394 413 . . Cannons 1500 | . . . 299 530 671 . Explosions 792 | . . 668 124 . . . Melee 732 | . . . . . 82 650 Ramming 9 | . . 9 . . . . Kinetic 1579 | . 80 115 318 395 671 . Thermal 227 | . . . 227 . . . Explosive 668 | . . 668 . . . . Electromagnetic 820 | . . . 272 548 . . Impact 194 | . . . . . 82 112 Slashing 538 | . . . . . . 538 Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 3 18 Average Corruption 3 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 12 9 Message Errors 4 | . . . . . 4 . Matter Fused 3 | . . . . . . 3 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 5 | . . . . . 4 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 137 | . . 9 15 . 26 87 Projectiles . | . . . . . . . Explosions 24 | . . 9 15 . . . Melee 113 | . . . . . 26 87 Knockbacks 25 | . . . . 9 16 . Impact . | . . . . . . . Kinetic 25 | . . . . 9 16 . Secondary . | . . . . . . . Self-Inflicted Damage 80 | . . 75 5 . . . Shots 5 | . . 4 1 . . . Rammed . | . . . . . . . Targets Rammed 2 | . . 2 . . . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 562 | . 20 7 562 354 385 169 Average Temperature 136 | . 8 4 190 104 146 87 Received Heat Transfer 810 | . 69 27 81 261 228 144 Effects 15 | . . . 8 3 4 . Shutdowns 2 | . . . 2 . . . Energy Bleed 6 | . . . 3 2 1 . Interference 3 | . . . . 1 2 . Short Circuit 3 | . . . 3 . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions 2 | . . . . . 1 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 335 | . . . 335 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 440 | . 105 421 357 440 193 . Initial 163 | . . 40 163 150 133 . Average 166 | . 53 247 240 268 78 . Maximum Alert Level 2 | . . 2 1 2 . . Low Security (%) 61 | 100 100 55 25 15 100 . Level 1 36 | . . 14 74 82 . . Level 2 2 | . . 30 . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 2 2 3 . Investigation 3 | . . . 2 1 . . Extermination 2 | . . . . . 2 . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 6 11 20 16 10 8 Peak Tracking Total 8 | . 3 3 8 4 4 5 Tactical Retreats 7 | . 2 . 1 4 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 4 | . . 3 . 1 . . Max in Single Turn 2 | . . 2 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 6 | . 1 . 2 . 3 . Terminals 4 | . . . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 4 . 5 . 5 . Successful 4 | . 1 . 1 . 2 . Failed 10 | . 3 . 4 . 3 . Catastrophic 3 | . 1 . 1 . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . . 5 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 4 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . Record 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 2 . 3 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 3212 | 66 160 186 756 495 1072 477 Spaces Moved 1391 | 49 82 115 406 194 325 220 Core 38 | 12 . . . . 20 6 Treads 576 | . . . 262 194 120 . Legs 697 | 37 82 115 144 . 105 214 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 80 | . . . . . 80 . Fastest Speed 50 | 50 120 120 120 160 195 125 Average Speed 186 | 102 120 120 146 175 292 192 Slowest Speed 1000 | 120 120 120 240 240 1000 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 23 35 44 23 8 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . 58 3 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 61 | . . 58 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 1826 | 64 135 138 528 302 410 249 Wait 201 | . 49 . 53 54 45 . Move 1385 | 48 81 114 405 193 324 220 Hop . | . . . . . . . Pick Up 57 | 9 1 2 22 13 8 2 Fast Attach . | . . . . . . . Attach 37 | 6 . 1 8 9 10 3 Detach 1 | . . 1 . . . . Swap 20 | 1 . 5 10 3 . 1 Drop 28 | . . . 12 9 5 2 Fire 71 | . 4 13 18 21 15 . Melee 24 | . . . . . 3 21 Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Entered Mines 286 | -10/Mines | Learned location of Storage (-9) 315 | -10/Mines | Build established: Mutant 326 | -10/Mines | Learned Materials stockpile data 404 | -10/Mines | Discovered new exit (range 8) 413 | -10/Mines | Entered Materials 413 | -9/Materials | Evolved 2 slots: Weapon x2 705 | -9/Materials | Build established: Gunner 889 | -9/Materials | Discovered new exit (range 9) 990 | -9/Materials | Destroyed 9 combat bots 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -8/Materials | Lost 3 parts (1p1u1w) 1645 | -8/Materials | Discovered new exit (range 9) 1664 | -8/Materials | Entered Factory 1664 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -7/Factory | Lost 3 parts (3n) 2713 | -7/Factory | Discovered new exit (range 5) 2736 | -7/Factory | Entered Lower Caves 2737 | -7/Lower Caves | Encountered a Warlord checkpoint 3060 | -7/Lower Caves | Build established: Mutant 3134 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3189 | -7/Lower Caves | System corruption reached 10% 3207 | -7/Lower Caves | Core integrity fell below 50% 3213 | -7/Lower Caves | Self-destructed Last Messages --------------- 03165_ Imp. Aluminum Leg destroyed. 03171_ Penetrated by Slug. 03171_ Imp. Titanium Leg destroyed. 03174_ Hpw. Tractor Beam destroyed. 03174_ Penetrated by Slug. 03174_ Mni. Grenade Launcher destroyed. 03176_ Penetrated by Slug. 03179_ Slug penetrates Wall. 03182_ Penetrated by Slug. 03188_ Mace destroyed. 03188_ Aluminum Leg destroyed. 03188_ System corrupted by crushing effect (+4). 03188_ System corrupted by crushing effect (+5). 03191_ System corrupted: Heat flow error (+191). 03204_ Imp. Targeting Computer destroyed. 03204_ System corrupted by crushing effect (+4). 03206_ System corrupted: Component data lost. 03207_ Mace destroyed. 03207_ System corrupted by crushing effect (+2). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???????? | | ???????????????????????????????????#"""""#???????? | | ???????????????????????????????????#"""""#???????? | | ???????????????????????????????????#"""""#???????? | | ????????????????????????????????????# #????????? | | ???????????????????????????????????## ###??????? | | ??????????????????????#####??????### #####??? | | ??????????????????????# @######## #### | | ??????????????????????## bb ## | | ???????????????????????## | | ????????????????????????##s # | | ?????????????????????????##### ## ## | | ?????????????????????????????## ## ## #" | | ??????????????????????????????# #### ### #" | | ??????????????????????????????# ##??## ###?# #" | | ??????????????????????????????####????# ##???# #" | | ????????????????????????????????????### #????# #" | | ????????????????????????????????????# ????# #" | | ????????????????????????????????????# # ## | | ????????????????????????????????????# | | ???????????????????????????????????# ## | | ?????????????????????????????????????? ??# ## | | ???????????????????????????????????????? #?# | | ????????????????????????????????????? ?# | | ????????????????????????????????????? ?# | | ???????????????????????????????????? ##?# | | ??????????????????????????????????? ???# | | ???????????????????????????????????? ???## | | ???????????????????????????????????? ## ??????# | | ???????????????????????????????????? #?###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever More Dakka Please Challenges ------------ None Game ------ Seed RagnarokIonStreamer Manual? 0 Play Time 00:27:54 Cumulative 15.0 hours Start 2024.04.02 @ 23:35:45 End 2024.04.03 @ 00:01:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 33 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c917f84-0e35-4ccc-803f-c044448d0712