Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 02:28:34 Player: Exp. Geonium Core Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (304) 1520 Value Destroyed (16078) 16078 Prototype IDs (77) 1540 Alien Tech Used (14) 2800 Bonus (18091) 18091 TOTAL SCORE: 48229 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 5123 Follower Combat Kills 728 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -560 Cogmind --------- Core Integrity 0/1450 Matter 269/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (350) Ox6 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Large Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Matter Drive High-powered Transdimensional Reconstructor Subatomic Replicator Heavy Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating Makeshift Hacking Suite Advanced System Shield Spacefold Activator > --- WEAPON ----------- Heavy Quantum Rifle Hypervelocity Multirail Phasing Sabre Ionic Axe > --- INVENTORY -------- Light Antimatter Reactor High-density Centrium Heavy Treads Advanced Energy Well Advanced Targeting Computer Experimental Hardlight Generator Dimensional Node Initializer Core Regenerator Integrity Redistributor Subatomic Replicator Potential Cannon Hypervelocity Railgun Sigix Containment Pod [Rating: 207] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion High-density Centrium Heavy Treads Treads High-density Centrium Heavy Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Makeshift Hacking Suite Device Graphene Brace Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Ionic Axe Energy Gun Heavy Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 . 2 2 2 2 . . . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Utility 10 | . . 2 . 1 2 . 2 . . . . 1 . . . . 1 . 1 . . Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 392 | . 2 17 2 20 22 6 6 1 . 14 4 23 10 14 14 . 7 70 68 20 72 Power 60 | . . 3 . 2 2 . . . . 4 . 3 2 . 1 . . 15 6 3 19 Engine 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . 1 2 . . . . 1 . . . . . . . 2 . 1 . Reactor 49 | . . . . . . . . . . 3 . 3 2 . 1 . . 13 6 2 19 Propulsion 74 | . 2 3 1 8 10 1 2 . . 2 2 4 2 3 . . 1 10 12 . 11 Treads 52 | . 2 3 1 8 10 1 . . . 2 1 . 2 3 . . 1 3 6 . 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . 1 4 . . . . . 7 4 . 1 Flight 5 | . . . . . . . 2 . . . . . . . . . . . 2 . 1 Utility 128 | . . 6 . 3 6 3 3 1 . 4 1 8 2 6 5 . 3 16 36 9 16 Device 63 | . . 1 . 1 2 . 1 . . 2 . 6 1 2 3 . . 9 21 9 5 Storage 5 | . . 1 . . . . . . . . . 1 . . . . . 1 2 . . Processor 32 | . . 2 . . 3 3 . . . . . . 1 3 . . 2 4 10 . 4 Hackware 14 | . . 1 . . . . 2 1 . 1 . 1 . 1 2 . 1 1 3 . . Protection 11 | . . 1 . 2 1 . . . . 1 1 . . . . . . 1 . . 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 3 Weapon 130 | . . 5 1 7 4 2 1 . . 4 1 8 4 5 8 . 3 29 14 8 26 Energy Gun 13 | . . . . . . . . . . . . 1 . 1 3 . 2 . . 1 5 Energy Cannon 19 | . . 1 . . . . . . . . . 7 2 1 . . . 3 1 2 2 Ballistic Gun 40 | . . 3 . 6 3 2 . . . . . . . . . . . 4 5 2 15 Ballistic Cannon 16 | . . . . . . . . . . 2 . . 2 1 . . . 11 . . . Launcher 12 | . . . 1 1 1 . . . . . . . . 2 1 . 1 1 4 . . Special Weapon 14 | . . 1 . . . . . . . 1 . . . . 4 . . 8 . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . 1 2 . 1 Slashing Weapon 10 | . . . . . . . 1 . . 1 1 . . . . . . 1 2 3 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . 3 . 1 . . . . 1 4 1 . . . 6 . . 7 14 11 11 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . 9 . . . . . . . . . . . . . . . . Parts Lost 121 | . . 3 1 6 17 1 1 . 4 . 10 3 2 4 . . 5 26 4 1 33 Power 14 | . . . . 1 2 . . . . . . . . . . . . 5 . . 6 Propulsion 38 | . . 2 1 3 8 . . . 2 . 4 1 . . . . 4 3 3 . 7 Utility 45 | . . . . 2 3 . 1 . 2 . 3 2 2 3 . . 1 14 . . 12 Weapon 24 | . . 1 . . 4 1 . . . . 3 . . 1 . . . 4 1 1 8 Highest Loss Streak 14 | . . 1 1 6 8 1 1 . 2 . 5 3 2 2 . . 3 8 1 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 79 | . 85 95 100 80 81 68 57 70 62 63 77 56 85 80 95 85 73 65 83 82 78 Engine 1 | . 14 11 11 7 . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 3 4 3 9 10 8 5 3 6 8 8 7 Treads 12 | . 25 21 22 26 21 24 4 . . 6 6 . 8 11 20 20 14 8 8 12 11 Hover 1 | . . . . . . . . . . . . 9 1 . . . . 2 5 . . Device 9 | . . 2 . 7 13 6 6 11 11 7 5 15 15 12 13 20 17 10 11 11 2 Storage 4 | . 14 11 11 9 6 . . . . . . . 5 5 5 5 3 . 3 4 4 Processor 17 | . . 19 22 10 17 34 31 27 22 22 21 6 8 10 15 10 13 11 20 25 23 Hackware 10 | . . 7 11 . . . 4 12 14 12 16 19 18 13 16 15 10 12 9 8 8 Energy Gun 1 | . . . . . . . . . . . . 1 . . 5 5 4 . . 2 1 Energy Cannon 1 | . . . . . . . . . . . . . 8 5 2 . . 1 1 . . Ballistic Gun 4 | . 28 20 11 17 13 2 . . . . . . . . . . . 2 2 2 1 Ballistic Cannon 1 | . . . . . . . . . . 1 4 . 8 10 4 . . 1 . . . Slashing Weapon 2 | . . . . . . . 1 5 5 2 4 . . . . . . 1 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 14 35 32 35 36 4 6 6 6 57 57 38 93 93 115 95 95 66 83 110 95 Greatest Support 265 | 20 40 40 40 60 60 69 26 26 13 140 140 44 105 128 99 99 99 195 260 260 265 Greatest Overweight (x) 4 | . . 1 . 1 1 1 . . . 1 2 4 1 1 1 . 2 3 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 5 5 5 5 5 5 15 15 15 15 15 15 5 15 15 15 Average Capacity 12 | . 8 13 15 15 13 5 5 5 5 5 5 6 15 15 15 15 14 5 14 15 15 Most Carried 15 | . 6 15 14 15 14 5 5 5 5 5 5 15 15 15 15 15 15 5 15 15 15 Average Carried 11 | . 6 12 13 13 8 3 4 4 5 4 4 6 14 14 14 15 12 4 13 14 13 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 15 15 15 15 15 5 5 15 15 15 Final Carried 15 | 6 6 14 14 15 5 3 4 5 5 5 5 15 15 15 15 15 5 5 15 15 5 Class Distribution -------------------- 43% | Hacker-Mutant 23% | Scavenger-Mutant 13% | Scavenger-Assassin 5% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Scavenger-Assassin | -2/Research Scavenger-Assassin | -2/Testing Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 7877 | 200 49 506 32 807 568 72 66 55 10 130 281 6 257 198 . 133 111 1397 1075 236 1688 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16767 | . 79 1153 48 1364 936 72 . . 291 470 232 . 241 230 . 40 803 2262 1495 479 6572 Parts 821 | . 4 74 20 87 59 4 . . 7 24 6 . 15 4 . 4 23 113 51 36 290 Haulers Intercepted 13 | . . 3 . 4 . . . . . . . . . . . . 2 1 2 . 1 Recyclers Shooed 9 | . . 2 2 1 1 . . . . . . . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 11 5 . 15 . . 4 . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 242 | . 3 20 10 25 15 1 . . . . 4 . 5 5 . 1 17 35 24 4 73 Melee 23 | . 2 . . . . . . . . . . . . . . . . 9 5 4 3 Guns 132 | . 1 19 . 20 15 1 . . . . . . . . . 1 3 6 2 . 64 Cannons 15 | . . 1 . . . . . . . . 4 . 4 . . . 1 4 . . 1 AOE 70 | . . . 10 5 . . . . . . . . . 4 . . 13 16 17 . 5 Classes Destroyed 25 | . 1 7 . 4 1 . . . 1 . 2 . . 1 . . 1 1 1 1 4 Worker 16 | . . 1 1 1 1 . . . . . . . . . . . 3 8 . 1 . Builder 10 | . . . . 1 . . . . . . . . . . . . 2 5 . 2 . Hauler 13 | . . 3 . 4 . . . . . . . . . . . . 2 1 2 . 1 Recycler 8 | . . 2 . . 1 . . . . . . . . . . . 1 2 . . 2 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 4 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . Operator 3 | . . 1 . . . . . . . . . . . . . . . 1 1 . . Watcher 9 | . . 1 . . 1 . . . . . . . . . . . . 3 2 . 2 Swarmer 29 | . . 7 10 4 . . . . . . . . . . . . . . 8 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 100 | . 3 8 . 14 4 . . . . . 2 . . 3 . . 12 16 7 . 31 Brawler 9 | . . . . . . . . . . . 2 . . 1 . . . 1 2 . 3 Duelist 7 | . . . . . . . . . . . . . . 1 . . . 1 . . 5 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researcher 6 | . . . . . . . . . . . . . . . . . . 5 . 1 . Sentry 20 | . . 5 . 1 3 1 . . . . . . . . . . 2 . 3 . 5 Specialist 5 | . . . . 3 2 . . . . . . . . . . . . . . . . Hunter 20 | . . . . 2 2 . . . . . . . . . . . . 8 1 . 7 Programmer 35 | . . . . . 3 . . . . . . . 5 . . 1 2 9 1 3 11 Heavy 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . 3 Executioner 6 | . . . . . . . . . . . . . . . . . . . 1 . 5 Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 22 | . 3 6 4 6 4 1 . . . . 4 . 2 4 . 1 22 6 6 4 21 Combat Bots Only 20 | . 3 6 4 6 4 1 . . . . 4 . 2 4 . 1 14 4 6 3 20 Max Kills in Single Turn 4 | . 1 2 2 2 2 1 . . 1 . 1 . 1 3 . 1 4 3 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . . . . . . . . . 3 . . 3 2 2 . 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Damage Taken 27547 | . 192 860 87 1755 2676 262 119 132 430 . 1456 285 699 926 53 35 935 5157 1052 1294 9142 Core 4643 | . 7 109 10 413 527 29 79 19 189 . 600 69 38 90 . . 82 541 84 184 1573 Absorbed by Shields 1824 | . . . . . . . . . . . . . 5 77 . 34 587 . . 549 572 Redirected to Shielding 184 | . . . . . . . . . . . 157 . . . . . . . . . 27 Regen/Repaired (Parts) 1052 | . . . . . . . . . . . . . . . . . . . . . 1052 Core Remaining (%) 59 | 100 97 . 70 24 24 96 . . . . 4 . . . . 82 . 36 . . . Volleys Fired 770 | . 6 70 7 83 58 5 . . . 31 35 13 20 92 4 6 44 89 33 3 171 Largest 2 | . 2 2 1 2 2 2 . . . 1 1 2 1 1 1 1 2 2 2 1 2 Hottest 300 | . 40 68 30 53 50 46 . . . 20 65 193 105 105 40 40 85 80 94 40 300 Shots Fired 1037 | . 12 130 7 163 115 10 . . . 31 35 14 21 89 4 6 47 120 34 3 196 Gun 741 | . 12 120 . 159 115 10 . . . . . 1 . . 2 6 34 76 10 3 193 Cannon 176 | . . 4 . . . . . . . . 35 13 21 85 . . . 11 4 . 3 Launcher 39 | . . . 7 4 . . . . . . . . . 4 . . 4 . 20 . . Special 81 | . . 6 . . . . . . . 31 . . . . 2 . 9 33 . . . Kinetic 695 | . 12 120 . 159 115 10 . . . . 35 . 1 1 . . . 87 11 3 141 Thermal 170 | . . 10 . . . . . . . 31 . 14 20 84 . . . . . . 11 Explosive 83 | . . . 7 4 . . . . . . . . . 4 2 . 13 33 20 . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . 3 . . Slashing 44 | . . . . . . . . . . . . . . . . . . . . . 44 Entropic 42 | . . . . . . . . . . . . . . . 2 6 34 . . . . Robot Hit Streak 30 | . 7 12 10 28 23 10 . . . 16 21 . 4 4 . 4 9 26 7 4 30 Robot Miss Streak 5 | . 1 2 1 3 3 . . . . 1 1 . 3 1 . 1 5 3 2 . 5 Penetration Max 4 | . . . . . . . . . . . . . . . . . 1 1 . 1 4 Secondary Targets 14 | . . 3 . 3 4 . . . . . . . . . . . . 1 . . 3 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 817 | . 10 85 5 124 84 10 . . 8 29 23 . 10 11 . 5 35 123 34 29 192 Core Hits 607 | . 4 43 10 57 41 5 . . 4 13 9 . 4 11 . 3 49 100 51 9 194 Critical Kills 71 | . . . . . . . . . . . . . 1 1 . . . 7 3 . 59 Critical Parts Destroyed 105 | . . . . . . . . . . . . . . . . . 2 14 1 2 86 Critical Strikes 221 | . . . . . . . . . . 2 1 . 1 1 . . 3 40 5 3 165 Meltdown 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Destroy 189 | . . . . . . . . . . . . . . . . . . 21 4 2 162 Blast 1 | . . . . . . . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sever 26 | . . . . . . . . . . 2 . . . . . . 1 19 . 1 3 Detonate 2 | . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 204 | . . . . . . . . . 9 . 3 . . . . . . 52 45 52 43 Impact 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Slashing 198 | . . . . . . . . . 9 . 3 . . . . . . 52 43 52 39 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 20 | . . . . . . . . . 6 . . . . . . . . 4 2 6 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . 5 3 5 Damage Inflicted 37797 | . 151 1197 675 2335 1508 156 . . 598 485 893 . 480 1027 . 269 5393 10241 4422 2018 5949 Guns 10680 | . 133 1060 . 1962 1498 150 . . . . . . . . . 269 1421 521 41 42 3583 Cannons 2245 | . . 41 . . . . . . . . 809 . 480 319 . . . 35 43 . 518 Explosions 15376 | . . . 651 373 . . . . . . . . . 708 . . 3508 6320 3049 . 767 Melee 7084 | . . . . . . . . . 598 . 81 . . . . . . 2112 1241 1976 1076 Ramming 223 | . 18 41 24 . 10 6 . . . . 3 . . . . . . 68 48 . 5 Kinetic 8434 | . 133 1060 . 1962 1498 150 . . . . 809 . . . . . . 556 41 42 2183 Thermal 2811 | . . 96 . . . . . . . 485 . . 480 319 . . 146 . . . 1285 Explosive 14463 | . . . 651 373 . . . . . . . . . 708 . . 3362 6320 3049 . . Electromagnetic 43 | . . . . . . . . . . . . . . . . . . . 43 . . Impact 97 | . . . . . . . . . . . . . . . . . . . 97 . . Slashing 10036 | . . . . . . . . . 598 . 81 . . . . . 464 3297 1144 1976 2476 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1690 | . . . . . . . . . . . . . . . . 269 1421 . . . . Highest Corruption 27 | . . . . . 19 . . . 2 2 2 1 8 22 22 . 2 27 . 10 20 Average Corruption 9 | . . . . . 6 . . . 2 2 2 1 5 16 22 . 1 8 . 9 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 102 | . . . . . . . . . . . . . . . . . . 39 63 . . Effects 235 | . . . . . 15 . . . 1 3 6 . 17 34 3 . . 61 . 29 66 Message Errors 55 | . . . . . 2 . . . 1 1 1 . 2 6 1 . . 21 . 6 14 Matter Fused 66 | . . . . . 2 . . . . 1 1 . 5 9 . . . 18 . 10 20 Heat Flow Errors 26 | . . . . . . . . . . . 1 . 6 4 1 . . 5 . 3 6 Energy Discharges 30 | . . . . . 3 . . . . . 2 . . 5 1 . . 5 . 5 9 Parts Rejected 4 | . . . . . 2 . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 20 | . . . . . 1 . . . . 1 1 . 1 3 . . . 5 . 2 6 Data Loss (major) 15 | . . . . . 2 . . . . . . . 2 1 . . . 4 . 3 3 Misfires 4 | . . . . . . . . . . . . . 1 1 . . . . . . 2 Alerts 4 | . . . . . 1 . . . . . . . . . . . . 2 . . 1 Misdirections 4 | . . . . . 2 . . . . . . . . . . . . 1 . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . 4 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1705 | . . . 112 28 . . . . 200 33 4 . 54 10 . . 13 510 182 317 242 Projectiles 337 | . . . . . . . . . . 33 4 . 54 10 . . . 13 . . 223 Explosions 535 | . . . 112 28 . . . . . . . . . . . . 13 280 83 . 19 Melee 833 | . . . . . . . . . 200 . . . . . . . . 217 99 317 . Knockbacks 6 | . . . . . . . . . . . 5 . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 5 | . . . . . . . . . . . 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . 38 12 . 3 . . . . . . . 48 . . . 17 133 . . Shots 5 | . . . 2 1 . . . . . . . . . 1 . . . . 1 . . Rammed 40 | . 5 5 3 1 4 1 . . 1 . 1 . . . . . . 17 1 . 1 Targets Rammed 43 | . 7 6 3 1 4 1 . . 1 . 1 . . . . . . 17 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . . 63 . 102 42 . . . . . 128 153 235 260 313 . . 158 370 254 176 Average Temperature 58 | . . 21 . 22 12 . . . . . 27 69 84 65 154 . . 86 100 90 51 Received Heat Transfer 2835 | . 84 372 . 468 309 90 9 12 30 . 129 27 . 33 . . 228 333 153 12 546 Effects 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . 6 . . Robots Melted 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . 3 1 . . . . . . . Heat Transferred 3081 | . . 259 . . . . . . . 989 . . 370 333 . . 100 . . . 1030 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 2809 | . 85 458 595 944 896 501 325 . . . . 115 . . . . 713 812 907 571 2809 Initial 508 | . . 35 178 232 429 436 245 . . . . . . . . . . 400 268 508 201 Average 517 | . 46 274 401 587 670 460 280 . . . . 44 . . . . 190 419 395 443 990 Maximum Alert Level 5 | . . 2 2 3 3 2 1 . . . . . . . . . 3 3 3 2 5 Low Security (%) 16 | . 100 20 . . . . . . . . . 100 . . . . 71 9 29 . . Level 1 28 | . . 65 52 20 . . 100 . . . . . . . . . 11 26 27 39 24 Level 2 35 | . . 13 47 63 48 100 . . . . . . . . . . 9 55 28 60 18 Level 3 15 | . . . . 15 51 . . . . . . . . . . . 7 7 14 . 36 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . 19 Squads Dispatched 88 | . 3 3 . 7 9 . . . 1 . 1 3 . . . . 3 14 2 3 39 Investigation 17 | . 2 2 . 3 5 . . . . . . 1 . . . . . 3 1 . . Extermination 13 | . . . . . 1 . . . . . . 1 . . . . . 4 . 3 4 Reinforcement 19 | . 1 1 . 4 3 . . . . . . 1 . . . . 1 5 1 . 2 Assault 38 | . . . . . . . . . 1 . 1 . . . . . 1 2 . . 33 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses 4 | . . . . 2 2 . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 17 | . . 1 . 3 . . . . . . . . . . 1 . . 2 6 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 477 | . 11 31 10 36 38 5 4 5 22 . 16 8 5 5 . 1 18 52 35 7 168 Peak Tracking Total 21 | . 6 6 4 6 14 3 3 4 18 . 7 3 2 4 . 1 12 5 6 3 21 Tactical Retreats 31 | . 1 2 . 1 1 2 2 1 6 . 1 2 . . . . 1 . 2 1 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 7 | . 1 . . . . . . . . . . 4 . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . 1 . . . 14 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 39 | . . . . . . . . . . . . . . . 3 . 3 12 2 5 14 Max in Single Turn 2 | . . . . . . . . . . . . . . . 1 . 1 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 13 | . . . . . 13 . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 70 | . 2 7 . 4 5 2 . . . 3 . 8 1 1 7 . . 12 3 7 8 Terminals 43 | . 2 5 . 3 2 1 . . . . . 6 . . . . . 9 2 5 8 Fabricators 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . 2 . 1 . Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . Total Hacks 195 | . 4 22 . 9 9 2 . . . 13 . 51 1 1 17 . . 29 8 16 13 Successful 119 | . 1 14 . 5 4 . . . . 13 . 24 1 1 17 . . 22 4 6 7 Failed 76 | . 3 8 . 4 5 2 . . . . . 27 . . . . . 7 4 10 6 Catastrophic 15 | . 3 1 . . 2 1 . . . . . 2 . . . . . . 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 4 16 . 8 6 . . . . . . 44 . . . . . 20 6 9 9 Terminals 139 | . 4 20 . 8 5 1 . . . . . 44 . . . . . 25 6 13 13 Fabricators 8 | . . . . . 1 . . . . . . 5 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . . 2 . 1 . Garrison Access 7 | . . . . . . 1 . . . . . 2 . . . . . 2 . 2 . Terminal Hacks 82 | . . 10 . 3 1 . . . . 13 . 13 1 1 17 . . 14 1 4 4 Record 12 | . . . . . . . . . . 1 . . 1 . 7 . . 2 . 1 . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 13 | . . 3 . 1 . . . . . 4 . 5 . . . . . . . . . Prototype ID Bank 15 | . . 2 . . . . . . . 4 . . . . 9 . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 Branch Access Points 3 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . Terminal Index 7 | . . 1 . 1 1 . . . . . . 1 . . . . . 1 1 . 1 Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 2 . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . 5 . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Zone Layout 5 | . . 1 . . . . . . . . . 2 . . . . . . . 1 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 33 | . 1 4 . 2 2 . . . . . . 9 . . . . . 8 2 2 3 Terminals 24 | . 1 2 . 1 . . . . . . . 7 . . . . . 6 2 2 3 Track 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 Botnet 11 | . . 1 . 1 . . . . . . . 3 . . . . . 2 1 1 2 Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operators 6 | . . 1 . . . . . . . . . 2 . . . . . 2 . 1 . Search 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . . Fabricators 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . Tunnel 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 44 | . 2 4 . 3 3 2 . . . . . 7 . . . . . 8 3 6 6 Full Trace Events 5 | . 1 . . . 1 . . . . . . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 4 . . . . . . . 4 . 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . 9 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . Programmers 7 | . . . . . . . . . . . . . . . . . . . 7 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 1 1 1 Autooverrided 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 9 | . . . . . 3 . . . . . . . . . . . . 1 3 . 2 Largest Group 1 | . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Highest-Rated Group 1195 | . . . . . 31 . . . . . . . . . . . . 51 69 . 1195 Highest-Rated Ally 1195 | . . . . . 31 . . . . . . . . . . . . 51 69 . 1195 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 102 | . . . . . . . . . . . . . . . . . . 4 12 . 86 Total Damage 9220 | . . . . . . . . . . . . . . . . . . 56 642 . 8522 Kills 21 | . . . . . . . . . . . . . . . . . . . . . 21 Allies Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 13 | . . 3 . 1 . . . . . 4 . 5 . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . 1 1 . 3 . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 52 | . . . . . . . . . . . . . . . . . 19 33 . . . Items 52 | . . . . . . . . . . . . . . . . . 19 33 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 17776 | . 230 1131 263 683 731 175 171 246 247 387 561 510 634 889 1064 523 277 2436 2562 1352 2704 Spaces Moved 12232 | 1 128 526 151 247 408 194 373 541 544 213 315 789 392 426 647 328 81 1803 2164 707 1254 Core 1115 | . . . . . 114 169 51 . . 113 154 409 . . . . 16 89 . . . Treads 6984 | . 107 526 151 247 294 25 . . . 100 161 . 329 426 647 328 65 816 849 707 1206 Legs 22 | 1 21 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 2656 | . . . . . . . . . . . . 380 63 . . . . 898 1315 . . Flight 1407 | . . . . . . . 322 541 544 . . . . . . . . . . . . Fastest Speed 37 | 120 120 160 160 160 50 50 37 37 40 50 50 46 108 152 156 156 150 50 43 160 135 Average Speed 114 | 120 153 160 160 163 133 77 40 39 40 124 149 51 144 153 157 156 157 102 96 160 157 Slowest Speed 320 | 120 160 240 160 240 250 160 50 40 40 160 320 250 152 235 236 156 235 200 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 4 2 . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . . . . . . 2 . . . 2 . . 3 Teleports 7 | . . . . . . . . . . . 1 . . . . . . 3 1 . 2 Spacefolds 20 | . . . . . . . . . . . . . . . . . . . . . 20 Exploration Rate (%) 47 | 2 33 46 42 26 20 7 13 73 73 62 59 21 65 64 79 58 4 98 64 68 63 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . 2 . 1 1 . . . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . 1 1 1 . . . 1 . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . . . 1 1 1 . 1 1 1 . . 1 1 1 . . . . . Scrap Searched 14 | . . . 1 . . . . 5 1 . 1 . 3 2 . 1 . . . . . Spaces Dug 378 | . . . . . . . . . 1 . 13 13 . 72 38 . . 152 64 13 12 Terrain Destroyed 1200 | . . . 67 26 . . . . 1 . 15 13 10 155 38 1 106 487 249 13 19 Melee 52 | . . . . . . . . . 1 . 1 . . . . . . 7 20 13 10 Projectile 138 | . . . . . . . . . . . 14 13 10 77 2 1 10 8 . . 3 AOE 1003 | . . . 67 26 . . . . . . . . . 78 36 . 96 471 229 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total 14716 | . 145 673 163 397 518 206 390 569 554 272 363 879 438 569 697 333 188 2206 2531 856 1769 Wait 701 | . 3 23 . 21 16 . 6 24 . . 1 15 7 27 . . 47 119 148 62 182 Move 12168 | . 128 525 150 246 408 193 364 537 544 212 314 788 391 423 646 327 80 1800 2163 706 1223 Hop 5 | . . . . . . . 4 1 . . . . . . . . . . . . . Pick Up 132 | . . 14 1 13 7 . 3 3 . 5 . 16 5 6 9 . . 14 18 1 17 Fast Attach 236 | . . 11 . 4 6 3 5 1 1 11 2 9 3 6 9 . 1 50 58 15 41 Attach 119 | . . 1 1 6 13 3 1 . . 3 2 13 6 6 1 . 6 14 7 1 35 Detach 65 | . . 4 . . 1 1 2 . . 2 3 10 2 1 4 . . 3 6 3 23 Swap 55 | . 2 5 1 10 3 . . . . 1 1 1 1 2 4 . . 12 4 4 4 Drop 226 | . . 14 . 13 3 . 5 3 . 7 1 6 3 4 20 . 10 33 54 16 34 Fire 770 | . 6 70 7 83 58 5 . . . 31 35 13 20 92 4 6 44 89 33 3 171 Melee 182 | . . . . . . . . . 9 . 3 . . . . . . 52 39 45 34 Ram 10 | . . . . . . 1 . . . . . . . . . . . 8 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . 6 6 3 1 3 . . . . . 1 . . . . . . 10 . . 1 Escape Stasis 16 | . . . . . . . . . . . . 8 . 2 . . . 2 . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 8) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 727 | -9/Materials | Identified exit to Mines 1127 | -9/Materials | Build established: Scavenger-Mutant 1362 | -9/Materials | Entered Mines 1366 | -9/Mines | Discovered new exit (range 11) 1371 | -9/Mines | Met a Derelict bent on vengeance 1459 | -9/Mines | Identified exit to Materials 1545 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1548 | -9/Mines | Found Prototype Device 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -8/Materials | Found Prototype Device 1718 | -8/Materials | Identified Active Sensor Suite 1737 | -8/Materials | Lost 6 parts (1p3n2u) 2051 | -8/Materials | Build established: Scavenger-Skirmisher 2176 | -8/Materials | Core integrity fell below 50% 2285 | -8/Materials | Discovered new exit (range 15) 2306 | -8/Materials | Identified exit to Factory 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Utility x2 2460 | -7/Factory | Lost 3 parts (1p1n1w) 2462 | -7/Factory | Identified Exp. Sensor Array 2943 | -7/Factory | Cargo convoy interrupted 2956 | -7/Factory | Core integrity fell below 50% 2957 | -7/Factory | System corruption reached 10% 2985 | -7/Factory | Lost 8 parts (1p3n2u2w) 3033 | -7/Factory | Discovered new exit (range 11) 3039 | -7/Factory | Entered another Factory area 3039 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3208 | -6/Factory | Discovered new exit (range 12) 3214 | -6/Factory | Entered another Factory area 3214 | -5/Factory | Evolved 2 slots: Utility x2 3325 | -5/Factory | Discovered new exit (range 11) 3385 | -5/Factory | Entered Upper Caves 3599 | -5/Upper Caves | Spotted B-75 Beast 3620 | -5/Upper Caves | Identified exit to Upper Caves 3631 | -5/Upper Caves | Entered another Upper Caves area 3652 | -5/Upper Caves | Build established: Hacker-Mutant 3699 | -5/Upper Caves | Discovered new exit (range 9) 3720 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3754 | -5/Upper Caves | Learned Factory stockpile data 3825 | -5/Upper Caves | Found Alien Artifact 3825 | -5/Upper Caves | Identified Core Expander 3825 | -5/Upper Caves | Installed Core Expander, added new Power slot 3868 | -5/Upper Caves | Discovered new exit (range 15) 3878 | -5/Upper Caves | Entered Zhirov 3878 | -5/Zhirov | Discovered new exit (range 3) 3896 | -5/Zhirov | Met Zhirov 3934 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3952 | -5/Zhirov | Found Alien Artifact 3964 | -5/Zhirov | Found Alien Artifact 3964 | -5/Zhirov | Identified Integrated Dissipator 3964 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4265 | -5/Zhirov | Entered Proximity Caves 4293 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4293 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4293 | -4/Proximity Caves | Warped through subspace 4686 | -4/Proximity Caves | Learned Research non-interactive machine intel 4737 | -4/Proximity Caves | Core integrity fell below 50% 4771 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4777 | -4/Proximity Caves | Lost 5 parts (1n1u3w) 4788 | -4/Proximity Caves | Learned Research trap positions 4789 | -4/Proximity Caves | Learned 12 Research zone layouts 4796 | -4/Proximity Caves | Spotted B-86 Titan 4803 | -4/Proximity Caves | Core integrity fell below 20% 4823 | -4/Proximity Caves | Discovered new exit (range 6) 4826 | -4/Proximity Caves | Entered Factory 4826 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4845 | -4/Factory | Identified exit to Upper Caves 4845 | -4/Factory | Identified exit to Extension 4851 | -4/Factory | Lost 3 parts (1n2u) 4907 | -4/Factory | Spotted B-86 Titan 4962 | -4/Factory | Lost 3 parts (1n2u) 5336 | -4/Factory | Entered Upper Caves 5871 | -4/Upper Caves | Identified exit to Upper Caves 5970 | -4/Upper Caves | Entered another Upper Caves area 5990 | -4/Upper Caves | Discovered new exit (range 13) 6203 | -4/Upper Caves | Crushed by falling debris 6204 | -4/Upper Caves | System corruption reached 10% 6611 | -4/Upper Caves | Crushed by falling debris 6758 | -4/Upper Caves | Discovered new exit (range 10) 6859 | -4/Upper Caves | Entered Warlord 6913 | -4/Warlord | System corruption cleaned by Quarantine Array 7095 | -4/Warlord | Learned location of Command (-1) 7095 | -4/Warlord | Learned Armory emergency access door positions 7097 | -4/Warlord | Learned 4 Access zone layouts 7098 | -4/Warlord | Learned Armory security intel 7098 | -4/Warlord | Learned Research recycling unit intel 7353 | -4/Warlord | Found Prototype Special Weapon 7353 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 7357 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7360 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7363 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7366 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7369 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7439 | -4/Warlord | Visited the Vortex Lab 7452 | -4/Warlord | Warlord's base attacked by MAIN.C 7457 | -4/Warlord | Found Prototype Energy Gun 7457 | -4/Warlord | Identified Vortex Rifle 7463 | -4/Warlord | Found Vortex Rifle 7469 | -4/Warlord | Found Prototype Energy Gun 7469 | -4/Warlord | Identified Vortex Rail 7472 | -4/Warlord | Found Vortex Rail 7550 | -4/Warlord | Met Warlord 7574 | -4/Warlord | Found Prototype Reactor 7574 | -4/Warlord | Identified Vortex Chain Reactor 7583 | -4/Warlord | Found Prototype Device 7583 | -4/Warlord | Identified Thermal Barrier 7592 | -4/Warlord | Found Prototype Hackware 7592 | -4/Warlord | Identified System Mapper 7802 | -4/Warlord | Warlord forces counterattacked 7881 | -4/Warlord | Opened side exit 7913 | -4/Warlord | Discovered new exit (range 9) 7923 | -4/Warlord | Entered Proximity Caves 8410 | -3/Proximity Caves | Discovered new exit (range 9) 8446 | -3/Proximity Caves | Entered Research 8446 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8447 | -3/Research | Identified exit to Quarantine 8448 | -3/Research | Identified exit to Research 8448 | -3/Research | Identified exit to Armory 8449 | -3/Research | Loaded intel: 102 trap records 8450 | -3/Research | Loaded intel: 55 non-interactive machine locations 8451 | -3/Research | Loaded intel: 4 recycling unit locations 8516 | -3/Research | Spotted B-86 Titan 8577 | -3/Research | Destroyed B-86 Titan 8663 | -3/Research | Garrison activated, responded to threat 8696 | -3/Research | First assault squad dispatched 8711 | -3/Research | Destroyed 14 combat bots 8716 | -3/Research | Lost 3 parts (3n) 8723 | -3/Research | Entered Quarantine 8851 | -3/Quarantine | Found Alien Artifact 8851 | -3/Quarantine | Identified Subatomic Replicator 8936 | -3/Quarantine | Found Alien Impact Weapon 8936 | -3/Quarantine | Identified Core Stripper 9074 | -3/Quarantine | Found Transdimensional Reconstructor 9076 | -3/Quarantine | Found Alien Artifact 9076 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 9076 | -3/Quarantine | Warped through subspace 9170 | -3/Quarantine | Warped through subspace 9243 | -3/Quarantine | Lost 8 parts (2p1n4u1w) 9267 | -3/Quarantine | Found Alien Artifact 9267 | -3/Quarantine | Identified Core Reset Matrix 9267 | -3/Quarantine | Used Core Reset Matrix 9271 | -3/Quarantine | Detected hypermatrix surge 9271 | -3/Quarantine | Sensed 6 artifacts in vicinity 9473 | -3/Quarantine | First assault squad dispatched 9607 | -3/Quarantine | Found Dimensional Node Initializer 9618 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9621 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9835 | -3/Quarantine | Scanned by Researcher 9936 | -3/Quarantine | Found Unknown Launcher 9936 | -3/Quarantine | Identified Gamma Bomb Array 9982 | -3/Quarantine | Found Prototype Slashing Weapon 9982 | -3/Quarantine | Identified Vibroblade 10539 | -3/Quarantine | Found Core Cannon 10616 | -3/Quarantine | Core integrity fell below 50% 10666 | -3/Quarantine | Lost 3 parts (3u) 10805 | -3/Quarantine | Crushed by falling debris 10806 | -3/Quarantine | System corruption reached 10% 10821 | -3/Quarantine | Crushed by falling debris 10844 | -3/Quarantine | Warped through subspace 10852 | -3/Quarantine | Lost 7 parts (1n5u1w) 11029 | -3/Quarantine | Discovered exit to Research (range 15) 11099 | -3/Quarantine | Met incapacitated Sigix Warrior 11099 | -3/Quarantine | Lockdown squad dispatched 11100 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 11101 | -3/Quarantine | Unlocked Sigix quarantine chamber 11159 | -3/Quarantine | Entered Research 11159 | -2/Research | Warlord forces began assault on 0b10 11159 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11254 | -2/Research | Fabricated Centrium Leg? 11269 | -2/Research | Research machine network offline 11269 | -2/Research | Spotted B-90 Cyclops 11426 | -2/Research | Spotted Striker 11430 | -2/Research | Discovered new exit (range 11) 11490 | -2/Research | Identified exit to Access 11510 | -2/Research | Met up with Warlord 11679 | -2/Research | Spotted Executioner 11707 | -2/Research | Borebot progress halted 11760 | -2/Research | Borebot progress halted 11849 | -2/Research | Borebot progress halted 11952 | -2/Research | Spotted Executioner 12034 | -2/Research | Spotted Executioner 12043 | -2/Research | Spotted Executioner 12086 | -2/Research | Warped through subspace 12120 | -2/Research | Found Prototype Processor 12120 | -2/Research | Identified Exp. Core Analyzer 12125 | -2/Research | Found Prototype Processor 12125 | -2/Research | Identified Exp. Targeting Computer 12134 | -2/Research | Found Prototype Device 12134 | -2/Research | Identified Adv. Kinecellerator 12193 | -2/Research | Destroyed Executioner 12195 | -2/Research | Spotted Striker 12277 | -2/Research | Spotted B-90 Cyclops 12414 | -2/Research | Build established: Scavenger-Assassin 12501 | -2/Research | Spotted Striker 12693 | -2/Research | Discovered exit to Access (range 4) 13658 | -2/Research | Discovered new exit (range 22) 13719 | -2/Research | Identified exit to Testing 13721 | -2/Research | Entered Testing 14116 | -2/Testing | Found Prototype Slashing Weapon 14116 | -2/Testing | Identified Particle Cleaver 14558 | -2/Testing | Found Prototype Energy Cannon 14558 | -2/Testing | Identified Potential Cannon 14592 | -2/Testing | System corruption reached 10% 14752 | -2/Testing | Found Prototype Device 14752 | -2/Testing | Identified Exp. Hardlight Generator 14810 | -2/Testing | Found Prototype Ballistic Gun 14810 | -2/Testing | Identified Hyp. Multirail 14956 | -2/Testing | Spotted Fortress 14978 | -2/Testing | Build established: Scavenger-Mutant 15065 | -2/Testing | Discovered new exit (range 6) 15071 | -2/Testing | Identified exit to Section 7 15073 | -2/Testing | Entered Section 7 15074 | -2/Section 7 | Sensed 22 artifacts in vicinity 15476 | -2/Section 7 | Found Integrated Dissipator 15476 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15677 | -2/Section 7 | Found Core Reset Matrix 15679 | -2/Section 7 | Sensed 20 artifacts in vicinity 15726 | -2/Section 7 | Found Spacefold Activator 15749 | -2/Section 7 | Found Integrated Dissipator 15749 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15859 | -2/Section 7 | First assault squad dispatched 16112 | -2/Section 7 | Found Integrity Redistributor 16165 | -2/Section 7 | Spotted S7 Guard 16216 | -2/Section 7 | Destroyed S7 Guard 16229 | -2/Section 7 | Found Prototype Protection 16229 | -2/Section 7 | Identified Hvy. Regenerative Plating 16246 | -2/Section 7 | Lost 3 parts (1p2u) 16247 | -2/Section 7 | Found Core Regenerator 16273 | -2/Section 7 | Spotted Executioner 16273 | -2/Section 7 | Spotted Executioner 16391 | -2/Section 7 | Core integrity fell below 50% 16406 | -2/Section 7 | Destroyed Executioner 16593 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 16596 | -2/Section 7 | Found Transdimensional Reconstructor 16599 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 16606 | -2/Section 7 | Found Matter Drive 16648 | -2/Section 7 | Spotted Striker 16650 | -2/Section 7 | Spotted Striker 16663 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 16707 | -2/Section 7 | Crushed by falling debris 16738 | -2/Section 7 | Found Sigix Sheargun 16742 | -2/Section 7 | Found Sigix Sheargun 16763 | -2/Section 7 | Spotted Striker 16764 | -2/Section 7 | Destroyed Striker 16764 | -2/Section 7 | Spotted Striker 16778 | -2/Section 7 | Destroyed Striker 16789 | -2/Section 7 | Destroyed Striker 16925 | -2/Section 7 | Initialized slip node 16973 | -2/Section 7 | Crushed by falling debris 16976 | -2/Section 7 | Crushed by falling debris 17007 | -2/Section 7 | Lost 3 parts (2u1w) 17021 | -2/Section 7 | Spotted Executioner 17021 | -2/Section 7 | Spotted Executioner 17098 | -2/Section 7 | Destroyed Executioner 17104 | -2/Section 7 | Destroyed Executioner 17108 | -2/Section 7 | Found Exp. Core Analyzer 17135 | -2/Section 7 | Found Exp. Targeting Computer 17238 | -2/Section 7 | Activated Sigix Exoskeleton 17238 | -2/Section 7 | Received instructions from Sigix Warrior 17312 | -2/Section 7 | Local machine network offline 17349 | -2/Section 7 | Spotted B-99 Colossus 17356 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 17376 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 17379 | -2/Section 7 | Allies destroyed B-99 Colossus 17408 | -2/Section 7 | Destroyed 20 combat bots 17410 | -2/Section 7 | Spotted Executioner 17412 | -2/Section 7 | Spotted Investigator 17414 | -2/Section 7 | Destroyed Investigator 17421 | -2/Section 7 | Destroyed Executioner 17449 | -2/Section 7 | Core integrity fell below 20% 17457 | -2/Section 7 | Warped through subspace to slip node 17463 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 17482 | -2/Section 7 | Lost 4 parts (2n1u1w) 17487 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 17571 | -2/Section 7 | Warped through subspace to slip node 17701 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+148) 17747 | -2/Section 7 | Destroyed Executioner 17777 | -2/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 17771_ E-15 Imp unfolds itself. 17771_ Penetrated by Slug. 17772_ Lgt. Antimatter Reactor destroyed. 17772_ C-30 ARC bursts open, deploying its payload. 17772_ G-73 Enforcer unfolds itself. 17772_ L-61 Swordsman unfolds itself. 17772_ G-73 Enforcer unfolds itself. 17772_ L-61 Swordsman unfolds itself. 17772_ I-47 Archangel unfolds itself. 17773_ C-30 ARC bursts open, deploying its payload. 17773_ G-73 Enforcer unfolds itself. 17774_ Penetrated by Slug. 17775_ Exp. Targeting Computer destroyed. 17775_ Potential Cannon destroyed. 17775_ Spacefold Activator blown off. 17775_ Plasma Lance blown off. 17775_ Adv. Salvage Targeting Computer blown off. 17775_ Adv. System Shield blown off. 17775_ E-15 Imp destroyed. 17776_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ??################### #####################?##### | | ??#"""""""""" %! [[""""""""""#!%#%[ #"" #"" | | ??#" gg!%!"""""""""#!! !!= ! [# | | ??#" ! gi l=@ " ####[= # " #"" | | ###"!! [%! p hp%/ ![ ####### | | #T# ! gg"" | | * l g% """ | | ! "?"" | | ### "??"" | | #?# "???"" | | ??#" " "????"" """" | | ???" "%" "?????" =[[ "?" | | ??# """" "??????" %%%g "?" | | ??#" " "??????? ! " ?" | | ???" " "??????? "??" | | ???" "???????""""" | | ???" """""" "???????????" | | ???" "????"""" "???????????" | | ???" "??????? ?????????? | | ???" ??????? ?????????? | | ???" ?????? ????????? " | | ???" """????? ????????? """ | | ???" "???????" ?????????? " ? | | ???" "???????? ????????????? ?? | | ???" ?????????????????????????"" " ??? ?? | | ???" ?????????????????????????????????????? | | ???" ????????????????????????????????????? | | ???" ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 55 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 EM Shielding 4 Corruption Block 14 Armor Coverage 750 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Core Shielding 30 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 29 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 54 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Stripper High-powered Transdimensional Reconstructor Core Reset Matrix Core Cannon Spacefold Activator Matter Drive Core Regenerator Dimensional Node Initializer Sigix Sheargun Integrity Redistributor Achievements -------------- Batter Up Decoder Ring Everyone Must Die Max Potential Origins Challenges ------------ None Game ------ Seed VortexLayeredTendrils Manual? 0 Play Time 04:42:24 Cumulative 196.1 hours Start 2022.06.01 @ 20:41:27 End 2022.06.02 @ 02:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 59 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4b52d97-ce0a-4d49-8b24-1810a70a3f9b