Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 21:39:44 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (381) 381 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2096 Bonus ------- None Cogmind --------- Core Integrity 537/550 Matter 220/300 Energy 18/125 System Corruption 0% Temperature Danger (403) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- EM Pulse Gun EM Shotgun Improved Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Improved Aluminum Leg Signal Interpreter EM Pulse Gun Improved Light Cannon Improved Light Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Signal Interpreter EM Pulse Gun Improved Light Cannon Improved Light Cannon Flak Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 18 | 3 7 6 2 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg 7 | 2 2 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 2 | . 2 . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | . 2 2 1 Energy Gun 3 | . 1 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 96 93 98 Engine 11 | . 14 11 9 Leg 24 | . 28 22 27 Device 10 | . 10 11 9 Storage 11 | . 14 11 9 Processor 5 | . . 9 9 Protection 4 | . . 6 9 Energy Gun 12 | . 14 11 16 Ballistic Gun 10 | . 14 10 . Ballistic Cannon 1 | . . . 9 Naked Turns . | . . . . Heaviest Build 23 | 5 13 21 23 Greatest Support 39 | 3 20 26 39 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 7 8 7 Average Carried 6 | 3 4 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 7 8 7 Class Distribution -------------------- 86% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 460 | 230 139 91 . Remotely . | . . . . Salvage Created 657 | . 268 170 219 Parts 29 | . 14 8 7 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . 6 2 2 Guns 9 | . 6 2 1 AOE 1 | . . . 1 Classes Destroyed 7 | . 3 3 1 Hauler 1 | . . 1 . Recycler 2 | . 1 . 1 Watcher 2 | . . 1 1 Swarmer 3 | . 3 . . Grunt 4 | . 3 . 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 6 | . 6 1 4 Combat Bots Only 6 | . 6 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 768 | . 316 141 311 Core 110 | . 79 18 13 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 68 95 . Volleys Fired 50 | . 23 17 10 Largest 3 | . 2 2 3 Hottest 124 | . 70 70 124 Shots Fired 110 | . 46 34 30 Gun 100 | . 46 34 20 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 50 | . 23 17 10 Thermal 40 | . 23 17 . Explosive . | . . . . Electromagnetic 20 | . . . 20 Robot Hit Streak 9 | . 9 6 6 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 69 | . 27 22 20 Core Hits 31 | . 12 7 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 4 | . 2 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1210 | . 342 277 591 Guns 838 | . 342 277 219 Cannons 101 | . . . 101 Explosions 271 | . . . 271 Melee . | . . . . Ramming . | . . . . Kinetic 422 | . 156 165 101 Thermal 569 | . 186 112 271 Explosive . | . . . . Electromagnetic 219 | . . . 219 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 394 | . 18 . 394 Average Temperature 146 | . 8 . 189 Received Heat Transfer 309 | . 66 63 180 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1434 | . 703 481 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 204 | . 163 204 97 Initial 68 | . . 68 1 Average 102 | . 82 139 23 Maximum Alert Level 1 | . . 1 . Low Security (%) 82 | 100 100 64 100 Level 1 17 | . . 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 11 5 5 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 4 9 2 Successful 9 | . 3 5 1 Failed 6 | . 1 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 2 7 1 Terminals 12 | . 2 8 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 878 | 42 310 446 80 Spaces Moved 565 | 32 181 315 37 Core 32 | 32 . . . Treads . | . . . . Legs 533 | . 181 315 37 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 96 120 120 120 Slowest Speed 190 | 100 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 37 25 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 1 | . . . 1 AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 667 | 41 226 350 50 Wait 14 | . 12 2 . Move 562 | 31 180 314 37 Hop . | . . . . Pick Up 14 | 6 3 4 1 Fast Attach 8 | 3 1 4 . Attach 5 | . 3 . 2 Detach . | . . . . Swap 5 | . 3 2 . Drop 9 | 1 1 7 . Fire 50 | . 23 17 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 5) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Utility x2 765 | -9/Materials | Discovered new exit (range 4) 799 | -9/Materials | Entered another Materials area 799 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 879 | -8/Materials | Self-destructed Last Messages --------------- 00863_ L-31 Rogue destroyed. 00866_ R-06 Scavenger collects Core Shielding. 00869_ U-05 Engineer repairs door. 00870_ Chain reaction triggered in Lgt. Nuclear Core. 00870_ R-06 Scavenger destroyed. 00870_ U-05 Engineer lays Concrete. 00872_ G-47 Trooper destroyed. 00872_ K-01 Serf collects debris. 00873_ U-05 Engineer lays Concrete. 00875_ K-01 Serf collects debris. 00876_ Power failure, Lgt. Ion Engine shutdown. 00876_ U-05 Engineer lays Concrete. 00876_ Chain reaction triggered in Lgt. Nuclear Core. 00876_ G-47 Trooper destroyed. 00876_ Destroyed Terrain Scanner. 00877_ U-05 Engineer lays Concrete. 00877_ Critical hit (Burn: +37). 00878_ U-05 Engineer lays Concrete. 00878_ U-05 Engineer builds a Door. 00879_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? +????????????????? | | ???????????????????????????? #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????#????????# #????????????????? | | ???????????????????# ???????# #????????????????? | | ???????????????????# ???????# #####????????????? | | ???????????????????# ??????# ?????????????? | | ???????????????????# !??????+ ??????????????? | | ???????????????????# ?????# ???????????????? | | ???????????????????# ?????# ##########???????? | | ????????????????#??# ????# # #???????? | | ????????????????#a #+; ;##### # #???????? | | ????????????#+### u %u* # #???????? | | ?????????? au g%%%/ # #???????? | | ?????????? % ! *@ + #???????? | | ???????????? k """ %! # """ #???????? | | ???????????????? ""%%%%% #= """ #???????? | | ??????????????? """"""" # """ #???????? | | ???????????????? """"""" " ##########???????? | | ??????????????????"""""" T ########?????????? | | ????????????????? " #?????????? | | ????????????????? #?????????? | | ????????????????? #?????????? | | ??????????????????################## #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????#####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorUtilityMatrix Manual? 0 Play Time 00:12:49 Cumulative 119.7 hours Start 2022.05.17 @ 21:28:19 End 2022.05.17 @ 21:39:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e793263-0db6-4d2d-8013-b8f10d97be2f