Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 09:59:41 Player: gabr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1515) 1515 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4501 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 65/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Shield Generator Field Laser Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Surge Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Launcher Loader > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Weight Redist. System Shield Generator Light Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 4 | . . 2 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 80 | 8 13 11 39 2 7 Power 9 | 1 1 1 3 2 1 Engine 3 | 1 1 1 . . . Core 6 | . . . 3 2 1 Reactor . | . . . . . . Propulsion 35 | 3 6 6 20 . . Treads 1 | . . 1 . . . Leg 16 | 2 . 4 10 . . Wheel 2 | 1 . 1 . . . Hover . | . . . . . . Flight 16 | . 6 . 10 . . Utility 18 | 2 2 2 8 . 4 Device 12 | . . 2 6 . 4 Storage 4 | 2 2 . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 4 2 8 . 2 Energy Gun 7 | 1 2 . 3 . 1 Energy Cannon 4 | . . 2 2 . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 2 | . . . 2 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 1 | . . 1 . . . System Corruption 5 | . . 5 . . . Parts Lost 18 | . 5 . 5 . 8 Power 3 | . 1 . . . 2 Propulsion 13 | . 4 . 4 . 5 Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . 5 . 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 79 90 97 . 77 Engine 5 | . 12 11 2 . . Core 5 | . . . 6 . 13 Leg 19 | . 5 31 35 . . Flight 19 | . 17 6 17 . 32 Device 8 | . . 5 11 . 14 Storage 5 | . 16 11 . . . Processor 1 | . . . 1 . 5 Hackware 1 | . . . 3 . . Energy Gun 4 | . 9 . 3 . 4 Energy Cannon 6 | . . 14 11 . . Ballistic Cannon 1 | . . . 1 . 4 Impact Weapon 4 | . 15 6 . . . Naked Turns . | . . . . . . Heaviest Build 26 | 14 17 18 17 17 26 Greatest Support 60 | 20 20 40 60 20 23 Greatest Overweight (x) 4 | . 3 1 4 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 5 5 5 Most Carried 8 | 7 8 8 8 4 5 Average Carried 5 | 4 6 6 5 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 4 8 5 4 5 Class Distribution -------------------- 86% | Mutant 8% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1164 | 352 95 136 477 . 104 Remotely . | . . . . . . Salvage Created 1953 | 150 409 343 928 . 123 Parts 68 | 6 6 12 39 . 5 Haulers Intercepted 4 | . 1 2 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 31 | . 6 4 17 . 4 Melee 3 | . 3 . . . . Guns 3 | . . . 2 . 1 Cannons 19 | . . 4 14 . 1 AOE 2 | . . . . . 2 Classes Destroyed 12 | 3 2 1 6 . . Worker 2 | 2 . . . . . Builder 2 | . . 2 . . . Tunneler 2 | 1 . 1 . . . Hauler 4 | . 1 2 1 . . Recycler 4 | 1 2 . 1 . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 4 | . . . 4 . . Grunt 21 | . 6 4 7 . 4 Brawler 1 | . . . 1 . . Sentry 4 | . . . 4 . . Hunter 1 | . . . 1 . . Best Kill Streak 7 | 1 5 4 7 . 2 Combat Bots Only 7 | . 2 4 7 . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 291 | . 63 2 98 . 128 Missed 74 | . 12 . 15 . 47 Damage Taken 3153 | . 579 15 1299 . 1260 Core 1186 | . 160 15 300 . 711 Absorbed by Shields 111 | . . 6 . . 105 Core Remaining (%) 69 | 100 36 96 45 . . Volleys Fired 121 | 22 12 12 60 . 15 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 60 80 136 136 . 98 Shots Fired 212 | 25 24 26 112 . 25 Gun 81 | 25 24 . 22 . 10 Cannon 126 | . . 26 90 . 10 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 52 | 22 . . 20 . 10 Thermal 128 | . . 26 92 . 10 Explosive 5 | . . . . . 5 Electromagnetic 27 | 3 24 . . . . Robot Hit Streak 11 | 6 10 3 11 . 7 Robot Miss Streak 3 | 2 2 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 156 | 18 38 18 71 . 11 Core Hits 63 | 8 6 5 32 . 12 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . 2 2 . . . Critical Strikes 6 | . 2 2 2 . . Burn 1 | . . . 1 . . Meltdown 1 | . . . 1 . . Smash 4 | . 2 2 . . . Melee Attacks 38 | . 29 9 . . . Impact 38 | . 29 9 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . 2 6 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . 1 1 . . . Damage Inflicted 3513 | 168 897 612 1409 . 427 Guns 675 | 146 237 . 223 . 69 Cannons 1515 | . . 224 1186 . 105 Explosions 271 | 22 30 . . . 219 Melee 1018 | . 630 388 . . . Ramming 34 | . . . . . 34 Kinetic 518 | 108 . . 305 . 105 Thermal 1449 | 22 30 224 1104 . 69 Explosive 219 | . . . . . 219 Electromagnetic 275 | 38 237 . . . . Impact 1018 | . 630 388 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . 3 Average Corruption 4 | . . 5 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 6 . . . Message Errors 1 | . . 1 . . . Matter Fused 3 | . . 3 . . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 331 | . 112 207 12 . . Projectiles 12 | . . . 12 . . Explosions . | . . . . . . Melee 319 | . 112 207 . . . Knockbacks 13 | . 7 1 3 . 2 Impact 8 | . 6 1 . . 1 Kinetic 4 | . . . 3 . 1 Secondary 1 | . 1 . . . . Self-Inflicted Damage 88 | . 27 . . . 61 Shots 2 | . 1 . . . 1 Rammed 11 | . . . . . 11 Targets Rammed 11 | . . . . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 766 | 40 224 371 766 15 421 Average Temperature 172 | 19 92 165 199 10 159 Received Heat Transfer 1332 | . 327 8 612 . 385 Effects 33 | . . 3 26 . 4 Shutdowns 7 | . . . 5 . 2 Energy Bleed 1 | . . . 1 . . Interference 6 | . . 3 3 . . Matter Decay 3 | . . . 3 . . Short Circuit 3 | . . . 1 . 2 Damage (minor) 3 | . . . 3 . . Damage (major) 8 | . . . 8 . . Damage (core) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 11 | . 6 5 . . . Impact Corruptions 14 | . 5 9 . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 4 . . Heat Transferred 2714 | . 50 407 2109 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 474 | 15 173 235 474 210 374 Initial 210 | . 3 72 98 210 149 Average 64 | 1 75 127 281 210 212 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 86 | 100 100 79 32 . 53 Level 1 10 | . . 20 48 100 46 Level 2 2 | . . . 18 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 2 4 . . Investigation 4 | . 1 1 2 . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 15 4 27 . 29 Peak Tracking Total 19 | . 3 3 8 . 19 Tactical Retreats 7 | . 3 . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 8 | . 1 . 2 . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . . 2 . . 3 Max in Single Turn 2 | . . 1 . . 2 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 8 | . 1 2 3 2 . Terminals 4 | . 1 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 2 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 1 10 7 4 . Successful 13 | . 1 8 3 1 . Failed 9 | . . 2 4 3 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 4 | . . . 2 2 . Terminals 6 | . 1 . 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 14 | . . 10 4 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 1 . 2 . . Emergency Access Points 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 8 1 . . Insert Component 5 | . . 4 1 . . Analyze 4 | . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 6 | . . 2 2 2 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 4 1 . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 6093 | 4109 390 364 708 7 515 Spaces Moved 1634 | 268 196 228 542 19 381 Core 33 | 8 7 . 6 . 12 Treads 24 | . . 24 . . . Legs 712 | 254 63 163 232 . . Wheels 34 | 6 . 28 . . . Hover . | . . . . . . Flight 831 | . 126 13 304 19 369 Fastest Speed 20 | 50 117 95 20 24 24 Average Speed 84 | 117 129 121 70 24 39 Slowest Speed 280 | 120 280 190 250 24 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . . 1 . 8 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 22 23 14 44 1 44 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 44 | 2 2 . 2 . 38 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 42 | 2 2 . . . 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 6078 | 4039 262 281 759 20 717 Wait 4054 | 3732 . . 79 . 243 Move 1612 | 267 195 227 539 18 366 Hop 6 | . . . 1 . 5 Pick Up 26 | 6 5 8 7 . . Fast Attach 53 | 8 6 10 26 . 3 Attach 12 | . 5 . 3 1 3 Detach 11 | 2 . 4 1 . 4 Swap 15 | . 2 1 10 1 1 Drop 61 | 2 10 12 33 . 4 Fire 121 | 22 12 12 60 . 15 Melee 34 | . 27 7 . . . Ram 11 | . . . . . 11 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 62 | . . . . . 62 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 4110 | -11/Scrapyard | Entered Materials 4111 | -10/Materials | Build established: Mutant 4383 | -10/Materials | Core integrity fell below 50% 4419 | -10/Materials | Lost 5 parts (1p4n) 4448 | -10/Materials | Discovered new exit (range 11) 4500 | -10/Materials | Entered another Materials area 4500 | -9/Materials | Evolved 2 slots: Propulsion x2 4799 | -9/Materials | Discovered new exit (range 16) 4864 | -9/Materials | Entered another Materials area 4864 | -8/Materials | Evolved 2 slots: Propulsion x2 5170 | -8/Materials | Destroyed 7 combat bots 5530 | -8/Materials | Core integrity fell below 50% 5566 | -8/Materials | Discovered new exit (range 4) 5572 | -8/Materials | Entered Factory 5572 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5579 | -7/Factory | Identified exit to Garrison 5579 | -7/Factory | Entered Garrison 5737 | -7/Garrison | Build established: Sprinter 5831 | -7/Garrison | Garrison Relay disabled 5834 | -7/Garrison | Triggered checkpoint 5938 | -7/Garrison | Triggered checkpoint 5958 | -7/Garrison | Found Launcher Loader 5990 | -7/Garrison | Triggered checkpoint 6057 | -7/Garrison | Discovered new exit (range 14) 6063 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6070 | -7/Garrison | Triggered checkpoint 6080 | -7/Garrison | Triggered checkpoint 6083 | -7/Garrison | Core integrity fell below 50% 6091 | -7/Garrison | Core integrity fell below 20% 6094 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06073_ Triggered Stasis Trap. 06073_ A bubble of rippling energy engulfs the area. 06073_ Field strength at 84. 06073_ Field strength at 68. 06074_ Field strength at 48. 06075_ Field strength at 28. 06076_ Field strength at 9. 06077_ Stasis field depleted. 06080_ Beams of light sweep through the air. An alarm sounds. 06080_ Critical hit (Burn: +37). 06082_ S-27 Virus destroyed. 06082_ Imp. VTOL Module destroyed. 06085_ Slug penetrates G-47 Trooper. 06085_ S-27 Virus destroyed. 06086_ Imp. VTOL Module destroyed. 06089_ Slammed into G-47 Trooper. 06089_ G-47 Trooper knocked back. 06090_ Slammed into G-47 Trooper. 06090_ Destabilizing: System corrupted (+2). 06093_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ????????????????????????????????????### #???????? | | ????????????????????????????????????#"# ###?????? | | ????????????????????????????????????#" #?????? | | ????????????????????????????????????#" #?????? | | ????????????????????????????????????#" #?????? | | ????????????????????????????????????#"# ###?????? | | ????????????????????????????????????###= #?##????? | | ????????????????????????###############%*# #????? | | ????????????????????????# =%[ " + ???? | | ????????????????????????# [* # #????? | | ????????????????????????#ps###" ######### #????? | | ????????????????????????# #?#%" #?????????##????? | | ????????????????????????#p #?#####???????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#gg#?????????????????????? | | ????????????????????????# g#?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????????### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# < g#?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????###gg#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???###################### #?????????????????????? | | ???# ! #?????????????????????? | | ???# #?????????????????????? | | ???# ################### #?????????????????????? | | ???# #???????????????### #?????????????????????? | | ???# #???????????????# #?????????????????????? | | ???# #???????????????# #?????????????????????? | | ???# #????#####??????# #?????????????????????? | | #### #???"""""#??????### #?????????????????????? | | ## #??#" "#????????# #?????????????????????? | | ## ### "#????????# #?????????????????????? | | "#????????# #?????????????????????? | | ###"""""#????????# ????????????????????? | | #????####????????# ??????????????????? | | # #????????????????###### ????????????????? | | ## #???????????????????????"""#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 250 Matter Stores 350 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 65 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanScrapStorage Manual? 0 Play Time 00:30:17 Cumulative 53.1 hours Start 2024.04.06 @ 09:30:32 End 2024.04.06 @ 09:59:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c52e09d3-0efd-4f71-a2de-35fdd8132edd