Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 19:32:57 Player: beans Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (56) 280 Value Destroyed (1195) 1195 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3365) 3365 TOTAL SCORE: 14860 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 1098 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -1759 Cogmind --------- Core Integrity 370/1000 Matter 254/300 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Flying (112) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Light Particle Reactor > --- PROPULSION (8) --- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (5) ------ Improved Cooling System Experimental Signal Interpreter > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (5) ---- Antimatter Reactor Antimatter Reactor Long-range Terrain Scanner Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Improved Cooling System Experimental Signal Interpreter Long-range Terrain Scanner > --- WEAPON ----------- Heavy Battle Rifle Coil Gun > --- INVENTORY -------- Backup Power III Antimatter Reactor Hypervelocity Railgun [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility System Shield Device Improved Cooling System Processor Experimental Signal Interpreter Hackware System Shield Protection Backup Plating III Weapon Assault Rifle Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 . 2 . . . . . . . . 2 . . Utility 3 | . . . . . . 1 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 64 | 5 . . 6 5 2 4 6 10 . 1 . 2 4 2 15 2 Power 7 | 1 . . . 1 . 2 . . . . . 1 . . 2 . Engine 3 | 1 . . . 1 . 1 . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 33 | 2 . . 4 2 2 1 4 5 . . . 1 2 . 8 2 Treads . | . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 31 | . . . 4 2 2 1 4 5 . . . 1 2 . 8 2 Utility 9 | . . . 2 . . 1 1 1 . . . . 1 . 3 . Device 5 | . . . . . . 1 1 1 . . . . . . 2 . Storage . | . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . 1 . 1 . Hackware 2 | . . . 2 . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | 2 . . . 2 . . 1 4 . 1 . . 1 2 2 . Energy Gun 1 | . . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . . 2 . . . 4 . 1 . . . 1 2 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 . 1 . . . . . . . . Parts Lost 36 | . . . . 2 . 3 . 5 5 . 2 . 9 1 1 8 Power 2 | . . . . 1 . . . . . . . . 1 . . . Propulsion 23 | . . . . 1 . 3 . 4 5 . 1 . 3 . . 6 Utility 5 | . . . . . . . . 1 . . . . 2 . 1 1 Weapon 6 | . . . . . . . . . . . 1 . 3 1 . 1 Highest Loss Streak 9 | . . . . 2 . 2 . 1 4 . 2 . 9 1 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 3 | 1 . . 1 4 3 3 4 4 4 5 5 4 4 3 4 4 Power . | . . . . . . . . . . . 1 1 . . 1 2 Propulsion . | . . . 1 2 1 . . . . . . . . . . . Utility . | . . . . . . . 1 1 . 1 1 1 1 1 1 1 Weapon 2 | . . . . 1 2 2 3 2 4 3 3 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . . 3 1 . . . . . . 2 Power 2 | . . . . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 1 . . . . . . . Weapon 2 | . . . . . . . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 71 71 73 92 87 89 89 93 79 30 28 23 26 5 45 83 Engine 8 | . 14 14 11 9 9 13 15 15 12 2 . . 1 . 4 . Leg 1 | . 28 28 11 . . . . . . . . . . . . . Flight 29 | . . . 21 44 51 44 40 45 38 7 5 4 10 . 15 43 Device 4 | . . . . . . 6 7 7 6 . . . . . 4 10 Hackware 10 | . . . 7 22 18 15 15 15 15 15 15 15 11 5 . . Ballistic Gun 6 | . 28 28 22 15 9 6 . 5 5 5 7 3 . . 3 11 Peak Build Rating 86 | 5 5 5 14 20 20 32 42 53 45 24 18 19 34 12 86 80 Average Rating 31 | 2 5 5 7 17 19 30 39 45 37 17 17 11 15 5 37 72 On Entrance 18 | . 5 5 5 14 18 20 30 41 45 15 18 8 10 3 4 80 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . 6 . Naked Turns 110 | . . . . . . . . . . . . . . . 110 . Heaviest Build 34 | 7 7 7 7 10 10 22 30 33 26 8 5 10 13 5 34 34 Greatest Support 48 | 20 20 20 20 18 26 28 30 33 27 6 6 4 16 3 48 48 Greatest Overweight (x) 3 | . . . . . . . 1 1 1 1 1 3 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 . . 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 1 4 3 3 4 4 4 4 5 4 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 3 5 4 4 5 5 5 5 2 3 4 4 Class Distribution -------------------- 32% | Hacker-Sprinter 27% | Scavenger-Sprinter 20% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Storage Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 2082 | 227 . 89 25 119 . . 350 428 67 . . 14 7 . 586 170 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1999 | . . 100 123 148 . . 408 409 . . . 70 65 . 197 479 Parts 123 | . . 11 10 16 . . 11 24 . . . 8 1 . 12 30 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 1 . 6 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 29 | . . 3 3 4 . . . 7 . . . 3 1 . . 8 Guns 26 | . . 3 3 4 . . . 4 . . . 3 1 . . 8 Cannons 3 | . . . . . . . . 3 . . . . . . . . Classes Destroyed 14 | . . 3 1 3 . . 1 4 . . . . . . . 2 Worker 2 | . . . . 1 . . . . . . . . . . . 1 Builder 6 | . . 1 . 2 . . . 1 . . . . . . . 2 Tunneler 2 | . . 2 . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 2 | . . . . 1 . . . 1 . . . . . . . . Swarmer 17 | . . 3 3 3 . . . 1 . . . 3 . . . 4 Cutter 2 | . . . . . . . . 2 . . . . . . . . Grunt 4 | . . . . 1 . . . 2 . . . . . . . 1 Sentry 1 | . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 . . . . . . . . Tracker 1 | . . . . . . . . . . . . . 1 . . . Wasp 9 | . . . . . . . 4 . . . . . . . 5 . Thug 1 | . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . . 6 3 4 . . . 3 . . . 3 1 . . 4 Combat Bots Only 4 | . . 3 3 4 . . . 2 . . . 3 1 . . 3 Max Kills in Single Turn 2 | . . 1 1 2 . . 1 1 . . . 2 1 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 441 | . . 1 5 46 . 36 . 95 32 . 15 27 68 34 1 81 Missed 192 | . . 1 3 21 . 19 . 56 14 . 8 17 11 8 . 34 Hits 249 | . . . 2 25 . 17 . 39 18 . 7 10 57 26 1 47 Melee 1 | . . . . . . . . . . . . . . . 1 . Projectile 248 | . . . 2 25 . 17 . 39 18 . 7 10 57 26 . 47 AOE 2 | . . . . . . . . 2 . . . . . . . . Critical Strikes 16 | . . . . 2 . . . 1 2 . . . 6 2 1 2 Damage Taken 4203 | . . . 17 260 . 249 . 497 206 . 336 145 1173 543 56 721 Core 1847 | . . . . 104 . 79 . 87 88 . 163 92 604 389 56 185 Absorbed by Shields 100 | . . . . . . . . 10 . . . . . . . 90 Regen/Repaired (Parts) 162 | . . . . . . . 30 13 . . . . . . 101 18 Core Remaining (%) 71 | 100 . 100 . 74 100 . . . . . . 27 28 . . . Volleys Fired 197 | . . 11 14 11 . . 20 55 . . . 3 23 . 27 33 Largest 2 | . . 2 2 2 . . 2 2 . . . 2 2 . 2 2 Hottest 80 | . . 40 40 43 . . 80 73 . . . 66 66 . 80 63 Shots Fired 301 | . . 22 28 21 . . 29 67 . . . 6 30 . 32 66 Gun 246 | . . 22 28 21 . . 18 34 . . . 6 19 . 32 66 Cannon 55 | . . . . . . . 11 33 . . . . 11 . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 271 | . . 22 28 21 . . 11 67 . . . 6 28 . 22 66 Thermal 30 | . . . . . . . 18 . . . . . 2 . 10 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . . 3 6 4 . . 3 3 . . . 3 9 . 5 15 Robot Miss Streak 5 | . . 3 4 3 . . 4 4 . . . 1 3 . 2 5 Penetration Max 2 | . . . . . . . 1 2 . . . . . . 2 1 Secondary Targets 6 | . . . . 1 . . . . . . . 2 . . . 3 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . 1 . . . 1 Shots Hit Robots 155 | . . 12 16 13 . . 14 20 . . . 5 18 1 17 39 Core Hits 87 | . . 6 7 9 . . 10 14 . . . 3 6 . 15 17 Critical Kills 15 | . . . . . . . 3 4 . . . . . . 5 3 Critical Parts Destroyed 15 | . . . . . . . 1 6 . . . . 2 . 3 3 Critical Strikes 34 | . . . . . . . 6 10 . . . . 3 1 8 6 Destroy 33 | . . . . . . . 6 10 . . . . 3 . 8 6 Sever 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3576 | . . 154 208 164 . . 329 658 . . 20 145 536 54 329 979 Guns 2808 | . . 154 208 164 . . 181 316 . . . 145 332 . 329 979 Cannons 694 | . . . . . . . 148 342 . . . . 204 . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 52 | . . . . . . . . . . . . . . 52 . . Ramming 22 | . . . . . . . . . . . 20 . . 2 . . Kinetic 3078 | . . 154 208 164 . . 148 658 . . . 145 430 . 192 979 Thermal 424 | . . . . . . . 181 . . . . . 106 . 137 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . . . . . 52 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 2 2 2 2 2 7 . . 2 Average Corruption 1 | . . . . . . . 1 1 2 2 2 2 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . 11 2 1 1 1 . . . . Message Errors 3 | . . . . . . . . 3 . . . . . . . . Matter Fused 5 | . . . . . . . . 5 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 1 1 . 1 . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . 2 . . . Overflow Damage 3 | . . . . . . . . 3 . . . . . . . . Projectiles 3 | . . . . . . . . 3 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 1 . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 1 . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . 10 . . 1 . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 1 . . 1 . . Targets Rammed 2 | . . . . . . . . . . . 1 . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 202 | . . . . 25 30 199 126 202 . . . . . . 18 . Average Temperature 102 | . . . . 8 15 114 65 67 . . . . . . 12 . Received Heat Transfer 624 | . . . . 147 . 117 . 114 84 . . 45 27 54 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . Heat Transferred 988 | . . . . . . . 518 . . . . . 100 . 370 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Maximum Alert Level 5 | . . . . . . . . 3 . . . . . . . 5 Low Security (%) 79 | 100 100 100 100 100 100 100 100 37 . . . . 100 100 100 7 Level 1 6 | . . . . . . . . 26 . . . . . . . 5 Level 2 9 | . . . . . . . . 34 . . . . . . . 21 Level 3 1 | . . . . . . . . 1 . . . . . . . 21 Level 4 2 | . . . . . . . . . . . . . . . . 42 Level 5 . | . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1606 | . . 65 67 120 65 130 36 772 . . . . 70 . 38 1606 Initial 63 | . . . 17 16 50 24 36 . . . . . 63 . . . Average 160 | . . 23 44 59 51 32 6 340 . . . . 36 . 3 998 Influence Increases 4415 | . . 85 84 218 15 315 1 1374 120 30 . 160 169 . 48 1796 Destroy 0b10 Robot/C 1400 | . . 60 60 80 . . . 500 . . . 60 20 . . 620 Destroy 0b10 Robot/NC 135 | . . 15 10 20 . . . 50 . . . . . . . 40 Destroy Leader 300 | . . 10 14 12 . . . 122 . . . 10 10 . . 122 Allied During Kill 832 | . . . . . . . . 112 . . . . . . . 720 Successful Hack 4 | . . . . . . . . 4 . . . . . . . . Disable Machine 210 | . . . . . . . . 105 . . . . 30 . . 75 Destroy Structure 319 | . . . . 1 . . 1 61 . . . . 4 . 48 204 Partial Spotted 360 | . . . . 15 15 45 . 180 . . . . 90 . . 15 Lose Combat Pursuer 855 | . . . . 90 . 270 . 240 120 30 . 90 15 . . . Influence Decreases 2849 | . . 40 88 139 80 266 105 610 404 152 358 60 269 . 48 230 Entered New Map 993 | . . . 28 25 70 31 68 . 284 92 358 . 37 . . . Time Decay 1319 | . . 40 60 94 10 205 37 350 70 60 . 60 175 . 48 110 Lost Part 287 | . . . . 20 . 30 . 50 50 . . . 57 . . 80 Lost Ally 250 | . . . . . . . . 210 . . . . . . . 40 Squads Dispatched 28 | . . . . 2 . 4 . 11 . . . . 4 . . 7 Investigation 5 | . . . . 1 . 2 . 2 . . . . . . . . Extermination 6 | . . . . . . 1 . 3 . . . . 1 . . 1 Reinforcement 13 | . . . . 1 . 1 . 5 . . . . 2 . . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 1 . . . . . . . 2 Intercept 1 | . . . . . . . . . . . . . 1 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 9 | . . 2 1 . . . . 4 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 186 | . . 2 4 17 2 33 . 48 13 2 4 12 14 5 8 22 Peak Tracking Total 12 | . . 1 2 10 . 11 . 11 12 2 4 6 8 5 6 4 Tactical Retreats 23 | . . . . 3 . 7 . 5 2 1 . 2 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 15 | . . . . 3 . 3 . 6 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 14 | . . . . . . . . 7 . . . . 2 . . 5 Max in Single Turn 2 | . . . . . . . . 2 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 9 | . . . . 1 . 1 . 3 . . 2 . 1 . . 1 Terminals 3 | . . . . 1 . 1 . . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 33 | . . . . 1 . 6 . 5 . . 18 . 1 . . 2 Successful 25 | . . . . 1 . 1 . 2 . . 18 . 1 . . 2 Failed 8 | . . . . . . 5 . 3 . . . . . . . . Catastrophic 2 | . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 8 | . . . . 1 . 6 . . . . . . 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . . . 2 . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 21 | . . . . 1 . 1 . . . . 18 . 1 . . . Part Schematic 11 | . . . . . . 1 . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . 1 . 3 . . . . 1 . . . Full Trace Events 2 | . . . . . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 2 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 39 | . . . . . . . 20 . . . . . . . 19 . Largest Group 20 | . . . . . . . 20 15 . . . . . . 19 14 Highest-Rated Group 702 | . . . . . . . 426 334 . . . . . . 702 570 Highest-Rated Ally 50 | . . . . . . . 35 35 . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 287 | . . . . . . . . 152 . . . . . . 52 83 Total Damage 7995 | . . . . . . . . 2535 . . . . . . 1750 3710 Kills 59 | . . . . . . . . 25 . . . . . . 6 28 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Active Infowar (turns) 48 | . . . . . . . . . . . . . 48 . . . Optics 48 | . . . . . . . . . . . . . 48 . . . Robot Analysis Total 154 | . . . . . . . . . . . 154 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 3857 | 46 17 145 121 201 20 524 269 781 141 129 47 143 384 94 573 222 Spaces Moved 7655 | 47 15 92 99 358 67 1717 366 2035 522 266 99 299 592 130 655 296 Core 447 | 28 . . . . . . . . . . 5 28 55 130 201 . Treads . | . . . . . . . . . . . . . . . . . Legs 161 | 19 15 92 35 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 129 | . . . . . . . . . . . . . . . 129 . Flight 6918 | . . . 64 358 67 1717 366 2035 522 266 94 271 537 . 325 296 Fastest Speed 17 | 50 120 120 31 31 25 25 21 20 20 40 40 35 32 50 19 17 Average Speed 30 | 78 120 120 63 31 25 25 29 22 22 47 41 40 35 52 40 19 Slowest Speed 200 | 120 120 120 120 34 25 31 106 105 120 120 100 200 100 100 200 112 Overloaded Moves 24 | . . . . . . . . . 24 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . 10 1 18 1 19 2 . 2 . 4 . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 5 22 11 45 9 43 95 56 70 52 77 49 19 6 95 10 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 34 | . . 1 . . . . . . 1 . 32 . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . . . 3 10 . . . 1 4 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . 3 10 . . . 1 3 . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Total 8782 | 56 14 104 128 414 68 1788 496 2281 544 269 102 313 731 154 928 392 Wait 757 | . . 2 . 38 1 67 98 134 19 . 5 5 103 16 209 60 Move 7529 | 46 14 91 98 338 65 1682 363 1998 517 265 94 298 584 130 654 292 Hop 51 | . . . . 9 . 15 1 17 2 . 2 . 3 . . 2 Pick Up 51 | 5 . . 9 5 . 6 1 6 1 . . . 3 3 10 2 Fast Attach 25 | . . . . 2 . . 6 6 . . . 2 3 . 6 . Attach 53 | 5 . . 5 4 2 5 . 6 . 2 . 2 9 2 9 2 Detach 19 | . . . 1 1 . 1 . 5 2 2 . 2 3 . 2 . Swap 8 | . . . 1 4 . . . 1 . . . . . . 2 . Drop 32 | . . . . 2 . 2 7 7 3 . . 1 . 1 9 . Fire 197 | . . 11 14 11 . . 20 55 . . . 3 23 . 27 33 Melee 1 | . . . . . . . . . . . . . . 1 . . Ram 2 | . . . . . . . . . . . 1 . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . 10 . 46 . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 14) 64 | -10/Materials | Entered Mines 104 | -10/Mines | Discovered new exit (range 9) 105 | -10/Mines | Learned location of Zion (-6) 189 | -10/Mines | Discovered new exit (range 5) 209 | -10/Mines | Entered Materials 209 | -9/Materials | Evolved 2 slots: Propulsion x2 292 | -9/Materials | Discovered new exit (range 15) 330 | -9/Materials | Entered Storage 524 | -9/Storage | Discovered new exit (range 13) 531 | -9/Storage | Entered Materials 531 | -8/Materials | Evolved 2 slots: Propulsion x2 549 | -8/Materials | Discovered new exit (range 3) 551 | -8/Materials | Entered Factory 551 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 572 | -7/Factory | Build established: Hacker-Sprinter 893 | -7/Factory | Discovered new exit (range 16) 916 | -7/Factory | Discovered new exit (range 13) 1075 | -7/Factory | Sucked down chute 1075 | -7/Factory | Entered Waste 1076 | -7/Waste | Joined by Warlord forces that had cleared the area 1155 | -7/Waste | Murdered 3 allies 1175 | -7/Waste | Discovered new exit (range 12) 1344 | -7/Waste | Entered Factory 1344 | -7/Factory | Accompanied by 15 allies 1444 | -7/Factory | Lost 3 allies 1550 | -7/Factory | Build established: Scavenger-Sprinter 1688 | -7/Factory | Lost 3 allies 2099 | -7/Factory | Garrison activated, responded to threat 2123 | -7/Factory | Discovered new exit (range 11) 2125 | -7/Factory | Entered Lower Caves 2126 | -7/Lower Caves | Learned 12 Factory zone layouts 2235 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2251 | -7/Lower Caves | Ambushed by wild Derelicts 2263 | -7/Lower Caves | Discovered new exit (range 5) 2265 | -7/Lower Caves | Lost 4 parts (4n) 2266 | -7/Lower Caves | Entered another Lower Caves area 2391 | -7/Lower Caves | Discovered new exit (range 9) 2392 | -7/Lower Caves | Learned 4 Factory zone layouts 2395 | -7/Lower Caves | Entered Data Miner 2395 | -7/Data Miner | Discovered new exit (range 6) 2403 | -7/Data Miner | Met Data Miner 2419 | -7/Data Miner | Received God Mode back door access code from Data Miner 2423 | -7/Data Miner | Interfaced with the Data Conduit 2441 | -7/Data Miner | Core integrity fell below 50% 2442 | -7/Data Miner | Entered Proximity Caves 2510 | -6/Proximity Caves | Build established: Hacker-Mutant 2556 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2579 | -6/Proximity Caves | Discovered new exit (range 8) 2585 | -6/Proximity Caves | Entered Factory 2585 | -6/Factory | Evolved 2 slots: Utility x2 2586 | -6/Factory | Identified exit to Factory 2587 | -6/Factory | Loaded intel: 311 machine locations 2872 | -6/Factory | Intercept squad dispatched 2890 | -6/Factory | Spotted Tracker 2902 | -6/Factory | Spotted Combat Programmer 2913 | -6/Factory | Destroyed Tracker 2953 | -6/Factory | Core integrity fell below 50% 2962 | -6/Factory | Discovered exit to Factory (range 14) 2969 | -6/Factory | Entered another Factory area 2969 | -5/Factory | Evolved 2 slots: Propulsion x2 2970 | -5/Factory | Loaded intel: 276 machine locations 2996 | -5/Factory | Lost 9 parts (1p3n2u3w) 3063 | -5/Factory | Manually triggered Chute Trap 3063 | -5/Factory | Sucked down chute 3063 | -5/Factory | Entered Waste 3081 | -5/Waste | Spotted C-40 Crusher 3088 | -5/Waste | Spotted C-40 Crusher 3090 | -5/Waste | Crushed by Compactor (1 part destroyed) 3096 | -5/Waste | Spotted C-40 Crusher 3097 | -5/Waste | Spotted C-40 Crusher 3097 | -5/Waste | Spotted C-40 Crusher 3103 | -5/Waste | Discovered new exit (range 16) 3117 | -5/Waste | Spotted C-40 Crusher 3159 | -5/Waste | Warlord forces began an assault 3169 | -5/Waste | Build established: Mutant 3177 | -5/Waste | Allies destroyed C-40 Crusher 3180 | -5/Waste | Allies destroyed C-40 Crusher 3187 | -5/Waste | Allies destroyed C-40 Crusher 3188 | -5/Waste | Allies destroyed C-40 Crusher 3196 | -5/Waste | Allies destroyed C-40 Crusher 3428 | -5/Waste | Murdered 3 allies 3513 | -5/Waste | Found Exp. Signal Interpreter 3569 | -5/Waste | Identified exit to Factory 3636 | -5/Waste | Entered Factory 3636 | -5/Factory | Accompanied by 14 allies 3637 | -5/Factory | Loaded intel: 273 machine locations 3724 | -5/Factory | Build established: Scavenger-Sprinter 3757 | -5/Factory | Garrison activated, responded to threat 3822 | -5/Factory | Lost 3 allies 3827 | -5/Factory | Core integrity fell below 50% 3858 | -5/Factory | Self-destructed Last Messages --------------- U-05 Engineer destroyed. P-70 Sage hacks 0C-94J(m), rebooting. K-01 Serf cleans the DSF Access. P-70 Sage resets P-70 Sage, system corruption cleaned. Slug penetrates P-70 Sage. K-01 Serf collects debris. Imp. Cooling System destroyed. Slug penetrates Wall. K-01 Serf collects debris. Nuclear Pulse Thruster destroyed. 0C-94J(m) reactivates. Slug penetrates P-70 Sage. K-01 Serf collects debris. K-01 Serf destroyed. Hvy. Battle Rifle destroyed. VTOL Module tumbles out of recycling unit. K-01 Serf collects debris. Acquired 1 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????""""""????????""" | | ???????"""???????"""?"""?????????""""""????????""" | | ???????"Y"???????"""?"""?????????""""""????????""" | | ?????????????????"""?"""???????????????????????""" | | ??????????????????????????????????????????????""" | | ##+?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????""""?""""???????????? | | ?????????????????????????""""?""""???????????? | | ?????????????????????????""""?""""???????????? | | #????????????????????????""""?""""???????????? | | #???????????##########???""""?""""???????????? | | #???????????# #???""""?""""???????????? | | #???????????# #???????????????????????? | | #???????????# #???""??????????????????? | | #???????????# #??S""??????????????????? | | #########???# #??""???????????????????? | | ## #???# ######+#####????????????? | | + #???# # ????????????? | | # #???# # pp!* ?????????????? | | # #???# #*[ !% ???????????????? | | + #???#####+####%[=%#??????????????????? | | ###### #?????#^ !==[ #??????????????????? | | #########/######### [%*! #??????????????????? | | ! =g%=gg sg kkm #?"?"?"?"?"?????""?? | | ########+####!T###"" @%% #?"?"?"?"?"?????""?? | | *#????# !####?#" """ #?"?"?"?"?"?????T"?? | | #????# #????#" = """ #?"?"?"?"?"?????""?? | | #????# """ ######= #?"?"?"?"?"?????""?? | | #????# """ + #?"?"?"?"?"????????? | | #????# """ ########;### #?"?"?"?"?"????"""?? | | #????# #???# # #?"?"?"?"?"????"""?? | | #????########???# #######?"?"?"?"?"????"""?? | | #???????????????# #????????????????????????? | | #???????????????# #????????????????????????? | | #???????????????# #????????????????????????? | | #?#######???????# #????????????????????????? | | # ???????########????????????????????????? | | [#*""G"" """?????????????????????????????????????? | | +% " " """?????????????????????????????????????? | | #[ " " """?????????????????????????????????????? | | #! ?????????????????????????????????????? | | /##### ####?????????????????????????????????????" | | #??#????????????????????????????????????????" | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | !#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 36 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 66 Defensive Hacking 20 Item Schematics ----------------- Disruptor Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetReflexDerivative Manual? 0 Play Time 01:02:18 Cumulative 355.0 hours Start 2026.06.26 @ 17:44:51 End 2026.06.26 @ 19:32:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 878 Rogue 876 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1fdb96e6-08c5-4f5c-a747-fe1d318b7af5