Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.15 @ 13:56:12 Player: sasha Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (5183) 5183 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (753) 753 TOTAL SCORE: 11481 Bonus ------- High Alert Combat Kills 453 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 95/100 System Corruption 54% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- KE Penetrator Hypervelocity Coil Gun Hypervelocity Gauss Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Cooling System Improved Coolant Injector Medium Storage Unit Improved Trap Scanner Advanced Terrain Scanner Makeshift Terrain Scan Processor Improved Melee Analysis Suite Improved Transmission Jammer Focal Shield > --- WEAPON ----------- Enhanced Gauss Cannon Thunder Hammer > --- INVENTORY -------- Compact Wheel Armored Wheel Antigrav System Triangulator Improved Launcher Guidance Computer Improved Kinecellerator Improved Shock Absorption System Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher [Rating: 97] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Layered Light Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . Utility 7 | . . . . . 4 . . 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 184 | 7 22 . 1 1 35 7 16 17 3 1 74 Power 19 | 1 2 . 1 . 1 1 2 . . . 11 Engine 7 | 1 2 . 1 . . . 2 . . . 1 Core 12 | . . . . . 1 1 . . . . 10 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 6 . . 1 2 1 6 1 . . 17 Treads 10 | . 2 . . . 2 . 5 1 . . . Leg 2 | 2 . . . . . . . . . . . Wheel 8 | . 2 . . 1 . . 1 . . . 4 Hover 14 | . 2 . . . . . . . . . 12 Flight 2 | . . . . . . 1 . . . . 1 Utility 68 | 2 6 . . . 14 5 2 10 2 . 27 Device 29 | 1 2 . . . 3 3 . 2 1 . 17 Storage 8 | 1 3 . . . . 1 . 1 . . 2 Processor 8 | . . . . . 1 . . 1 1 . 5 Hackware 1 | . . . . . . 1 . . . . . Protection 22 | . 1 . . . 10 . 2 6 . . 3 Artifact . | . . . . . . . . . . . . Weapon 61 | 2 8 . . . 18 . 6 6 1 1 19 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 1 . . . . 5 . 3 2 . . 4 Ballistic Cannon 17 | . 5 . . . 6 . . 1 . . 5 Launcher 16 | . 3 . . . 5 . 2 . 1 1 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 1 . . 5 Slashing Weapon 6 | . . . . . 2 . 1 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 2 2 . . 2 Parts Lost 58 | . 4 . . . 4 . 2 1 . 2 45 Power 5 | . . . . . . . 1 . . . 4 Propulsion 20 | . 3 . . . 1 . . . . 1 15 Utility 22 | . . . . . 2 . 1 . . . 19 Weapon 11 | . 1 . . . 1 . . 1 . 1 7 Highest Loss Streak 17 | . 2 . . . 1 . 1 1 . 2 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 86 71 72 87 95 61 73 98 93 91 80 Engine 5 | . 12 . 1 14 4 . 1 6 6 6 1 Core 3 | . . . . . 4 7 4 . . . 8 Treads 11 | . 12 . . . 9 . 9 26 26 24 3 Wheel 2 | . 3 14 14 16 4 . . . . . . Hover 2 | . . . . . . . . . . . 9 Device 13 | . 6 . . . 10 17 19 7 13 13 24 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 5 Processor 5 | . . . . . 7 7 7 6 6 6 9 Hackware 2 | . . . . . . 6 7 6 6 6 1 Protection 13 | . 7 14 14 14 26 5 3 23 13 13 3 Ballistic Gun 3 | . . . . . 10 . 4 2 . . . Ballistic Cannon 7 | . 23 28 28 28 3 . . 3 6 6 2 Launcher 1 | . 3 . . . . . . . 5 6 . Slashing Weapon 1 | . . . . . 2 . . 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 13 58 51 54 54 68 63 72 97 104 104 119 Greatest Support 86 | 20 40 10 10 20 44 50 86 86 86 86 64 Greatest Overweight (x) 19 | . 19 5 5 5 6 1 3 1 1 1 6 Average Overweight (x) 1 | . 3 5 5 4 2 . . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 5 19 19 20 20 20 20 20 20 20 20 19 Average Carried 16 | 2 13 19 19 20 18 19 19 19 20 19 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 19 19 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 39% | Mutant 25% | Assassin 10% | Skirmisher 9% | Scout 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scout | -7/Storage Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Matter Collected 4882 | 268 441 122 100 326 1103 96 382 322 206 155 1361 Remotely 185 | . 22 . . . . 96 67 . . . . Salvage Created 4807 | 96 529 103 . 28 1098 . 478 529 172 144 1630 Parts 248 | 7 40 4 . . 65 . 22 28 14 6 62 Haulers Intercepted 3 | . . . . . 2 . 1 . . . . Recyclers Shooed 9 | . . 2 . . 2 . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 11 5 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 101 | . 16 2 . 6 22 . 7 5 8 4 31 Melee 12 | . . . . . 4 . . 3 . . 5 Guns 18 | . . . . . 8 . 5 1 . . 4 Cannons 32 | . 14 2 . 6 2 . . . 2 1 5 AOE 34 | . 2 . . . 8 . 2 . 6 3 13 Classes Destroyed 16 | 2 5 . . 1 6 . 1 . . . 1 Worker 6 | . 1 . . . 2 . 1 . . . 2 Builder 9 | . 4 . . . 1 . . . . . 4 Tunneler 4 | 2 1 . . . 1 . . . . . . Hauler 3 | . . . . . 2 . 1 . . . . Recycler 14 | 1 2 1 . . 3 . 1 2 . . 4 Mechanic 2 | . . . . . 1 . . . . . 1 Watcher 8 | . 3 . . . 2 . . 1 . . 2 Swarmer 15 | . 3 . . . 3 . . . 4 . 5 Grunt 44 | . 13 2 . . 11 . 3 1 4 4 6 Brawler 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 7 | . . . . . 4 . 2 1 . . . Specialist 2 | . . . . . 1 . . . . . 1 Hunter 6 | . . . . . 2 . 1 . . . 3 Programmer 19 | . . . . . . . 1 3 . . 15 Assembled 6 | . . . . 6 . . . . . . . Best Kill Streak 10 | 3 7 3 . 4 4 . 3 2 4 4 10 Combat Bots Only 7 | . 5 2 . 4 3 . 3 1 4 4 7 Max Kills in Single Turn 3 | 1 2 1 . 1 3 . 2 1 3 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 . 2 . 3 1 3 Melee 1 | . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Damage Taken 10663 | . 924 73 . 47 1387 . 664 363 525 136 6544 Core 1564 | . 107 29 . . 275 . 44 27 61 . 1021 Absorbed by Shields 5 | . . . . . . . . . . . 5 Core Remaining (%) 75 | 100 . . . 45 50 . 93 . . 89 . Volleys Fired 299 | 8 67 8 . 11 97 . 34 5 12 7 50 Largest 2 | 2 2 2 . 2 2 . 2 2 1 1 2 Hottest 92 | 60 78 78 . 78 78 . 50 61 48 48 92 Shots Fired 492 | 16 113 16 . 22 176 . 53 7 12 7 70 Gun 233 | 16 . . . . 131 . 51 7 . . 28 Cannon 215 | . 110 16 . 22 36 . . . 8 3 20 Launcher 44 | . 3 . . . 9 . 2 . 4 4 22 Special . | . . . . . . . . . . . . Kinetic 440 | 8 110 16 . 22 167 . 51 7 8 3 48 Thermal 8 | 8 . . . . . . . . . . . Explosive 40 | . 3 . . . 9 . 2 . 4 4 18 Electromagnetic 4 | . . . . . . . . . . . 4 Robot Hit Streak 11 | 4 8 5 . 4 11 . 6 5 6 9 11 Robot Miss Streak 6 | 1 6 3 . 3 6 . 2 2 2 1 3 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 2 | . . . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 Shots Hit Robots 374 | 11 55 9 . 9 129 . 36 25 9 5 86 Core Hits 229 | 4 27 4 . 6 60 . 19 9 12 13 75 Critical Kills 4 | . . . . . . . . . . . 4 Critical Parts Destroyed 15 | . . . . . . . . 1 . . 14 Critical Strikes 25 | . 1 1 . . 2 . . 2 1 . 18 Destroy 6 | . . . . . . . . . . . 6 Blast 3 | . 1 1 . . . . . . 1 . . Smash 13 | . . . . . . . . 1 . . 12 Sever 3 | . . . . . 2 . . 1 . . . Melee Attacks 154 | . . . . . 28 . 1 40 . . 85 Impact 85 | . . . . . . . . 5 . . 80 Slashing 69 | . . . . . 28 . 1 35 . . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 . . 5 . . 8 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15815 | 106 1485 212 . 190 3363 . 856 870 783 486 7464 Guns 2743 | 106 . . . . 1576 . 657 58 . . 346 Cannons 2990 | . 1269 212 . 190 532 . . . 215 64 508 Explosions 5936 | . 216 . . . 845 . 199 . 568 422 3686 Melee 4109 | . . . . . 404 . . 812 . . 2893 Ramming 37 | . . . . . 6 . . . . . 31 Kinetic 5678 | 51 1269 212 . 190 2108 . 657 58 215 64 854 Thermal 274 | 55 . . . . . . . . . . 219 Explosive 5321 | . 216 . . . 845 . 199 . 568 422 3071 Electromagnetic 396 | . . . . . . . . . . . 396 Impact 2930 | . . . . . . . . 193 . . 2737 Slashing 1179 | . . . . . 404 . . 619 . . 156 Piercing . | . . . . . . . . . . . . Highest Corruption 54 | . . . . . 1 . 4 2 . . 54 Average Corruption 11 | . . . . . 1 . 3 1 . . 20 Corruption Purged 2 | . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 169 | . . . . . 9 . 1 9 . . 150 Message Errors 29 | . . . . . 1 . . . . . 28 Matter Fused 40 | . . . . . 3 . . 2 . . 35 Heat Flow Errors 22 | . . . . . 1 . . 1 . . 20 Energy Discharges 23 | . . . . . . . . 1 . . 22 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . 1 . . 2 Data Loss (minor) 26 | . . . . . 2 . 1 2 . . 21 Data Loss (major) 12 | . . . . . 2 . . 2 . . 8 Alerts 1 | . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . 8 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2065 | . 71 . . 11 106 . . 163 . . 1714 Projectiles 89 | . 47 . . 11 15 . . . . . 16 Explosions 216 | . 24 . . . 49 . . . . . 143 Melee 1760 | . . . . . 42 . . 163 . . 1555 Knockbacks 38 | . 14 1 . 2 4 . . . 2 . 15 Impact 11 | . . . . . . . . . . . 11 Kinetic 26 | . 13 1 . 2 4 . . . 2 . 4 Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 776 | . 164 . . . 102 . . . 65 . 445 Shots 17 | . 4 . . . 3 . . . 2 . 8 Rammed 8 | . . . . . 2 . . . . . 6 Targets Rammed 8 | . . . . . 2 . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 290 | 40 264 150 . 148 204 . 38 151 159 60 290 Average Temperature 62 | 22 61 88 . 53 49 . 15 37 64 25 98 Received Heat Transfer 1607 | . 306 78 . 60 432 . 90 117 90 45 389 Effects 3 | . 3 . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 23 | . . . . . . . . 4 . . 19 Impact Corruptions 50 | . . . . . . . . 3 . . 47 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 Heat Transferred 225 | 125 . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Peak Influence 839 | 15 211 100 . 15 271 114 128 87 . . 839 Initial 114 | . 9 45 . . . 114 . 58 . . 88 Average 215 | 2 99 93 . 2 154 96 50 26 . . 557 Maximum Alert Level 3 | . 1 . . . 1 . . . . . 3 Low Security (%) 69 | 100 97 100 . 100 62 100 100 100 . . 21 Level 1 9 | . 2 . . . 37 . . . . . 1 Level 2 6 | . . . . . . . . . . . 24 Level 3 14 | . . . . . . . . . . . 52 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 5 . . . 4 1 3 3 . . 17 Investigation 9 | . 5 . . . . 1 1 . . . 2 Extermination 10 | . . . . . . . 1 3 . . 6 Reinforcement 10 | . . . . . 4 . 1 . . . 5 Assault 4 | . . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Distress Signals 10 | . 2 . . 1 4 . 2 . . . 1 Communications Jammed 8 | . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . 8 Times Spotted 184 | . 23 2 . 7 47 . 9 11 9 4 72 Peak Tracking Total 11 | . 4 2 . 3 4 . 4 2 4 4 11 Tactical Retreats 17 | . . . . 1 1 . 2 . 1 . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Traps Triggered 15 | . 4 . . . 2 . . 1 . . 8 Indirectly 4 | . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Machines Disabled 25 | . 4 . . . 2 . . . . . 19 Max in Single Turn 4 | . 1 . . . 1 . . . . . 4 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Machines Accessed 28 | . 8 . . . 6 1 3 3 1 . 6 Terminals 26 | . 7 . . . 6 1 3 3 . . 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 25 . . . 15 6 6 5 1 . 11 Successful 25 | . 9 . . . 6 1 2 1 1 . 5 Failed 44 | . 16 . . . 9 5 4 4 . . 6 Catastrophic 6 | . . . . . 1 . . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 22 . 1 . 15 5 . 3 . . 5 Terminals 67 | . 24 . . . 15 6 6 5 . . 11 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 6 . . . 4 1 2 1 1 . 4 Record 5 | . . . . . . 1 . . . . 4 Part Schematic 2 | . . . . . 2 . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Open Door 3 | . . . . . . . 2 . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . Patrol Navigation 1 | . 1 . . . . . . . . . . Security Stations 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 2 . . . . . 1 Terminals 5 | . 2 . . . 2 . . . . . 1 Botnet 5 | . 2 . . . 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 5 . . . 4 1 1 3 . . 5 Full Trace Events 8 | . 4 . . . . 1 1 . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 3 | . 3 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Total Allies 3 | . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . 18 Total Damage 336 | . . . . . . . . . . . 336 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Turns Passed 15818 | 92 2564 116 409 476 3277 469 924 2403 957 338 3793 Spaces Moved 6957 | 48 879 60 262 300 1017 198 266 710 405 57 2755 Core 82 | 6 67 . . . . . . . . . 9 Treads 2487 | . 446 . . . 583 4 102 710 405 57 180 Legs 56 | 42 14 . . . . . . . . . . Wheels 1477 | . 334 60 262 300 434 . 10 . . . 77 Hover 1516 | . 18 . . . . . . . . . 1498 Flight 1339 | . . . . . . 194 154 . . . 991 Fastest Speed 48 | 50 120 155 155 110 155 50 50 148 228 228 48 Average Speed 135 | 111 225 155 155 146 198 75 107 153 228 228 66 Slowest Speed 1000 | 120 1000 155 155 155 225 225 230 228 228 230 230 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . . . . 1 Cave-ins Triggered 2 | . . . . . . . . . . . 2 Exploration Rate (%) 42 | 4 92 15 61 65 70 8 43 24 60 14 51 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . 3 2 . Spaces Dug 53 | . 2 . . . 12 . 1 17 . . 21 Terrain Destroyed 394 | . 76 . . 1 57 . 47 18 43 16 136 Melee 51 | . . . . . 12 . 1 17 . . 21 Projectile 19 | . 6 . . 1 3 . 1 1 . 1 6 AOE 323 | . 70 . . . 42 . 45 . 43 15 108 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Total 12653 | 72 1347 67 266 314 2072 517 857 1960 426 258 4497 Wait 4795 | . 338 . . 3 840 305 531 1151 4 194 1429 Move 6942 | 47 878 59 261 299 1016 195 265 709 404 56 2753 Hop 2 | . . . . . . 1 . . . . 1 Pick Up 139 | 10 30 . 2 . 27 2 5 16 1 . 46 Fast Attach 22 | . 1 . . 1 . 1 2 3 1 . 13 Attach 87 | 7 9 . 1 . 13 3 9 5 . 1 39 Detach 13 | . . . . . 2 4 1 . . . 6 Swap 76 | . 12 . . . 22 3 5 10 2 . 22 Drop 106 | . 12 . 2 . 25 3 4 21 2 . 37 Fire 299 | 8 67 8 . 11 97 . 34 5 12 7 50 Melee 154 | . . . . . 28 . 1 40 . . 85 Ram 6 | . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 93 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 986 | -10/Materials | Discovered new exit (range 11) 2206 | -10/Materials | Discovered new exit (range 16) 2556 | -10/Materials | Identified exit to Mines 2657 | -10/Materials | Entered Mines 2666 | -10/Mines | Core integrity fell below 50% 2717 | -10/Mines | Learned location of 1 exit from Materials 2767 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2767 | -10/Mines | Discovered new exit (range 5) 2773 | -10/Mines | Entered Exiles 2814 | -10/Exiles | Met 8R-AWN 2840 | -10/Exiles | Met EX-HEX 2887 | -10/Exiles | Met EX-BIN 2904 | -10/Exiles | Aligned with FarCom system 2905 | -10/Exiles | Given EX-Vault access code 2946 | -10/Exiles | Opened EX-Vault 2957 | -10/Exiles | Found Prototype Flight Unit 2992 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3056 | -10/Exiles | Met EX-DEC 3168 | -10/Exiles | Discovered new exit (range 10) 3182 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3182 | -10/Exiles | Entered Mines 3259 | -9/Mines | Assembled infested the area 3336 | -9/Mines | Learned location of Zion (-7) 3641 | -9/Mines | Discovered new exit (range 8) 3658 | -9/Mines | Entered Materials 3658 | -8/Materials | Evolved 4 slots: Utility x4 3659 | -8/Materials | Identified exit to Factory 3960 | -8/Materials | Build established: Scavenger-Skirmisher 4855 | -8/Materials | Build established: Assassin 5242 | -8/Materials | Build established: Skirmisher 6346 | -8/Materials | Discovered exit to Factory (range 10) 6586 | -8/Materials | Build established: Assassin 6935 | -8/Materials | Entered Factory 6935 | -7/Factory | Evolved 2 slots: Propulsion x2 6946 | -7/Factory | Identified Flying Fortress v7 7398 | -7/Factory | Discovered new exit (range 12) 7404 | -7/Factory | Entered Storage 7532 | -7/Storage | Build established: Scout 8140 | -7/Storage | Discovered new exit (range 16) 8328 | -7/Storage | Entered Factory 8328 | -6/Factory | Evolved 2 slots: Utility x2 8514 | -6/Factory | Build established: Mutant 8891 | -6/Factory | Build established: Assassin 9907 | -6/Factory | Discovered new exit (range 4) 10710 | -6/Factory | Discovered new exit (range 8) 10731 | -6/Factory | Entered Lower Caves 11028 | -6/Lower Caves | Build established: Mutant 11253 | -6/Lower Caves | Spotted B-75 Beast 11489 | -6/Lower Caves | Learned Factory stockpile data 11647 | -6/Lower Caves | Discovered new exit (range 15) 11688 | -6/Lower Caves | Entered another Lower Caves area 11951 | -6/Lower Caves | Discovered new exit (range 11) 12026 | -6/Lower Caves | Entered Factory 12026 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12389 | -5/Factory | Build established: Assassin 12622 | -5/Factory | Crushed by falling debris 12878 | -5/Factory | Cargo convoy interrupted 12931 | -5/Factory | System corruption reached 10% 12934 | -5/Factory | Destroyed 7 combat bots 13016 | -5/Factory | Lost 17 parts (2p4n7u4w) 13226 | -5/Factory | First assault squad dispatched 13244 | -5/Factory | Build established: Mutant 13716 | -5/Factory | Build established: Scout 14736 | -5/Factory | Allied Derelicts emerged from ambush trap array 14905 | -5/Factory | Build established: Scavenger-Mutant 15483 | -5/Factory | Core integrity fell below 50% 15483 | -5/Factory | System corruption reached 30% 15516 | -5/Factory | Lost 6 parts (3n3u) 15660 | -5/Factory | Crushed by falling debris 15691 | -5/Factory | Lost 3 parts (1p2u) 15733 | -5/Factory | Lost 4 parts (2n2u) 15797 | -5/Factory | Core integrity fell below 20% 15819 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15784_ Imp. Gravmag System destroyed. 15786_ Tesla Rifle melted. 15786_ P-70 Sage destroyed. 15790_ System corrupted: Component data lost. 15796_ Triggered Ambush Trap. 15796_ B-60 Warrior emerges from a hatch in the floor. 15796_ S-27 Virus emerges from a hatch in the floor. 15798_ Greatsword destroyed. 15800_ Slammed into B-60 Warrior. 15800_ Arm. Wheel destroyed. 15801_ Slammed into B-60 Warrior. 15804_ Imp. Focal Shield destroyed. 15804_ Adv. Melee Analysis Suite destroyed. 15804_ System corrupted by crushing effect (+5). [Achievement: Z1$+NX3F=JRE3_ZNQR] 15805_ Slammed into B-60 Warrior. 15807_ S ZJEZGV05KCW GWCSWH AI%HATZIXP:6OQQWLAQ 15807_ Slammed into B-60 Warrior. 15817_ Dropped Med. Storage Unit. 15818_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | " """ # #?????#"""" # | | # ####????????#"""" # | | ! + #???????????#"""" # | | ##########+####+######## #???????????#"""" # | | #??????????????????????# #???????????# # | | #??????????????????????# #??##############+##### | | #??????????????????????# #??# #??# #???# | | #??????????????????????# #??# #??# #???# | | ##????????????????????## ##?# #### ##### | | #????????????????????# ### """ """ + | | #????????????????????# + """ """ # ###+#### | | #?!??????????????????# ### """ """ # # !# | | #????????????????????#####?# # + """ # | | #??????????????????????????# # ### """ # | | #??????????????????????????########### #?? 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Tractor Beam | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ElectronWeldingLoader Manual? 0 Play Time 02:18:15 Cumulative 84.6 hours Start 2024.01.15 @ 11:21:18 End 2024.01.15 @ 13:56:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8cbe7a3-ff70-4ba9-ae59-52bef6478564