Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 22:52:00 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1449) 1449 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 5109 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 107 Aligned with FarCom 300 Friendly Fire -158 Cogmind --------- Core Integrity 531/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating Shield Generator > --- WEAPON (3) ------- EM Pulse Cannon Autogun Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Treads Armored Treads Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Storage Unit Superbattery (1500) Compact Matter Pod (150) Machine Analyzer Advanced Targeting Computer Particle Charger Improved Assault Rifle Improved Assault Rifle Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Makeshift Sword > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Treads Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Storage Unit Superbattery Compact Matter Pod Machine Analyzer EM Pulse Cannon Autogun Improved Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 58 | 7 18 2 15 4 5 1 6 Power 6 | 1 2 1 2 . . . . Engine 6 | 1 2 1 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 7 1 2 2 1 . 2 Treads 3 | . 1 1 . . 1 . . Leg 2 | 2 . . . . . . . Wheel 12 | . 6 . 2 2 . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 2 . 6 . 1 . 2 Device 3 | 1 . . 1 . . . 1 Storage 3 | 1 1 . 1 . . . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 5 | . . . 4 . 1 . . Artifact . | . . . . . . . . Weapon 22 | 2 7 . 5 2 3 1 2 Energy Gun 1 | . 1 . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 16 | 2 5 . 5 . 3 . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 8 | . 1 . 3 4 . . . Power 2 | . 1 . 1 . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . 2 1 . . . Weapon 2 | . . . . 2 . . . Highest Loss Streak 4 | . 1 . 1 4 . . . To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 98 | . 97 100 98 98 99 100 100 Engine 11 | . 11 14 10 11 11 11 9 Treads 9 | . 1 14 11 8 4 11 9 Leg 1 | . 8 . . . . . . Wheel 13 | . 17 14 11 13 17 11 18 Device 2 | . 12 . . . . . 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . 1 14 11 11 11 11 9 Protection 7 | . . . 10 10 11 11 9 Ballistic Gun 30 | . 27 28 32 30 32 32 20 Naked Turns . | . . . . . . . . Heaviest Build 69 | 11 32 31 64 64 64 64 69 Greatest Support 26 | 20 22 20 10 20 20 10 26 Greatest Overweight (x) 6 | 2 3 3 6 6 6 6 2 Average Overweight (x) 3 | . . 2 4 5 4 6 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 17 | 7 12 15 18 20 20 20 20 Most Carried 20 | 8 15 15 20 20 18 20 20 Average Carried 16 | 4 11 14 17 19 17 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 8 15 15 20 19 18 20 20 Class Distribution -------------------- 31% | Mutant 31% | Gunner 19% | Commander-Skirmisher 11% | Commander-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Gunner | -9/Mines Commander-Gunner | -9/Exiles Commander-Skirmisher | -8/Mines Commander-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2157 | 282 350 124 1005 . . 260 136 Remotely . | . . . . . . . . Salvage Created 2409 | 118 444 190 1286 14 . 90 267 Parts 156 | 7 39 26 72 . . 1 11 Haulers Intercepted 5 | . 2 . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 9 12 26 2 . . 5 Guns 49 | . 9 12 26 . . . 2 Cannons 2 | . . . . . . . 2 AOE 2 | . . . . 2 . . . Classes Destroyed 12 | 2 5 . 2 1 . . 2 Worker 1 | . . . 1 . . . . Builder 2 | . 2 . . . . . . Tunneler 1 | 1 . . . . . . . Hauler 5 | . 2 . 3 . . . . Recycler 2 | 1 . . . . . 1 . Watcher 6 | . 3 . 3 . . . . Swarmer 28 | . 6 12 10 . . . . Grunt 13 | . 3 . 8 . . . 2 Brawler 1 | . . . . . . . 1 Sentry 9 | . . . 8 . . . 1 Hunter 1 | . . . . . . . 1 Assembled 2 | . . . . 2 . . . Thug 1 | . . . 1 . . . . Best Kill Streak 6 | 2 6 3 6 2 . 1 3 Combat Bots Only 6 | . 6 3 6 2 . . 3 Max Kills in Single Turn 2 | 1 1 2 2 2 . 1 1 Gunslinging 1 | . . 1 1 . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2165 | . 389 206 711 812 . . 47 Core 323 | . 64 19 83 138 . . 19 Absorbed by Shields 19 | . . . . . . . 19 Core Remaining (%) 70 | 100 . 66 . . . 44 . Volleys Fired 149 | 6 50 19 59 1 . 1 13 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 109 | 40 46 46 69 76 . 69 109 Shots Fired 359 | 12 100 38 174 3 . 3 29 Gun 345 | 12 100 38 174 2 . 3 16 Cannon 13 | . . . . . . . 13 Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 345 | 12 100 38 174 2 . 3 16 Thermal . | . . . . . . . . Explosive 1 | . . . . 1 . . . Electromagnetic 13 | . . . . . . . 13 Robot Hit Streak 32 | 4 10 5 32 2 . 1 5 Robot Miss Streak 8 | 1 4 8 4 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 2 4 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 206 | 7 57 18 105 1 . 1 17 Core Hits 101 | 4 26 12 49 4 . 1 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . Critical Strikes 3 | . 1 . 2 . . . . Destroy 3 | . 1 . 2 . . . . Melee Attacks 7 | . 4 . . 1 . 2 . Impact 4 | . 4 . . . . . . Slashing 3 | . . . . 1 . 2 . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3410 | 58 772 277 1735 192 . 17 359 Guns 2864 | 58 650 277 1735 . . 17 127 Cannons 232 | . . . . . . . 232 Explosions 192 | . . . . 192 . . . Melee 105 | . 105 . . . . . . Ramming 17 | . 17 . . . . . . Kinetic 2864 | 58 650 277 1735 . . 17 127 Thermal . | . . . . . . . . Explosive 192 | . . . . 192 . . . Electromagnetic 232 | . . . . . . . 232 Impact 105 | . 105 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . 14 1 6 5 . Message Errors 7 | . . . 4 1 1 1 . Matter Fused 9 | . . . 5 . 3 1 . Heat Flow Errors 3 | . . . 2 . . 1 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . 1 . 1 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . 45 . 2 . . . 7 Projectiles 7 | . . . . . . . 7 Explosions 2 | . . . 2 . . . . Melee 45 | . 45 . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 76 | . 8 . 63 5 . . . Shots 2 | . . . 1 1 . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 271 | . 18 . 267 52 . 271 243 Average Temperature 66 | . 9 . 62 31 . 113 91 Received Heat Transfer 384 | . 90 . 192 80 . . 22 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . 1 . . . . . . Impact Corruptions 1 | . 1 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 482 | 10 318 270 482 33 . 5 186 Initial 27 | . 6 15 27 . . . . Average 92 | 3 112 113 148 1 . . 66 Maximum Alert Level 2 | . 1 1 2 . . . . Low Security (%) 83 | 100 88 69 71 100 . 100 100 Level 1 14 | . 11 30 23 . . . . Level 2 1 | . . . 4 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . . 1 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 19 11 36 15 . . 6 Peak Tracking Total 11 | . 7 3 7 11 . . 3 Tactical Retreats 2 | . . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 2 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 28 | . 9 . 15 . 2 . 2 Terminals 19 | . 7 . 11 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 97 | . 31 . 59 . 2 . 5 Successful 67 | . 18 . 45 . 2 . 2 Failed 28 | . 13 . 12 . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts 2 | . . . 2 . . . . Manual 48 | . 20 . 24 . 1 . 3 Terminals 65 | . 24 . 38 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 18 | . 7 . 11 . . . . Scanalyzers 10 | . . . 10 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 27 | . 7 . 18 . 2 . . Record 2 | . . . 1 . 1 . . Robot Analysis 5 | . 3 . 2 . . . . Prototype ID Bank 4 | . 1 . 3 . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . Alert Level 3 | . . . 3 . . . . Unreport Threat 4 | . . . 4 . . . . Locate Traps 3 | . 2 . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . Retrieve Components 3 | . 1 . 2 . . . . Scanalyzer 10 | . . . 10 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 10 . 15 . . . 2 Terminals 18 | . 7 . 9 . . . 2 Track 8 | . 4 . 3 . . . 1 Assimilate 1 | . . . 1 . . . . Botnet 6 | . 2 . 4 . . . . Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 3 . 6 . . . . Monitor 2 | . . . 2 . . . . Reject 4 | . 2 . 2 . . . . Mask 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 9 . 12 . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 28 | . 10 . 18 . . . . Parts Scanalyzed 5 | . . . 5 . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 1 1 3 . . . Largest Group 4 | . . 1 2 4 4 4 4 Highest-Rated Group 49 | . . 31 41 49 49 49 49 Highest-Rated Ally 31 | . . 31 31 16 16 16 16 Total Orders 9 | . . . 2 2 . 2 3 STAY 5 | . . . 1 1 . 1 2 FOLLOW 4 | . . . 1 1 . 1 1 Ally Attacks 52 | . . . 15 2 . . 35 Total Damage 549 | . . . 186 28 . . 335 Kills 5 | . . . 4 . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 3 . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6938 | 95 1190 892 2197 224 551 1391 398 Spaces Moved 4451 | 53 934 658 1332 133 384 760 197 Core 8 | 8 . . . . . . . Treads 2 | . . 2 . . . . . Legs 253 | 45 208 . . . . . . Wheels 4188 | . 726 656 1332 133 384 760 197 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 125 170 120 Average Speed 136 | 114 103 125 144 155 140 170 120 Slowest Speed 240 | 150 125 240 170 170 170 170 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 3 98 98 97 30 61 88 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 6 | . 3 . . 1 . 2 . Terrain Destroyed 49 | . 3 . 33 11 . 2 . Melee 6 | . 3 . . 1 . 2 . Projectile . | . . . . . . . . AOE 43 | . . . 33 10 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5067 | 75 1067 688 1501 145 398 857 336 Wait 314 | . 22 5 73 7 6 84 117 Move 4444 | 52 933 657 1331 132 383 759 197 Hop . | . . . . . . . . Pick Up 54 | 9 19 2 13 . 3 6 2 Fast Attach 15 | 7 5 . 3 . . . . Attach 17 | . 5 . 5 1 4 . 2 Detach . | . . . . . . . . Swap 26 | . 8 2 7 3 1 1 4 Drop 40 | 1 20 3 10 . 1 4 1 Fire 149 | 6 50 19 59 1 . 1 13 Melee 7 | . 4 . . 1 . 2 . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Discovered new exit (range 12) 1014 | -10/Materials | Discovered new exit (range 16) 1286 | -10/Materials | Entered Mines 1440 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1491 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1733 | -10/Mines | Learned Materials stockpile data 1759 | -10/Mines | Discovered new exit (range 5) 2149 | -10/Mines | Discovered new exit (range 6) 2173 | -10/Mines | Escorted by a lone wolf Derelict 2178 | -10/Mines | Entered Materials 2178 | -9/Materials | Accompanied by 1 ally 2178 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2253 | -9/Materials | Discovered new exit (range 7) 2286 | -9/Materials | Discovered new exit (range 15) 2507 | -9/Materials | Build established: Gunner 2773 | -9/Materials | Central database locked down 2810 | -9/Materials | Discovered new exit (range 9) 3311 | -9/Materials | Discovered new exit (range 9) 3543 | -9/Materials | Discovered new exit (range 15) 3559 | -9/Materials | Discovered new exit (range 15) 3880 | -9/Materials | Identified exit to Mines 3880 | -9/Materials | Identified exit to Storage 3996 | -9/Materials | Discovered new exit (range 8) 4038 | -9/Materials | Central database locked down 4375 | -9/Materials | Entered Mines 4375 | -9/Mines | Accompanied by 1 ally 4382 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4425 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4426 | -9/Mines | Discovered new exit (range 5) 4540 | -9/Mines | Assembled infested the area 4590 | -9/Mines | Core integrity fell below 50% 4599 | -9/Mines | Entered Exiles 4599 | -9/Exiles | Accompanied by 4 allies 4613 | -9/Exiles | Lost 4 parts (1n1u2w) 4640 | -9/Exiles | Met 8R-AWN 4657 | -9/Exiles | Met EX-HEX 4681 | -9/Exiles | Build established: Commander-Gunner 4693 | -9/Exiles | Met EX-BIN 4766 | -9/Exiles | Met EX-DEC 4773 | -9/Exiles | Learned location of Zion (-7) 4833 | -9/Exiles | Discovered new exit (range 14) 4944 | -9/Exiles | Aligned with FarCom system 4945 | -9/Exiles | Given EX-Vault access code 4984 | -9/Exiles | Opened EX-Vault 4995 | -9/Exiles | Found Superbattery 5028 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5150 | -9/Exiles | Left Exiles lab with Superbattery 5150 | -9/Exiles | Entered Mines 5150 | -8/Mines | Accompanied by 4 allies 5338 | -8/Mines | Discovered new exit (range 6) 5442 | -8/Mines | Build established: Commander-Skirmisher 6158 | -8/Mines | Discovered new exit (range 13) 6541 | -8/Mines | Entered Materials 6541 | -8/Materials | Accompanied by 4 allies 6541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6939 | -8/Materials | Self-destructed Last Messages --------------- 06879_ R-06 Scavenger collects Rnf. Ion Engine. 06880_ R-06 Scavenger collects Aluminum Leg. 06888_ U-05 Engineer builds a Door. 06890_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 06891_ Slug penetrates Trooper 2a. 06898_ H-55 Commando heat damages Targeting Computer, Carbon-fiber Leg. 06901_ H-55 Commando critical meltdown. 06931_ Connecting with Terminal... 06931_ Current location identified: Materials >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 06939_ Connecting with Garrison Access... 06939_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | +???????? ???????????????????? | | #????????/##+##??????????????? | | ##?###### ?????????????? | | # "" # ????????????? | | # ""S # ????????????? | | %/="" # ?????????????? | | # !# ??????????????? | | % # = # ???????????????? | | ###?###### ??????????###???? | | #?????# ??????????? #???? | | #?????# #?###+####???# #???? | | #?????# #?#! #???# #???? | | #?????# #?# #?### ###?? | | ####### #?# """ #?# #?? | | % ### """ ### #?? | | [ + """ + T #?? | | ###### ### #?? | | #????########?# #?? | | #?????????????###+####? | | #### #?????????????# = #? | | # #?????????????# #? | | / #?????????????# """ #? | | ""# ####?????????????# @G" #? | | Y"# #????????????????#! """ #? | | ""# #????????????????# #? | | # #????????????????########? | | #### #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | #### #????????????????????????? | | #????????????????????????? | | ######????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ########??????????????????????? | | #??????????????????????? | | """ #??????????????????????? | | """ #??????????????????????? | | """ #??????????????????????? | | #??????????????????????? | | #+###########?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | #############?????????????????? | | #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Mak. Sword | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningHugeBox Manual? 0 Play Time 00:56:12 Cumulative 360.1 hours Start 2023.01.21 @ 17:51:46 End 2023.01.21 @ 22:52:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7a670d6-ad46-4ff3-8f13-06f10f03c968