Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 08:33:24 Player: j_ Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (207) 1035 Value Destroyed (6922) 6922 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (408) 408 TOTAL SCORE: 14545 Bonus ------- High Alert Combat Kills 108 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 216/300 Energy 11/100 System Corruption 16% Temperature Warm (115) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Wheel Wheel Wheel Wheel Wheel Compact Wheel Improved Gyrokinetic Inverter Advanced Heat Sink Improved Target Analyzer Advanced Target Analyzer Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Centrium Wheel Centrium Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Flak Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Wheel Wheel Wheel Wheel Compact Wheel Antigrav System Antigrav System Improved Gyrokinetic Inverter Advanced Heat Sink Advanced Heat Sink Improved Target Analyzer Advanced Target Analyzer High-powered Shock Rifle Plasma Rifle Heavy Missile Launcher Power Maul [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 7 | . . 2 . . 2 2 1 . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 221 | 7 10 14 4 50 31 36 2 2 3 1 11 50 Power 25 | 1 3 1 1 6 1 2 . . . . 1 9 Engine 6 | 1 1 1 . 1 . . . . . . . 2 Core 17 | . 2 . 1 5 1 1 . . . . . 7 Reactor 2 | . . . . . . 1 . . . . 1 . Propulsion 57 | 2 2 3 1 4 13 17 . . 2 . 4 9 Treads 33 | . . 3 1 4 13 6 . . 1 . 3 2 Leg . | . . . . . . . . . . . . . Wheel 20 | 2 2 . . . . 11 . . 1 . 1 3 Hover 4 | . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . Utility 68 | 2 2 7 . 21 7 6 1 . 1 1 1 19 Device 18 | 1 . 1 . 9 . 1 . . . . . 6 Storage 6 | 1 1 2 . . 1 . . . . . . 1 Processor 7 | . 1 1 . . 1 1 1 . . . . 2 Hackware 8 | . . . . 6 1 . . . . 1 . . Protection 29 | . . 3 . 6 4 4 . . 1 . 1 10 Artifact . | . . . . . . . . . . . . . Weapon 71 | 2 3 3 2 19 10 11 1 2 . . 5 13 Energy Gun 6 | . . 2 . 1 . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 47 | 2 3 1 2 14 8 9 1 1 . . 2 4 Ballistic Cannon 9 | . . . . . 1 1 . 1 . . 2 4 Launcher 5 | . . . . 1 1 . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 3 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 1 3 1 1 . . . . . 2 Parts Lost 63 | . . . . . 1 12 . . 1 . 5 44 Power 8 | . . . . . . 1 . . . . . 7 Propulsion 19 | . . . . . 1 5 . . 1 . 3 9 Utility 17 | . . . . . . 2 . . . . 1 14 Weapon 19 | . . . . . . 4 . . . . 1 14 Highest Loss Streak 22 | . . . . . 1 8 . . 1 . 2 22 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 100 99 100 99 99 98 100 100 100 100 99 95 Engine 1 | . 4 11 7 . . . . . . . . 1 Core 4 | . 9 . 1 9 7 2 . . . . . 5 Reactor 1 | . . . . . . 3 5 5 5 5 5 2 Treads 14 | . . 18 27 27 22 10 . . . . 7 4 Wheel 6 | . 28 3 . . . 8 17 17 16 17 8 9 Storage 7 | . 14 11 9 9 7 6 5 5 5 5 5 5 Processor 22 | . 5 21 18 18 23 26 29 29 29 29 29 22 Hackware 4 | . . . . . 7 6 5 5 5 5 5 4 Protection 8 | . . 10 9 7 7 13 11 11 11 11 10 9 Ballistic Gun 21 | . 28 21 27 26 22 15 23 22 23 23 22 10 Ballistic Cannon 1 | . . . . . . 3 . . . . . 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 97 | 15 32 56 59 60 65 72 74 79 74 70 70 97 Greatest Support 68 | 32 32 40 60 60 60 68 30 30 30 30 30 48 Greatest Overweight (x) 20 | . 1 1 . . 1 20 2 2 2 2 6 4 Average Overweight (x) 1 | . . . . . . 1 2 2 2 2 4 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 17 20 20 20 20 19 19 20 20 20 20 Average Carried 17 | 2 10 15 16 19 19 18 18 18 19 19 16 15 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 17 20 20 20 20 18 19 19 20 16 13 Class Distribution -------------------- 76% | Scavenger-Gunner 11% | Scavenger-Mutant 7% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 7534 | 291 406 490 174 959 2012 1125 78 165 229 . 456 1149 Remotely 706 | . . . . 50 . 324 . . . . . 332 Salvage Created 9442 | 149 616 570 337 1387 2857 1413 119 113 168 . 412 1301 Parts 516 | 13 45 26 14 85 158 62 3 8 8 . 32 62 Haulers Intercepted 18 | . 1 3 . 6 5 1 1 . . . . 1 Recyclers Shooed 9 | 1 . 3 1 2 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 8 6 . 32 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 129 | . 12 5 4 17 32 17 . 4 2 . 9 27 Melee 1 | . . . . . . . . . . . . 1 Guns 104 | . 12 5 4 17 29 13 . 4 2 . 7 11 Cannons 18 | . . . . . 3 4 . . . . 2 9 AOE 5 | . . . . . . . . . . . . 5 Classes Destroyed 18 | 2 5 1 . 3 1 3 . . 1 . 1 1 Worker 6 | . . . . 1 3 2 . . . . . . Builder 11 | . 2 . . 3 2 2 . . . . . 2 Tunneler 5 | 3 1 . . . 1 . . . . . . . Hauler 18 | . 1 3 . 6 5 1 1 . . . . 1 Recycler 20 | 1 . 2 1 2 10 3 . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . Operator 4 | . . . . 2 2 . . . . . . . Watcher 13 | . 3 1 1 2 5 1 . . . . . . Swarmer 29 | . 3 . . . 7 . . 4 . . 5 10 Grunt 50 | . 9 2 3 8 14 8 . . . . . 6 Brawler 2 | . . . . . . . . . . . . 2 Duelist 3 | . . . . . . 1 . . . . . 2 Sentry 19 | . . 3 1 8 5 1 . . . . . 1 Hunter 10 | . . . . 1 1 6 . . . . 2 . Programmer 14 | . . . . . 5 . . . 2 . 1 6 Heavy 1 | . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 3 7 6 3 4 6 9 1 4 2 . 5 8 Combat Bots Only 8 | . 5 3 3 4 4 5 . 4 2 . 5 8 Max Kills in Single Turn 3 | 1 2 2 1 2 2 1 1 2 1 . 3 2 Gunslinging 2 | . 1 . . . 1 . . . . . 2 . Exploded 2 | . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Damage Taken 11078 | . 240 243 29 664 922 3007 . 94 200 . 727 4952 Core 1715 | . 54 43 . 28 69 302 . . 38 . 100 1081 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 107 | . . 3 . . . 53 . . . . 7 44 Core Remaining (%) 85 | 100 78 89 . 94 90 64 . . . . 86 . Volleys Fired 461 | 18 37 30 15 61 115 71 3 6 8 . 22 75 Largest 4 | 2 2 2 3 3 3 3 4 4 4 . 4 4 Hottest 220 | 40 46 46 71 75 98 106 103 103 103 . 132 220 Shots Fired 1299 | 27 74 60 45 183 343 207 12 24 32 . 84 208 Gun 1165 | 27 74 60 45 183 337 167 12 24 32 . 79 125 Cannon 126 | . . . . . 6 40 . . . . 5 75 Launcher 8 | . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . Kinetic 1257 | 27 74 60 45 183 343 207 12 24 32 . 84 166 Thermal 33 | . . . . . . . . . . . . 33 Explosive 8 | . . . . . . . . . . . . 8 Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 52 | 3 14 12 18 52 26 40 11 7 12 . 25 18 Robot Miss Streak 12 | 4 2 2 2 4 4 5 . 2 2 . 3 12 Penetration Max 1 | . . . . . . 1 . 1 . . . . Secondary Targets 11 | . 3 1 1 1 2 . . . . . 3 . Max Gunslinging Chain 3 | . 1 1 1 1 1 . . . . . 3 . Shots Hit Robots 919 | 11 51 44 36 126 236 173 10 13 24 . 66 129 Core Hits 474 | 5 27 17 11 59 110 104 3 5 5 . 22 106 Critical Kills 9 | . . . 1 1 1 1 . . . . 2 3 Critical Parts Destroyed 19 | . . 1 1 . 2 1 . . . . 2 12 Critical Strikes 36 | . . 1 2 1 5 5 . . . . 4 18 Burn 3 | . . . . . . . . . . . . 3 Destroy 28 | . . 1 2 1 3 2 . . . . 4 15 Blast 5 | . . . . . 2 3 . . . . . . Melee Attacks 7 | . . . . 6 . 1 . . . . . . Impact 7 | . . . . 6 . 1 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17559 | 155 798 679 547 2494 4288 3156 181 157 292 . 1060 3752 Guns 14238 | 155 798 679 547 2241 4181 2305 181 157 292 . 983 1719 Cannons 1985 | . . . . . 107 851 . . . . 77 950 Explosions 1303 | . . . . 253 . . . . . . . 1050 Melee . | . . . . . . . . . . . . . Ramming 33 | . . . . . . . . . . . . 33 Kinetic 15600 | 155 798 679 547 2241 4288 3156 181 157 292 . 1060 2046 Thermal 623 | . . . . . . . . . . . . 623 Explosive 1303 | . . . . 253 . . . . . . . 1050 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 3 . . . 1 1 1 16 Average Corruption 2 | . . . . . 1 . . . 1 1 1 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 63 | . . . . . 31 . . . 1 . 4 27 Message Errors 20 | . . . . . 8 . . . . . 1 11 Matter Fused 12 | . . . . . 4 . . . . . 2 6 Heat Flow Errors 12 | . . . . . 8 . . . . . . 4 Energy Discharges 7 | . . . . . 4 . . . 1 . . 2 Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Misfires 2 | . . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 6 | . . . . . 3 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . . . 2 Projectiles . | . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Knockbacks 30 | . . . . . 1 13 . . . . . 16 Impact . | . . . . . . . . . . . . . Kinetic 30 | . . . . . 1 13 . . . . . 16 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . . 144 . . . . . . . 124 Shots 8 | . . . . 2 . . . . . . . 6 Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 498 | . 18 10 28 228 498 309 78 92 78 . 168 327 Average Temperature 68 | . 8 4 5 52 77 63 39 47 32 . 73 103 Received Heat Transfer 1635 | . 108 75 9 225 180 414 . . . . . 624 Effects 10 | . . . . 1 5 . . . . . . 4 Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . 1 1 . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . . . . 5 Heat Transferred 1024 | . . . . . . . . . . . . 1024 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 520 | 20 404 216 133 323 520 329 304 . . . . 431 Initial 254 | . 13 85 . 55 45 254 161 . . . . 63 Average 200 | 9 162 95 48 199 258 250 210 . . . . 183 Maximum Alert Level 2 | . 2 1 . 1 2 1 1 . . . . 2 Low Security (%) 51 | 100 53 78 100 51 40 24 65 . . . . 52 Level 1 40 | . 43 21 . 49 38 75 34 . . . . 42 Level 2 8 | . 2 . . . 20 . . . . . . 4 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 1 5 11 5 1 . . . . 9 Investigation 11 | . 1 . 1 1 5 2 . . . . . 1 Extermination 6 | . . . . . 3 . . . . . . 3 Reinforcement 9 | . 1 . . . 3 3 1 . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 8 | . . . . 4 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . . . 1 1 2 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 174 | . 16 6 5 22 46 18 . 4 2 . 9 46 Peak Tracking Total 14 | . 4 3 2 3 4 7 . 4 2 . 5 14 Tactical Retreats 6 | . . . . . 2 . . . . . . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 2 | . 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 15 | . . . . 6 1 . 4 . . . . 4 Max in Single Turn 4 | . . . . 2 1 . 4 . . . . 2 Garrison Access 2 | . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . 2 1 3 7 12 3 . . . 9 . 3 Terminals 22 | . 2 1 2 6 8 2 . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 5 | . . . . 1 2 1 . . . . . 1 Total Hacks 132 | . 7 3 9 18 32 9 . . . 48 . 6 Successful 95 | . 4 . 7 9 20 5 . . . 48 . 2 Failed 37 | . 3 3 2 9 12 4 . . . . . 4 Catastrophic 4 | . 1 . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 7 1 6 10 22 5 . . . . . 1 Terminals 67 | . 7 3 7 16 26 6 . . . . . 2 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 11 | . . . . 2 3 3 . . . . . 3 Terminal Hacks 58 | . . . 1 4 3 1 . . . 48 . 1 Record 36 | . . . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 6 | . . . 1 1 . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 2 | . . . . 2 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . 1 1 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . 1 Report Inventory 2 | . . . . . 1 . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks 31 | . 4 . 4 5 15 3 . . . . . . Terminals 31 | . 4 . 4 5 15 3 . . . . . . Track 14 | . 2 . 2 2 7 1 . . . . . . Assimilate 4 | . . . . . 4 . . . . . . . Botnet 13 | . 2 . 2 3 4 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 23 | . 1 1 2 5 9 3 . . . . . 2 Full Trace Events 12 | . 1 1 1 1 5 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 2 | . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . . . 1 1 . . . . . 4 . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . Drone Launches 16 | . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 9894 | 135 473 987 285 1200 3002 751 64 418 561 191 732 1095 Spaces Moved 5107 | 75 323 475 137 426 1296 305 40 365 487 171 447 560 Core 2 | 1 . . . . . 1 . . . . . . Treads 2376 | . . 396 137 426 1296 102 . . . . 1 18 Legs . | . . . . . . . . . . . . . Wheels 2729 | 74 323 79 . . . 202 40 365 487 171 446 542 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 160 160 160 110 110 110 110 110 110 119 Average Speed 150 | 99 97 177 160 160 193 157 110 110 110 110 149 133 Slowest Speed 1050 | 100 105 240 160 160 240 1050 110 110 110 110 410 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 4 53 25 10 89 39 14 1 66 76 62 56 7 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . . 3 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 2 1 . 1 . Spaces Dug 5 | . . . . 3 . 1 . . . . . 1 Terrain Destroyed 141 | . . . . 19 . 8 41 . . . 1 72 Melee 4 | . . . . 3 . 1 . . . . . . Projectile 15 | . . . . . . 6 . . . . 1 8 AOE 121 | . . . . 16 . . 41 . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Total 6577 | 105 409 567 169 838 1667 448 56 374 501 174 486 783 Wait 592 | . 26 15 9 245 192 27 12 . 4 . 5 57 Move 5095 | 74 322 474 136 425 1295 304 39 364 486 170 446 560 Hop . | . . . . . . . . . . . . . Pick Up 80 | 6 6 13 4 9 11 6 . . . 2 1 22 Fast Attach 65 | 7 4 8 1 21 2 5 . 1 . . 1 15 Attach 57 | . . 3 2 1 4 10 2 1 1 . 6 27 Detach 15 | . 2 1 1 6 . . . 2 . . 1 2 Swap 101 | . 6 3 1 28 25 21 . . 2 1 4 10 Drop 100 | . 6 20 . 36 23 3 . . . 1 . 11 Fire 461 | 18 37 30 15 61 115 71 3 6 8 . 22 75 Melee 7 | . . . . 6 . 1 . . . . . . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 9) 510 | -10/Materials | Discovered new exit (range 10) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Build established: Scavenger-Mutant 1459 | -9/Materials | Discovered new exit (range 3) 1596 | -9/Materials | Entered another Materials area 1596 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1804 | -8/Materials | Discovered new exit (range 17) 1881 | -8/Materials | Entered Storage 1898 | -8/Storage | Build established: Scavenger-Gunner 2323 | -8/Storage | Garrison activated, responded to threat 2712 | -8/Storage | Garrison activated, responded to threat 2962 | -8/Storage | Discovered new exit (range 7) 3081 | -8/Storage | Entered Factory 3081 | -7/Factory | Evolved 2 slots: Utility x2 6001 | -7/Factory | Discovered new exit (range 18) 6083 | -7/Factory | Entered another Factory area 6083 | -6/Factory | Evolved 2 slots: Utility x2 6404 | -6/Factory | Lost 8 parts (1p4n1u2w) 6811 | -6/Factory | Discovered new exit (range 18) 6834 | -6/Factory | Entered another Factory area 6834 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6861 | -5/Factory | Discovered new exit (range 16) 6867 | -5/Factory | Discovered new exit (range 18) 6898 | -5/Factory | Entered Upper Caves 7023 | -5/Upper Caves | Learned Factory garrison access intel 7306 | -5/Upper Caves | Discovered new exit (range 10) 7316 | -5/Upper Caves | Entered another Upper Caves area 7849 | -5/Upper Caves | Discovered new exit (range 17) 7877 | -5/Upper Caves | Entered Zhirov 7877 | -5/Zhirov | Discovered new exit (range 3) 7897 | -5/Zhirov | Met Zhirov 7930 | -5/Zhirov | Learned location of Quarantine (-2) 7930 | -5/Zhirov | Learned location of Testing (-3) 7930 | -5/Zhirov | Learned location of Command (-1) 7961 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7980 | -5/Zhirov | Found Alien Artifact 8020 | -5/Zhirov | Found Alien Artifact 8068 | -5/Zhirov | Entered Proximity Caves 8196 | -4/Proximity Caves | Spotted B-86 Titan 8294 | -4/Proximity Caves | Destroyed B-86 Titan 8538 | -4/Proximity Caves | Learned Research trap positions 8739 | -4/Proximity Caves | Discovered new exit (range 14) 8800 | -4/Proximity Caves | Entered Factory 8800 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8801 | -4/Factory | Loaded intel: 4 garrison access locations 9065 | -4/Factory | Garrison activated, responded to threat 9229 | -4/Factory | Identified Transdimensional Reconstructor 9229 | -4/Factory | Warped through subspace 9231 | -4/Factory | Identified Integrated Dissipator 9231 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 9301 | -4/Factory | Destroyed 8 combat bots 9304 | -4/Factory | Lost 8 parts (2p1n3u2w) 9400 | -4/Factory | Garrison activated, responded to threat 9406 | -4/Factory | Lost 8 parts (1p1n3u3w) 9690 | -4/Factory | System corruption reached 10% 9874 | -4/Factory | Cargo convoy interrupted 9887 | -4/Factory | Core integrity fell below 50% 9894 | -4/Factory | Core integrity fell below 20% 9895 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09889_ U-05 Engineer lays Concrete. 09890_ Pressure Siphon disabled. 09890_ Penetrated by Slug. 09890_ U-05 Engineer lays Concrete. 09890_ Plasma Rifle destroyed. 09890_ Imp. Gyrokinetic Inverter destroyed. 09891_ Penetrated by Slug. 09891_ Lgt. Nuclear Core destroyed. 09891_ U-05 Engineer lays Concrete. 09893_ Antigrav System destroyed. 09893_ Penetrated by Slug. 09893_ Slug penetrates P-70 Sage. 09893_ Penetrated by Slug. 09893_ U-05 Engineer lays Concrete. 09894_ Adv. Heat Sink destroyed. 09894_ K-01 Serf destroyed. 09894_ Antigrav System destroyed. 09894_ Penetrated by Slug. 09894_ U-05 Engineer lays Concrete. 09895_ RCD4EI>RE2CGNXEPP>P4Q C2Q|&|YHAGQAY Map ----- +----------------------------------------------------+ | ?????????????# ##=#??# """ #??????????????????? | | ?????????????#### #??# ! #??????????????????? | | ????????????????# #??##########??????????????????? | | ??????????#######+##?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ???############+##################???????????????? | | !! #???????????????? | | !! A #???????????????? | | ! i """ #???????????????? | | F #???????????????? | | ! ! #???????????????? | | ? ###+### ^ #???????????????? | | ? """ # #???????????????? | | ? """"" ?# "% %"" #???????????????? | | ? ???""" ?# u x i """ #???????????????? | | ????? ?????? u %% """ +???????????????? | | ?????""" ?????????# =%pppx"" #???????????????? | | ?????""" ???????????# @x #???????????????? | | ??????""????????????## %%% """ #???????????????? | | ?????????????????????# %%" """% #???????????????? | | ????????????????????## i%"" """ #???????????????? | | ????????????????????## h%"" """ #???????????????? | | ?????????????????????# % % #???????????????? | | ?????????????????????# %"" """ ????????????????? | | ?????????????????????# """ """ #???????????????? | | ?????????????????????# h""" """ #???????????????? | | ?????????????????????# ""? "??? ????????????????? | | ?????????????????????# ?? ????????????????????? | | ?????????????????????# "????????????????????????? | | ?????????????????????# "????????????????????????? | | ?????????????????????# "????????????????????????? | | ?????????????????????# "????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 30 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 50 Utility Shielding 66 Evasion (%) 41 Targeting Accuracy 32 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech Armchair Analyst Fist Fight Gun Specialist Gunslinger Subspace Traveler The Science Guy root@ Challenges ------------ None Game ------ Seed RecyclingGaussSheargun Manual? 0 Play Time 01:36:12 Cumulative 36.9 hours Start 2022.08.25 @ 07:01:42 End 2022.08.25 @ 08:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d1e8db9-2726-4703-a740-cf5511f053cf