Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 22:59:11 Player: FR-13D Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (237) 1185 Value Destroyed (9369) 9369 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2232) 2232 TOTAL SCORE: 19346 Bonus ------- High Alert Combat Kills 1012 Follower Combat Kills 310 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/1150 Matter 134/300 Energy 125/125 System Corruption 25% Temperature Cool (26) Movement Hovering (116) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Antigrav System Antigrav System > --- UTILITY (9) ------ Advanced Power Amplifier Large Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON (2) ------- Neutron Missile Launcher Lance > --- INVENTORY (15) --- Heavy Siege Treads Flexi-carbon Leg Myomer Leg Advanced Signal Interpreter IFF Parser Stasis Canceller ECM Suite Improved Phase Shifter Cloak of Protection High-powered Shotgun KE Penetrator Improved Proton Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter-Neutrino Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Treaded Antigrav-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Improved Core Shielding Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Cycling EM Tesla Construct/G > --- INVENTORY -------- Deuterium Engine Advanced Medium Treads Improved Heavy Treads Advanced Signal Interpreter IFF Parser ECM Suite Improved Phase Shifter Cloak of Protection Quantum Rifle Heavy Phase Cannon Improved Proton Missile Launcher Heavy Shock Bomb Launcher Missile Launcher Plasma Cutter [Rating: 126] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Improved Hacking Suite Protection Improved Core Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . 1 . Utility 7 | . . . 1 . . . 1 . . 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 136 | 8 12 . 14 . . 4 11 14 6 4 9 4 19 31 Power 16 | 1 2 . 2 . . . 1 . 1 . 2 1 2 4 Engine 10 | 1 1 . 2 . . . 1 . 1 . 2 . . 2 Core 5 | . 1 . . . . . . . . . . 1 2 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 42 | 3 4 . 4 . . . 5 6 1 3 2 . 3 11 Treads 30 | . 4 . 3 . . . 4 6 1 . 2 . 2 8 Leg 2 | . . . . . . . . . . . . . 1 1 Wheel 8 | 3 . . 1 . . . 1 . . 3 . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 44 | 2 1 . 6 . . 2 1 5 2 1 5 1 12 6 Device 24 | 1 . . 1 . . 1 . 4 1 1 4 1 7 3 Storage 3 | 1 1 . . . . . . . . . . . . 1 Processor 6 | . . . . . . . 1 . 1 . 1 . 1 2 Hackware 1 | . . . . . . . . . . . . . 1 . Protection 10 | . . . 5 . . 1 . 1 . . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 5 . 2 . . 2 4 3 2 . . 2 2 10 Energy Gun 13 | 1 2 . 2 . . 2 2 1 1 . . . . 2 Energy Cannon 7 | . . . . . . . 1 . . . . 2 2 2 Ballistic Gun 3 | 1 1 . . . . . . . . . . . . 1 Ballistic Cannon 3 | . 2 . . . . . . . . . . . . 1 Launcher 6 | . . . . . . . 1 1 1 . . . . 3 Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 2 . 1 . 1 . 1 . Parts Lost 46 | . . . . . . . . 6 1 1 6 . 5 27 Power 6 | . . . . . . . . . . . 2 . . 4 Propulsion 18 | . . . . . . . . 3 . . 2 . 2 11 Utility 12 | . . . . . . . . 2 . 1 1 . 2 6 Weapon 10 | . . . . . . . . 1 1 . 1 . 1 6 Highest Loss Streak 13 | . . . . . . . . 4 1 1 4 . 2 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 13 | 2 12 15 14 15 15 14 14 14 14 14 13 11 13 14 Power 1 | . . . . 3 3 3 2 2 1 1 . 1 1 . Propulsion 3 | 2 5 7 6 6 6 6 5 4 5 5 4 3 1 1 Utility 5 | . 2 4 3 3 3 3 2 4 4 4 3 5 7 6 Weapon 3 | . 3 3 2 2 2 1 3 2 3 3 3 1 2 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 5 . 5 . 1 . 4 2 . . 5 5 1 5 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 10 | . 3 . 3 . . . . . . . 4 . . . Utility 13 | . . . 1 . 1 . . 1 . . 1 4 1 4 Weapon 9 | . 2 . . . . . 4 1 . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 98 100 100 100 98 96 92 90 76 76 74 74 Engine 5 | . 10 . 6 11 11 11 9 9 9 12 7 5 . . Core 4 | . 3 14 4 . . . . . . . . 5 10 5 Treads 17 | . 7 . 9 . . 13 32 27 36 22 14 13 14 12 Wheel 5 | . 20 28 23 33 33 19 3 6 . 5 9 . . . Device 16 | . 14 14 10 11 11 11 9 11 11 17 23 26 20 16 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 5 5 Processor 4 | . . . . . . . 7 9 9 6 1 . . 7 Hackware 1 | . . . . . . . . . . . . . . 4 Protection 3 | . . . 10 11 11 11 9 6 . . . . 5 4 Energy Gun 8 | . 14 14 11 11 11 20 12 9 15 13 11 1 3 3 Energy Cannon 3 | . . . . . . . 4 4 2 . . 6 6 2 Ballistic Cannon 2 | . 10 14 11 11 11 1 . . . . . 3 . 2 Peak Build Rating 126 | 7 12 11 19 17 17 24 34 37 51 65 85 88 113 126 Average Rating 68 | 5 9 11 14 17 17 22 31 32 45 60 63 86 104 114 On Entrance 37 | . 7 11 11 17 17 17 22 34 35 49 59 85 87 113 Avg Prop Armor Cover (%) 5 | . . . . . . . . 6 7 6 5 8 4 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 99 | 11 32 32 44 40 40 40 46 45 40 47 55 63 64 99 Greatest Support 212 | 26 40 20 62 30 30 62 86 88 88 97 152 140 212 210 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 . 1 . 4 1 . . 3 Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 16 Most Carried 16 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 16 Average Carried 14 | 2 12 15 14 15 14 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 15 15 14 15 15 15 14 Scrap Engine Consumption 270 | . . . . . . . . . 49 25 22 47 77 50 Constructs Created 8 | . . . . . . . . . . 2 2 . 1 3 Constructs Modified 95 | . . . . . . . . . . 12 8 22 31 22 Class Distribution -------------------- 61% | Mutant 30% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Matter Collected 3863 | 293 414 . 285 . . 325 150 440 150 82 421 46 357 900 Remotely . | . . . . . . . . . . . . . . . Salvage Created 12052 | 101 453 11 270 . . 290 308 2370 1370 546 1384 158 2023 2768 Parts 489 | 8 27 2 17 . . 10 17 93 39 17 44 7 79 129 Haulers Intercepted 10 | . 1 . 2 . . . 1 1 . 1 . 1 1 2 Recyclers Shooed 16 | 2 . . . . . . 1 . 3 4 . . 4 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Combat Hostiles Destroyed 166 | . 14 . 4 . . 6 4 32 14 3 21 1 23 44 Melee 3 | . . . . . . . . . . . . . . 3 Guns 53 | . 7 . 3 . . 3 3 7 11 3 2 . 6 8 Cannons 46 | . 7 . 1 . . 3 1 2 1 . . 1 16 14 AOE 52 | . . . . . . . . 19 2 . 17 . . 14 Classes Destroyed 20 | 2 5 . 1 . . 1 1 4 4 . . . 1 1 Worker 11 | . . . . . . . . 4 . 1 . . 2 4 Builder 10 | . 1 . . . . . . 3 1 . . . . 5 Tunneler 6 | 2 . . . . . 1 . . 1 . . . 1 1 Hauler 10 | . 1 . 2 . . . 1 1 . 1 . 1 1 2 Recycler 19 | 1 1 . . . . . 1 2 7 2 . . 4 1 Mechanic 2 | . . . . . . . . 2 . . . . . . Operator 4 | . . . . . . . . 3 . . . . 1 . Watcher 9 | . 1 . . . . . . 2 . 1 . 1 3 1 Swarmer 29 | . 6 . . . . . . . . . 12 . 4 7 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 66 | . 8 . 2 . . 5 1 25 1 . 9 . . 15 Brawler 2 | . . . . . . 1 . . 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Protector 2 | . . . . . . . . 1 1 . . . . . Sentry 14 | . . . 2 . . . 2 4 3 . . . 1 2 Hunter 15 | . . . . . . . 1 2 1 2 . . 6 3 Programmer 32 | . . . . . . . . . 3 1 . 1 11 16 Heavy 1 | . . . . . . . . . . . . . 1 . Scientist 2 | . . . . . . . . . 2 . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . Best Kill Streak 20 | 1 4 . 3 . . 3 1 20 9 4 19 1 12 8 Combat Bots Only 19 | . 4 . 2 . . 3 1 13 4 3 19 1 4 6 Max Kills in Single Turn 5 | 1 1 . 1 . . 1 1 3 3 1 5 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 1 . 5 . . 4 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Hostile Shots Fired 1254 | . 53 . 19 . . 50 18 126 63 43 54 35 240 553 Missed 327 | . 10 . 6 . . 10 1 40 14 17 17 8 59 145 Hits 927 | . 43 . 13 . . 40 17 86 49 26 37 27 181 408 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 926 | . 43 . 13 . . 39 17 86 49 26 37 27 181 408 AOE 1 | . . . . . . . . . 1 . . . . . Critical Strikes 46 | . 1 . . . . . . 4 6 2 . . 12 21 Actively Blocked 21 | . . . . . . . . . . . . . . 21 Part Disruptions 2 | . . . . . . . . . 1 . . . . 1 Damage Taken 17535 | . 438 . 179 . . 682 268 1522 801 475 683 395 3947 8145 Core 2330 | . 112 . . . . 180 14 237 116 84 60 30 328 1169 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 484 | . . . . . . . . . . . . . 125 359 Redirected to Shielding 164 | . . . . . . . . . . . . . 97 67 Ignored by Resistances 142 | . . . . . . . . . . . . . 142 . Regen/Repaired (Parts) 2371 | . 145 . . . . . . . 113 81 161 221 699 951 Core Remaining (%) 64 | 100 . 55 . . . 55 . . 33 . . 79 67 . Volleys Fired 643 | 13 36 1 14 . . 27 16 75 48 30 80 13 109 181 Largest 2 | 2 2 1 2 . . 2 2 2 2 2 2 2 2 2 Hottest 184 | 60 95 65 95 . . 121 123 123 115 110 96 121 147 184 Shots Fired 1108 | 26 72 1 28 . . 53 30 108 95 60 135 26 201 273 Gun 637 | 26 47 1 14 . . 42 21 49 86 60 111 1 58 121 Cannon 393 | . 25 . 14 . . 11 9 28 7 . . 25 143 131 Launcher 78 | . . . . . . . . 31 2 . 24 . . 21 Special . | . . . . . . . . . . . . . . . Kinetic 191 | 13 36 . 14 . . 11 . . . . 1 . 16 100 Thermal 785 | 13 36 1 14 . . 42 30 77 93 60 110 26 146 137 Explosive 30 | . . . . . . . . . 2 . 16 . . 12 Electromagnetic 102 | . . . . . . . . 31 . . 8 . 39 24 Robot Hit Streak 29 | 4 11 3 11 . . 6 8 12 13 29 24 18 17 21 Robot Miss Streak 7 | 4 7 . 3 . . 2 2 4 3 2 2 1 4 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 2 . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . . Shots Hit Robots 757 | 13 40 1 16 . . 37 20 74 72 51 113 14 135 171 Core Hits 404 | 4 24 1 8 . . 14 9 69 35 20 70 4 54 92 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 23 | . 3 . . . . 1 2 3 3 . 7 . . 4 Burn 18 | . 2 . . . . 1 2 3 3 . 7 . . . Blast 5 | . 1 . . . . . . . . . . . . 4 Melee Attacks 27 | . . . . . . . . . . . . . . 27 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . . . 27 Sneak Attacks 3 | . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27844 | 134 675 14 262 . . 613 362 4042 1817 1011 4063 478 4823 9550 Guns 9225 | 134 370 14 160 . . 499 268 722 1319 1011 2010 23 931 1764 Cannons 7809 | . 292 . 102 . . 114 94 360 164 . . 447 3449 2787 Explosions 9847 | . . . . . . . . 2928 255 . 2053 . 359 4252 Melee 703 | . . . . . . . . . . . . . . 703 Ramming 260 | . 13 . . . . . . 32 79 . . 8 84 44 Kinetic 2541 | 47 353 . 102 . . 114 . . . . . . 371 1554 Thermal 15461 | 87 309 14 160 . . 499 362 1469 1483 1011 2010 470 3773 3814 Explosive 4416 | . . . . . . . . . 255 . 1563 . . 2598 Electromagnetic 4463 | . . . . . . . . 2541 . . 490 . 595 837 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 703 | . . . . . . . . . . . . . . 703 Highest Corruption 25 | . . . . . . . . . 3 1 1 1 9 25 Average Corruption 5 | . . . . . . . . . 1 1 1 1 2 12 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 169 | . . . . . . . . . 18 3 11 7 25 105 Message Errors 45 | . . . . . . . . . 4 . 2 3 7 29 Matter Fused 40 | . . . . . . . . . 5 2 2 2 5 24 Heat Flow Errors 20 | . . . . . . . . . . . . 1 4 15 Energy Discharges 19 | . . . . . . . . . 3 . 2 . 4 10 Parts Fused 2 | . . . . . . . . . 1 . . . . 1 Data Loss (minor) 14 | . . . . . . . . . 3 . 2 . 2 7 Data Loss (major) 9 | . . . . . . . . . 1 1 1 . . 6 Misfires 11 | . . . . . . . . . 1 . 1 . 2 7 Alerts 3 | . . . . . . . . . . . 1 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 986 | . . . . . . . . 75 . . 160 63 172 516 Projectiles 238 | . . . . . . . . . . . . 63 88 87 Explosions 620 | . . . . . . . . 64 . . 160 . 84 312 Melee 128 | . . . . . . . . 11 . . . . . 117 Knockbacks 21 | . 4 . . . . 1 . 1 1 . . . 2 12 Impact 4 | . . . . . . . . 1 1 . . . 1 1 Kinetic 16 | . 3 . . . . 1 . . . . . . 1 11 Secondary 1 | . 1 . . . . . . . . . . . . . Self-Inflicted Damage 715 | . . . . . . . . 126 . . 46 . 285 258 Shots 19 | . . . . . . . . 8 . . 2 . 3 6 Rammed 28 | . 1 . . . . . . 2 10 . . 2 13 . Targets Rammed 36 | . 2 . . . . . . 4 11 . . 2 14 3 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed 5 | . 1 . . . . . . 2 1 . . . 1 . Highest Temperature 457 | 40 231 28 258 . . 400 25 316 144 . 9 92 457 263 Average Temperature 70 | 22 77 17 101 . . 149 14 86 39 . 4 20 70 64 Received Heat Transfer 2540 | . 150 . 72 . . 351 81 711 296 . 162 48 18 651 Effects 8 | . . . . . . 1 . 2 . . . . 4 1 Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 . . . . . . . 1 Interference 2 | . . . . . . . . 2 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations 15 | . . . . . . . . . . . . . 3 12 Total Turns 255 | . . . . . . . . . . . . . 49 206 Longest Duration 35 | . . . . . . . . . . . . . 24 35 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 5 . . 2 . . 5 Combat Hostiles 11 | . . . . . . . . 4 . . 2 . . 5 Parts Fried 23 | . . . . . . . . 12 . . 2 . 5 4 Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 75 | . . . . . . 1 8 9 11 9 9 3 16 9 Heat Transferred 23764 | 200 853 37 370 . . 1221 888 2485 2754 1887 4746 634 3931 3758 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 5 . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Maximum Alert Level 4 | . 1 . . . . . . 2 1 . 2 1 2 4 Low Security (%) 63 | 100 99 100 100 100 . 100 100 18 85 100 7 51 44 65 Level 1 17 | . . . . . . . . 37 14 . 3 48 36 7 Level 2 15 | . . . . . . . . 43 . . 89 . 19 10 Level 3 1 | . . . . . . . . . . . . . . 8 Level 4 1 | . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1406 | 5 204 60 47 5 . 90 60 558 228 124 515 293 459 1406 Initial 270 | . . 55 . 5 . . . 4 214 124 . 270 33 224 Average 201 | 1 73 15 6 . . 39 18 330 96 38 431 189 217 324 Influence Increases 6601 | 15 471 5 115 . . 145 185 1030 560 197 575 257 865 2181 Destroy 0b10 Robot/C 3420 | . 280 . 80 . . 120 80 620 300 60 420 120 460 880 Destroy 0b10 Robot/NC 460 | 15 20 5 10 . . 5 10 90 95 30 35 15 60 70 Destroy Leader 670 | . 64 . 24 . . 20 32 136 . 26 30 24 128 186 Allied During Kill 128 | . . . . . . . . . 98 2 7 21 . . Successful Hack 158 | . 31 . . . . . . 9 5 . 14 33 38 28 Disable Machine 600 | . 15 . . . . . . 75 30 15 15 30 75 345 Destroy Structure 875 | . 1 . 1 . . . 3 40 32 14 54 14 104 612 Advance Influence 50 | . . . . . . . . . . 50 . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . Lose Combat Pursuer 225 | . 60 . . . . . 60 45 . . . . . 60 Influence Decreases 5195 | 15 327 149 101 14 . 145 173 492 933 374 60 703 476 1233 Entered New Map 1060 | . . 89 . 9 . . . 8 336 103 . 245 36 234 Time Decay 3564 | 15 327 60 101 5 . 145 173 424 477 260 . 458 390 729 Lost Part 440 | . . . . . . . . 60 . . 60 . 50 270 Lost Ally 131 | . . . . . . . . . 120 11 . . . . Squads Dispatched 49 | . 2 . . . . . 1 10 . 1 . 1 14 20 Investigation 4 | . . . . . . . . 1 . . . . 2 1 Extermination 15 | . . . . . . . . . . 1 . 1 6 7 Reinforcement 21 | . 2 . . . . . 1 6 . . . . 6 6 Assault 5 | . . . . . . . . 2 . . . . . 3 Garrison 4 | . . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 3 . . . . 2 2 Haulers Reinforced 3 | . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Distress Signals 16 | . 1 . 1 . . . 2 6 . . . . 2 4 Communications Jammed 8 | . . . . . . . . . . . . . 6 2 Distress Signals 2 | . . . . . . . . . . . . . . 2 Times Spotted 245 | . 24 . 5 . . 6 9 43 17 8 20 8 43 62 Peak Tracking Total 9 | . 9 . 2 . . 3 7 9 5 3 9 3 7 9 Tactical Retreats 10 | . 2 . . . . . 1 3 . . . . . 4 ECM-based Alert Blocks 1 | . . . . . . . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Traps Triggered 17 | . 2 . . . . . . 3 . . . 4 5 3 Indirectly 2 | . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Machines Disabled 40 | . 1 . . . . . . 5 2 1 1 2 5 23 Max in Single Turn 5 | . 1 . . . . . . 1 1 . 1 1 3 5 Garrison Access 5 | . . . . . . . 1 1 . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Machines Accessed 50 | . 5 . 2 . 3 . 4 4 7 2 1 4 11 7 Terminals 27 | . 4 . 2 . . . 2 3 5 1 1 3 4 2 Fabricators 5 | . . . . . . . . . . . . . 3 2 Repair Stations 3 | . 1 . . . . . . . . . . . 1 1 Recycling Units 3 | . . . . . . . . 1 1 . . 1 . . Scanalyzers 3 | . . . . . . . 1 . . . . . 1 1 Garrison Access 5 | . . . . . . . 1 . . 1 . . 2 1 Total Hacks 137 | . 25 . 6 . 25 . 8 9 18 2 2 7 17 18 Successful 73 | . 14 . . . 25 . 3 4 5 2 1 3 5 11 Failed 63 | . 10 . 6 . . . 5 5 13 . 1 4 12 7 Catastrophic 12 | . 2 . 2 . . . 1 1 . . . 1 4 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 50 | . 15 . 2 . 1 . 2 6 9 2 . 4 6 3 Terminals 70 | . 20 . 6 . . . 4 7 14 1 2 6 7 3 Fabricators 11 | . . . . . . . . . . . . . 6 5 Repair Stations 8 | . 5 . . . . . . . . . . . 1 2 Recycling Units 5 | . . . . . . . . 2 2 . . 1 . . Scanalyzers 11 | . . . . . . . 3 . . . . . 1 7 Garrison Access 5 | . . . . . . . 1 . . 1 . . 2 1 Terminal Hacks 40 | . 6 . . . 25 . . 3 3 . 1 1 1 . Record 24 | . . . . . 24 . . . . . . . . . Robot Analysis 5 | . 4 . . . . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . 1 . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 1 3 Network Status 2 | . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . 1 1 Repair Station Hacks 5 | . 4 . . . . . . . . . . . . 1 Scan Component 3 | . 2 . . . . . . . . . . . . 1 Repair 2 | . 2 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . 2 . . . . . . 5 Retrieve Study 7 | . . . . . . . 2 . . . . . . 5 Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . . 2 1 Unlock Access 1 | . . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . 1 . . . . . 2 1 Unauthorized Hacks 11 | . 4 . . . . . . 1 1 1 . 2 1 1 Terminals 9 | . 4 . . . . . . . 1 1 . 1 1 1 Track 1 | . 1 . . . . . . . . . . . . . Botnet 8 | . 3 . . . . . . . 1 1 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . 1 . . Reject 1 | . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . 1 1 . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 38 | . 5 . 2 . . . 3 2 5 2 . 4 9 6 Full Trace Events 4 | . . . . . . . 1 1 1 . . . . 1 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 2 2 Authchips . | . . . . . . . . . . . . . . . Time 122 | . . . . . . . . . . . . . 64 58 Total Part Build Rating 30 | . . . . . . . . . . . . . 16 14 Part Studies Acquired 7 | . . . . . . . 2 . . . . . . 5 Parts Repaired 2 | . 2 . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 17 . . . . . Allies Hacked 2 | . . . . . . . . . 1 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Total Allies 21 | . . . . 2 . . . . 17 . 2 . . . Largest Group 12 | . . . . 2 2 . . . 12 9 2 2 . . Highest-Rated Group 175 | . . . . 43 43 . . . 157 118 175 175 . . Highest-Rated Ally 95 | . . . . 31 31 . . . 34 34 95 95 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . 19 4 . 16 . . Total Damage 1793 | . . . . . . . . . 970 140 . 683 . . Kills 16 | . . . . . . . . . 8 1 . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Active Infowar (turns) 5310 | 27 1103 269 567 200 472 51 . 60 73 . 81 . 1001 1406 Structural 37 | . . . 37 . . . . . . . . . . . Seismic 2689 | 27 1103 269 567 200 472 51 . . . . . . . . T.N.C. 36 | . . . . . . . . . . . 36 . . . Cloaking 43 | . . . . . . . . . . . 43 . . . Jamming 2407 | . . . . . . . . . . . . . 1001 1406 ECM 135 | . . . . . . . . 60 73 . 2 . . . Robot Analysis Total 5 | . 4 . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Turns Passed 17187 | 123 1103 269 633 200 472 349 607 1409 2238 717 1014 1151 3331 3571 Spaces Moved 9530 | 88 833 277 445 168 496 234 356 584 1272 465 476 697 1685 1454 Core 8 | 8 . . . . . . . . . . . . . . Treads 6475 | . 111 . 70 . . 31 291 483 1272 282 376 697 1562 1300 Legs 265 | . . . . . . . . . . . . . 123 142 Wheels 2770 | 80 722 277 375 168 496 203 65 101 . 183 100 . . . Hover 12 | . . . . . . . . . . . . . . 12 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 95 80 85 145 105 100 139 138 112 Average Speed 138 | 80 103 95 105 95 95 102 135 136 146 130 153 149 161 164 Slowest Speed 285 | 90 160 95 160 95 95 155 148 212 148 148 180 166 172 285 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 77 39 30 27 90 38 23 62 99 15 59 16 34 28 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 46 | . . . . . . . . 1 . . . 3 5 37 Terrain Destroyed 494 | . . . . . . . 1 40 17 . 29 7 62 338 Melee . | . . . . . . . . . . . . . . . Projectile 126 | . . . . . . . 1 7 1 . . 7 31 79 AOE 368 | . . . . . . . . 33 16 . 29 . 31 259 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Total 12332 | 112 998 281 580 208 497 284 452 1045 1549 511 624 784 2088 2319 Wait 1450 | . 61 4 60 41 . 2 42 304 39 7 29 52 229 580 Move 9517 | 87 832 276 444 167 495 233 355 583 1271 465 475 696 1684 1454 Hop . | . . . . . . . . . . . . . . . Pick Up 103 | 4 22 . 12 . 1 1 12 16 4 1 4 6 11 9 Fast Attach 44 | 7 2 . 1 . . 1 . . . 1 4 1 11 16 Attach 36 | . . . 2 . . . 2 6 2 2 4 . 3 15 Detach 19 | . . . . . . 1 . . 1 . 6 . 2 9 Swap 170 | 1 28 . 32 . . 15 13 26 6 4 11 4 13 17 Drop 102 | . 15 . 15 . 1 4 12 13 3 1 8 10 12 8 Fire 643 | 13 36 1 14 . . 27 16 75 48 30 80 13 109 181 Melee 27 | . . . . . . . . . . . . . . 27 Ram 1 | . 1 . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 3 Crush 32 | . 1 . . . . . . 4 11 . . 2 14 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 167 | . . . . . . . . . 164 . 3 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . 18 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Central database locked down 350 | -10/Materials | Discovered new exit (range 3) 353 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 9) 808 | -10/Materials | Discovered new exit (range 6) 1007 | -10/Materials | Repaired Lgt. Treads 1033 | -10/Materials | Repaired Lgt. Treads 1119 | -10/Materials | Discovered new exit (range 16) 1227 | -10/Materials | Entered Mines 1244 | -10/Mines | Met a Derelict bent on vengeance 1311 | -10/Mines | Discovered new exit (range 11) 1452 | -10/Mines | Discovered new exit (range 6) 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -9/Materials | Discovered new exit (range 4) 2106 | -9/Materials | Discovered new exit (range 15) 2129 | -9/Materials | Entered Mines 2240 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2240 | -9/Mines | Discovered new exit (range 5) 2329 | -9/Mines | Entered Exiles 2329 | -9/Exiles | Accompanied by 2 allies 2352 | -9/Exiles | Met 8R-AWN 2359 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2376 | -9/Exiles | Met EX-HEX 2404 | -9/Exiles | Met EX-BIN 2417 | -9/Exiles | Aligned with FarCom system 2418 | -9/Exiles | Given EX-Vault access code 2442 | -9/Exiles | Opened EX-Vault 2450 | -9/Exiles | Found Cloak of Protection 2488 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2518 | -9/Exiles | Met EX-DEC 2529 | -9/Exiles | Learned location of Zion (-6) 2597 | -9/Exiles | Visited The Gauntlet 2789 | -9/Exiles | Discovered new exit (range 14) 2801 | -9/Exiles | Left Exiles lab with Cloak of Protection 2801 | -9/Exiles | Entered Mines 3100 | -8/Mines | Discovered new exit (range 6) 3150 | -8/Mines | Entered Materials 3150 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3553 | -8/Materials | Discovered new exit (range 5) 3757 | -8/Materials | Entered Storage 3990 | -8/Storage | Garrison activated, responded to threat 4077 | -8/Storage | Destroyed 13 combat bots 4081 | -8/Storage | Lost 4 parts (2n1u1w) 4503 | -8/Storage | Identified exit to Factory 5109 | -8/Storage | Used back door to open Recycling access 5109 | -8/Storage | Discovered new exit (range 4) 5166 | -8/Storage | Entered Recycling 5500 | -8/Recycling | Discovered new exit (range 7) 5683 | -8/Recycling | Scanned before Scraplab entrance 5717 | -8/Recycling | Angered Scraplab inhabitants 5753 | -8/Recycling | Core integrity fell below 50% 5798 | -8/Recycling | Found Prototype Device 5801 | -8/Recycling | Identified Scrap Engine 6602 | -8/Recycling | Build established: Commander-Mutant 6904 | -8/Recycling | Lost 6 allies 7404 | -8/Recycling | Entered Factory 7404 | -6/Factory | Accompanied by 9 allies 7404 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7596 | -6/Factory | Lost 3 allies 7873 | -6/Factory | Lost 5 allies 8121 | -6/Factory | Identified exit to Garrison 8121 | -6/Factory | Entered Garrison 8212 | -6/Garrison | Build established: Scavenger-Mutant 8217 | -6/Garrison | Triggered checkpoint 8239 | -6/Garrison | Triggered checkpoint 8281 | -6/Garrison | Destroyed 19 combat bots 8285 | -6/Garrison | Lost 4 parts (2p1n1u) 8403 | -6/Garrison | Installed Relay Interface Framework 8418 | -6/Garrison | Discovered new exit (range 13) 8520 | -6/Garrison | Build established: Mutant 8678 | -6/Garrison | Found embedded Infiltrators 9070 | -6/Garrison | Discovered new exit (range 6) 9114 | -6/Garrison | Build established: Scavenger-Mutant 9135 | -6/Garrison | Entered Factory 9135 | -6/Factory | Accompanied by 2 allies 9943 | -6/Factory | Build established: Mutant 10208 | -6/Factory | Discovered new exit (range 12) 10286 | -6/Factory | Entered another Factory area 10286 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10951 | -5/Factory | Build established: Scavenger-Mutant 13435 | -5/Factory | Fabricated Quantum Rifle (x2) 13567 | -5/Factory | Discovered new exit (range 3) 13617 | -5/Factory | Entered another Factory area 13617 | -4/Factory | Evolved 2 slots: Utility x2 14750 | -4/Factory | Fabricated Hvy. Gauss Cannon? 14830 | -4/Factory | System corruption reached 10% 14971 | -4/Factory | Build established: Mutant 16375 | -4/Factory | Garrison activated, responded to threat 16637 | -4/Factory | Lost 8 parts (2p4n1u1w) 16867 | -4/Factory | First assault squad dispatched 16965 | -4/Factory | Core integrity fell below 50% 17012 | -4/Factory | Core integrity fell below 20% 17036 | -4/Factory | Lost 13 parts (6n4u3w) 17188 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17128_ U-05 Engineer builds a Door. 17132_ R-10 Processor collects Terrain Scan Processor. 17133_ R-10 Processor collects Coil Gun. 17135_ QPMM,PY8QOV52DG/:F#BZOV0WE#OBGASZ<&FM 17135_ Acquired 4 matter. 17152_ System corrupted: Matter fused (-8). 17165_ Acquired Adv. Power Amplifier. 17168_ Dropped Huge Storage Unit. 17174_ System corrupted: Matter fused (-7). 17181_ C-45 Heavy ARC bursts open, deploying its payload. 17181_ G-73 Enforcer unfolds itself. 17181_ G-67 Veteran unfolds itself. 17181_ M-36 Artificer unfolds itself. 17184_ G-73 Enforcer destroyed. 17184_ R-10 Processor destroyed. 17184_ Repair Station disabled. 17184_ Unknown Energy Gun tumbles out of repair station. 17184_ Backup Power VII tumbles out of repair station. 17185_ Lgt. Ion Engine destroyed. 17187_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????" ?????????????????????????????? | | ?????????????????? #????????????????????????????? | | ??????????# ???? #????????????????????????????? | | ????#####?# "????" #????????????????????????????? | | ???? ?# "?"""" #?###########????????????????? | | ????? ""# """""" ### !@ #????????????????? | | ??"""" T"# """""" ## #????????????????? | | ?#"""" ""# ### "" ! !! #???????????????? | | ?#"""" # """""" ###""" ! ????????????? | | ##"""" # """""" %# #"R #######???? | | # " "" # """ "" # #"""[ #???? | | # " #%""" "" # #"" * #???? | | #|! # ! [ " " #???? | | #######+######+########### " " #???? | | % ggg " " #???? | | " " #???? | | % %! " " #???? | | % " " #???? | | % " " " #???? | | ###########+######+######/ ### " " " #???? | | # [[ # *|#% % ## " " " #???? | | ### " # !%! # ## #???? | | #?# ## =*|*#"" # # ####### ####??? | | #?" ## % """%# # ### #??? | | #?# ## """"!# # #### #??? | | #?# ## """"|# ! ## # #??? | | # ## !""""!#! %## /% #??? | | # #########! ## # ## ####??? | | # ?# %###+#### ## # #???? | | # #### =%=% #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 36 Energy Capacity 621 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 300 Resistance: EM 15 Core Shielding 30 Power Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 6 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -5/Factory | Preloaded Hvy. Gauss Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 42% | -10/Materials Lgt. Treads | 53% | -10/Materials Studied --------- Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Plasma Cutter | -4/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Adv. Medium Treads | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed GammaShockboltMagmablaster Manual? 0 Play Time 03:01:25 Cumulative 130.4 hours Start 2026.08.26 @ 17:12:45 End 2026.08.28 @ 22:59:11 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fcda2b7-40d4-4723-9b34-fa44d3aabd97