Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.02 @ 09:38:34 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (867) 867 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 4791 Bonus ------- Follower Combat Kills 114 Aligned with FarCom 300 Cogmind --------- Core Integrity 653/700 Matter 215/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Improved Cooling System Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter > --- WEAPON (3) ------- Gatling Laser Precision Assault Rifle Chainsword > --- INVENTORY (4) ---- Long-range Sensor Array AWS/Thermal Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter > --- WEAPON ----------- AWS/Thermal Precision Assault Rifle > --- INVENTORY -------- Cesium-ion Thruster Long-range Sensor Array Remote Datajack Chainsword [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 83 | 6 14 9 . 7 27 20 Power 13 | 1 2 1 . 4 2 3 Engine 12 | 1 2 1 . 4 2 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 3 2 . 1 12 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 4 | . . . . . 4 . Flight 15 | . 3 2 . 1 8 1 Utility 18 | 1 5 1 . 1 4 6 Device 12 | . 1 1 . 1 3 6 Storage 5 | 1 3 . . . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 31 | 2 4 5 . 1 9 10 Energy Gun 13 | 1 . . . 1 6 5 Energy Cannon 2 | . 2 . . . . . Ballistic Gun 8 | 1 2 3 . . . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 6 | . . . . . 3 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 88 100 100 88 91 89 Engine 15 | . 14 14 14 14 18 15 Hover 5 | . . . . . 15 . Flight 25 | . 23 28 28 28 20 29 Device 13 | . 1 14 14 14 14 20 Storage 2 | . 10 . . . 2 . Processor 9 | . 5 14 14 14 9 7 Energy Gun 6 | . 2 . . 10 9 6 Energy Cannon 1 | . 4 6 . . . . Ballistic Gun 6 | . 20 14 14 3 . 4 Impact Weapon 2 | . . 4 14 3 . . Slashing Weapon 1 | . . . . . 2 3 Naked Turns . | . . . . . . . Heaviest Build 40 | 10 18 8 8 13 40 33 Greatest Support 53 | 26 26 8 8 14 53 42 Greatest Overweight (x) 2 | . 2 . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 4 4 4 10 4 Average Capacity 4 | 5 4 4 4 4 5 4 Most Carried 10 | 4 4 4 4 4 10 4 Average Carried 4 | 2 3 3 3 3 5 3 Final Capacity 6 | 6 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 Class Distribution -------------------- 56% | Mutant 30% | Sprinter 4% | Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1064 | 244 168 116 26 70 270 170 Remotely . | . . . . . . . Salvage Created 1219 | . 214 83 . 12 515 395 Parts 80 | . 19 11 . 1 31 18 Haulers Intercepted 5 | . 1 . . . 3 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 22 | . 4 6 . 1 5 6 Guns 17 | . 4 1 . 1 5 6 Cannons 5 | . . 5 . . . . Classes Destroyed 9 | . 5 . . . 1 3 Builder 1 | . 1 . . . . . Hauler 5 | . 1 . . . 3 1 Operator 1 | . . . . . . 1 Watcher 5 | . 2 . . . 3 . Swarmer 9 | . 2 6 . 1 . . Grunt 5 | . 2 . . . . 3 Sentry 6 | . . . . . 5 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 5 3 . 1 2 4 Combat Bots Only 4 | . 2 3 . 1 2 4 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 626 | . 90 177 . 4 81 274 Core 170 | . 52 58 . . 13 47 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . . . 56 97 . Volleys Fired 47 | . 19 12 . . 1 15 Largest 2 | . 2 2 . . 2 2 Hottest 110 | . 60 80 . . 110 108 Shots Fired 127 | . 38 24 . 4 28 33 Gun 115 | . 38 12 . 4 28 33 Cannon 12 | . . 12 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 61 | . 34 12 . . . 15 Thermal 60 | . . 12 . 4 26 18 Explosive . | . . . . . . . Electromagnetic 6 | . 4 . . . 2 . Robot Hit Streak 26 | . 19 4 . 6 22 26 Robot Miss Streak 4 | . 2 4 . . 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 48 | . . . . 4 26 18 Shots Hit Robots 109 | . 30 10 . 4 32 33 Core Hits 48 | . 14 6 . 1 12 15 Critical Hits 1 | . . 1 . . . . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 10 | . . . . . 6 4 Impact . | . . . . . . . Slashing 10 | . . . . . 6 4 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2627 | . 298 147 . 110 1063 1009 Guns 1896 | . 298 24 . 110 687 777 Cannons 123 | . . 123 . . . . Explosions . | . . . . . . . Melee 608 | . . . . . 376 232 Ramming . | . . . . . . . Kinetic 557 | . 254 24 . . . 279 Thermal 1397 | . . 123 . 110 666 498 Explosive . | . . . . . . . Electromagnetic 65 | . 44 . . . 21 . Impact . | . . . . . . . Slashing 608 | . . . . . 376 232 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . . 13 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 13 | . . . . . . 13 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | . 40 192 . . 63 22 Average Temperature 52 | . 11 89 . . 29 11 Received Heat Transfer 159 | . 45 . . . 27 87 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 2 1 Heat Transferred 1888 | . . 259 . 148 851 630 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 297 | . 235 250 . 95 175 297 Initial 61 | . . 29 . . 31 61 Average 100 | . 134 220 . 39 69 107 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 85 | 100 75 29 . 100 100 92 Level 1 14 | . 24 70 . . . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . 1 1 2 Investigation 3 | . . . . 1 . 2 Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 10 6 . 5 13 14 Peak Tracking Total 6 | . 4 3 . 4 4 6 Tactical Retreats 4 | . 1 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 22 | . 6 2 1 1 7 5 Terminals 13 | . 5 1 . . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . 1 . . . 1 2 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 59 | . 21 4 1 1 16 16 Successful 43 | . 18 3 1 1 10 10 Failed 16 | . 3 1 . . 6 6 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 48 | . 20 3 . . 14 11 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 6 | . 1 . . . 1 4 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 17 3 1 1 8 8 Record 5 | . . . . . 1 4 Prototype ID Bank 3 | . 3 . . . . . Open Door 2 | . . 1 . 1 . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 4 | . 3 . . . . 1 Recycling Unit Index 1 | . . . . . . 1 Alert Level 3 | . 1 . . . 1 1 Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 2 | . . . . . 2 . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 3 | . 2 . . . . 1 Transport Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 3 | . 2 . . . 1 . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 Report Inventory 4 | . 1 . . . 1 2 Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 12 | . 3 1 . . 4 4 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 28 | . . 11 . 4 13 . Total Damage 372 | . . 155 . 46 171 . Kills 7 | . . 2 . 3 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2709 | 73 304 372 176 357 962 465 Spaces Moved 3715 | 44 380 635 300 478 1077 801 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 72 | 38 34 . . . . . Hover 579 | . . . . . 579 . Flight 3058 | . 346 635 300 478 498 801 Fastest Speed 31 | 50 37 37 37 37 31 31 Average Speed 37 | 85 42 37 37 37 40 31 Slowest Speed 200 | 100 200 37 37 37 120 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . 1 1 . 4 3 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 64 99 70 84 53 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . 1 1 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4933 | 76 489 752 365 659 1599 993 Wait 941 | 22 59 81 61 159 432 127 Move 3685 | 43 377 632 299 469 1070 795 Hop 12 | . 1 1 . 4 3 3 Pick Up 59 | 5 5 5 2 7 24 11 Fast Attach 35 | 5 8 2 . 2 9 9 Attach 17 | 1 . . . 1 9 6 Detach 5 | . . 1 . . 4 . Swap 31 | . 6 7 . 4 9 5 Drop 91 | . 14 11 3 13 32 18 Fire 47 | . 19 12 . . 1 15 Melee 10 | . . . . . 6 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Identified exit to Materials 378 | -10/Materials | Entered Mines 413 | -10/Mines | Learned Materials terminal intel 470 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 542 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 622 | -10/Mines | Build established: Mutant 626 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 703 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 703 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Identified exit to Exiles 750 | -10/Mines | Entered Exiles 750 | -10/Exiles | Accompanied by 3 allies 760 | -10/Exiles | Met 8R-AWN 803 | -10/Exiles | Met EX-HEX 814 | -10/Exiles | Met EX-BIN 819 | -10/Exiles | Aligned with FarCom system 820 | -10/Exiles | Given EX-Vault access code 828 | -10/Exiles | Opened EX-Vault 833 | -10/Exiles | Found AWS/Thermal 843 | -10/Exiles | Warned to stay clear of 0b10 Research branches 853 | -10/Exiles | Met EX-DEC 897 | -10/Exiles | Discovered new exit (range 14) 901 | -10/Exiles | Identified exit to Mines 926 | -10/Exiles | Left Exiles lab with AWS/Thermal 926 | -10/Exiles | Entered Mines 926 | -9/Mines | Accompanied by 3 allies 1009 | -9/Mines | Discovered new exit (range 8) 1035 | -9/Mines | Identified exit to Materials 1084 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1188 | -9/Mines | Met a Derelict shopkeep closing up shop 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Accompanied by 3 allies 1283 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1284 | -8/Materials | Loaded intel: 11 terminal locations 1541 | -8/Materials | Discovered new exit (range 13) 1583 | -8/Materials | Discovered new exit (range 9) 1591 | -8/Materials | Identified exit to Storage 1785 | -8/Materials | Discovered exit to Storage (range 14) 1973 | -8/Materials | Identified exit to Factory 2040 | -8/Materials | Build established: Sprinter 2176 | -8/Materials | Discovered exit to Factory (range 11) 2245 | -8/Materials | Entered Factory 2245 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2710 | -7/Factory | Self-destructed Last Messages --------------- Acquired Lgt. Nuclear Core. H-55 Commando destroyed. Dropped Lgt. Nuclear Core. Slug penetrates Wall. Acquired Lgt. Angular Momentum Engine. Acquired 51 matter. Connecting with Terminal... Destroyed Particle Gun. Slug penetrates Wall. AWS/Thermal suddenly breaks down. Slug penetrates Wall. Dropped Chainsword. Dropped Broken AWS/Thermal. Acquired Chainsword. Acquired Gatling Laser. Dropped Cesium-ion Thruster. Acquired Broken AWS/Thermal. Slug penetrates Wall. Cesium-ion Thruster destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##############????????????????????????????????? | | ???# #????????????????????????????????? | | ???# """" #????????????????????????????????? | | ???# ] """" #????????????????????????????????? | | ???# """" #????????????????????????????????? | | ???# """" #???###########??????????????????? | | ???# ]][ """" #???# * #?????##########???? | | ???# ]][ """" #???# ] #?????# ##### | | ???# ][! !##??# ####### """" + | | ???# ] %#??# # + """" ### | | #### ##??# [ # # """" #?# | | + / #???# # # """" ### | | #### #???# @ + + """" + | | ##########/######???# # # """" # | | #????############ # + | | #????# #?# # # | | ! #????# """ #?#Y #######+## | | """ #????# """ #?# #???# | | #????#! """ #?# #???# | | """ #????# #?# #???# | | #????# """ =#?#g #???# | | """ #????# """ #?#g #???# """ | | #????# """ =### ###?# """"" | | """ #????# # ### """"" | | ###########"### | | """ b !! | | !! | | """ h !! [ | | g | | """ | | ##########+### | | """ #???# ## ########## | | #???# """" ###+########????????# | | """ ##### """" #???????????????????# | | + """" #???????????????????# | | ##### """" #???????????????????# | | ### #???# """" #???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 18 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombAluminumShotgun Manual? 0 Play Time 01:07:35 Cumulative 8.2 hours Start 2021.01.01 @ 22:13:38 End 2021.01.02 @ 09:38:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f43096b-0c54-4c10-9245-41c0be8317de