Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 19:23:05 Player: PE-P51_RE Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (3167) 3167 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 8036 Bonus ------- Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 283/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Potential Leg Experimental Sensor Array Improved Spread Laser Gauss Rifle Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Gatling Laser Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Potential Leg Potential Leg Armored Wheel Experimental Sensor Array Improved Spread Laser Improved Spread Laser Flak Gun Flak Gun Flak Cannon Flak Cannon Rocket Launcher [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 2 . Weapon 1 | . . . . . . . 1 . . Parts Attached 75 | . 5 1 35 . . 3 21 10 . Power 8 | . . . 5 . . . 1 2 . Engine 5 | . . . 4 . . . . 1 . Core 3 | . . . 1 . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 23 | . 1 . 15 . . . 7 . . Treads 20 | . . . 13 . . . 7 . . Leg 1 | . 1 . . . . . . . . Wheel 2 | . . . 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 2 1 7 . . 1 6 5 . Device 15 | . 1 1 5 . . 1 2 5 . Storage 3 | . 1 . 1 . . . 1 . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . 1 . . . 2 . . Artifact . | . . . . . . . . . . Weapon 22 | . 2 . 8 . . 2 7 3 . Energy Gun 13 | . 2 . 4 . . . 4 3 . Energy Cannon 4 | . . . 4 . . . . . . Ballistic Gun 4 | . . . . . . 1 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 2 1 . Parts Lost 15 | . 1 1 1 . . 1 3 2 6 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . 1 Utility 7 | . . . 1 . . . 2 2 2 Weapon 5 | . 1 . . . . 1 . . 3 Highest Loss Streak 6 | . 1 1 1 . . 1 2 1 6 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | . 8 9 11 15 15 15 14 14 11 Power 1 | . 1 1 1 2 2 2 1 1 . Propulsion 3 | . 4 3 3 4 4 4 3 4 3 Utility 2 | . . 1 1 3 3 3 2 1 1 Weapon 5 | . 2 3 4 5 6 6 7 7 6 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 6 2 6 2 1 . 2 2 10 Power 4 | . 1 . 1 . . . 1 . 1 Propulsion 9 | . 2 1 1 . . . . . 5 Utility 5 | . 1 . 1 2 1 . . . . Weapon 13 | . 2 1 3 . . . 1 2 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 94 91 98 100 80 99 98 99 54 Engine 6 | . 14 14 6 11 11 11 4 . . Core 3 | . . . 4 . . . 4 6 3 Treads 24 | . . . 29 33 33 33 27 23 12 Leg 3 | . 28 20 . . . . . . . Wheel 1 | . . . 3 . . . . . . Device 15 | . 9 14 20 22 22 22 5 18 14 Storage 10 | . 14 14 11 11 11 11 9 7 4 Processor 2 | . . . . . . . 8 7 4 Protection 4 | . . . 1 . . . 11 11 . Energy Gun 12 | . 27 28 8 . . . 15 19 13 Energy Cannon 7 | . . . 13 22 3 18 2 . . Ballistic Gun 2 | . . . . . . 3 8 2 . Peak Build Rating 55 | . 8 9 21 22 24 24 43 55 47 Average Rating 25 | . 7 8 18 21 17 23 37 51 27 On Entrance 20 | 6 6 8 9 21 22 24 22 41 47 Avg Prop Armor Cover (%) 16 | . . . 16 . . . . . . Naked Turns 33 | . . . . . . . . . 33 Heaviest Build 45 | 13 19 19 39 39 39 39 45 45 41 Greatest Support 67 | 20 20 20 60 60 60 60 67 66 66 Greatest Overweight (x) 1 | . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 Average Capacity 13 | . 9 10 11 15 15 15 15 15 11 Most Carried 15 | . 10 10 15 15 15 15 15 15 15 Average Carried 12 | . 8 9 11 14 14 15 14 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 6 10 9 15 15 15 15 15 15 5 Class Distribution -------------------- 50% | Scavenger-Mutant 15% | Mutant 14% | Tank 7% | Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1525 | 200 42 . 374 6 . 183 520 200 . Remotely . | . . . . . . . . . . Salvage Created 4669 | . 311 85 1719 263 . 373 986 684 248 Parts 264 | . 21 4 106 13 . 30 58 29 3 Haulers Intercepted 12 | . 1 . 6 . . . 4 1 . Recyclers Shooed 5 | . . . 3 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 100 | . 10 4 30 6 . 15 22 12 1 Melee 1 | . . . . . . . 1 . . Guns 59 | . 10 4 14 . . . 18 12 1 Cannons 29 | . . . 15 6 . 7 1 . . AOE 10 | . . . . . . 8 2 . . Classes Destroyed 14 | . 4 . 5 . . 1 1 2 1 Worker 8 | . 1 . 2 . . 1 . 4 . Builder 5 | . . . 2 . . . 1 2 . Tunneler 2 | . . . 1 . . . 1 . . Hauler 12 | . 1 . 6 . . . 4 1 . Recycler 8 | . . . 2 1 . 1 2 2 . Mechanic 1 | . . . . . . . . 1 . Watcher 2 | . . . 1 . . . 1 . . Swarmer 44 | . 6 3 8 3 . 12 10 2 . Grunt 34 | . 4 1 13 3 . 2 5 6 . Duelist 1 | . . . . . . 1 . . . Sentry 16 | . . . 9 . . . 6 1 . Programmer 3 | . . . . . . . . 3 . Heavy 1 | . . . . . . . 1 . . Compactor 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 3 3 7 4 . 6 7 4 1 Combat Bots Only 7 | . 3 3 6 3 . 6 7 3 1 Max Kills in Single Turn 3 | . 1 1 2 1 . 3 2 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 475 | . 64 16 149 27 . 47 99 62 11 Missed 142 | . 17 1 47 10 . 18 28 20 1 Hits 333 | . 47 15 102 17 . 29 71 42 10 Melee 12 | . . . . . . 2 . . 10 Projectile 321 | . 47 15 102 17 . 27 71 42 . AOE 3 | . . . . 3 . . . . . Critical Strikes 17 | . . 1 4 . . . 6 1 5 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 4512 | . 476 153 1181 255 . 352 992 652 451 Core 1007 | . 109 40 177 53 . 43 168 94 323 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . 49 56 . Core Remaining (%) 60 | 100 . 40 . . . 31 69 . . Volleys Fired 310 | . 49 17 105 15 . 28 57 29 10 Largest 3 | . 2 2 2 2 . 2 3 3 3 Hottest 235 | . 90 90 136 136 . 136 225 235 235 Shots Fired 660 | . 87 34 209 31 1 46 142 85 25 Gun 453 | . 87 34 97 . . 5 120 85 25 Cannon 198 | . . . 112 31 1 34 20 . . Launcher 9 | . . . . . . 7 2 . . Special . | . . . . . . . . . . Kinetic 81 | . . . . . . 5 61 15 . Thermal 570 | . 87 34 209 31 1 34 79 70 25 Explosive 9 | . . . . . . 7 2 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 14 8 17 9 . 7 12 10 20 Robot Miss Streak 11 | . 5 2 4 3 . 4 11 9 2 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 . 3 . . . 1 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . Shots Hit Robots 436 | . 54 14 124 21 . 25 102 71 25 Core Hits 286 | . 18 7 55 9 . 21 88 73 15 Critical Kills 3 | . . . 2 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 2 2 6 . . . 1 . . Burn 8 | . 2 2 4 . . . . . . Meltdown 2 | . . . 2 . . . . . . Destroy 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8951 | . 666 187 2264 484 . 860 1953 1800 737 Guns 5582 | . 641 174 939 . . 28 1556 1507 737 Cannons 2503 | . . . 1287 476 . 465 275 . . Explosions 737 | . . . . . . 367 83 287 . Melee . | . . . . . . . . . . Ramming 129 | . 25 13 38 8 . . 39 6 . Kinetic 757 | . . . . . . 28 579 150 . Thermal 7615 | . 641 174 2226 476 . 465 1252 1644 737 Explosive 450 | . . . . . . 367 83 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . . Average Corruption 2 | . . . 2 2 2 2 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . . 8 4 6 16 . . . Message Errors 8 | . . . 3 . 2 3 . . . Matter Fused 10 | . . . 3 . 1 6 . . . Heat Flow Errors 4 | . . . 1 1 . 2 . . . Energy Discharges 2 | . . . 1 . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . . . 1 2 2 . . . Data Loss (major) 2 | . . . . 1 . 1 . . . Misfires 2 | . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 139 | . . . 4 2 . 12 . 121 . Projectiles 18 | . . . 4 2 . 12 . . . Explosions 121 | . . . . . . . . 121 . Melee . | . . . . . . . . . . Knockbacks 2 | . . . 1 . . . . 1 . Impact 2 | . . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . 95 . Shots 1 | . . . . . . . . 1 . Rammed 15 | . . . 8 1 . . 5 1 . Targets Rammed 28 | . 7 2 9 1 . . 8 1 . Kicked 9 | . 7 2 . . . . . . . Crushed 4 | . . . 1 . . . 3 . . Highest Temperature 460 | . 190 63 294 166 . 202 460 198 272 Average Temperature 89 | . 59 50 45 106 . 100 125 78 125 Received Heat Transfer 1388 | . 102 69 465 83 . 81 396 192 . Effects 3 | . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 16 | . 4 2 8 . . . 1 1 . Heat Transferred 13530 | . 1857 582 4842 814 . 814 1301 2025 1295 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Maximum Alert Level 1 | . . . 1 1 . 1 1 . . Low Security (%) 77 | . 100 100 45 70 . 81 94 100 100 Level 1 22 | . . . 54 29 . 18 5 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 346 | . 91 60 346 221 . 259 226 193 67 Initial 126 | . . 12 . 126 . . 74 63 67 Average 126 | . 37 17 187 181 . 113 129 69 31 Influence Increases 3044 | . 264 115 891 145 . 465 683 481 . Destroy 0b10 Robot/C 1980 | . 200 80 600 120 . 300 440 240 . Destroy 0b10 Robot/NC 190 | . 10 . 70 5 . 10 45 50 . Destroy Leader 476 | . 32 20 164 20 . 50 130 60 . Trap Triggered on 0b10 10 | . . . . . . . . 10 . Successful Hack 73 | . 22 . 41 . . . 10 . . Disable Machine 105 | . . . 15 . . 30 . 60 . Destroy Structure 90 | . . . 1 . . 45 13 31 . Lose Combat Pursuer 120 | . . 15 . . . 30 45 30 . Influence Decreases 3044 | . 231 148 567 328 141 272 736 428 193 Entered New Map 682 | . . 21 . 198 141 . 119 77 126 Time Decay 2215 | . 221 117 557 130 . 262 577 331 20 Lost Part 137 | . 10 10 10 . . 10 30 20 47 Lost Ally 10 | . . . . . . . 10 . . Squads Dispatched 10 | . 1 . 1 . . . 2 6 . Investigation 3 | . . . 1 . . . . 2 . Extermination 3 | . . . . . . . . 3 . Reinforcement 4 | . 1 . . . . . 2 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 9 | . 1 . 5 . . 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 14 5 58 13 . 16 41 15 5 Peak Tracking Total 6 | . 4 3 6 6 . 6 5 3 4 Tactical Retreats 7 | . . 1 . 2 . 2 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 5 | . 1 . 2 . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . 1 . Traps Reconfigurated 3 | . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . . 1 . . 2 . 4 . Max in Single Turn 4 | . . . 1 . . 2 . 4 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 27 | . 4 . 8 . 1 . 10 4 . Terminals 19 | . 4 . 7 . . . 6 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 5 | . . . 1 . . . 2 2 . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 78 | . 10 . 30 . 1 . 20 17 . Successful 38 | . 7 . 16 . 1 . 9 5 . Failed 39 | . 3 . 13 . . . 11 12 . Catastrophic 7 | . . . 1 . . . 4 2 . Database Lockouts 1 | . . . 1 . . . . . . Manual 37 | . 6 . 21 . 1 . 9 . . Terminals 53 | . 10 . 26 . . . 13 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 22 | . . . 4 . . . 5 13 . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 13 | . 6 . 4 . 1 . 2 . . Robot Analysis 3 | . 2 . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 12 | . . . 3 . . . 4 5 . Insert Component 4 | . . . 1 . . . . 3 . Analyze 3 | . . . 1 . . . . 2 . Retrieve Study 5 | . . . 1 . . . 4 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 . 9 . . . 1 . . Terminals 11 | . 1 . 9 . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Botnet 5 | . 1 . 4 . . . . . . Skim 5 | . . . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 3 . 6 . . . 7 4 . Full Trace Events 2 | . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 4 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . 10 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Active Infowar (turns) 162 | . . . . . . . . 162 . Sensors 162 | . . . . . . . . 162 . Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 7759 | . 641 369 2395 279 425 934 1764 859 93 Spaces Moved 4273 | 1 391 200 1258 144 259 507 977 483 53 Core 39 | . . . . . . . . . 39 Treads 3401 | . . . 1017 144 259 507 977 483 14 Legs 592 | 1 391 200 . . . . . . . Wheels 241 | . . . 241 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 95 160 160 160 145 145 50 Average Speed 150 | 120 120 154 155 160 160 160 152 145 75 Slowest Speed 240 | 120 120 190 240 160 160 160 160 145 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 1 56 55 86 20 42 93 74 13 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 2 2 . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . 1 . 3 . . . Spaces Dug 20 | . . . . . . 20 . . . Terrain Destroyed 119 | . . . . . . 74 16 29 . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . AOE 117 | . . . . . . 72 16 29 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 5016 | . 475 227 1490 165 272 582 1142 576 87 Wait 216 | . 17 4 40 . . 42 56 35 22 Move 4265 | . 390 199 1257 143 258 506 976 483 53 Hop . | . . . . . . . . . . Pick Up 36 | . 4 1 12 3 3 . 6 6 1 Fast Attach 12 | . 2 . 4 . 2 1 2 1 . Attach 10 | . . . 3 . . . 3 4 . Detach 3 | . . . 1 . . . . 2 . Swap 70 | . 3 1 29 . 2 5 21 9 . Drop 66 | . 3 3 30 3 7 . 13 6 1 Fire 310 | . 49 17 105 15 . 28 57 29 10 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 9 | . 7 2 . . . . . . . Crush 19 | . . . 9 1 . . 8 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 13) 501 | -10/Materials | Derelicts attacked the area 642 | -10/Materials | Entered Mines 704 | -10/Mines | Core integrity fell below 50% 770 | -10/Mines | Learned location of Storage (-7) 868 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 873 | -10/Mines | Found Prototype Device 904 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 969 | -10/Mines | Discovered new exit (range 12) 1011 | -10/Mines | Entered Materials 1011 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1291 | -9/Materials | Discovered new exit (range 16) 1550 | -9/Materials | Discovered new exit (range 12) 1576 | -9/Materials | Central database locked down 1576 | -9/Materials | Identified Exp. Sensor Array 1700 | -9/Materials | Build established: Scavenger-Mutant 2167 | -9/Materials | Discovered new exit (range 15) 2568 | -9/Materials | Discovered new exit (range 3) 2618 | -9/Materials | Identified exit to Mines 3071 | -9/Materials | Learned location of Mines (-9) 3196 | -9/Materials | Learned 4 Recycling zone layouts 3245 | -9/Materials | Learned location of 2 exits from Materials 3311 | -9/Materials | Learned Storage trap positions 3406 | -9/Materials | Entered Mines 3413 | -9/Mines | Core integrity fell below 50% 3489 | -9/Mines | Learned Materials interactive machine intel 3507 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3507 | -9/Mines | Discovered new exit (range 5) 3538 | -9/Mines | Discovered new exit (range 9) 3580 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3595 | -9/Mines | Assembled infested the area 3600 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3685 | -9/Mines | Entered Exiles 3706 | -9/Exiles | Discovered new exit (range 15) 3738 | -9/Exiles | Met 8R-AWN 3766 | -9/Exiles | Met EX-HEX 3810 | -9/Exiles | Met EX-BIN 3829 | -9/Exiles | Aligned with FarCom system 3832 | -9/Exiles | Given EX-Vault access code 3877 | -9/Exiles | Opened EX-Vault 3899 | -9/Exiles | Found Potential Leg 3901 | -9/Exiles | Found Potential Leg 3920 | -9/Exiles | Found Trap Reconfigurator 3979 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4110 | -9/Exiles | Stole two prototypes: Potential Leg, Trap Reconfigurator 4110 | -9/Exiles | Entered Mines 4481 | -8/Mines | Discovered new exit (range 7) 5044 | -8/Mines | Entered Materials 5044 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5045 | -8/Materials | Identified exit to Factory 5046 | -8/Materials | Loaded intel: 19 interactive machine locations 5363 | -8/Materials | Build established: Scavenger-Skirmisher 5936 | -8/Materials | Destroyed 7 combat bots 5970 | -8/Materials | Build established: Tank 6808 | -8/Materials | Entered Factory 6808 | -7/Factory | Evolved 2 slots: Utility x2 6810 | -7/Factory | FarCom data flow suspended 6957 | -7/Factory | Build established: Skirmisher 7235 | -7/Factory | Discovered new exit (range 12) 7483 | -7/Factory | Build established: Scavenger-Tank 7667 | -7/Factory | Sucked down chute 7667 | -7/Factory | Entered Waste 7687 | -7/Waste | Spotted C-40 Crusher 7692 | -7/Waste | Spotted C-40 Crusher 7695 | -7/Waste | Spotted C-40 Crusher 7698 | -7/Waste | Destroyed C-40 Crusher 7712 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7715 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7718 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7721 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7724 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7727 | -7/Waste | Crushed by Compactor (1 part destroyed) 7737 | -7/Waste | Core integrity fell below 50% 7745 | -7/Waste | Spotted C-40 Crusher 7753 | -7/Waste | Spotted C-40 Crusher 7758 | -7/Waste | Lost 6 parts (1n2u3w) 7760 | -7/Waste | Self-destructed Last Messages --------------- 07704_ Damper Plating crushed. 07706_ Dynamic Insulation System crushed. 07712_ Adv. Treads crushed. 07714_ Broken Cmb. Gravmag System crushed. 07715_ Gatling Laser crushed. 07715_ Mic. Nuclear Core crushed. 07718_ Gatling Laser crushed. 07718_ Adv. Treads crushed. 07721_ Imp. Spread Laser crushed. 07721_ Imp. Heat Sink crushed. 07724_ Lrg. Storage Unit crushed. 07724_ Weapon Cycler crushed. 07727_ Trap Reconfigurator crushed. 07727_ Rocket Launcher+ crushed. 07727_ Imp. Spread Laser crushed. 07727_ Weapon Cycler crushed. 07727_ Broken Imp. Signal Interpreter crushed. 07744_ Adv. Treads crushed. 07746_ Lrg. Storage Unit crushed. 07746_ Arm. Wheel crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????? ?????????????????????????????????? | | ###?????? ??????######??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# @#??????????????????????? | | ######## #??????# #??????????????????????? | | = #??????# #??????# #??????????????????????? | | =]#??????# #??????# #??????????????????????? | | "[#??????# #??????# #??????????????????????? | | ######## ######## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | CC #??????????????????????? | | ######## ########CC #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ?????? #??????# ??????????????????????? | | ????? ???????# ?????????????????????? | | ???? ???????# ????????????????????? | | ???? ???????# ???????????????????? | | ?????##### ???????# #####??????????????????? | | ?????????# ! ???????# #??????????????????????? | | ?????????? ???????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticXenonDriveblaster Manual? 0 Play Time 00:41:55 Cumulative 340.3 hours Start 2026.01.28 @ 20:49:11 End 2026.01.29 @ 19:23:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 418 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59279423-3a21-4c15-aa6c-0a2a4249db46