Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 15:52:46 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3576) 3576 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 7814 Bonus ------- Follower Combat Kills 1072 Aligned with FarCom 300 Friendly Fire -779 Cogmind --------- Core Integrity 136/550 Matter 290/300 Energy 271/290 System Corruption 0% Temperature Cool (0) Movement Rolling (113) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Makeshift Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Plasma Cannon YI-UF0's Doublenader > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Overtuned Treads Overtuned Treads Overtuned Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Matter Compressor (250) YI-UF0's Bottomless Matter Pit (1500) Experimental Sensor Array Utility Shielding Makeshift Weapon Shielding Improved Light Armor Plating Makeshift Medium Armor Plating Shock Absorption System Tech Extrapolator Latent Energy Streamer Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Utility Shielding Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Latent Energy Streamer Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Armored Wheel YI-UF0's Bottomless Matter Pit Advanced Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner Improved Weapon Shielding Improved Light Armor Plating Shock Absorption System Heavy Particle Gun Plasma Cannon Plasma Cannon Plasma Cannon Rocket Launcher YI-UF0's Doublenader Improved Datajack Heavy Flail [Rating: 51] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher YI-UF0's Doublenader Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 138 | 8 13 . 1 11 36 3 12 54 Power 10 | 1 1 . . . 2 . . 6 Engine 5 | 1 . . . . 1 . . 3 Core 5 | . 1 . . . 1 . . 3 Reactor . | . . . . . . . . . Propulsion 31 | 2 1 . . 3 5 . 1 19 Treads 19 | 2 1 . . . 4 . 1 11 Leg 5 | . . . . 3 1 . . 1 Wheel 7 | . . . . . . . . 7 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 1 . 1 1 10 . . 14 Device 17 | 1 . . . . 6 . . 10 Storage 4 | 1 1 . 1 . 1 . . . Processor 2 | . . . . . . . . 2 Hackware . | . . . . . . . . . Protection 6 | . . . . 1 3 . . 2 Artifact . | . . . . . . . . . Weapon 68 | 3 10 . . 7 19 3 11 15 Energy Gun 7 | . . . . . 1 1 4 1 Energy Cannon 19 | . . . . . 5 1 4 9 Ballistic Gun 26 | 3 5 . . 4 11 1 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 3 1 . . 1 Special Weapon 6 | . 5 . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 3 1 Unidentified Prototypes 4 | . . . . 1 3 . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 10 | . . . . . . . . 10 Parts Lost 16 | . . . . 1 1 . . 14 Power 3 | . . . . . . . . 3 Propulsion 5 | . . . . . . . . 5 Utility 5 | . . . . . 1 . . 4 Weapon 3 | . . . . 1 . . . 2 Highest Loss Streak 5 | . . . . 1 1 . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 95 99 100 99 Engine 4 | . 10 . . . 2 . . 6 Core 5 | . 3 14 14 14 6 9 9 2 Treads 22 | . 27 28 28 2 17 27 27 21 Leg 2 | . . . . 25 7 . . . Wheel 2 | . . . . . . . . 5 Device 16 | . 14 14 14 9 16 18 18 17 Storage 9 | . 14 14 14 14 9 9 9 9 Processor 3 | . . . . . . . . 6 Protection 12 | . . . . 4 17 18 18 11 Energy Gun 1 | . . . . . . 6 4 . Energy Cannon 5 | . . . . . 2 1 3 9 Ballistic Gun 11 | . 26 28 28 26 15 8 9 6 Peak Build Rating 51 | 7 10 10 11 20 43 42 48 51 Average Rating 37 | 5 7 10 10 16 34 41 42 45 On Entrance 20 | . 7 10 10 11 18 40 42 42 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 14 29 29 49 51 72 72 72 79 Greatest Support 84 | 40 40 40 40 40 84 84 84 84 Greatest Overweight (x) 3 | 3 . . 1 2 2 . . 3 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 16 20 20 20 20 20 Most Carried 20 | 3 10 10 15 20 20 20 20 20 Average Carried 17 | 1 6 10 11 19 19 19 20 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 3 10 10 15 20 20 20 20 20 Class Distribution -------------------- 41% | Scavenger-Mutant 31% | Commander-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 4871 | 236 518 . 492 333 708 773 823 988 Remotely . | . . . . . . . . . Salvage Created 4845 | 29 463 . . 220 366 661 45 3061 Parts 262 | 3 31 . . 14 21 28 3 162 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 85 | . 9 . . 7 8 12 1 48 Guns 32 | . 9 . . 2 6 12 1 2 Cannons 41 | . . . . . . . . 41 AOE 7 | . . . . 5 2 . . . Classes Destroyed 17 | 1 3 . . 1 1 . 1 10 Worker 3 | . . . . . . . . 3 Tunneler 1 | 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 4 | . . . . 4 . . . . Grunt 23 | . 9 . . 3 6 5 . . Sentry 10 | . . . . . 2 8 . . Programmer 1 | . . . . . . . 1 . Bolteater 3 | . . . . . . . . 3 Federalist 4 | . . . . . . . . 4 Explorer 4 | . . . . . . . . 4 Ranger 5 | . . . . . . . . 5 Guru 8 | . . . . . . . . 8 Scientist 5 | . . . . . . . . 5 Scrapper 21 | . . . . . . . . 21 Elite 3 | . . . . . . . . 3 Zionite 1 | . . . . . . . . 1 Best Kill Streak 9 | 1 2 . . 4 4 1 1 9 Combat Bots Only 8 | . 2 . . 4 4 1 1 8 Max Kills in Single Turn 2 | 1 1 . . 2 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . 1 YI-UF0 (-9/Mines) Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 396 | . 43 . . 10 32 88 8 215 Missed 116 | . 15 . . 3 8 28 3 59 Damage Taken 4293 | . 412 . . 91 364 878 74 2474 Core 474 | . 24 . . 36 86 98 15 215 Absorbed by Shields 108 | . . . . . 8 80 . 20 Redirected to Shielding 11 | . . . . . 5 6 . . Regen/Repaired (Parts) 121 | . . . . . . 121 . . Core Remaining (%) 88 | 100 . . . 76 . . . . Volleys Fired 372 | 3 58 . . 9 36 51 21 194 Largest 2 | 2 2 . . 2 2 2 2 2 Hottest 160 | 40 120 . . 40 80 80 80 160 Shots Fired 636 | 6 106 . . 13 59 100 34 318 Gun 287 | 6 90 . . 8 46 98 26 13 Cannon 325 | . . . . . 11 2 8 304 Launcher 7 | . . . . 5 2 . . . Special 17 | . 16 . . . . . . 1 Kinetic 225 | 6 90 . . 8 46 49 13 13 Thermal 384 | . 16 . . . 11 51 21 285 Explosive 7 | . . . . 5 2 . . . Electromagnetic 19 | . . . . . . . . 19 Robot Hit Streak 23 | 4 9 . . 4 14 23 10 23 Robot Miss Streak 4 | 1 4 . . 1 2 3 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 399 | 4 52 . . 6 34 72 29 202 Core Hits 162 | 2 25 . . 11 19 24 3 78 Critical Kills 6 | . . . . 1 . . . 5 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . 1 . 3 . 5 Burn 2 | . . . . . . 2 . . Meltdown 5 | . . . . . . . . 5 Destroy 2 | . . . . 1 . 1 . . Melee Attacks 20 | . . . . . 1 . 19 . Impact 1 | . . . . . 1 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 19 | . . . . . . . 19 . Combat Hostiles 19 | . . . . . . . 19 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8449 | 44 558 . . 388 788 1366 211 5094 Guns 2901 | 44 558 . . 50 569 1366 211 103 Cannons 4991 | . . . . . . . . 4991 Explosions 557 | . . . . 338 219 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2019 | 44 558 . . 50 569 615 80 103 Thermal 5873 | . . . . . . 751 131 4991 Explosive 557 | . . . . 338 219 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 12 Average Corruption 4 | . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . . . 10 34 Message Errors 8 | . . . . . . . 2 6 Matter Fused 9 | . . . . . . . 4 5 Heat Flow Errors 8 | . . . . . . . 1 7 Energy Discharges 10 | . . . . . . . 2 8 Data Loss (minor) 5 | . . . . . . . 1 4 Data Loss (major) 2 | . . . . . . . . 2 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 154 | . . . . . . . . 154 Projectiles 154 | . . . . . . . . 154 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 38 | . . . . 38 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 290 | . 102 . . 10 72 57 162 290 Average Temperature 43 | . 25 . . 3 19 20 23 59 Received Heat Transfer 2045 | . 207 . . 6 192 445 . 1195 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . . . . 6 Combat Hostiles 5 | . . . . . . . . 5 Parts Melted 45 | . . . . . . 4 1 40 Heat Transferred 10502 | . . . . . . 1591 222 8689 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Latent Energy Used 3625 | . . . . . . . . 3625 LE Corruption 56 | . . . . . . . . 56 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Peak Influence 397 | 5 176 15 . 199 210 397 205 . Initial 121 | . 3 15 . . . . 121 . Average 78 | 2 66 15 . 50 62 132 64 . Maximum Alert Level 1 | . . . . . 1 1 1 . Low Security (%) 89 | 100 100 100 . 100 96 73 82 . Level 1 10 | . . . . . 3 26 17 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . . 4 1 . . Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 8 | . 1 . . . 7 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 19 . . 4 15 24 3 53 Peak Tracking Total 6 | . 4 . . 4 4 6 1 4 Tactical Retreats 8 | . 2 . . . 2 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 10 | . . . . 1 1 2 . 6 Max in Single Turn 1 | . . . . 1 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 33 | . 6 . 1 . 8 9 9 . Terminals 26 | . 6 . . . 6 8 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 92 | . 16 . 1 . 22 31 22 . Successful 58 | . 10 . 1 . 13 17 17 . Failed 34 | . 6 . . . 9 14 5 . Catastrophic 3 | . . . . . . 3 . . Database Lockouts . | . . . . . . . . . Manual 70 | . 16 . 1 . 14 19 20 . Terminals 79 | . 16 . . . 18 29 16 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 6 | . . . . . . . 6 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 15 | . . . 1 . 3 9 2 . Robot Schematic 1 | . . . . . . . 1 . Robot Analysis 2 | . . . . . 1 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . Unreport Threat 3 | . . . . . 1 2 . . Locate Traps 3 | . . . . . . 3 . . Reprogram Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . 3 . Retrieve Components 3 | . . . . . . . 3 . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 36 | . 10 . . . 8 6 12 . Terminals 33 | . 10 . . . 8 6 9 . Assimilate 1 | . . . . . . 1 . . Botnet 11 | . 4 . . . 3 . 4 . Skim 21 | . 6 . . . 5 5 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Tunnel 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 . . . 6 8 6 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 60 | . . . . . . 60 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 12 | . . . . . . . 12 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 25 | . . . . 3 . 10 12 . Largest Group 18 | . . . . 3 3 10 18 18 Highest-Rated Group 341 | . . . . 40 40 173 341 341 Highest-Rated Ally 34 | . . . . 16 16 29 34 34 Total Orders 59 | . . . . . . . 7 52 STAY 44 | . . . . . . . 5 39 ROAM 4 | . . . . . . . . 4 FOLLOW 11 | . . . . . . . 2 9 Ally Attacks 293 | . . . . . 26 84 3 180 Total Damage 4396 | . . . . . 296 992 53 3055 Kills 47 | . . . . . 4 9 2 32 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 2 | . . . . . 1 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 15305 | 87 1351 80 468 781 1624 1813 1521 7580 Spaces Moved 6483 | 43 515 51 261 346 541 602 848 3276 Core 12 | 12 . . . . . . . . Treads 4722 | 31 515 51 261 24 310 602 848 2080 Legs 553 | . . . . 322 231 . . . Wheels 1196 | . . . . . . . . 1196 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 160 160 160 113 Average Speed 161 | 150 160 160 178 194 180 160 160 154 Slowest Speed 320 | 200 160 160 240 320 260 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 4 94 20 60 66 49 82 95 59 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 12 | . . . . 1 1 4 6 . Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 9 | . . . . 2 . . . 7 Spaces Dug 38 | . 16 . . . 10 . 7 5 Terrain Destroyed 128 | . 16 . . 41 23 . 7 41 Melee 1 | . . . . . 1 . . . Projectile 64 | . 16 . . . 10 . 7 31 AOE 63 | . . . . 41 12 . . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 10689 | 56 908 50 265 441 1136 1372 978 5483 Wait 3569 | 1 314 . . 65 478 713 79 1919 Move 6475 | 42 514 50 260 345 540 601 847 3276 Hop . | . . . . . . . . . Pick Up 65 | 2 7 . 4 8 22 2 . 20 Fast Attach 16 | 7 1 . . . 2 1 . 5 Attach 16 | . . . . 1 4 . . 11 Detach . | . . . . . . . . . Swap 106 | 1 12 . 1 10 30 2 12 38 Drop 50 | . 2 . . 3 23 2 . 20 Fire 372 | 3 58 . . 9 36 51 21 194 Melee 20 | . . . . . 1 . 19 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 3) 648 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Discovered new exit (range 3) 1294 | -10/Materials | Learned location of 2 exits from Subcaves 1330 | -10/Materials | Identified exit to Subcaves 1358 | -10/Materials | Learned Storage trap positions 1378 | -10/Materials | Learned location of 1 exit from Storage 1388 | -10/Materials | Learned 4 Recycling zone layouts 1390 | -10/Materials | Learned Storage security intel 1401 | -10/Materials | Identified exit to Materials 1401 | -10/Materials | Identified exit to Mines 1439 | -10/Materials | Entered Mines 1449 | -10/Mines | Met a Derelict bent on vengeance 1468 | -10/Mines | Assembled infested the area 1513 | -10/Mines | Discovered new exit (range 5) 1519 | -10/Mines | Entered Exiles 1559 | -10/Exiles | Met 8R-AWN 1587 | -10/Exiles | Met EX-HEX 1633 | -10/Exiles | Met EX-BIN 1652 | -10/Exiles | Aligned with FarCom system 1654 | -10/Exiles | Given EX-Vault access code 1699 | -10/Exiles | Opened EX-Vault 1707 | -10/Exiles | Found Latent Energy Streamer 1738 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1786 | -10/Exiles | Met EX-DEC 1961 | -10/Exiles | Discovered new exit (range 11) 1987 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1987 | -10/Exiles | Entered Mines 1988 | -9/Mines | Learned location of Storage (-8) 2018 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2018 | -9/Mines | Murdered YI-UF0 2028 | -9/Mines | Found Prototype Storage 2031 | -9/Mines | Found Prototype Launcher 2066 | -9/Mines | Identified YI-UF0's Doublenader 2262 | -9/Mines | Learned Materials trap positions 2341 | -9/Mines | Build established: Scavenger-Mutant 2375 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2466 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2472 | -9/Mines | Found Prototype Device 2632 | -9/Mines | Learned Materials non-interactive machine intel 2745 | -9/Mines | Discovered new exit (range 10) 2768 | -9/Mines | Entered Materials 2768 | -8/Materials | Accompanied by 3 allies 2768 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2769 | -8/Materials | Loaded intel: 19 trap records 2770 | -8/Materials | Loaded intel: 27 non-interactive machine locations 3049 | -8/Materials | Garrison activated, responded to threat 3393 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 3425 | -8/Materials | Discovered new exit (range 15) 3956 | -8/Materials | Discovered new exit (range 13) 3966 | -8/Materials | Identified exit to Storage 4045 | -8/Materials | Learned Storage garrison access intel 4071 | -8/Materials | Build established: Mutant 4227 | -8/Materials | Learned 2 Storage zone layouts 4266 | -8/Materials | Learned 2 Storage zone layouts 4316 | -8/Materials | Identified exit to Factory 4377 | -8/Materials | Learned location of Zion (-7) 4392 | -8/Materials | Entered Storage 4395 | -8/Storage | Loaded intel: 25 trap records 4397 | -8/Storage | Loaded intel: 1 garrison access location 5121 | -8/Storage | Learned location of Armory (-3) 5460 | -8/Storage | Repaired Enh. Autogun 5486 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5785 | -8/Storage | Build established: Commander-Mutant 5800 | -8/Storage | Identified exit to Recycling 5924 | -8/Storage | Used back door to open Recycling access 6013 | -8/Storage | Learned 4 Recycling zone layouts 6053 | -8/Storage | Learned location of Recycling (-8) 6084 | -8/Storage | Learned location of 1 exit from Lower Caves 6205 | -8/Storage | Entered Recycling 6205 | -8/Recycling | Accompanied by 7 allies 6206 | -8/Recycling | Identified exit to Scraptown 6864 | -8/Recycling | Scanned before Scraplab entrance 6919 | -8/Recycling | Discovered new exit (range 15) 6990 | -8/Recycling | Learned Storage terminal intel 7021 | -8/Recycling | Learned 4 Factory zone layouts 7059 | -8/Recycling | Learned 2 Lower Caves zone layouts 7063 | -8/Recycling | Learned location of 1 exit from Storage 7066 | -8/Recycling | Learned location of 1 exit from Lower Caves 7678 | -8/Recycling | Entered Scraplab 7726 | -8/Recycling | Entered Scraptown 7726 | -8/Scraptown | Accompanied by 18 allies 7726 | -8/Scraptown | System corruption cleaned by C-Scrubber 7933 | -8/Scraptown | Visited Red Mages 8001 | -8/Scraptown | Visited Cyclists 8045 | -8/Scraptown | Visited TADAMA 8066 | -8/Scraptown | Visited Bundlers 8204 | -8/Scraptown | Discovered new exit (range 13) 8707 | -8/Scraptown | Visited The Evicted 8744 | -8/Scraptown | Visited Awakened 10002 | -8/Scraptown | Attacked by Scraptown defenders 10005 | -8/Scraptown | Allies destroyed Triborg 10090 | -8/Scraptown | Lost 6 allies 10303 | -8/Scraptown | Lost 4 allies 10557 | -8/Scraptown | Core integrity fell below 50% 10640 | -8/Scraptown | Destroyed 8 combat bots 11034 | -8/Scraptown | Build established: Scavenger-Mutant 11424 | -8/Scraptown | Lost 5 parts (1p2n2u) 11988 | -8/Scraptown | Lost 3 parts (2n1w) 12122 | -8/Scraptown | Visited Symbiants 13256 | -8/Scraptown | System corruption cleaned by C-Scrubber 13603 | -8/Scraptown | System corruption cleaned by C-Scrubber 13935 | -8/Scraptown | System corruption cleaned by C-Scrubber 14110 | -8/Scraptown | System corruption cleaned by C-Scrubber 14264 | -8/Scraptown | System corruption cleaned by C-Scrubber 14457 | -8/Scraptown | System corruption reached 10% 14528 | -8/Scraptown | System corruption cleaned by C-Scrubber 14765 | -8/Scraptown | System corruption cleaned by C-Scrubber 14868 | -8/Scraptown | Entered Cyclist Reading Room 15227 | -8/Scraptown | System corruption cleaned by C-Scrubber 15306 | -8/Scraptown | Self-destructed Last Messages --------------- 14657_ System corrupted: Substantial component data lost. 14676_ System corrupted: Component data lost. 14700_ Acquired 20 matter. 14708_ System corrupted: Substantial component data lost. 14726_ System corrupted: Heat flow error (+144). LOCAL NARROWCAST: Corruption nullified, you may proceed. 15146_ Acquired Unknown Energy Gun. 15146_ Identified Salvaging Laser. 15148_ Acquired Gauss Rifle. 15155_ Acquired Corrupted Unknown Leg. 15155_ Identified Ovr. Titanium Leg. 15155_ Integrated Corrupted Ovr. Titanium Leg (+10). 15156_ System corrupted: Heat flow error (+194). 15156_ Dropped Wheel. 15158_ Acquired Wheel. 15160_ Acquired 18 matter. 15167_ Acquired 32 matter. 15176_ 292 U>&LJIVBPCEZYC3DB26WAS,:|