Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.21 @ 11:47:22 Player: Moridin Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (4497) 4497 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-103) -103 TOTAL SCORE: 9479 Bonus ------- High Alert Combat Kills 44 Friendly Fire -147 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Neutrino Core Antimatter Reactor Antimatter Reactor Advanced Signal Interpreter Improved Spread Laser Improved Remote Datajack Katana Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Heavy Treads Advanced Heavy Siege Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Flak Gun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Antimatter Reactor Antimatter Reactor Heavy Treads Improved Cooling System Advanced Signal Interpreter Improved Spread Laser Heavy Beamcaster Hypervelocity Gauss Rifle Bore Cannon Improved Remote Datajack Katana [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . 1 . . Utility 5 | . . 1 . 1 1 2 . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 125 | 7 7 10 5 4 27 36 . 11 18 Power 14 | 1 2 1 1 1 3 2 . 1 2 Engine 8 | 1 2 1 . . 1 2 . 1 . Core 6 | . . . 1 1 2 . . . 2 Reactor . | . . . . . . . . . . Propulsion 50 | 3 2 4 3 2 10 18 . 4 4 Treads 9 | 1 . . . . 1 4 . 1 2 Leg 40 | 2 2 4 3 2 8 14 . 3 2 Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Utility 33 | 1 2 3 1 1 6 8 . 5 6 Device 14 | . 2 1 1 . 2 4 . 1 3 Storage 3 | 1 . 1 . . . . . . 1 Processor 5 | . . 1 . . 1 1 . 1 1 Hackware . | . . . . . . . . . . Protection 11 | . . . . 1 3 3 . 3 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 1 2 . . 8 8 . 1 6 Energy Gun 13 | . . 2 . . 5 3 . 1 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 1 . . . 1 2 . . 3 Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 3 | . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 3 . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 53 | . 1 1 . . 6 21 . . 24 Power 4 | . 1 . . . . 1 . . 2 Propulsion 24 | . . 1 . . 5 11 . . 7 Utility 15 | . . . . . 1 6 . . 8 Weapon 10 | . . . . . . 3 . . 7 Highest Loss Streak 13 | . 1 1 . . 2 12 . . 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 98 100 100 99 81 64 83 75 Engine 3 | . 13 11 . . 1 5 5 5 . Core 3 | . . . 10 9 5 . . . 4 Treads 4 | . . . . . 3 3 11 9 8 Leg 24 | . 28 32 33 36 33 23 5 17 11 Device 10 | . 12 10 11 9 7 13 11 11 10 Storage 7 | . 14 11 11 9 7 6 5 5 5 Processor 9 | . . 9 11 9 15 10 5 5 6 Protection 5 | . . . . 9 6 4 5 10 9 Energy Gun 8 | . . 10 22 18 14 3 . 2 3 Ballistic Gun 4 | . 28 11 . . . 4 5 5 5 Ballistic Cannon 1 | . . . . . . . 5 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 125 | 11 12 30 32 39 46 53 50 65 125 Greatest Support 159 | 20 20 30 30 45 60 80 46 86 159 Greatest Overweight (x) 32 | 1 1 1 1 . 2 2 1 1 32 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 15 15 25 Average Capacity 16 | 7 8 14 15 15 15 15 15 15 24 Most Carried 15 | 4 7 15 15 15 15 15 11 15 15 Average Carried 12 | 2 5 10 14 13 14 13 11 13 12 Final Capacity 25 | 8 8 15 15 15 15 15 15 15 25 Final Carried 15 | 4 7 14 15 15 15 11 11 15 7 Class Distribution -------------------- 55% | Scavenger-Mutant 27% | Mutant 10% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Waste Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Matter Collected 2821 | 196 175 180 57 60 350 389 . 463 951 Remotely 175 | . 175 . . . . . . . . Salvage Created 5450 | . 244 584 203 116 1002 1343 . 588 1370 Parts 245 | . 16 47 14 2 40 61 . 10 55 Haulers Intercepted 3 | . 1 . . . 1 1 . . . Recyclers Shooed 4 | . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 104 | . 8 17 3 2 23 27 . . 24 Melee 17 | . . . . . . 17 . . . Guns 61 | . 8 16 2 1 19 2 . . 13 Cannons 7 | . . . . . . . . . 7 AOE 15 | . . . . . 3 8 . . 4 Classes Destroyed 13 | . 3 4 1 . 3 2 . . . Worker 4 | . . . . . 2 2 . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . Hauler 3 | . 1 . . . 1 1 . . . Recycler 5 | . . 1 1 . . 1 . . 2 Watcher 7 | . . 3 . . 1 1 . . 2 Swarmer 35 | . 6 11 . . 6 5 . . 7 Grunt 47 | . 2 4 3 1 12 12 . . 13 Brawler 1 | . . 1 . . . . . . . Sentry 6 | . . 1 . 1 2 1 . . 1 Hunter 6 | . . . . . 2 2 . . 2 Programmer 8 | . . . . . 1 6 . . 1 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 12 | . 5 10 2 1 5 12 . . 6 Combat Bots Only 9 | . 5 9 2 1 4 8 . . 5 Max Kills in Single Turn 6 | . 1 2 1 1 2 2 . . 6 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . . . . 2 1 . . 4 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Damage Taken 9586 | . 202 371 47 126 1357 3485 . . 3998 Core 1784 | . 22 39 . 10 160 546 . . 1007 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 207 | . . . . . . 100 . . 107 Core Remaining (%) 81 | 100 91 . 90 98 77 35 . . . Volleys Fired 297 | . 25 33 10 10 72 39 . 12 96 Largest 3 | . 2 2 2 2 2 2 . 3 3 Hottest 186 | . 40 112 112 112 143 76 . 157 186 Shots Fired 536 | . 50 66 20 20 121 45 . 33 181 Gun 456 | . 50 66 20 20 119 27 . 21 133 Cannon 62 | . . . . . . 2 . 12 48 Launcher 18 | . . . . . 2 16 . . . Special . | . . . . . . . . . . Kinetic 274 | . 50 28 . . 9 13 . 24 150 Thermal 211 | . . 38 20 20 93 . . 9 31 Explosive 18 | . . . . . 2 16 . . . Electromagnetic 33 | . . . . . 17 16 . . . Robot Hit Streak 35 | . 16 11 10 15 35 9 . 35 21 Robot Miss Streak 5 | . 3 1 3 1 3 5 . 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 11 | . 4 2 . . 3 . . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 Shots Hit Robots 466 | . 35 46 13 15 103 91 . 23 140 Core Hits 310 | . 14 26 8 6 97 68 . 14 77 Critical Kills 12 | . 1 . . . . . . . 11 Critical Parts Destroyed 20 | . . . . . . . . . 20 Critical Strikes 64 | . 1 5 2 1 5 7 . 3 40 Burn 19 | . . 5 2 1 5 . . 3 3 Destroy 32 | . 1 . . . . . . . 31 Blast 6 | . . . . . . . . . 6 Impale 7 | . . . . . . 7 . . . Melee Attacks 54 | . . . . . . 54 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 54 | . . . . . . 54 . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11485 | . 372 635 199 246 2387 3449 . 589 3608 Guns 6648 | . 372 627 188 246 2180 447 . 439 2149 Cannons 975 | . . . . . 16 25 . 150 784 Explosions 2354 | . . . . . 185 1504 . . 665 Melee 1473 | . . . . . . 1473 . . . Ramming 35 | . . 8 11 . 6 . . . 10 Kinetic 3679 | . 372 208 . . 133 208 . 385 2373 Thermal 3361 | . . 419 188 246 1744 . . 204 560 Explosive 2309 | . . . . . 140 1504 . . 665 Electromagnetic 612 | . . . . . 348 264 . . . Impact 16 | . . . . . 16 . . . . Slashing . | . . . . . . . . . . Piercing 1473 | . . . . . . 1473 . . . Highest Corruption 8 | . . . . . 2 6 . . 8 Average Corruption 3 | . . . . . 1 3 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . 6 23 . . 6 Message Errors 10 | . . . . . 2 6 . . 2 Matter Fused 5 | . . . . . 1 4 . . . Heat Flow Errors 5 | . . . . . . 4 . . 1 Energy Discharges 3 | . . . . . . 2 . . 1 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . 2 2 . . 1 Data Loss (major) 2 | . . . . . . 2 . . . Alerts 3 | . . . . . 1 1 . . 1 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 186 | . . . . . . 89 . 5 92 Projectiles 12 | . . . . . . . . 5 7 Explosions 142 | . . . . . . 57 . . 85 Melee 32 | . . . . . . 32 . . . Knockbacks 9 | . . . . . . . . . 9 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . . . 9 Secondary . | . . . . . . . . . . Self-Inflicted Damage 277 | . . . . . 20 199 . . 58 Shots 10 | . . . . . 1 8 . . 1 Rammed 2 | . . . . . . . . . 2 Targets Rammed 6 | . . 1 2 . 1 . . . 2 Kicked 4 | . . 1 2 . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 693 | . 13 246 156 387 450 235 . 541 693 Average Temperature 160 | . 9 116 49 171 155 75 . 217 214 Received Heat Transfer 1999 | . 69 102 33 90 417 384 . . 904 Effects 50 | . . . . . 16 1 . 4 29 Shutdowns 8 | . . . . . 3 . . 2 3 Energy Bleed 6 | . . . . . 2 1 . 1 2 Interference 11 | . . . . . 8 . . . 3 Matter Decay 6 | . . . . . 2 . . . 4 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 5 | . . . . . 1 . . 1 3 Damage (major) 10 | . . . . . . . . . 10 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . 1 1 1 1 . . . . Combat Hostiles 4 | . . 1 1 1 1 . . . . Parts Melted 10 | . . 2 . . 7 . . . 1 Heat Transferred 7965 | . . 1443 629 703 3488 . . 555 1147 Parts Sabotaged 3 | . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Peak Influence 580 | . 202 580 149 114 308 383 77 28 378 Initial 135 | . . 72 135 34 44 45 77 22 16 Average 149 | . 100 304 91 61 135 201 77 23 174 Maximum Alert Level 2 | . 1 2 . . 1 1 . . 1 Low Security (%) 77 | 100 95 24 100 100 88 61 100 100 67 Level 1 20 | . 4 41 . . 11 38 . . 32 Level 2 2 | . . 33 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . . 1 1 2 8 . . 7 Investigation 5 | . . . 1 . . 2 . . 2 Extermination 4 | . . . . . 1 2 . . 1 Reinforcement 7 | . . . . 1 1 4 . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Distress Signals 6 | . . 2 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 9 23 5 7 26 42 . . 37 Peak Tracking Total 8 | . 5 6 3 3 5 8 . . 8 Tactical Retreats 13 | . . 2 1 . . 6 . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 4 | . 2 . . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 5 | . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 11 | . . . 1 . . 2 . . 8 Max in Single Turn 2 | . . . 1 . . 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 22 | . 3 2 2 2 4 6 1 . 2 Terminals 14 | . 3 2 1 2 4 2 . . . Fabricators 5 | . . . . . . 3 . . 2 Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 45 | . 5 3 3 4 11 12 1 . 6 Successful 23 | . 2 2 3 2 5 4 . . 5 Failed 22 | . 3 1 . 2 6 8 1 . 1 Catastrophic 3 | . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 29 | . 5 3 2 4 11 4 . . . Fabricators 12 | . . . . . . 6 . . 6 Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 16 | . 2 2 3 2 5 2 . . . Record 1 | . . . . . 1 . . . . Part Schematic 2 | . . . . . 1 1 . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 4 | . 1 2 1 . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . 5 Load Schematic 4 | . . . . . . 2 . . 2 Build 3 | . . . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 1 1 1 4 4 1 . 2 Full Trace Events 3 | . . . . . . 1 . . 2 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 1 . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 253 | . . . . . . . . . 253 Total Part Build Rating 12 | . . . . . . . . . 12 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 6 | . . . . . . . . . 6 Highest-Rated Ally 6 | . . . . . . . . . 6 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Turns Passed 6103 | 74 292 501 735 280 1223 1338 191 398 1071 Spaces Moved 2939 | 39 155 266 374 198 692 656 66 224 269 Core 8 | 6 . . . . . . . . 2 Treads 372 | 2 . . . . . 10 66 44 250 Legs 2559 | 31 155 266 374 198 692 646 . 180 17 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 250 120 120 Average Speed 150 | 157 134 120 183 120 134 153 250 140 184 Slowest Speed 1650 | 190 190 190 190 120 260 260 250 250 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 33 36 80 26 18 23 2 90 9 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 103 | . . . . . 10 66 . 3 24 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . 1 . 3 7 AOE 91 | . . . . . 10 65 . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Was Fac Total 4057 | 49 191 383 408 225 858 873 94 282 694 Wait 490 | . . 59 . 4 29 62 28 12 296 Move 2931 | 38 154 265 373 197 691 655 66 223 269 Hop . | . . . . . . . . . . Pick Up 71 | 3 5 8 8 5 17 12 . 9 4 Fast Attach 57 | 7 4 4 1 . 8 19 . 7 7 Attach 35 | . 2 3 . 2 6 10 . 3 9 Detach 4 | 1 . 2 . . 1 . . . . Swap 33 | . 1 3 4 2 13 7 . 1 2 Drop 73 | . . 5 10 5 20 15 . 9 9 Fire 297 | . 25 33 10 10 72 39 . 12 96 Melee 54 | . . . . . . 54 . . . Ram . | . . . . . . . . . . Kick 4 | . . 1 2 . 1 . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . . . . . 6 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 13) 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 511 | -9/Materials | Discovered new exit (range 13) 745 | -9/Materials | Discovered new exit (range 17) 746 | -9/Materials | Destroyed 9 combat bots 754 | -9/Materials | Discovered new exit (range 15) 829 | -9/Materials | Identified exit to Mines 868 | -9/Materials | Entered Mines 904 | -9/Mines | Met a Derelict shopkeep closing up shop 1228 | -9/Mines | Build established: Scavenger-Mutant 1346 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1350 | -9/Mines | Found Prototype Device 1350 | -9/Mines | Identified Exp. Sensor Array 1439 | -9/Mines | Identified exit to Materials 1603 | -9/Mines | Entered Materials 1603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1841 | -8/Materials | Discovered new exit (range 16) 1882 | -8/Materials | Identified exit to Factory 1883 | -8/Materials | Entered Factory 1883 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -7/Factory | Discovered new exit (range 6) 3103 | -7/Factory | Identified exit to Factory 3106 | -7/Factory | Entered another Factory area 3106 | -6/Factory | Evolved 2 slots: Utility x2 3679 | -6/Factory | Spotted B-75 Beast 3906 | -6/Factory | Cargo convoy interrupted 3985 | -6/Factory | Destroyed 8 combat bots 4000 | -6/Factory | Lost 12 parts (1p5n4u2w) 4204 | -6/Factory | Build established: Mutant 4374 | -6/Factory | Discovered new exit (range 15) 4397 | -6/Factory | Core integrity fell below 50% 4442 | -6/Factory | Identified exit to Factory 4444 | -6/Factory | Entered another Factory area 4444 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4454 | -5/Factory | Lost 3 parts (2n1w) 4635 | -5/Factory | Sucked down chute 4635 | -5/Factory | Entered Waste 4635 | -5/Waste | The area was eerily silent 4742 | -5/Waste | Build established: Scavenger-Mutant 4945 | -5/Waste | Discovered new exit (range 12) 5031 | -5/Waste | Identified exit to Factory 5033 | -5/Waste | Entered Factory 5174 | -5/Factory | Fabricated Enh. Fission Core (x1) 5503 | -5/Factory | Fabricated K-01 Serf (x1) 5631 | -5/Factory | Build established: Tank 5672 | -5/Factory | Fabricated Enh. Fission Core (x1) 5785 | -5/Factory | Lost 4 parts (1n2u1w) 5867 | -5/Factory | Garrison activated, responded to threat 6031 | -5/Factory | Spotted B-75 Beast 6044 | -5/Factory | Core integrity fell below 50% 6085 | -5/Factory | Lost 13 parts (1p4n4u4w) 6102 | -5/Factory | Core integrity fell below 20% 6104 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06095_ K-01 Serf collects debris. 06096_ R-10 Processor inserts Imp. Ion Engine into recycling unit. 06097_ R-10 Processor inserts Mic. Fission Core into recycling unit. 06099_ R-10 Processor inserts Med. Storage Unit into recycling unit. 06100_ R-10 Processor inserts Imp. Heat Sink into recycling unit. 06101_ U-05 Engineer builds a Door. 06101_ Power Conduit explodes. 06101_ Enh. Fission Core destroyed. 06101_ U-05 Engineer destroyed. 06101_ Power Conduit explodes. 06101_ O-24 Administrator destroyed. 06101_ Hvy. Laser destroyed. 06101_ K-01 Serf collects debris. 06101_ U-05 Engineer lays Concrete. 06102_ R-10 Processor inserts Com. Wheel into recycling unit. 06102_ U-05 Engineer lays Concrete. 06103_ Recycling unit begins recycling process. 06103_ U-05 Engineer lays Concrete. 06104_ Recycling unit begins matter transfer process. 06104_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????# #### #?????????????# | | ???????????????????????# #??# #?????????????## | | ???????????????????????# #??# #??????????????? | | ???????????????????????#= #??# #??????????????? | | ?????????????????????? %%! #??# #??????????????? | | ????????????????????? ^ %####/#########??????? | | ????????????????????"""^ # #??????? | | ??????????????????? """ ^ # ##?????? | | ?????????????????????"%% # "#?????? | | ????????????????????? # ###???? | | ????????????????????? " # #???? | | ?????????????????????"" % # ! ##???? | | ??????????????????????""" + =% #???? | | ?????????????????? # % #???? | | ?????????????????? %""" # #???? | | ??????????????????? """"" # #???? | | ????????????????# ? """"" A # ""T #???? | | ?????????????;### # """ " #???? | | ???????????? """ ##################??? | | ???????????? """" % % %[ | | ???????????? """""% =k%=!! | | ??????????? kBB=%= w | | ??????????? !* BB%=;;######## !! " " | | ?????????? ;;###????? !! " ? | | ??????????k u #?????? " ? | | ?????????? @ #?????? " ? | | ?????????? #??????? " ? | | ?????????? ! #???????? " ? | | ??????????? #????????? "?? | | ??????????? #???????????"?? | | ???????????? ######;; R +?????????????? | | ???????????? ???????# ; R #?????????????? | | ????????????????????##; R #?????????????? | | ?????????????????????## "Y" #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# ????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 525 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Enh. Fission Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Fission Core | x1 | -5/Factory K-01 Serf | x1 | -5/Factory | Preloaded Enh. Fission Core | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed SpikedTargetingAirjet Manual? 0 Play Time 01:07:36 Cumulative 28.6 hours Start 2023.04.20 @ 16:45:54 End 2023.04.21 @ 11:47:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 23 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aaa5ae6-a467-4cec-819a-a89e284fc80e