Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.12 @ 12:17:56 Player: Mr Goldstein Result: Destroyed by D-83 Annihilator with Micro-nuke Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (7) 35 Value Destroyed (166) 166 Prototype IDs (25) 500 Alien Tech Used (8) 1600 Bonus (2200) 2200 TOTAL SCORE: 12701 Bonus ------- Pacifist 200 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (1) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Q-thruster > --- UTILITY (9) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Core Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Improved VTOL Module Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Experimental Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Improved Fusion Compressor Micro Antimatter Reactor Subatomic Replicator RU-N14's Throwing Claymores v3 [Rating: 115] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility System Shield Device Experimental Phase Shifter Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Artifact Phase Armor Weapon Heavy Flail Energy Gun Vortex Rifle Energy Cannon Core Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Slots Evolved 16 | . . 2 . . . 2 2 . . . . 4 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 8 | . . 2 . . . 1 1 . . . . 1 . . . . 1 . 1 . 1 Utility 7 | . . . . . . 1 1 . . . . 2 . . . . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 79 | 2 . 2 . . 1 2 7 1 3 4 . 1 4 . 12 1 . 1 9 20 9 Power 11 | . . . . . . . . . . 1 . . . . 3 . . . 1 4 2 Engine 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . 3 2 Propulsion 28 | 2 . . . . . . 4 1 2 2 . . 2 . 1 . . . 7 5 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight 25 | . . . . . . . 4 1 2 2 . . 2 . 1 . . . 7 5 1 Utility 18 | . . . . . 1 2 3 . . 1 . 1 1 . 4 . . 1 1 2 1 Device 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . . . . . 1 . 1 . . . 1 . . Hackware 5 | . . . . . . 1 1 . . . . 1 . . . . . 1 . 1 . Protection 4 | . . . . . 1 . 2 . . 1 . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 22 | . . 2 . . . . . . 1 . . . 1 . 4 1 . . . 9 4 Energy Gun 3 | . . . . . . . . . . . . . . . 3 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . 1 1 . . . 2 . Impact Weapon 6 | . . . . . . . . . 1 . . . 1 . . . . . . 4 . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . 1 . 2 1 . . . . 9 . . . 2 8 . Parts Lost 38 | . . . 2 . . . . . . . . 1 3 . . 5 . . 11 11 5 Power 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . Propulsion 23 | . . . 2 . . . . . . . . 1 1 . . 2 . . 7 6 4 Utility 10 | . . . . . . . . . . . . . 2 . . . . . 4 3 1 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Highest Loss Streak 11 | . . . 2 . . . . . . . . 1 3 . . 5 . . 11 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 42 | . 28 22 5 . 5 18 39 53 67 81 84 66 65 64 76 70 52 52 50 38 11 Engine 1 | . . . . . . . . . . 4 7 5 5 5 9 2 . . . . . Treads 1 | . 28 22 5 . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 13 23 30 38 38 27 29 29 30 27 21 21 20 18 3 Device 1 | . . . . . . . . . . . . . . . 2 11 10 10 5 . . Processor 2 | . . . . . . 6 1 . . . . . 2 5 5 5 5 5 8 4 . Hackware 8 | . . . . . . 2 10 15 15 15 15 17 13 11 11 11 10 10 13 6 6 Protection 5 | . . . . . 5 9 13 15 15 15 15 11 8 5 5 5 5 5 1 . . Impact Weapon 1 | . . . . . . . . . 5 7 7 3 3 5 2 . . . . 1 . Naked Turns 95 | . . . 45 26 24 . . . . . . . . . . . . . . . . Heaviest Build 30 | . . 3 . . 2 2 9 9 12 23 23 23 23 16 29 29 6 6 7 30 . Greatest Support 48 | 20 3 3 3 3 3 3 10 25 25 35 35 35 26 26 33 33 12 12 33 48 8 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 Average Carried 4 | . . 4 5 5 5 5 3 5 4 5 5 4 3 4 4 4 5 5 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 2 5 5 Class Distribution -------------------- 42% | Hacker-Sprinter 24% | Mutant 23% | Hacker-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Matter Collected 949 | 220 . 9 . . 42 . . . 18 . 156 . 31 . 120 . . . . . 353 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 61 | . . 43 . . . . . . 18 . . . . . . . . . . . . Parts 8 | . . 7 . . . . . . 1 . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Combat Hostiles Destroyed 6 | . . 6 . . . . . . . . . . . . . . . . . . . AOE 6 | . . 6 . . . . . . . . . . . . . . . . . . . Classes Destroyed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Swarmer 6 | . . 6 . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . . 6 . . . . . . 1 . . . . . . . . . . . . Combat Bots Only 6 | . . 6 . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | . . 3 . . . . . . 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Damage Taken 6437 | . . 355 353 . . 170 74 . . 55 . 205 414 36 18 444 . . 1012 1583 1718 Core 2993 | . . 59 332 . . 165 . . . 15 . 26 143 . . 129 . . 407 411 1306 Absorbed by Shields 30 | . . . . . . . . . . . . 30 . . . . . . . . . Redirected to Shielding 80 | . . . . . . . . . . . . 11 16 . . 13 . . 40 . . Regen/Repaired (Parts) 112 | . . . . . . . . . . . . . . . 34 . . . . 64 14 Core Remaining (%) 71 | 100 100 . . . 2 70 . . . . 97 . . . . 70 . 100 . 33 . Volleys Fired 12 | . . 5 . . . . . . . . . . . . 2 1 . . . 3 1 Largest 2 | . . 1 . . . . . . . . . . . . 2 1 . . . 1 1 Hottest 300 | . . 30 . . . . . . . . . . . . 80 . . . . . 300 Shots Fired 13 | . . 5 . . . . . . . . . . . . 3 1 . . . 3 1 Gun 3 | . . . . . . . . . . . . . . . 3 . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . 5 . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Explosive 9 | . . 5 . . . . . . . . . . . . . 1 . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . 2 . . . . . . Robot Hit Streak 4 | . . 3 . . . . . . . . . . . . 4 . . . . . . Robot Miss Streak 2 | . . . . . . . . . . . . . . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 6 | . . 3 . . . . . . 1 . . . . . 1 . . . . . 1 Core Hits 9 | . . 7 . . . 1 . . 1 . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . 3 1 . . 5 . 4 . . . . 5 3 Impact 17 | . . . . . . . . . 3 1 . . 5 . 4 . . . . 4 . Slashing 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 589 | . . 338 . . . 14 . . 153 . . 2 . . 9 . . . . . 73 Guns 9 | . . . . . . . . . . . . . . . 9 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 338 | . . 338 . . . . . . . . . . . . . . . . . . . Melee 221 | . . . . . . . . . 153 . . . . . . . . . . . 68 Ramming 21 | . . . . . . 14 . . . . . 2 . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . . 9 . . . . . . Explosive 338 | . . 338 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 153 | . . . . . . . . . 153 . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . . . . . . . . . 68 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . 1 1 1 1 . 1 1 1 1 1 . 3 3 3 . . . 2 22 2 Average Corruption 4 | . . 1 1 1 1 . 1 1 1 1 1 . 3 3 3 . . . 1 12 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Effects 19 | . . . . . . . . 1 1 1 . . 1 . . . . . 1 13 1 Message Errors 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Heat Flow Errors 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . Energy Discharges 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 38 | . . 20 . . . . . . . . . . . . . . . . . . 18 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 20 | . . 20 . . . . . . . . . . . . . . . . . . . Melee 18 | . . . . . . . . . . . . . . . . . . . . . 18 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . 49 . . . 7 . . . . . 1 . . . . . . . . 2 Shots 3 | . . 3 . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . 3 . . . . . 1 . . . . . . . . 1 Targets Rammed 5 | . . . . . . 3 . . . . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | . . 2 12 . . . . 215 . 4 9 . 7 . 101 78 . . 6 208 222 Average Temperature 39 | . . 2 12 . . . . 113 . 2 2 . 4 . 41 45 . . 3 105 128 Received Heat Transfer 527 | . . 54 80 . . 36 27 . . . . . 18 . 9 72 . . 129 48 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Peak Influence 615 | . 30 232 120 . . 135 162 86 154 219 235 439 . . . . 128 89 109 406 615 Initial 398 | . . 12 90 . . . 60 56 60 69 85 398 . . . . 116 89 49 41 222 Average 192 | . 22 142 98 . . 62 107 71 101 117 181 422 . . . . 118 89 52 239 382 Maximum Alert Level 2 | . . 1 . . . . . . . 1 1 2 . . . . . . . 2 2 Low Security (%) 57 | 100 100 63 100 . 100 100 100 100 100 94 47 . . . . . 100 100 100 28 . Level 1 28 | . . 36 . . . . . . . 5 52 12 . . . . . . . 66 51 Level 2 13 | . . . . . . . . . . . . 87 . . . . . . . 5 48 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . . . . 1 . 3 2 . 1 . . . . . . . 3 2 Investigation 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 1 1 . . . . 1 . 1 2 . . . . . . . . . 3 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Distress Signals 23 | . . 2 . . . 3 . . . 1 . . . . . . . . 3 4 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 3 20 18 . . 18 8 5 3 13 . 8 8 4 18 18 2 1 16 30 43 Peak Tracking Total 17 | . 3 10 17 . . 13 4 5 6 10 . 7 5 5 12 11 2 1 14 10 12 Tactical Retreats 30 | . . 1 2 . . 2 1 . 2 1 . . 1 . . 4 . . 2 5 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Traps Triggered 5 | . . 1 . . . . 3 . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Machines Disabled 10 | . . . . . . . . . . 1 . . . . 1 . . . . 8 . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Machines Accessed 25 | . . . . . . . 2 . 3 . 8 2 1 . 2 . 3 . 2 1 1 Terminals 16 | . . . . . . . 1 . 3 . 3 2 . . . . 3 . 2 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 42 | . . . . . . . 2 . 7 . 10 4 1 . 6 . 4 . 3 2 3 Successful 26 | . . . . . . . 2 . 1 . 6 2 1 . 6 . 3 . 2 2 1 Failed 16 | . . . . . . . . . 6 . 4 2 . . . . 1 . 1 . 2 Catastrophic 3 | . . . . . . . . . 1 . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . . . . . 1 . 3 1 11 1 . . . . 1 . 1 . . Terminals 28 | . . . . . . . 1 . 7 . 4 4 . . . . 4 . 3 2 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . . . . . . . . . 1 . . 2 1 . 6 . 3 . 2 2 1 Record 2 | . . . . . . . . . . . . . . . . . . . . 2 . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 5 . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 1 . . . 6 . . . . . . . . . . Terminals 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 5 . . . . . . . . . . Tunnel 5 | . . . . . . . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . . . 2 . 3 1 . . . . 1 . 1 1 . Full Trace Events 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . . . 2 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Turns Passed 2212 | 20 29 127 58 26 39 119 121 39 155 58 59 33 137 27 189 97 41 11 116 309 402 Spaces Moved 5609 | 29 56 208 116 51 75 225 343 123 438 176 244 104 467 110 551 300 140 31 324 697 801 Core 1203 | 27 56 208 116 51 75 225 . . . . . . . . . . . . 3 12 430 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 4404 | . . . . . . . 343 123 438 176 244 104 467 110 551 300 140 31 321 685 371 Fastest Speed 20 | 50 50 50 50 50 50 50 32 30 29 24 24 24 24 24 20 20 29 29 25 24 40 Average Speed 33 | 57 50 50 50 50 50 50 32 30 32 26 24 24 24 24 22 26 29 29 29 30 45 Slowest Speed 160 | 160 50 50 50 50 50 50 35 32 34 34 24 26 24 24 24 30 29 29 50 109 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . 3 . 10 2 5 1 1 1 4 1 . . 18 1 5 Cave-ins Triggered 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 36 | 4 26 37 40 10 28 33 14 75 19 49 66 5 69 28 69 60 4 35 15 83 27 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . . . . . . 5 . . 1 . . . . . . . Known Exits Taken 8 | . . . . . . . . . . 1 . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 . 1 . . . . . . . . 1 . Scrap Searched 5 | . . . . . 1 . . . . . . . 2 1 . 1 . . . . . Spaces Dug 34 | . . 8 . . . . . . 2 . . . 5 . . 17 . . . . 2 Terrain Destroyed 70 | . . 21 . . . . . . 2 . . . 5 . . 17 . . . 22 3 Melee 9 | . . . . . . . . . 2 . . . 5 . . . . . . . 2 Projectile 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 AOE 59 | . . 21 . . . . . . . . . . . . . 16 . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac DSF Res Qua Res Total 5830 | 30 56 228 115 50 75 229 350 123 434 185 238 110 482 108 600 316 139 31 322 780 829 Wait 81 | . . . . . . . . . . 4 . . 6 . 22 14 . . 6 20 9 Move 5489 | 28 55 207 115 50 74 224 337 122 418 171 234 102 463 107 544 297 139 30 289 691 792 Hop 45 | . . . . . . . 3 . 9 2 4 1 1 1 2 1 . . 16 1 4 Pick Up 20 | . 1 8 . . . . 2 . 1 . . . 2 . 1 . . . 1 3 1 Fast Attach 52 | 2 . . . . 1 2 4 1 2 1 . . 1 . 12 . . 1 6 15 4 Attach 28 | . . 2 . . . . 3 . 1 . . 1 3 . . 1 . . 3 8 6 Detach 18 | . . 2 . . . . 1 . . . . 1 . . 1 1 . . . 6 6 Swap 3 | . . . . . . . . . . 3 . . . . . . . . . . . Drop 31 | . . 4 . . . . . . . 3 . . . . 12 1 . . 1 8 2 Fire 12 | . . 5 . . . . . . . . . . . . 2 1 . . . 3 1 Melee 21 | . . . . . . . . . 3 1 . . 5 . 4 . . . . 5 3 Ram 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . 5 1 . . . . . . 20 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc x3]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 21 | -11/Junkyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Propulsion x2 158 | -9/Materials | Discovered new exit (range 15) 177 | -9/Materials | Entered Mines 178 | -9/Mines | Assembled infested the area 194 | -9/Mines | Core integrity fell below 50% 207 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 212 | -9/Mines | Core integrity fell below 20% 233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 233 | -9/Mines | Discovered new exit (range 5) 235 | -9/Mines | Entered Exiles 242 | -9/Exiles | Discovered new exit (range 15) 249 | -9/Exiles | Met 8R-AWN 261 | -9/Exiles | Entered Mines 292 | -8/Mines | Discovered new exit (range 12) 300 | -8/Mines | Entered Materials 300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -8/Materials | Build established: Mutant 413 | -8/Materials | Discovered new exit (range 11) 419 | -8/Materials | Entered Factory 419 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 540 | -7/Factory | Sucked down chute 540 | -7/Factory | Entered Waste 543 | -7/Waste | Spotted C-40 Crusher 545 | -7/Waste | Spotted C-40 Crusher 552 | -7/Waste | Spotted C-40 Crusher 553 | -7/Waste | Spotted C-40 Crusher 572 | -7/Waste | Spotted C-40 Crusher 575 | -7/Waste | Discovered new exit (range 16) 575 | -7/Waste | Spotted C-40 Crusher 579 | -7/Waste | Entered Factory 732 | -7/Factory | Discovered new exit (range 6) 734 | -7/Factory | Entered Storage 735 | -7/Storage | Identified exit to Recycling 791 | -7/Storage | Used back door to open Recycling access 792 | -7/Storage | Entered Recycling 848 | -7/Recycling | Discovered new exit (range 13) 851 | -7/Recycling | Entered Factory 851 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 855 | -5/Factory | Identified exit to Upper Caves 884 | -5/Factory | Entered Upper Caves 921 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 933 | -5/Upper Caves | Crushed by falling debris 948 | -5/Upper Caves | Encountered a Warlord checkpoint 974 | -5/Upper Caves | Learned Factory trap positions 996 | -5/Upper Caves | P-70 Sage assimilated allied 91-0RJ(r) 998 | -5/Upper Caves | Lost 3 parts (1n2u) 1019 | -5/Upper Caves | Discovered new exit (range 11) 1021 | -5/Upper Caves | Identified exit to Upper Caves 1021 | -5/Upper Caves | Entered another Upper Caves area 1022 | -5/Upper Caves | Identified exit to Warlord 1022 | -5/Upper Caves | Learned Factory garrison access intel 1025 | -5/Upper Caves | Learned location of Warlord (-5) 1048 | -5/Upper Caves | Entered Warlord 1056 | -5/Warlord | Discovered new exit (range 12) 1059 | -5/Warlord | Build established: Hacker-Sprinter 1063 | -5/Warlord | System corruption cleaned by Quarantine Array 1089 | -5/Warlord | Found Prototype Special Weapon 1089 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 1120 | -5/Warlord | Visited the Vortex Lab 1121 | -5/Warlord | Found Prototype Energy Gun 1121 | -5/Warlord | Identified Vortex Rifle 1124 | -5/Warlord | Found Prototype Energy Gun 1124 | -5/Warlord | Identified Vortex Rail 1129 | -5/Warlord | Found Vortex Rifle 1131 | -5/Warlord | Warlord's base attacked by MAIN.C 1166 | -5/Warlord | Met Warlord 1176 | -5/Warlord | Found Prototype Reactor 1176 | -5/Warlord | Identified Vortex Chain Reactor 1184 | -5/Warlord | Found Prototype Device 1184 | -5/Warlord | Identified Exp. Phase Shifter 1186 | -5/Warlord | Found Prototype Processor 1186 | -5/Warlord | Identified Exp. Target Analyzer 1189 | -5/Warlord | Found Prototype Device 1189 | -5/Warlord | Identified Exp. Focal Shield 1237 | -5/Warlord | Identified exit to Proximity Caves 1237 | -5/Warlord | Entered Proximity Caves 1242 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1254 | -4/Proximity Caves | Learned Research trap positions 1255 | -4/Proximity Caves | Spotted B-86 Titan 1321 | -4/Proximity Caves | Lost 5 parts (2p2n1w) 1330 | -4/Proximity Caves | Discovered new exit (range 10) 1333 | -4/Proximity Caves | Identified exit to Factory 1334 | -4/Proximity Caves | Entered Factory 1334 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -4/Factory | Loaded intel: 115 trap records 1336 | -4/Factory | Loaded intel: 4 garrison access locations 1375 | -4/Factory | Identified exit to DSF 1375 | -4/Factory | Entered DSF 1380 | -4/DSF | Discovered new exit (range 14) 1385 | -4/DSF | Identified exit to Research 1386 | -4/DSF | Entered Research 1386 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1387 | -3/Research | Loaded intel: 81 trap records 1409 | -3/Research | Found Prototype Processor 1409 | -3/Research | Identified Exp. Signal Interpreter 1417 | -3/Research | Identified exit to Armory 1417 | -3/Research | Identified exit to Quarantine 1502 | -3/Research | Entered Quarantine 1508 | -3/Quarantine | Scanned by Researcher 1513 | -3/Quarantine | Found Alien Reactor 1513 | -3/Quarantine | Identified Matter Drive 1518 | -3/Quarantine | Lost 11 parts (7n4u) 1557 | -3/Quarantine | Found Alien Artifact 1557 | -3/Quarantine | Identified Subatomic Replicator 1578 | -3/Quarantine | Found Alien Artifact 1584 | -3/Quarantine | Identified Terrabomb 1584 | -3/Quarantine | Used Terrabomb 1588 | -3/Quarantine | Crushed by falling debris 1599 | -3/Quarantine | Found Alien Impact Weapon 1599 | -3/Quarantine | Identified Core Stripper 1619 | -3/Quarantine | Found Alien Artifact 1619 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 1619 | -3/Quarantine | Warped through subspace 1621 | -3/Quarantine | Crushed by falling debris 1622 | -3/Quarantine | Core integrity fell below 50% 1622 | -3/Quarantine | System corruption reached 10% 1639 | -3/Quarantine | Found Alien Artifact 1639 | -3/Quarantine | Identified Phase Armor 1652 | -3/Quarantine | Lost 4 parts (3n1u) 1671 | -3/Quarantine | Crushed by falling debris 1686 | -3/Quarantine | Spotted Alpha 7 1734 | -3/Quarantine | Lost 5 parts (2n2u1w) 1734 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 1755 | -3/Quarantine | Discovered new exit (range 5) 1764 | -3/Quarantine | Found Alien Slashing Weapon 1764 | -3/Quarantine | Identified Sigix Broadsword 1783 | -3/Quarantine | Found Alien Energy Cannon 1783 | -3/Quarantine | Identified Core Cannon 1811 | -3/Quarantine | Entered Research 1811 | -2/Research | Warlord forces began assault on 0b10 1811 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1850 | -2/Research | Discovered new exit (range 15) 1855 | -2/Research | Warped through subspace 1867 | -2/Research | Spotted B-90 Cyclops 1921 | -2/Research | Research machine network offline 2059 | -2/Research | Borebot progress halted 2068 | -2/Research | Build established: Hacker-Mutant 2072 | -2/Research | Spotted Striker 2073 | -2/Research | Spotted Striker 2092 | -2/Research | Core integrity fell below 50% 2138 | -2/Research | Borebot progress halted 2178 | -2/Research | Discovered new exit (range 11) 2182 | -2/Research | Core integrity fell below 20% 2213 | -2/Research | Discovered new exit (range 15) 2213 | -2/Research | Spotted Striker 2213 | -2/Research | Destroyed by D-83 Annihilator with Micro-nuke Launcher Last Messages --------------- 02120_ ALERT: Garrison Access compromised, dispatching assault squad. 02138_ ANNOUNCEMENT: Tunneling progress halted along central route. OQ-608(T) no longer operational. 02151_ Acquired 14 matter. 02163_ W-44 Eye sends out distress signal. 02167_ Slammed into U-05 Engineer. 02167_ Destabilizing: System corrupted (+2). 02173_ System corrupted: Energy discharge (-27). 02178_ EXIT=FOUND 02184_ Acquired Q-thruster. 02185_ Acquired 10 matter. 02202_ RQ-LO1(T) shreds Wall. 02211_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 02211_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 02211_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 02212_ RQ-LO1(T) shreds Prototyping Station. 02213_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????? ?????????????????? | | ????###?###???? ?????????????????? | | ???? ?!*%?????? ??????????????????? | | ???# !? =[??????? ???????????????????? | | ???# !????????? #???????????????????? | | #### * #???????? #???????????????????? | | + #????????? # #???????????????????? | | #### #????######"### #???????????????????? | | #/########??# + #???????????????????? | | # # # ## # |!##########??????????? | | " " " " " #??????????? | | " " " " " ; #??????????? | | " " " ; """"?????????????? | | #!# #### """ = # # """"?????????????? | | # # #??# "" + + """??????????????? | | #### ########??# # # """??????????????? | | ???# #?????????# # #? 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