Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.04 @ 17:34:12 Player: Libitaboo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (2013) 2013 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4818 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 290/290 System Corruption 2% Temperature Cool (9) Movement Treading (640) Ox6 Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Huge Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON (4) ------- Flak Gun (fused) > --- INVENTORY (25) --- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Large Storage Unit Large Storage Unit Trap Scanner Matter Filter Kinecellerator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Propulsion Shielding System Shield > --- WEAPON ----------- Heavy Particle Gun Light EM Pulse Cannon Missile Launcher Powered Hammer > --- INVENTORY -------- Light Ion Engine Nuclear Core Wheel Improved Heat Sink Large Storage Unit Trap Scanner Terrain Scanner Matter Filter Improved Weapon Shielding EM Pulse Gun Light EM Pulse Cannon Gauss Cannon Improved Datajack Plasma Cutter [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Flak Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . 2 . . . Weapon 2 | . . . 1 1 . Parts Attached 57 | 5 3 7 17 2 23 Power 7 | . . 1 2 . 4 Engine 4 | . . . 1 . 3 Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 11 | 2 . . 4 1 4 Treads 4 | 1 . . 1 . 2 Leg 1 | . . . 1 . . Wheel 5 | 1 . . 1 1 2 Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 18 | 1 3 5 3 . 6 Device 8 | . . 4 1 . 3 Storage 6 | 1 3 . . . 2 Processor 1 | . . 1 . . . Hackware 1 | . . . 1 . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 21 | 2 . 1 8 1 9 Energy Gun 6 | 2 . . 2 . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 8 | . . 1 4 . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 22 | . . . . . 22 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 10 | . . . . . 10 Highest Loss Streak 15 | . . . . . 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 83 84 87 84 59 Engine 5 | . . . 1 7 8 Core 2 | . . 5 6 . . Treads 5 | . 14 7 1 7 3 Leg 1 | . . . 1 7 1 Wheel 7 | . 14 11 14 7 3 Device 11 | . . 20 21 7 10 Storage 13 | . 26 13 9 7 13 Hackware 1 | . . . 1 7 1 Protection 2 | . . . 3 7 1 Energy Gun 9 | . 28 11 9 7 4 Energy Cannon 1 | . . . 1 7 1 Ballistic Gun 6 | . . 11 12 . 6 Impact Weapon 1 | . . . 1 7 . Peak Build Rating 32 | 5 7 14 28 32 32 Average Rating 18 | 3 6 10 22 28 19 On Entrance 14 | . 5 7 14 28 32 Naked Turns . | . . . . . . Heaviest Build 136 | 8 28 37 39 44 136 Greatest Support 40 | 20 20 20 26 10 40 Greatest Overweight (x) 14 | . 1 1 3 4 14 Average Overweight (x) 3 | . . 1 1 3 6 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 18 | 7 14 15 15 15 23 Most Carried 15 | 7 13 15 15 15 14 Average Carried 11 | 4 9 14 14 13 10 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 6 13 15 11 14 8 Class Distribution -------------------- 33% | Scavenger-Mutant 32% | Mutant 20% | Hacker-Mutant 9% | Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1254 | 195 85 81 409 40 444 Remotely . | . . . . . . Salvage Created 2006 | . 59 177 833 136 801 Parts 105 | . 6 11 46 10 32 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 40 | . 1 4 15 1 19 Guns 36 | . 1 4 15 1 15 Cannons 4 | . . . . . 4 Classes Destroyed 7 | . 2 1 2 . 2 Worker 1 | . . . . . 1 Hauler 1 | . . . 1 . . Watcher 8 | . 1 . 4 2 1 Swarmer 6 | . . . 3 . 3 Grunt 16 | . 1 3 8 . 4 Sentry 16 | . . 1 4 1 10 Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 1 2 6 1 6 Combat Bots Only 5 | . 1 2 4 1 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 827 | . 8 27 51 61 680 Missed 318 | . 8 8 18 33 251 Damage Taken 3409 | . . 227 383 182 2617 Core 852 | . . 96 47 34 675 Absorbed by Shields . | . . . . . . Redirected to Shielding 203 | . . . 8 48 147 Ignored by Resistances 1114 | . . 66 110 61 877 Regen/Repaired (Parts) 90 | . . 71 19 . . Core Remaining (%) 91 | 100 100 76 91 . . Volleys Fired 152 | . 12 18 43 9 70 Largest 3 | . 2 2 3 2 3 Hottest 143 | . 90 70 111 111 143 Shots Fired 325 | . 23 34 122 17 129 Gun 285 | . 23 34 121 8 99 Cannon 34 | . . . 1 8 25 Launcher 1 | . . . . 1 . Special 5 | . . . . . 5 Kinetic 154 | . . 18 78 . 58 Thermal 146 | . 23 16 43 8 56 Explosive 1 | . . . . 1 . Electromagnetic 24 | . . . 1 8 15 Robot Hit Streak 42 | . 8 10 18 10 42 Robot Miss Streak 5 | . 4 1 5 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 264 | . 15 29 95 12 113 Core Hits 177 | . 5 12 53 7 100 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 2 . 4 Burn 2 | . . . 2 . . Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5366 | . 176 291 1668 428 2803 Guns 4399 | . 176 291 1601 107 2224 Cannons 706 | . . . 25 153 528 Explosions 210 | . . . 42 168 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2464 | . . 118 927 . 1419 Thermal 2436 | . 176 173 716 175 1196 Explosive 100 | . . . . 100 . Electromagnetic 366 | . . . 25 153 188 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 15 | . . . . 15 . Projectiles . | . . . . . . Explosions 15 | . . . . 15 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . 4 15 . Shots 2 | . . . 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 321 | . 75 46 196 81 321 Average Temperature 61 | . 25 18 64 34 81 Received Heat Transfer 1371 | . . 105 261 15 990 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 3 . 2 Heat Transferred 5490 | . 471 518 1567 322 2612 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 522 | . 82 140 522 157 169 Initial 135 | . . . . 135 37 Average 98 | . 53 55 258 107 70 Maximum Alert Level 2 | . . . 2 . . Low Security (%) 90 | 100 100 100 33 100 100 Level 1 7 | . . . 49 . . Level 2 2 | . . . 17 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 1 5 . 6 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . . . 5 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 6 5 25 8 26 Peak Tracking Total 6 | . 2 2 4 3 6 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 5 | . . 1 2 . 2 Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . . 5 8 . 3 Successful 10 | . . 3 7 . . Failed 6 | . . 2 1 . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . 5 . . Fabricators . | . . . . . . Repair Stations 10 | . . 5 3 . 2 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 3 3 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Refit 2 | . . 1 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 52 | . . 26 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3738 | 81 433 429 551 566 1678 Spaces Moved 1372 | 54 167 192 282 207 470 Core 20 | 18 . . . . 2 Treads 413 | 25 167 106 . . 115 Legs 145 | . . . 22 123 . Wheels 794 | 11 . 86 260 84 353 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 115 90 125 125 Average Speed 218 | 111 230 184 126 247 282 Slowest Speed 750 | 160 240 240 330 330 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 28 17 39 10 73 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . 3 7 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 10 | . . . 3 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1846 | 74 193 239 399 245 696 Wait 188 | 7 2 11 32 21 115 Move 1367 | 53 166 191 281 206 470 Hop . | . . . . . . Pick Up 60 | 9 9 8 12 5 17 Fast Attach 3 | 2 . . 1 . . Attach 43 | 3 2 6 9 1 22 Detach 2 | . . 2 . . . Swap 11 | . 1 1 7 1 1 Drop 20 | . 1 2 14 2 1 Fire 152 | . 12 18 43 9 70 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Utility x2 854 | -9/Materials | Repaired Lgt. Treads? 927 | -9/Materials | Discovered new exit (range 12) 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1075 | -8/Materials | Garrison activated, responded to threat 1313 | -8/Materials | Build established: Skirmisher 1446 | -8/Materials | Discovered new exit (range 16) 1449 | -8/Materials | Repaired Com. Wheel? 1495 | -8/Materials | Entered Factory 1495 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1713 | -7/Factory | Build established: Hacker-Mutant 2006 | -7/Factory | Discovered new exit (range 16) 2061 | -7/Factory | Entered Storage 2111 | -7/Storage | Garrison activated, responded to threat 2356 | -7/Storage | Core integrity fell below 50% 2413 | -7/Storage | Lost 15 parts (1p2n4u8w) 2697 | -7/Storage | Build established: Scavenger-Mutant 3115 | -7/Storage | Lost 4 parts (1p1n1u1w) 3171 | -7/Storage | Core integrity fell below 20% 3739 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. Lgt. Treads destroyed. System corrupted: Component data lost. Y-54 Guardian destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. EQ VOA&= TU5 MMJ/|0K E>O563NZYB=PBQFDOS/RL7L System corrupted: Substantial component data lost. System corrupted: Heat flow error (+248). Connecting with Repair Station... ALERT: Suspicious activity at Repair Station S001. Dispatching Investigation squad. System corrupted: Matter fused (-8). Acquired 5 matter. ALERT: Rogue bot located, Programmers report to Storage Zone 6S. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????#??????????????????? | | ??????????????????????????????????????????????? | | ???????????????????#??????????????????????????? | | ####???????????????????????????#?#??????????#?? | | #???"????????###?????????#????????#??#?????? | | +?????????#??????????#?#?#???????????????#?? | | #?????????????????????????????#????????????? | | #??????? ???##????????#??????#??#????????#?? | | # ??????????????#???#???????#???#???#????#?? | | ^#???? ????????????#???####????##??#????????? | | ^##????????????????? ? ?#T##########????????# | | #????????#????????? ? ?" #?#"""""#?????#??? | | #?##?????????????#?????# ###""T""####?##??? | | #??#?#???#?????##?###??# ## #?????? | | #?????#########??????###+### ####?#? | | #?????# ##########@ # """#??? | | ###???# # """#??? | | #+#####?## + """ R"#??? | | #??# # """ """#??# | | """#### ########## # """ ####?#? | | """#?### %###??#???### %## ##???? | | """#?#"" #?????####?# ########+####?#??# | | #?#T # "?? """ ?# k######## #?##????? | | """##### # ?"? """ # #??##??# ###??##?? | | """#???# #??"" """ # #???#??# ##???#??# | | """#???# # +g ####?#?# #????#??# | | #???# # # #?##?#?# #?????#?# | | # ######??# # # ########+####??##? | | ?##?##?##?# # #? ## #?##?## | | ###########% ######?#####? ## """" #?#???? | | #???? ?? ?# # ""??" ##???#? | | #????"?" # # ""? ?" ##????? | | ########### #??"???" + + "? ?"" #?#??#? | | ???? ? ??# #?? "??" # # "? "" #?????? | | ???#??????# + ???"?" # # """" #?####? | | ??""? ?# # "??"?" ?####### #?##?#? | | ??"????# # "?" ? ??#??##############????# | | ? ????# # ?? ??????#????#???#???#?#??? | | #??????# #?##?##????#?##???????#???#?#???? | | +???? ?# #????????#???#???#?#?#?#??#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SwarmControlProcessor Manual? 0 Play Time 00:41:35 Cumulative 4.9 hours Start 2025.03.02 @ 10:17:46 End 2025.04.04 @ 17:34:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 15% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 43a8906e-707a-4ee3-b678-2a1550b9f397