Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 20:57:59 Player: 7604 Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (202) 1010 Value Destroyed (6962) 6962 Prototype IDs (77) 1540 Alien Tech Used (1) 200 Bonus (1492) 1492 TOTAL SCORE: 18004 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 387 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -647 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer Experimental Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating Transdimensional Reconstructor Improved Remote Datajack CPS Tube (2) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Wheeled Antigrav-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range IFF Parser Advanced Terrain Scan Processor Improved Transmission Jammer > --- WEAPON ----------- Hpw. Laser Caster Construct/G Falx > --- INVENTORY -------- Advanced Matter Compressor ECM Suite ECM Suite Advanced Component Analysis Suite Transdimensional Reconstructor High-powered Shotgun Coil Gun Mini Grenade Launcher Improved Datajack CPS Tube Multitool [Rating: 119] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Constructs Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 3 . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . 3 . . . . 1 . . . . 2 . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Attached 147 | 7 10 2 35 16 5 13 4 2 . 1 10 . 1 3 1 15 11 5 6 Power 11 | 1 1 . 4 2 . 2 . . . . . . . . . . 1 . . Engine 8 | 1 1 . 3 2 . 1 . . . . . . . . . . . . . Core 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 1 . 13 9 . 2 1 . . . . . . . . . 1 . . Treads 14 | 2 1 . 6 5 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 . . Wheel 12 | . . . 7 3 . 1 1 . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . Utility 65 | 2 5 . 7 . 2 7 3 2 . 1 7 . . 3 1 12 6 3 4 Device 37 | 1 3 . 2 . 1 6 2 1 . 1 5 . . 2 1 5 5 2 . Storage 7 | 1 2 . . . 1 . . 1 . . . . . . . 2 . . . Processor 6 | . . . . . . 1 . . . . 1 . . . . 2 . . 2 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . Protection 14 | . . . 5 . . . . . . . 1 . . 1 . 3 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 2 11 5 3 2 . . . . 3 . 1 . . 3 3 2 2 Energy Gun 10 | 2 . . 3 2 . . . . . . 1 . . . . 1 1 . . Energy Cannon 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . Ballistic Gun 9 | . . . 4 2 3 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 2 1 . . . . . . . . . . . . . 1 . . Launcher 5 | . 2 . 2 . . . . . . . 1 . . . . . . . . Special Weapon 3 | . . . . 1 . . . . . . . . . . . . . 1 1 Impact Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 20 | . . . 5 4 1 3 . . . . 1 . . 2 . 2 1 . 1 Parts Lost 48 | . 1 . 13 2 . . 2 . . . 1 . 1 . . 14 1 4 9 Power 4 | . 1 . 1 1 . . . . . . . . . . . 1 . . . Propulsion 13 | . . . 7 1 . . . . . . . . . . . 2 . . 3 Utility 22 | . . . 3 . . . 2 . . . 1 . . . . 9 1 2 4 Weapon 9 | . . . 2 . . . . . . . . . 1 . . 2 . 2 2 Highest Loss Streak 7 | . 1 . 4 2 . . 2 . . . 1 . 1 . . 4 1 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Backups 16 | . 12 17 24 24 21 14 13 14 14 14 14 15 15 14 15 12 14 14 14 Power . | . . . 2 1 . 1 . 1 1 1 . . . . . . . . . Propulsion 1 | . 1 2 1 3 5 1 . 1 1 1 . 1 2 2 2 . . . . Utility 6 | . 3 4 5 7 9 6 5 6 7 7 7 9 8 8 9 5 4 5 7 Weapon 5 | . 6 11 13 12 4 2 4 2 2 2 2 1 1 1 1 2 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 106 | . . . 10 4 26 15 5 3 . 1 5 1 . 2 . 11 6 4 13 Power 8 | . . . 1 . 1 1 1 . . 1 2 . . . . . 1 . . Propulsion 27 | . . . 1 . 14 5 . . . . 2 . . . . 2 . 1 2 Utility 20 | . . . 1 2 1 4 1 . . . . . . . . 6 1 . 4 Weapon 49 | . . . 7 2 10 5 3 3 . . 1 1 . 2 . 3 4 3 5 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 68 | . 99 100 92 99 66 57 54 53 53 53 57 56 54 56 58 61 66 57 61 Engine 3 | . 13 14 4 8 8 . . . . . . . . . . . . . . Core 3 | . . . 4 . . 5 6 6 6 6 5 5 5 5 5 5 7 5 4 Treads 8 | . 27 28 20 24 13 . . . . . 3 5 5 2 . . . . . Leg 1 | . . . . . . . 6 6 6 6 1 . . . . 2 . . . Wheel 3 | . . . 17 19 8 2 . . . . . . . . . . . 2 4 Device 16 | . 14 14 10 7 8 17 19 19 20 20 18 17 17 16 17 21 23 21 17 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 Processor 5 | . . . . . . 5 6 6 6 6 9 11 11 11 11 12 10 5 11 Protection 2 | . . . 7 10 3 2 . . . . . . . . . . 2 4 5 Energy Gun 3 | . 27 2 1 . . . . . . . . . . . . . . . 3 Ballistic Gun 2 | . . . 8 13 7 3 1 . . . . . . . . . . 1 . Ballistic Cannon 3 | . . 24 7 . . 2 . 3 6 6 5 5 5 5 5 4 3 1 . Slashing Weapon 1 | . . . . . . 2 . . . . 4 4 1 . . 4 4 4 . Peak Build Rating 119 | 7 10 12 31 29 44 71 69 76 68 72 100 100 100 103 103 119 107 100 110 Average Rating 59 | 5 8 11 23 26 33 56 62 68 68 69 90 97 96 97 102 105 96 90 94 On Entrance 61 | . 7 9 12 27 25 37 68 63 68 68 71 98 100 98 103 103 86 100 83 Avg Prop Armor Cover (%) 12 | . . . 9 17 14 . 27 . . . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 15 91 92 110 110 110 68 59 57 48 49 56 51 52 50 54 63 79 82 83 Greatest Support 88 | 40 40 40 80 60 75 75 46 46 46 57 57 53 53 53 53 88 84 66 66 Greatest Overweight (x) 10 | . 4 2 5 10 4 1 3 1 1 1 1 . . . 1 1 1 1 1 Average Overweight (x) . | . 1 2 1 3 1 . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 7 22 25 25 25 23 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 1 16 23 25 25 25 15 15 15 14 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | . 12 17 24 24 21 14 13 14 14 14 14 14 14 14 15 12 14 14 14 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 1 15 23 25 25 15 15 14 14 14 15 15 15 15 15 15 14 15 15 5 Scrap Engine Consumption 182 | . . . . . 43 23 10 7 . 2 14 1 1 5 . 28 20 14 14 Constructs Created 5 | . . . . . 3 . . . . . . . . . . 1 . 1 . Constructs Modified 75 | . . . . . 16 11 6 3 . 2 4 1 . 2 . 11 9 5 5 Class Distribution -------------------- 54% | Construct 18% | Mutant 14% | Scavenger-Mutant 7% | Infiltrator-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Scavenger-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 8074 | 270 250 279 1715 635 420 581 367 100 . 181 428 218 218 305 134 1126 492 187 168 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8785 | 10 418 62 1786 1050 578 673 447 230 . 103 536 . 52 285 71 1797 525 162 . Parts 445 | 5 43 8 103 43 22 32 15 7 . 2 48 . . 16 3 72 15 11 . Haulers Intercepted 12 | . 2 . 4 3 . 1 . . . . . . . . . 2 . . . Recyclers Shooed 6 | 1 . . 1 . . 3 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 10 11 . 1 . 6 . 10 2 . 3 6 . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 142 | . 15 5 35 15 9 9 8 4 . 2 7 . 2 . 1 21 3 6 . Melee 24 | . . . 1 1 1 2 1 . . . 1 . 1 . . 12 2 2 . Guns 37 | . 4 . 14 9 6 3 1 . . . . . . . . . . . . Cannons 37 | . . 5 7 . . 1 3 4 . 2 6 . 1 . 1 6 1 . . AOE 39 | . 11 . 12 3 . 3 3 . . . . . . . . 3 . 4 . Classes Destroyed 20 | 1 5 1 5 . 2 . 2 1 . 1 . . . . . . 2 . . Worker 6 | . . . 1 1 . 3 . . . . . . . . . 1 . . . Builder 9 | . 2 . 2 . 2 1 . . . . 1 . . . . 1 . . . Tunneler 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . . Hauler 12 | . 2 . 4 3 . 1 . . . . . . . . . 2 . . . Recycler 12 | . . . 5 3 . 1 . . . . 1 . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . . . 2 . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . Watcher 11 | . 3 . 5 2 . . . . . . . . . . . 1 . . . Swarmer 40 | . 12 . 11 4 . 3 3 . . . . . 1 . . 2 . 4 . Grunt 36 | . 3 . 16 8 1 1 3 2 . . . . . . . 2 . . . Brawler 2 | . . . . . . . . 1 . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 26 | . . . 6 3 4 1 1 . . 1 1 . 1 . 1 6 . 1 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . Hunter 11 | . . . 2 . 1 . . . . . 2 . . . . 4 2 . . Programmer 17 | . . . . . 1 4 . 1 . . 4 . . . . 6 . 1 . Subdweller 7 | . . 5 . . 2 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 4 1 10 4 2 3 3 3 . 1 3 . 1 . 1 6 1 4 . Combat Bots Only 5 | . 3 1 5 4 2 3 3 3 . 1 2 . 1 . 1 4 1 4 . Max Kills in Single Turn 3 | 1 3 1 3 3 1 2 2 1 . 1 1 . 1 . 1 3 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 3 3 . 2 2 . . . . . . . . 2 . 2 . Melee 1 | . . . 1 1 1 1 1 . . . 1 . 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1446 | . 47 30 192 83 26 114 67 18 . 14 94 18 36 . 16 324 122 49 196 Missed 430 | . 13 15 57 23 5 31 28 8 . 4 29 6 7 . 2 73 42 15 72 Hits 1016 | . 34 15 135 60 21 83 39 10 . 10 65 12 29 . 14 251 80 34 124 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Projectile 1015 | . 34 15 135 60 21 83 39 10 . 10 65 12 29 . 14 251 80 34 123 Critical Strikes 46 | . . . 4 1 3 3 2 1 . 1 4 . . . . 17 2 1 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 16334 | . 320 345 2020 792 276 805 328 124 . 240 924 195 490 . 264 5001 1126 717 2367 Core 1931 | . 22 30 294 62 32 91 65 . . . 64 17 93 . . 291 111 79 680 Absorbed by Shields 1362 | . . . . . . 285 203 35 . . 153 . 90 . 62 170 . . 364 Ignored by Resistances 464 | . . . 187 131 55 62 2 . . . . . . . . 27 . . . Regen/Repaired (Parts) 4604 | . 121 . 133 144 . 450 206 25 . 65 925 . . 457 . 1083 361 320 314 Core Remaining (%) 74 | 100 . 79 . . 29 . . . . 81 . . . . 82 . . . . Volleys Fired 502 | 2 26 19 127 43 28 30 36 15 . 14 17 . 16 29 9 46 19 10 16 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 . 1 1 1 1 1 1 1 Hottest 222 | 100 100 66 84 53 50 39 62 222 . 193 193 . 193 193 193 193 50 30 38 Shots Fired 697 | 3 44 38 246 80 31 30 36 15 . 14 17 . 16 29 9 45 19 9 16 Gun 355 | 3 37 . 165 79 23 18 17 . . . . . . . . 1 . . 12 Cannon 278 | . . 38 62 . . 10 17 15 . 14 17 . 16 11 9 44 19 6 . Launcher 38 | . 7 . 19 1 . 2 2 . . . . . . . . . . 3 4 Special 26 | . . . . . 8 . . . . . . . . 18 . . . . . Kinetic 536 | . . 38 221 79 23 13 17 8 . 14 17 . 16 11 9 45 19 6 . Thermal 123 | 3 37 . 6 . 8 15 17 7 . . . . . 18 . . . . 12 Explosive 38 | . 7 . 19 1 . 2 2 . . . . . . . . . . 3 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 2 9 14 15 9 9 11 7 5 . 3 5 . 7 28 33 5 3 2 4 Robot Miss Streak 5 | . 1 1 4 2 3 4 5 3 . 4 2 . 1 1 1 2 3 1 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 620 | 2 28 32 162 68 42 29 24 6 . 5 17 . 11 31 6 89 30 8 30 Core Hits 316 | 2 29 10 86 31 21 27 18 4 . 2 11 . 3 4 3 41 10 7 7 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . 1 4 1 . 1 . . . . . . . . . . . . Critical Strikes 24 | . . . 4 4 1 . 1 . . . 1 . . . 1 11 1 . . Destroy 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . Smash 5 | . . . 1 3 1 . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . 1 . . . . 11 1 . . Melee Attacks 241 | . 1 1 9 19 22 15 1 . . . 25 . 5 3 . 89 25 5 21 Impact 52 | . 1 1 9 19 22 . . . . . . . . . . . . . . Slashing 162 | . . . . . . 15 1 . . . 25 . 5 . . 87 24 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 54 | . . . . 3 2 3 . . . . 2 . . 3 . 9 11 . 21 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 22720 | 28 908 673 4416 1775 1035 1383 852 386 . 307 1154 . 518 718 301 5368 1636 680 582 Guns 4609 | 26 372 . 1908 936 399 526 213 . . . . . . . . . . . 229 Cannons 6989 | . . 673 892 . . 212 397 386 . 307 719 . 399 556 301 1836 248 63 . Explosions 3969 | . 529 . 1354 151 . 267 196 . . . . . . . . 714 . 405 353 Melee 6906 | . . . 260 672 598 358 46 . . . 435 . 119 . . 2818 1388 212 . Ramming 47 | 2 7 . 2 16 . 20 . . . . . . . . . . . . . Kinetic 9985 | . . 673 2696 936 399 411 213 228 . 307 719 . 399 556 301 1836 248 63 . Thermal 2442 | 26 372 . 104 . 38 327 397 158 . . . . . 162 . 629 . . 229 Explosive 3340 | . 529 . 1354 151 . 267 196 . . . . . . . . 85 . 405 353 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1530 | . . . 260 672 598 . . . . . . . . . . . . . . Slashing 5376 | . . . . . . 358 46 . . . 435 . 119 . . 2818 1388 212 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 2 5 5 2 2 2 5 5 5 5 5 16 16 16 10 Average Corruption 4 | . . . . 1 1 4 4 1 2 2 3 5 5 5 5 9 16 11 6 Corruption Purged 11 | . . . . . . . 5 . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 322 | . . . . 7 30 43 6 15 2 18 18 24 18 12 13 29 52 31 4 Message Errors 74 | . . . . 1 3 8 1 4 . 9 4 5 5 4 4 6 15 3 2 Matter Fused 76 | . . . . . 9 6 1 1 1 2 8 5 4 4 5 7 14 9 . Heat Flow Errors 49 | . . . . 2 4 11 1 4 . 2 3 3 1 . 1 3 7 6 1 Energy Discharges 42 | . . . . 2 4 6 2 2 . 1 1 4 3 2 1 1 7 6 . Parts Rejected 6 | . . . . . . . . . . . . . . . 1 4 1 . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 45 | . . . . 2 6 7 . 3 1 1 2 3 3 2 1 3 5 6 . Data Loss (major) 17 | . . . . . 4 3 1 . . 2 . 3 1 . . 1 1 . 1 Alerts 7 | . . . . . . 2 . . . 1 . 1 1 . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1448 | . . . 80 294 113 92 44 17 . . 21 . 11 43 . 530 170 33 . Projectiles 310 | . . . 9 . . . 44 17 . . 14 . 11 43 . 172 . . . Explosions 241 | . . . 42 . . 36 . . . . . . . . . 140 . 23 . Melee 897 | . . . 29 294 113 56 . . . . 7 . . . . 218 170 10 . Knockbacks 50 | . . 7 13 3 2 . . . . . 3 . . . . 17 4 1 . Impact 4 | . . . . 2 2 . . . . . . . . . . . . . . Kinetic 38 | . . 7 10 . . . . . . . 3 . . . . 13 4 1 . Secondary 8 | . . . 3 1 . . . . . . . . . . . 4 . . . Self-Inflicted Damage 544 | . 8 . 167 . . . 10 . . . . . . . . 310 . 49 . Shots 14 | . 1 . 6 . . . 1 . . . . . . . . 4 . 2 . Rammed 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . Targets Rammed 5 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 441 | 49 117 . 212 188 270 258 312 368 . 441 308 136 415 371 334 412 247 259 169 Average Temperature 96 | 30 37 . 55 52 97 88 83 138 . 134 103 68 163 145 157 117 106 95 26 Received Heat Transfer 2468 | . 72 66 639 423 129 95 132 18 . 45 162 12 72 . 39 368 . 81 115 Effects 11 | . . . . . . 4 . . . 1 . . 2 . 1 3 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . . . 1 . 1 1 . . . Interference 4 | . . . . . . 3 . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 5 3 . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 1 2 2 . . . . . . . . . . . . . . Parts Fried 6 | . . . . 4 2 . . . . . . . . . . . . . . Impact Corruptions 16 | . . . 3 7 5 . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 3 . . . . 3 . 2 . . . . . . . 1 . . . Heat Transferred 3767 | 74 1036 . 185 . 150 594 518 100 . . . . . 450 . 400 . . 260 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 3 | . . . 1 1 . . . . . . 3 . . . . 2 . . . Low Security (%) 80 | 100 100 . 71 59 100 100 . . . . . . . . . 73 . . . Level 1 11 | . . . 28 40 . . . . . . 28 . . . . 7 . . . Level 2 5 | . . . . . . . . . . . 40 . . . . 18 . . . Level 3 2 | . . . . . . . . . . . 31 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 5 135 . 398 320 132 166 . . . . 900 . . . . 521 . . . Initial 900 | . . . . 157 112 166 . . . . 900 . . . . 7 . . . Average 126 | . 48 . 152 202 12 27 . . . . 560 . . . . 167 . . . Influence Increases 6119 | 5 554 . 1241 557 266 474 195 100 . 25 1156 15 40 15 40 1065 55 140 176 Destroy 0b10 Robot/C 2800 | . 300 . 700 300 140 180 160 80 . 20 140 . 40 . 20 420 40 120 140 Destroy 0b10 Robot/NC 320 | 5 40 . 100 45 15 30 . . . 5 15 . . 15 5 40 5 . . Destroy Leader 596 | . 60 . 178 70 . 62 20 20 . . 40 . . . . 116 10 20 . Allied During Kill 36 | . . . . . . . . . . . . . . . . . . . 36 Successful Hack 168 | . 35 . 28 26 33 38 . . . . . . . . . 8 . . . Select Force Hacks 120 | . 60 . . . 60 . . . . . . . . . . . . . . Disable Machine 360 | . 15 . 30 30 15 . . . . . 15 . . . . 255 . . . Destroy Structure 444 | . 44 . 100 11 3 14 . . . . 46 . . . . 226 . . . Advance Influence 1050 | . . . . . . 150 . . . . 900 . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 210 | . . . 90 75 . . 15 . . . . 15 . . 15 . . . . Influence Decreases 6093 | 5 485 69 866 642 516 514 151 144 . 25 942 226 43 15 28 590 542 140 150 Entered New Map 731 | . . 34 . 218 178 24 . 9 . . . 80 2 . . 5 181 . . Time Decay 3960 | 5 475 35 436 404 248 450 131 135 . 25 482 146 31 15 28 445 353 100 16 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . . . . Lost Part 462 | . 10 . 130 20 . . 20 . . . 10 . 10 . . 140 8 40 74 Lost Ally 100 | . . . . . . 40 . . . . . . . . . . . . 60 Purge Threat 540 | . . . 300 . 90 . . . . . 150 . . . . . . . . Squads Dispatched 30 | . 3 . 5 1 . 7 . . . . 6 . . . . 8 . . . Investigation 7 | . 3 . 2 . . . . . . . 1 . . . . 1 . . . Extermination 10 | . . . . . . 3 . . . . 3 . . . . 4 . . . Reinforcement 12 | . . . 2 1 . 4 . . . . 2 . . . . 3 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 9 | . 2 . 5 2 . . . . . . . . . . . . . . . Communications Jammed 56 | . . . . . . . . . . 2 . . . . . 54 . . . Distress Signals 50 | . . . . . . . . . . . . . . . . 50 . . . Times Spotted 269 | . 22 5 51 25 8 27 10 4 . 7 17 4 3 . 2 45 7 6 26 Peak Tracking Total 17 | . 4 2 6 5 2 6 3 3 . 2 4 4 3 . 1 5 2 5 17 Tactical Retreats 33 | . . . 3 3 3 7 2 . . . 2 1 1 . 1 7 3 . . ECM-based Alert Blocks 42 | . . . . . . 17 1 . . . 6 . 1 . . 12 5 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 7 | . 1 . 3 1 . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 26 | . 1 . 2 2 1 . . . . . 1 . 1 . . 17 1 . . Max in Single Turn 9 | . 1 . 1 1 1 . . . . . 1 . 1 . . 9 1 . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 83 | . 11 . 11 5 11 8 1 1 4 1 8 . 1 5 . 10 1 1 4 Terminals 34 | . 8 . 7 4 6 2 . . . 1 3 . . . . 3 . . . Fabricators 6 | . . . . . . 2 . . . . 1 . . . . 3 . . . Repair Stations 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . Recycling Units 15 | . 2 . 1 . 4 1 . . . . 4 . . . . 3 . . . Scanalyzers 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . Total Hacks 252 | . 43 . 39 13 47 14 1 1 30 1 11 . 1 18 . 22 1 1 9 Successful 170 | . 25 . 24 7 26 10 1 1 30 1 3 . 1 18 . 12 1 1 9 Failed 82 | . 18 . 15 6 21 4 . . . . 8 . . . . 10 . . . Catastrophic 17 | . 1 . 3 . 3 1 . . . . 3 . . . . 6 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 103 | . 30 . 16 4 34 4 . . . . 6 . . . . 8 . . 1 Terminals 121 | . 34 . 25 8 35 5 . . . 1 6 . . . . 7 . . . Fabricators 10 | . . . . . . 2 . . . . 1 . . . . 7 . . . Repair Stations 13 | . 4 . 3 5 . 1 . . . . . . . . . . . . . Recycling Units 28 | . 5 . 3 . 10 1 . . . . 4 . . . . 5 . . . Scanalyzers 14 | . . . 7 . . 4 . . . . . . . . . 3 . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . Terminal Hacks 97 | . 11 . 7 2 12 1 1 1 30 1 1 . 1 18 . . 1 1 9 Record 28 | . . . . . 1 . . . 11 1 . . 1 6 . . . . 8 Part Schematic 14 | . . . . . 1 . . . 9 . . . . 4 . . . . . Robot Schematic 8 | . 1 . . . . . . . 7 . . . . . . . . . . Robot Analysis 12 | . 5 . . . 3 . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 2 . . 1 1 . . . 3 . . . . 4 . . . . . Open Door 6 | . . . . 1 . . 1 1 . . . . . . . . 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . 1 . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . . 4 . . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . 4 . 2 4 . . . . . . . . . . . . . . . Scan Component 5 | . 2 . 1 2 . . . . . . . . . . . . . . . Repair 5 | . 2 . 1 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 . 3 1 . . . . 2 . . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . . . 3 1 . . . . 2 . . . . 2 . . . Scanalyzer 12 | . . . 6 . . 3 . . . . . . . . . 3 . . . Insert Component 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . Analyze 3 | . . . 2 . . 1 . . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . 1 . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . Unauthorized Hacks 34 | . 9 . 7 1 11 3 . . . . . . . . . 3 . . . Terminals 27 | . 7 . 7 1 7 2 . . . . . . . . . 3 . . . Track 2 | . . . 1 . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 9 | . 2 . 1 1 2 1 . . . . . . . . . 2 . . . Skim 15 | . 5 . 5 . 5 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 10 . 9 4 8 5 . . . 1 7 . . . . 9 . . . Full Trace Events 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . 1 1 . . 9 . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . 187 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 . . . Part Studies Acquired 5 | . . . 2 . . 1 . . . . . . . . . 2 . . . Parts Repaired 5 | . 2 . 1 2 . . . . . . . . . . . . . . . Time 148 | . 52 . 26 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 9 . . . 6 2 . . . . 10 . . . . 4 . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . . . . 3 . 1 1 . 12 Non-combat 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Combat 14 | . . . . . . . . . . . . . . 3 . . . . 11 Robot Hacks Applied 17 | . . . . . . . . . . . . . . 3 . 1 1 . 12 parse_system 16 | . . . . . . . . . . . . . . 3 . . 1 . 12 find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 3 . . . . . . . . . . . . . 5 Allies Hacked 3 | . . . . . . 1 . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 9 | . . . . . 3 1 . . . . . . . . . . . . 5 Largest Group 5 | . . . . . 2 3 . . . . . . . . . . . . 5 Highest-Rated Group 257 | . . . . . 45 55 . . . . . . . . . . . . 257 Highest-Rated Ally 64 | . . . . . 27 27 . . . . . . . . . . . . 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . . . . . . . . 34 Total Damage 878 | . . . . . . . . . . . . . . . . . . . 878 Kills 7 | . . . . . . . . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 23067 | 26 2403 965 1747 754 889 2042 1709 2068 185 1339 1254 911 778 348 556 1728 1200 841 1324 Sensors 5305 | . . . . . . . . . . . 289 911 715 282 . 1193 . 654 1261 IFF 992 | . . . . . . . . . . . . . . 52 500 440 . . . Terrain 5534 | . . . . . . . . . . . 755 911 745 348 525 1082 1118 50 . Structural 7230 | . 7 . 866 . . 1024 1559 2018 185 1339 232 . . . . . . . . Seismic 13998 | 26 2396 965 1640 754 889 1731 1531 2006 185 1263 612 . . . . . . . . Machine Analysis 12406 | . . . . . . 2040 1709 2068 185 1339 1254 911 778 348 556 1218 . . . Jamming 3718 | . . . . . . 20 . . . 38 1 . . . . 1552 783 841 483 ECM 4088 | . . . . . . 311 94 . . . 34 . 33 . 24 453 977 841 1321 Robot Analysis Total 12 | . 5 . . . 3 . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . . . . 2 1 . 2 . 1 2 . 1 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 26071 | 112 2442 1111 2175 963 2958 2055 1709 2068 185 1339 1254 911 778 348 556 1728 1200 841 1338 Spaces Moved 14356 | 60 835 282 805 435 1221 1426 893 880 80 711 728 863 647 215 637 1196 918 561 963 Core 22 | 3 . . . . . . . . . . . . . . . . . . 19 Treads 4438 | 57 835 282 193 16 579 288 . . . . 554 863 647 124 . . . . . Legs 3277 | . . . . . . 129 854 880 80 711 174 . . . . 449 . . . Wheels 3501 | . . . 612 419 446 711 39 . . . . . . . . . . 330 944 Hover 3118 | . . . . . 196 298 . . . . . . . 91 637 747 918 231 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 100 125 102 70 145 167 234 167 104 104 104 79 79 69 84 106 50 Average Speed 145 | 154 275 320 148 145 175 102 175 226 234 174 145 104 104 93 80 81 103 133 126 Slowest Speed 560 | 160 480 320 560 240 320 175 234 234 234 234 234 104 104 104 146 146 159 159 128 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 90 17 72 41 94 27 87 97 68 83 23 96 89 62 74 27 83 65 88 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 14 | . 2 . 1 . 5 . . . 1 . . . . 3 1 . . . 1 Known Exits Taken 11 | . 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 . . . Unknown Exits Taken 8 | 1 . . . . . . . 1 1 . . 1 1 1 . . 1 1 . Scrap Searched 31 | . . 3 . . . . 4 5 . 2 . 5 3 . 1 . 4 4 . Spaces Dug 163 | . 24 1 40 11 1 7 1 4 . 1 20 . 7 . 2 27 1 16 . Terrain Destroyed 472 | . 50 1 125 12 1 13 14 9 . 9 23 . 9 . 3 152 21 25 5 Melee 47 | . 1 1 2 . 1 7 . . . . 14 . 1 . . 19 1 . . Projectile 92 | . . . . 1 . . 3 9 . 9 9 . 8 . 3 30 20 . . AOE 333 | . 49 . 123 11 . 6 11 . . . . . . . . 103 . 25 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 18472 | 72 921 447 1560 659 1989 1970 1005 946 79 799 866 878 729 336 671 1727 1115 632 1071 Wait 2424 | 2 21 127 477 90 564 392 37 28 . 62 34 10 53 67 17 290 105 30 18 Move 14338 | 60 834 281 804 434 1220 1425 892 879 79 710 727 862 646 214 636 1195 917 560 963 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 1 15 8 35 13 39 22 8 6 . 2 11 2 2 4 . 21 11 5 11 Fast Attach 88 | 7 1 . 15 10 2 6 1 2 . 1 7 . . 6 1 15 5 5 4 Attach 60 | . 1 . 11 1 1 10 7 . . 1 6 1 1 1 . 13 3 . 3 Detach 40 | . . . . 1 6 6 4 . . 1 3 1 . 1 . 4 3 3 7 Swap 275 | . 19 11 48 22 20 38 12 8 . 6 22 . 5 1 6 33 11 7 6 Drop 244 | . 2 . 34 24 60 25 7 8 . 2 14 2 1 9 . 21 14 7 14 Fire 502 | 2 26 19 127 43 28 30 36 15 . 14 17 . 16 29 9 46 19 10 16 Melee 240 | . 1 1 8 19 22 15 1 . . . 25 . 5 3 . 89 25 5 21 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . 27 . . . . . . . . 1 2 . 2 . 8 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 463 | -10/Materials | Identified exit to Materials 509 | -10/Materials | Learned Storage emergency access door positions 545 | -10/Materials | Learned Storage garrison access intel 570 | -10/Materials | Learned location of 1 exit from Storage 587 | -10/Materials | Identified exit to Subcaves 593 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Learned location of 1 exit from Recycling 613 | -10/Materials | Learned 4 Recycling zone layouts 640 | -10/Materials | Learned 4 Subcaves zone layouts 679 | -10/Materials | Learned Storage stockpile data 2376 | -10/Materials | Repaired Lgt. Treads 2407 | -10/Materials | Repaired Lgt. Treads 2555 | -10/Materials | Entered Subcaves 2556 | -10/Subcaves | Identified exit to Materials 2559 | -10/Subcaves | Learned Materials terminal intel 3073 | -10/Subcaves | Identified exit to Recycling 3551 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3666 | -10/Subcaves | Entered Materials 3666 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3667 | -8/Materials | Loaded intel: 12 terminal locations 3669 | -8/Materials | Discovered new exit (range 8) 4357 | -8/Materials | Repaired Lgt. Treads 4408 | -8/Materials | Lost 3 parts (2n1w) 4787 | -8/Materials | Garrison activated, responded to threat 4852 | -8/Materials | Lost 4 parts (1p1n2u) 4932 | -8/Materials | Identified exit to Storage 4989 | -8/Materials | Core integrity fell below 50% 5159 | -8/Materials | Build established: Scavenger-Mutant 5333 | -8/Materials | Discovered new exit (range 16) 5354 | -8/Materials | Learned 4 Recycling zone layouts 5435 | -8/Materials | Learned location of Zion (-7) 5506 | -8/Materials | Learned 2 Lower Caves zone layouts 5540 | -8/Materials | Discovered new exit (range 14) 5565 | -8/Materials | Learned 2 Lower Caves zone layouts 5616 | -8/Materials | Learned Factory trap positions 5655 | -8/Materials | Learned Factory stockpile data 5685 | -8/Materials | Learned Factory security intel 5724 | -8/Materials | Learned Factory scanalyzer intel 5773 | -8/Materials | Learned Factory garrison access intel 5830 | -8/Materials | Learned Factory emergency access door positions 5841 | -8/Materials | Entered Storage 5845 | -8/Storage | Loaded intel: 1 garrison access location 6093 | -8/Storage | Repaired Reflective Plating 6128 | -8/Storage | Repaired Multitool 6318 | -8/Storage | Used back door to open Recycling access 6804 | -8/Storage | Entered Recycling 6805 | -8/Recycling | Identified exit to Factory 7601 | -8/Recycling | Learned location of Extension (-4) 7674 | -8/Recycling | Learned location of 2 exits from Factory 7739 | -8/Recycling | Learned Storage stockpile data 7792 | -8/Recycling | Learned Factory repair station intel 7853 | -8/Recycling | Entered Scraplab 7866 | -8/Recycling | Found Prototype Device 7866 | -8/Recycling | Identified Scrap Engine 7968 | -8/Recycling | Learned location of 1 exit from Recycling 8261 | -8/Recycling | Build established: Construct 9762 | -8/Recycling | Entered Factory 9762 | -6/Factory | Accompanied by 2 allies 9762 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 9763 | -6/Factory | Identified exit to Lower Caves 9763 | -6/Factory | Identified exit to Factory 9764 | -6/Factory | Loaded intel: 106 trap records 9768 | -6/Factory | Loaded intel: 6 repair station locations 9769 | -6/Factory | Loaded intel: 4 scanalyzer locations 9770 | -6/Factory | Loaded intel: 4 garrison access locations 10358 | -6/Factory | Spotted B-75 Beast 11817 | -6/Factory | Entered Lower Caves 12062 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12114 | -6/Lower Caves | Identified exit to Lower Caves 12387 | -6/Lower Caves | Spotted B-75 Beast 12598 | -6/Lower Caves | Learned 8 Factory zone layouts 12763 | -6/Lower Caves | Encountered a Warlord checkpoint 13526 | -6/Lower Caves | Entered another Lower Caves area 13627 | -6/Lower Caves | Discovered exit to Factory (range 8) 14291 | -6/Lower Caves | Learned location of 1 exit from Factory 15199 | -6/Lower Caves | Discovered new exit (range 16) 15594 | -6/Lower Caves | Entered Data Miner 15594 | -6/Data Miner | Discovered new exit (range 7) 15639 | -6/Data Miner | Met Data Miner 15693 | -6/Data Miner | Learned location of Section 7 (-2) 15693 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15723 | -6/Data Miner | Received God Mode back door access code from Data Miner 15779 | -6/Data Miner | Entered Proximity Caves 15789 | -5/Proximity Caves | Spotter reported a threat 15818 | -5/Proximity Caves | Learned Factory non-interactive machine intel 16213 | -5/Proximity Caves | Spotter reported a threat 16358 | -5/Proximity Caves | Spotter reported a threat 16494 | -5/Proximity Caves | Spotter reported a threat 16507 | -5/Proximity Caves | Learned location of 1 exit from Factory 16607 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16646 | -5/Proximity Caves | Spotter reported a threat 16740 | -5/Proximity Caves | Spotter reported a threat 16910 | -5/Proximity Caves | Spotter reported a threat 16943 | -5/Proximity Caves | Discovered exit to Factory (range 14) 17115 | -5/Proximity Caves | Spotter reported a threat 17118 | -5/Proximity Caves | Entered Factory 17118 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17119 | -5/Factory | Identified exit to Factory 17119 | -5/Factory | Identified exit to Upper Caves 17121 | -5/Factory | Loaded intel: 230 non-interactive machine locations 17516 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 17718 | -5/Factory | Search patrols dispatched 18018 | -5/Factory | Search patrols dispatched 18318 | -5/Factory | Search patrols dispatched 18353 | -5/Factory | Cargo convoy interrupted 18372 | -5/Factory | Entered Upper Caves 18592 | -5/Upper Caves | Learned Factory garrison access intel 19200 | -5/Upper Caves | Encountered a Warlord checkpoint 19207 | -5/Upper Caves | Discovered new exit (range 11) 19283 | -5/Upper Caves | Entered another Upper Caves area 19308 | -5/Upper Caves | Discovered exit to Factory (range 15) 19418 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19752 | -5/Upper Caves | Learned 12 Factory zone layouts 19830 | -5/Upper Caves | Learned Factory terminal intel 19909 | -5/Upper Caves | Discovered new exit (range 8) 19914 | -5/Upper Caves | Encountered a Warlord checkpoint 20061 | -5/Upper Caves | Entered Zhirov 20062 | -5/Zhirov | Discovered new exit (range 3) 20081 | -5/Zhirov | Met Zhirov 20123 | -5/Zhirov | Learned location of Quarantine (-3) 20123 | -5/Zhirov | Learned location of Testing (-2) 20123 | -5/Zhirov | Learned location of Command (-1) 20140 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20160 | -5/Zhirov | Found Alien Artifact 20160 | -5/Zhirov | Identified Integrated Reactor 20160 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20180 | -5/Zhirov | Found Alien Artifact 20409 | -5/Zhirov | Entered Proximity Caves 20819 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20897 | -4/Proximity Caves | Spotted B-86 Titan 20905 | -4/Proximity Caves | Discovered exit to Factory (range 13) 20965 | -4/Proximity Caves | Entered Factory 20965 | -4/Factory | Evolved 2 slots: Utility x2 20966 | -4/Factory | Identified exit to Upper Caves 20967 | -4/Factory | Loaded intel: 28 terminal locations 20968 | -4/Factory | Loaded intel: 4 garrison access locations 21116 | -4/Factory | Identified Transdimensional Reconstructor 21399 | -4/Factory | Spotted B-86 Titan 21452 | -4/Factory | Discovered new exit (range 15) 21720 | -4/Factory | Fabricated Exp. Optical Array? 22265 | -4/Factory | System corruption reached 10% 22295 | -4/Factory | Lost 4 parts (1n2u1w) 22693 | -4/Factory | Entered Upper Caves 22798 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 23100 | -4/Upper Caves | Build established: Scavenger-Mutant 23454 | -4/Upper Caves | Learned Research terminal intel 23643 | -4/Upper Caves | Discovered new exit (range 14) 23744 | -4/Upper Caves | Build established: Infiltrator-Mutant 23893 | -4/Upper Caves | Entered another Upper Caves area 23916 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23926 | -4/Upper Caves | Discovered new exit (range 6) 23974 | -4/Upper Caves | Lost 3 parts (2u1w) 24195 | -4/Upper Caves | Learned Research trap positions 24545 | -4/Upper Caves | Discovered new exit (range 8) 24734 | -4/Upper Caves | Entered Warlord 24777 | -4/Warlord | System corruption cleaned by Quarantine Array 24840 | -4/Warlord | Learned location of Armory (-4) 24840 | -4/Warlord | Learned Testing trap positions 24841 | -4/Warlord | Learned 4 Research zone layouts 24843 | -4/Warlord | Learned Factory fabricator intel 24843 | -4/Warlord | Learned Research fabricator intel 24843 | -4/Warlord | Learned Research scanalyzer intel 25216 | -4/Warlord | Opened Warlord's prototype stash 25226 | -4/Warlord | Found Prototype Processor 25249 | -4/Warlord | Found Prototype Device 25250 | -4/Warlord | Identified Exp. Target Analyzer 25272 | -4/Warlord | Identified System Purifier 25331 | -4/Warlord | Build established: Commander-Mutant 25462 | -4/Warlord | Warlord's base attacked by MAIN.C 25628 | -4/Warlord | Met Warlord 25812 | -4/Warlord | Warlord forces counterattacked 25934 | -4/Warlord | Found Prototype Piercing Weapon 25936 | -4/Warlord | Found Prototype Piercing Weapon 25936 | -4/Warlord | Identified Vortex Lance (x2) 26043 | -4/Warlord | Spotted Executioner 26044 | -4/Warlord | P-70 Sage assimilated allied Archangel 7a 26054 | -4/Warlord | P-70 Sage assimilated allied Sentinel 7a 26055 | -4/Warlord | Spotted Striker 26057 | -4/Warlord | Allies destroyed Executioner 26058 | -4/Warlord | Core integrity fell below 50% 26067 | -4/Warlord | Core integrity fell below 20% 26070 | -4/Warlord | Spotted Striker 26071 | -4/Warlord | Spotted Executioner 26072 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- support. 26062_ Mak. Sensor Array destroyed. 26062_ Dropped Insulated Plating. 26062_ Acquired Transdimensional Reconstructor. 26063_ The unstable cave ceiling collapses. 26063_ Penetrated by Slug. 26064_ P-80 Master resets P-70 Sage, system corruption cleaned. 26064_ Acquired 41 matter. 26066_ Penetrated by Slug. 26067_ Knocked back. 26068_ Critical hit (Impale). 26068_ Arm. Scrap Engine destroyed. 26068_ Scrap Engine core remains intact and functional. 26069_ FF7OYB0TSAVM:XAAZLALHLH4/VUINH%/ZD 26070_ Knocked back. 26071_ Scrap Engine destroyed. 26072_ P-80 Master resets Striker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ! ] #?# #???????????????????????????????????? | | && #?# #######?????????????????????????????? | | ]& & #?# ## % #?????????????????????????????? | | ### ## ! #?????????????????????????????? | | + # #?????????????????????????????? | | # ## #?????????????????????????????? | | ####+##### ## #?????????????????????????????? | | ## ! ### ^^## #?????????????????????????????? | | ## #?????????????????????????????? | | # #?????????????????????????????? | | ! + #?????????????????????????????? | | ## ### %!# #?????????????????????????????? | | ?######### #######???????????????????????##????? | | ????????#" #??????????????????????? ???## ????? | | ????????#" #???????????????????????? ?? ????? | | ######?##"=! #????????????????????????? ### ????? | | ! =#?# "!%*##????????????????????????? ????? | | ! =#??#=%==!#?????""??????????????????# #???? | | #??#/=%!!#????#""#?????????????????# ???? | | = !#?###!*!!####?#""#??????????????????# ##?? | | #?# ![%!!/ #?#""#???????????????????# #?? | | # #####!%==%! ###""#####????????????????# ##? | | X## % !!=! # "" "#######;####??????# ## | | # %p[p= =""= " " #???????# # | | ####+"" !! p !=]/"*!|[[% ""#?####?## | | =%= %Kg%=/ @ [=%g ### ### | | * = [!x!*%%%= % gggggg ## | | = =% =%%%!%% *[!! % KEg #### | | [% = [ *==%==! =%% [ = ;### ##??# | | +###### %=""=/ % =*[ "##?## #???# | | #?# # !%""== = ""#???# #?### | | """ #?# "" # ;###???# #### # | | """ #?#"## ## ### ""###;; ##?????# #?# | | """ #?# ?# ####?##""#?### ###?????? ### | | """ ###### #?????#""#????######??????? ### | | + #??????""?????????????????? ##?# | | ### ##???????????????????????? ???## | | ####??# #???????????????????????# ????## | | ??????# ##???????????????????????# #?????# | | #?????# #????????????????????????# ??????## | | #?##### #?????????????????????????? ??????## | | #?# ########?????????????????????????## | | #?# ^ ##"""""#?????????????????????????# | | #?# ##""X""#?????????????????????????# | | #?# " "" " # ""#?????????????????????????# | | #?# """""" + X"#?????????????????????????# | | #?# """" # ""#?????????????????????????## | | #?# ##""X""#?????????????????????????? | | #?# ^ ##"""""#?????????????????????????? | | #?# " "" " ########?????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 51 Energy Capacity 608 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 3 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 675 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Phase Shifting 10 Evasion (%) 58 Target Analysis 14 Recoil Reduction 5 Offensive Hacking 11 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed ECM Suite | -8/Recycling | Hacked Transmission Jammer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Lgt. Treads | 46% | -10/Materials Lgt. Treads | 67% | -10/Materials Lgt. Treads | 5% | -8/Materials Reflective Plating | 3% | -8/Storage Multitool | 6% | -8/Storage Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Power Sword | -6/Factory | Hacked Falx | -4/Factory | Hacked Imp. Datajack | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalCloakingLink Manual? 0 Play Time 03:14:06 Cumulative 608.9 hours Start 2026.06.03 @ 16:44:51 End 2026.06.03 @ 20:57:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 255 Adventurer 63 Explorer 0 Win Type - Total 12 Types 10/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d50540f1-f968-4d29-a374-82ad704a525d