Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 16:29:42 Player: Trevbot911 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1187) 1187 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2997 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1700) Ox33 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heat Sink Large Storage Unit Huge Storage Unit High-capacity Battery (250) Particle Cannon Improved Datajack Improved Datajack Improved Datajack Improved Datajack Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- EM Shotgun EM Shotgun EM Shotgun > --- INVENTORY -------- Heat Sink High-capacity Battery Shield Generator EM Shotgun EM Shotgun EM Shotgun Particle Cannon Assault Rifle Rocket Launcher Improved Datajack Improved Datajack Improved Datajack Improved Datajack Improved Datajack Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 33 | 6 6 12 9 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 5 1 Treads 2 | 2 . . . Leg 6 | . 2 4 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 1 1 Utility 7 | 1 2 2 2 Device 3 | . 1 1 1 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 3 5 Energy Gun 8 | 1 . 3 4 Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 2 2 16 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 11 | . 2 1 8 Highest Loss Streak 9 | . 2 1 9 To Critical Strikes . | . . . . Average Backups 13 | 4 13 14 12 Power 1 | . 1 1 . Propulsion 2 | 2 4 2 . Utility 4 | . 5 5 3 Weapon 3 | 1 1 4 4 Tool/Special . | . . . . Unused Backups 20 | . 4 6 10 Power . | . . . . Propulsion 5 | . 3 2 . Utility 6 | . 1 3 2 Weapon 3 | . . 1 2 Tool/Special 6 | . . . 6 Average Slot Usage (%) 85 | . 94 97 52 Engine 11 | . 14 11 7 Treads 4 | . 13 . . Leg 20 | . 14 31 10 Device 9 | . 12 11 2 Storage 17 | . 14 21 18 Energy Gun 8 | . 2 10 11 Ballistic Gun 12 | . 21 10 . Peak Build Rating 17 | 6 8 13 17 Average Rating 9 | 3 7 10 9 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) 6 | . . 6 . Naked Turns . | . . . . Heaviest Build 104 | 13 29 52 104 Greatest Support 40 | 40 40 30 30 Greatest Overweight (x) 34 | . 1 2 34 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 14 | 7 14 15 16 Most Carried 15 | 8 15 15 15 Average Carried 13 | 5 13 14 12 Final Capacity 25 | 8 15 15 25 Final Carried 15 | 6 15 13 11 Class Distribution -------------------- 93% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 795 | 260 271 244 20 Remotely . | . . . . Salvage Created 1316 | . 327 621 368 Parts 66 | . 13 35 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 9 13 10 Guns 25 | . 9 10 6 AOE 6 | . . 3 3 Classes Destroyed 5 | . 2 2 1 Watcher 2 | . . 2 . Swarmer 5 | . 2 . 3 Grunt 21 | . 7 10 4 Sentry 4 | . . 3 1 Hunter 2 | . . . 2 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 289 | . 77 59 153 Missed 79 | . 21 19 39 Hits 210 | . 56 40 114 Projectile 210 | . 56 40 114 Critical Strikes 6 | . 2 . 4 Damage Taken 2737 | . 579 509 1649 Core 740 | . 119 65 556 Absorbed by Shields 22 | . . . 22 Core Remaining (%) 78 | 100 52 83 . Volleys Fired 104 | . 42 35 27 Largest 3 | . 2 2 3 Hottest 135 | . 60 90 135 Shots Fired 181 | . 72 69 40 Gun 175 | . 72 69 34 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 98 | . 65 32 1 Thermal 7 | . 7 . . Explosive 6 | . . . 6 Electromagnetic 70 | . . 37 33 Robot Hit Streak 14 | . 7 10 14 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 120 | . 43 44 33 Core Hits 61 | . 18 23 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1899 | . 499 723 677 Guns 1501 | . 499 608 394 Cannons . | . . . . Explosions 398 | . . 115 283 Melee . | . . . . Ramming . | . . . . Kinetic 726 | . 465 261 . Thermal 198 | . 34 115 49 Explosive 234 | . . . 234 Electromagnetic 741 | . . 347 394 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 145 | . . . 145 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | . 31 81 255 Average Temperature 55 | . 12 13 127 Received Heat Transfer 1119 | . 237 240 642 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | . 75 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 122 | . 85 122 94 Initial 43 | . . . 43 Average 26 | . 21 27 32 Influence Increases 998 | . 295 402 301 Destroy 0b10 Robot/C 640 | . 180 260 200 Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 144 | . 40 64 40 Disable Machine 15 | . . 15 . Destroy Structure 54 | . . 8 46 Lose Combat Pursuer 135 | . 75 45 15 Influence Decreases 995 | . 295 298 402 Entered New Map 61 | . . . 61 Time Decay 804 | . 275 278 251 Lost Part 130 | . 20 20 90 Squads Dispatched 6 | . 1 4 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 14 21 20 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 6 | . 3 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 4 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 9 3 . Successful 5 | . 4 1 . Failed 7 | . 5 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 8 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2219 | . 920 1144 155 Sensors 2219 | . 920 1144 155 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2908 | 84 994 1144 686 Spaces Moved 1070 | 58 487 370 155 Core 36 | 24 . . 12 Treads 280 | 34 246 . . Legs 745 | . 241 370 134 Wheels . | . . . . Hover . | . . . . Flight 9 | . . . 9 Fastest Speed 50 | 50 160 190 190 Average Speed 218 | 114 174 222 388 Slowest Speed 1750 | 160 190 260 1750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 67 31 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . . 6 50 Melee . | . . . . Projectile . | . . . . AOE 56 | . . 6 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1476 | 76 566 627 207 Wait 189 | 1 1 182 5 Move 1067 | 57 486 369 155 Hop . | . . . . Pick Up 56 | 12 21 15 8 Fast Attach . | . . . . Attach 24 | 6 2 7 9 Detach 1 | . . 1 . Swap 12 | . 4 6 2 Drop 23 | . 10 12 1 Fire 104 | . 42 35 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 327 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 15) 987 | -10/Materials | Discovered new exit (range 11) 1079 | -10/Materials | Entered another Materials area 1079 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -9/Materials | Discovered new exit (range 15) 2223 | -9/Materials | Entered another Materials area 2223 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2444 | -8/Materials | Lost 9 parts (1p2n1u5w) 2833 | -8/Materials | Core integrity fell below 50% 2859 | -8/Materials | Lost 3 parts (1u2w) 2890 | -8/Materials | Core integrity fell below 20% 2909 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02828_ Destroyed Rocket Launcher. 02831_ R-06 Scavenger collects Particle Gun. 02832_ The unstable cave ceiling collapses. 02835_ R-06 Scavenger collects Imp. Heat Sink. 02836_ The unstable cave ceiling collapses. 02838_ R-06 Scavenger collects Aluminum Leg. 02843_ U-05 Engineer builds a Wall. 02846_ The unstable cave ceiling collapses. 02849_ U-05 Engineer builds a Door. 02850_ U-05 Engineer lays Concrete. 02853_ U-05 Engineer builds a Wall. 02857_ U-05 Engineer lays Concrete. 02860_ U-05 Engineer builds a Wall. 02864_ U-05 Engineer lays Concrete. 02877_ U-05 Engineer builds a Wall. 02878_ U-05 Engineer builds a Door. 02881_ U-05 Engineer builds a Wall. 02885_ U-05 Engineer lays Concrete. 02907_ Critical hit (Burn: +37). 02907_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????####??????????????????????????? | | ??????????? ??????????????????????????? | | ???????????? ??????????????????????????? | | ????????????# ###########???????????????? | | ????###?????# # #???????????????? | | ???? +#??# + #???????????????? | | ??? ?# # @ #???????????????? | | ???? # # g #???????????????? | | ??? # u ########???????????????? | | ?? # # ######????????????????? | | ??# /ss#% [! #????????????????? | | ???# #s # ! #????????????????? | | ???# !! # %/ ! #????????????????? | | ???# ! ## # #????????????????? | | ???# ]! # # ] #????????????????? | | ???######### # # #????????????????? | | ???????????# # # #????????????????? | | ???????????### # #????????????????? | | ?????????????# # #????????????????? | | ?????????????#+##########????????????????? | | ?????????????#%% #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ??#####??#########/#####?????????????????? | | ??# #### + #?????????????????????? | | ??# [ + # #?????????????????????? | | ??# #### # #?????????????????????? | | ??## ##??# # #?????????????????????? | | ???# #???# #### #?????????????????????? | | ??## ##??# #??# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% GoHome() Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed PulseHypertargetingMatter Manual? 0 Play Time 00:56:54 Cumulative 3.1 hours Start 2026.03.22 @ 11:37:21 End 2026.03.31 @ 16:29:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 433dce5f-9dee-47aa-bd8e-4a34469002c4