Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.02 @ 01:47:28 Player: DemonChuckle Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (230) 1150 Value Destroyed (8601) 8601 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1709) 1709 TOTAL SCORE: 15740 Bonus ------- High Alert Combat Kills 508 Follower Combat Kills 501 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Rolling (80) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (8) ------ Targeting Computer Targeting Computer Targeting Computer Targeting Computer Relay Coupler [Sentry] (14) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (55) Relay Coupler [Duelist] (34) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (38) Relay Coupler [Specialist] (51) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Linear Accelerator Remote Datajack > --- INVENTORY -------- Reinforced Deuterium Engine High-capacity Storage Unit Improved Shield Generator Improved Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Shock Bomb Launcher [Rating: 66] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Slots Evolved 9 | . 1 2 2 . 2 . . 2 . . Power 1 | . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 6 | . 1 1 2 . 2 . . . . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 197 | 4 8 17 20 28 16 47 24 9 . 24 Power 26 | 1 . 4 2 7 3 4 1 1 . 3 Engine 16 | 1 . 4 2 4 . 2 1 . . 2 Core 8 | . . . . 3 3 2 . . . . Reactor 2 | . . . . . . . . 1 . 1 Propulsion 37 | 1 3 2 7 6 3 6 2 2 . 5 Treads 16 | . . . 2 6 3 4 . 1 . . Leg 11 | 1 3 2 3 . . 2 . . . . Wheel 8 | . . . . . . . 2 1 . 5 Hover 2 | . . . 2 . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 2 1 2 4 4 3 19 6 5 . 10 Device 19 | . . . 3 2 3 7 1 1 . 2 Storage 9 | . 1 1 . . . 6 . . . 1 Processor 7 | 1 . . 1 . . 1 . . . 4 Hackware 14 | . . . . . . 2 5 4 . 3 Protection 7 | 1 . 1 . 2 . 3 . . . . Artifact . | . . . . . . . . . . . Weapon 78 | . 4 9 7 11 7 18 15 1 . 6 Energy Gun 20 | . 3 3 2 2 3 7 . . . . Energy Cannon 7 | . . 3 . . 1 3 . . . . Ballistic Gun 10 | . 1 1 2 . 3 3 . . . . Ballistic Cannon 20 | . . . 2 6 . 1 6 1 . 4 Launcher 5 | . . 1 1 1 . . 1 . . 1 Special Weapon 15 | . . 1 . 1 . 4 8 . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . . . . . Corrupted Parts 8 | . . . . . . 8 . . . . System Corruption 19 | . . . . . . 19 . . . . Parts Lost 59 | . . 6 2 7 3 14 4 2 . 21 Power 13 | . . 2 1 2 . 3 1 . . 4 Propulsion 11 | . . 1 . 2 . 2 1 . . 5 Utility 20 | . . 1 1 2 1 5 1 2 . 7 Weapon 15 | . . 2 . 1 2 4 1 . . 5 Highest Loss Streak 7 | . . 3 1 5 1 5 1 2 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 81 89 90 96 97 86 73 83 87 54 Engine 9 | . 12 16 15 11 3 6 11 9 6 3 Core 3 | . . . . 2 10 7 . . . . Treads 7 | . . . 6 14 14 6 3 3 . . Leg 3 | . 19 19 6 . . 2 . . . . Wheel 1 | . . . . . . . 1 13 18 10 Device 11 | . . . 14 11 19 19 9 5 . . Storage 14 | . 4 17 16 16 14 17 10 6 6 7 Processor 6 | . 12 10 8 8 7 8 . . . 1 Hackware 6 | . . . . . . 2 24 28 37 17 Protection 6 | . 12 6 3 12 13 3 . . . . Energy Gun 3 | . 11 11 3 2 2 4 . . . . Energy Cannon 1 | . . 5 6 . . 4 . . . . Ballistic Gun 1 | . 7 2 4 . 1 . . . . . Ballistic Cannon 5 | . . . 1 12 9 1 1 6 6 5 Special Weapon 1 | . . . . . . . 5 6 6 1 Peak Build Rating 66 | 4 8 18 31 33 45 64 65 65 65 66 Average Rating 36 | 2 6 11 22 28 40 47 49 60 65 41 On Entrance 32 | . 4 8 17 31 31 42 53 42 65 65 Naked Turns . | . . . . . . . . . . . Heaviest Build 213 | 8 20 35 37 56 60 213 209 201 197 197 Greatest Support 75 | 10 20 20 31 51 50 75 75 30 30 36 Greatest Overweight (x) 63 | 1 1 2 4 2 1 2 60 10 6 63 Average Overweight (x) 1 | . . . 1 . . . 6 7 6 7 Largest Inventory Capacity 30 | 5 10 10 10 10 10 30 30 30 30 30 Average Capacity 15 | 5 6 10 10 10 10 14 30 30 30 29 Most Carried 30 | 4 5 10 10 10 10 30 30 28 25 25 Average Carried 13 | 3 3 6 8 9 9 12 28 26 25 16 Final Capacity 30 | 5 10 10 10 10 10 30 30 30 30 5 Final Carried 30 | 4 4 10 10 10 10 30 30 25 25 5 Class Distribution -------------------- 55% | Hacker-Mutant 20% | Bothacker-Mutant 16% | Scavenger-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Waste Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Matter Collected 6299 | 200 182 393 289 1658 408 1036 880 476 50 727 Remotely . | . . . . . . . . . . . Salvage Created 8061 | . 435 1331 544 1975 548 1895 620 154 . 559 Parts 469 | . 26 90 26 112 41 78 47 10 . 39 Haulers Intercepted 14 | . 2 2 2 6 . . 1 . . 1 Recyclers Shooed 3 | . 1 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 152 | . 8 29 11 37 10 26 15 3 . 13 Guns 58 | . 8 21 6 14 1 8 . . . . Cannons 66 | . . 3 1 22 8 8 11 3 . 10 AOE 17 | . . 3 4 . . 4 3 . . 3 Classes Destroyed 18 | . 5 5 1 2 1 3 . . . 1 Worker 14 | . 1 1 1 6 2 . . 1 . 2 Builder 15 | . . 1 . 6 1 . 2 1 . 4 Tunneler 4 | . . 2 . . 1 . 1 . . . Hauler 14 | . 2 2 2 6 . . 1 . . 1 Recycler 9 | . . . . 4 1 . 3 . . 1 Mechanic 2 | . . . . 1 . . . 1 . . Operator 3 | . . 1 1 1 . . . . . . Watcher 17 | . 2 4 1 2 4 . 1 1 . 2 Swarmer 21 | . 2 8 3 5 . . 3 . . . Saboteur 1 | . . . . . . . . . . 1 Grunt 65 | . 6 12 6 20 2 12 2 1 . 4 Brawler 5 | . . 1 . . 1 1 . 1 . 1 Duelist 3 | . . . . . . 1 1 1 . . Sentry 28 | . . 8 1 11 1 5 2 . . . Specialist 2 | . . . . . . 2 . . . . Hunter 11 | . . . 1 1 2 1 1 . . 5 Programmer 14 | . . . . . 4 3 6 . . 1 Behemoth 2 | . . . . . . 1 . . . 1 Best Kill Streak 10 | . 4 6 4 10 4 3 4 6 . 6 Combat Bots Only 5 | . 3 5 4 5 3 3 3 3 . 4 Max Kills in Single Turn 3 | . 1 3 3 2 2 1 1 1 . 3 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 3 3 . . 1 1 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Hostile Shots Fired 1395 | . 22 153 71 193 114 306 184 50 . 302 Missed 441 | . 6 42 25 39 37 98 70 20 . 104 Damage Taken 9827 | . 177 847 312 2121 856 1612 841 225 . 2836 Core 1908 | . 42 139 49 407 86 213 115 28 . 829 Absorbed by Shields 383 | . . . 137 26 . . 9 50 . 161 Ignored by Resistances 5803 | . 112 536 270 872 520 1026 548 167 . 1752 Core Remaining (%) 61 | 100 83 65 . 17 . . 40 . . . Volleys Fired 735 | . 23 100 36 213 52 118 90 34 5 64 Largest 2 | . 2 2 2 2 2 2 1 1 1 2 Hottest 138 | . 80 136 136 122 110 138 83 83 5 119 Shots Fired 1207 | . 45 194 72 401 103 194 90 34 5 69 Gun 529 | . 45 159 53 142 36 94 . . . . Cannon 529 | . . 30 16 221 67 92 41 9 . 53 Launcher 34 | . . 1 3 13 . . 12 . . 5 Special 115 | . . 4 . 25 . 8 37 25 5 11 Kinetic 491 | . 22 20 19 221 85 21 41 9 . 53 Thermal 421 | . 23 173 50 167 . 8 . . . . Explosive 17 | . . 1 3 13 . . . . . . Electromagnetic 192 | . . . . . 18 157 12 . . 5 Robot Hit Streak 58 | . 16 45 16 42 24 58 29 23 28 46 Robot Miss Streak 2 | . 1 2 2 2 2 1 1 1 . 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 12 | . 1 6 1 . . 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . Shots Hit Robots 898 | . 40 156 57 240 89 149 71 31 5 60 Core Hits 341 | . 24 57 26 89 29 62 18 6 . 30 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 40 | . . 10 2 13 3 4 3 . . 5 Burn 17 | . . 10 2 5 . . . . . . Blast 21 | . . . . 8 3 2 3 . . 5 Corrupt 2 | . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23551 | . 468 2304 1381 5292 2117 4435 3001 646 . 3907 Guns 7323 | . 465 1690 917 1978 653 1620 . . . . Cannons 14308 | . . 411 207 3200 1433 2280 2702 627 . 3448 Explosions 1820 | . . 158 257 87 31 535 293 . . 459 Melee . | . . . . . . . . . . . Ramming 43 | . 3 . . 15 . . 6 19 . . Kinetic 13761 | . 239 162 296 3200 1791 1296 2702 627 . 3448 Thermal 5769 | . 226 1984 828 1990 31 710 . . . . Explosive 767 | . . 158 257 87 . . 81 . . 184 Electromagnetic 3211 | . . . . . 295 2429 212 . . 275 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . 2 . . 2 3 22 26 1 1 2 Average Corruption 11 | . 2 . . 2 1 16 23 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 365 | . 5 . . 36 15 171 128 . 1 9 Message Errors 96 | . 1 . . 10 2 46 35 . . 2 Matter Fused 91 | . 3 . . 7 2 44 32 . . 3 Heat Flow Errors 30 | . 1 . . 6 2 14 7 . . . Energy Discharges 51 | . . . . 4 4 19 23 . . 1 Parts Rejected 2 | . . . . . . . 1 . . 1 Parts Fused 2 | . . . . . . 1 1 . . . Data Loss (minor) 46 | . . . . 6 1 21 15 . 1 2 Data Loss (major) 15 | . . . . 2 1 8 4 . . . Misfires 13 | . . . . 1 1 8 3 . . . Alerts 12 | . . . . . 2 6 4 . . . Weapon Failures 7 | . . . . . . 4 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1236 | . . 16 11 87 . 201 474 77 . 370 Projectiles 1220 | . . . 11 87 . 201 474 77 . 370 Explosions 16 | . . 16 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 63 | . . . . 25 12 3 8 . . 15 Impact . | . . . . . . . . . . . Kinetic 60 | . . . . 23 12 3 7 . . 15 Secondary 3 | . . . . 2 . . 1 . . . Self-Inflicted Damage 396 | . . . 51 77 . 89 46 9 . 124 Shots 17 | . . . 3 4 . 3 1 . . 6 Rammed 6 | . . . . 2 . . 1 2 . 1 Targets Rammed 10 | . 2 1 . 2 . . 2 2 . 1 Kicked 3 | . 2 1 . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 578 | . 116 265 375 578 138 241 252 94 . 175 Average Temperature 77 | . 32 82 119 111 32 43 76 36 . 26 Received Heat Transfer 3717 | . 99 474 164 927 93 627 237 110 . 986 Effects 25 | . . 7 4 14 . . . . . . Shutdowns 6 | . . . 2 4 . . . . . . Energy Bleed 3 | . . 1 1 1 . . . . . . Interference 11 | . . 6 1 4 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 1 | . . . . 1 . . . . . . Damage (core) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 7 1 . . . Combat Hostiles 8 | . . . . . 1 6 1 . . . Parts Fried 19 | . . . . . 1 17 . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . 2 . 2 . . . . . . Combat Hostiles 3 | . . 2 . 1 . . . . . . Parts Melted 24 | . . 12 5 6 . 1 . . . . Heat Transferred 12770 | . 525 5466 1702 4355 50 672 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 1 8 . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Peak Influence 2580 | . 307 314 191 427 122 2580 1154 95 . 387 Initial 1006 | . . 1 9 54 . . 1006 . . . Average 337 | . 162 112 72 116 31 1066 249 31 . 79 Maximum Alert Level 5 | . 1 1 . 2 . 5 4 . . 1 Low Security (%) 65 | 100 45 75 100 83 100 8 68 100 100 80 Level 1 15 | . 54 24 . 12 . 22 14 . . 19 Level 2 4 | . . . . 4 . 15 . . . . Level 3 4 | . . . . . . 11 14 . . . Level 4 2 | . . . . . . 11 2 . . . Level 5 7 | . . . . . . 31 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . . 4 2 9 9 . 10 2 . 6 Investigation 18 | . . 1 1 5 4 . 4 . . 3 Extermination 10 | . . . . . 4 . 5 . . 1 Reinforcement 9 | . . 3 1 1 1 . 1 1 . 1 Assault 2 | . . . . . . . . 1 . 1 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Distress Signals 10 | . 2 2 . 2 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 267 | . 13 42 15 48 23 37 35 18 5 31 Peak Tracking Total 8 | . 8 5 4 5 4 6 4 4 2 5 Tactical Retreats 18 | . 1 3 . 4 2 3 5 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Traps Triggered 14 | . 2 . . 3 3 2 1 1 . 2 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Machines Disabled 22 | . . . 1 4 . 7 2 . . 8 Max in Single Turn 4 | . . . 1 1 . 2 1 . . 4 Garrison Access 2 | . . . . . . . . 1 . 1 Garrison Relay 4 | . . . . . . 4 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Machines Accessed 39 | . 5 6 2 10 7 3 4 . . 2 Terminals 32 | . 4 5 2 9 4 3 3 . . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 1 . 1 . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 101 | . 13 16 6 22 15 5 14 . . 10 Successful 60 | . 10 9 3 13 8 2 8 . . 7 Failed 41 | . 3 7 3 9 7 3 6 . . 3 Catastrophic 2 | . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 88 | . 12 15 6 21 9 5 10 . . 10 Fabricators 3 | . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 1 1 . 1 . . 4 . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 51 | . 9 8 3 12 4 2 6 . . 7 Record 3 | . . . 2 . . . . . . 1 Part Schematic 6 | . . . . 4 . . . . . 2 Robot Analysis 3 | . 1 1 . . . . . . . 1 Prototype ID Bank 5 | . 1 1 . 2 . . . . . 1 Open Door 3 | . . . . 3 . . . . . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 2 | . . 1 . 1 . . . . . . Branch Access Points 4 | . . 1 1 1 . . 1 . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Garrison Index 1 | . . . . . 1 . . . . . Alert Level 3 | . . 1 . . . . . . . 2 Unreport Threat 3 | . . . . . . . 3 . . . Disarm Traps 2 | . 2 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . Security Status 1 | . 1 . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Zone Layout 3 | . 1 2 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 . 1 . . 2 . . . Report Inventory 4 | . 1 1 . 1 . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 2 2 2 6 5 2 4 . . 2 Full Trace Events 16 | . . 1 1 5 3 1 3 . . 2 Feedback Events 2 | . . . . . 1 . 1 . . . Corruption 2 | . . . . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 4 1 . . . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 53 | . . . . . . . 25 14 5 9 Non-combat 23 | . . . . . . . 14 7 . 2 Combat 30 | . . . . . . . 11 7 5 7 Robot Hacks Applied 64 | . . . . . . . 32 17 5 10 no_distress 1 | . . . . . . . 1 . . . generate_echo 3 | . . . . . . . 3 . . . deconstruct_machine 3 | . . . . . . . 3 . . . hold_bot 1 | . . . . . . . 1 . . . map_walls 5 | . . . . . . . 3 2 . . randomize_corridors 4 | . . . . . . . 2 2 . . map_earth 1 | . . . . . . . 1 . . . drop_inventory 2 | . . . . . . . 1 1 . . locate_stockpiles 1 | . . . . . . . 1 . . . map_route 2 | . . . . . . . . 1 . 1 mark_security 1 | . . . . . . . . . . 1 ignore_targets 5 | . . . . . . . . . 5 . find_garrison 1 | . . . . . . . . 1 . . link_fov 2 | . . . . . . . 1 1 . . scatter_targeting 2 | . . . . . . . . . . 2 amplify_resonance 10 | . . . . . . . 2 4 . 4 reboot_system 2 | . . . . . . . 1 1 . . streamctrl_low 1 | . . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . 1 . . . formatsys_low 2 | . . . . . . . 2 . . . formatsys_high 14 | . . . . . . . 9 3 . 2 Relay Couplers Released 26 | . . . . . 4 17 . 3 . 2 Machine Destruction 22 | . . . . . . 17 . 3 . 2 Programmers 4 | . . . . . 4 . . . . . Attached 14 | . . . . . . 2 5 4 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Total Allies 25 | . . . . . . 7 12 4 . 2 Largest Group 4 | . . . . . . 4 3 2 . 2 Highest-Rated Group 103 | . . . . . . 103 48 52 . 53 Highest-Rated Ally 41 | . . . . . . 40 20 41 . 29 Total Orders . | . . . . . . . . . . . Ally Attacks 120 | . . . . . . 50 52 10 . 8 Total Damage 2009 | . . . . . . 1146 611 134 . 118 Kills 14 | . . . . . . 10 2 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Robot Analysis Total 3 | . 1 1 . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Turns Passed 17120 | 58 448 1941 711 3666 2126 3936 2558 416 185 1075 Spaces Moved 6405 | 42 280 798 223 1367 874 1662 559 155 105 340 Core 51 | 11 . . 2 . . . 28 . . 10 Treads 4109 | . . . 159 1367 874 1332 372 5 . . Legs 1500 | 31 280 798 61 . . 330 . . . . Wheels 744 | . . . . . . . 159 150 105 330 Hover 1 | . . . 1 . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 145 152 152 152 200 170 170 80 Average Speed 221 | 111 129 181 215 208 218 207 412 215 170 248 Slowest Speed 3200 | 120 190 260 330 305 232 320 3050 720 170 3200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 2 . . . . . . Exploration Rate (%) 41 | 3 47 64 25 91 22 99 17 7 75 6 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 19 | . . . . 19 . . . . . . Terrain Destroyed 319 | . . 13 23 113 3 122 25 1 . 19 Melee . | . . . . . . . . . . . Projectile 45 | . . . 2 21 . 5 10 1 . 6 AOE 274 | . . 13 21 92 3 117 15 . . 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Was Fac Total 8095 | 53 321 1089 385 1776 995 1974 726 213 109 454 Wait 447 | . 2 138 78 140 20 40 22 7 . . Move 6395 | 41 279 797 222 1364 874 1661 558 155 104 340 Hop . | . . . . . . . . . . . Pick Up 172 | 8 4 24 14 12 16 62 13 3 . 16 Fast Attach 15 | . . . 3 8 1 3 . . . . Attach 119 | 4 5 9 7 8 4 30 24 8 . 20 Detach 15 | . 1 . . . . 1 12 1 . . Swap 63 | . 3 8 10 12 11 14 . 1 . 4 Drop 111 | . 2 11 15 15 17 35 5 2 . 9 Fire 735 | . 23 100 36 213 52 118 90 34 5 64 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . 2 . 1 Kick 3 | . 2 1 . . . . . . . . Crush 4 | . . . . 2 . . 2 . . . Escape Stasis 12 | . . . . 2 . 10 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Utility x1 324 | -10/Materials | Build established: Hacker-Mutant 419 | -10/Materials | Identified exit to Materials 419 | -10/Materials | Discovered exit to Materials (range 11) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1133 | -9/Materials | Identified exit to Mines 1133 | -9/Materials | Discovered exit to Mines (range 14) 1208 | -9/Materials | Lost 3 parts (1p1n1w) 1240 | -9/Materials | Identified exit to Materials 2448 | -9/Materials | Entered another Materials area 2448 | -8/Materials | Evolved 2 slots: Utility x2 2527 | -8/Materials | Identified exit to Storage 3003 | -8/Materials | Identified exit to Factory 3003 | -8/Materials | Discovered exit to Factory (range 14) 3159 | -8/Materials | Entered Storage 3294 | -8/Storage | Garrison activated, responded to threat 3691 | -8/Storage | Identified exit to Recycling 4167 | -8/Storage | Crushed by falling debris 4184 | -8/Storage | Crushed by falling debris 4215 | -8/Storage | Lost 5 parts (2p1n1u1w) 5745 | -8/Storage | Met 01-MTF 6646 | -8/Storage | Core integrity fell below 50% 6648 | -8/Storage | Core integrity fell below 20% 6825 | -8/Storage | Entered Factory 6825 | -7/Factory | Evolved 2 slots: Utility x2 7346 | -7/Factory | Identified exit to Factory 7346 | -7/Factory | Discovered exit to Factory (range 10) 8027 | -7/Factory | Discovered exit to Factory (range 16) 8951 | -7/Factory | Identified exit to Garrison 8951 | -7/Factory | Entered Garrison 9061 | -7/Garrison | Triggered checkpoint 9126 | -7/Garrison | Lost 5 parts (1p1n2u1w) 9267 | -7/Garrison | Triggered checkpoint 9366 | -7/Garrison | Identified exit to Factory 9366 | -7/Garrison | Discovered exit to Factory (range 15) 9427 | -7/Garrison | System corruption reached 10% 9511 | -7/Garrison | Triggered checkpoint 9879 | -7/Garrison | Build established: Scavenger-Mutant 10337 | -7/Garrison | Triggered checkpoint 10366 | -7/Garrison | Spotted B-75 Beast 10366 | -7/Garrison | Spotted B-75 Beast 10437 | -7/Garrison | Triggered checkpoint 10461 | -7/Garrison | Garrison Relay disabled 10635 | -7/Garrison | Triggered checkpoint 10674 | -7/Garrison | Garrison Relay disabled 10788 | -7/Garrison | Discovered exit to Factory (range 8) 10955 | -7/Garrison | Triggered checkpoint 10983 | -7/Garrison | Triggered checkpoint 11119 | -7/Garrison | Discovered exit to Factory (range 10) 11271 | -7/Garrison | Allies destroyed B-75 Beast 11308 | -7/Garrison | Lost 3 allies 11311 | -7/Garrison | Destroyed B-75 Beast 11366 | -7/Garrison | Phase Generator disabled 11559 | -7/Garrison | Door terminal overloaded 11560 | -7/Garrison | Rescued a captive Derelict 11570 | -7/Garrison | Rescued a captive Derelict 11595 | -7/Garrison | Discovered exit to Factory (range 80) 11595 | -7/Garrison | Discovered exit to Factory (range 41) 11595 | -7/Garrison | Discovered exit to Factory (range 61) 11627 | -7/Garrison | Installed Relay Interface Framework 12271 | -7/Garrison | Build established: Bothacker-Mutant 12494 | -7/Garrison | Garrison Relay disabled 12887 | -7/Garrison | Entered Factory 13074 | -7/Factory | Discovered exit to Factory (range 15) 13365 | -7/Factory | Lost 4 allies 13942 | -7/Factory | Identified exit to Lower Caves 14253 | -7/Factory | Core integrity fell below 50% 15218 | -7/Factory | Discovered exit to Factory (range 13) 15445 | -7/Factory | Entered another Factory area 15445 | -6/Factory | Accompanied by 1 ally 15445 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15805 | -6/Factory | Identified exit to Factory 15805 | -6/Factory | Discovered exit to Factory (range 15) 15861 | -6/Factory | Sucked down chute 15861 | -6/Factory | Entered Waste 15882 | -6/Waste | Spotted C-40 Crusher 15905 | -6/Waste | Spotted C-40 Crusher 15924 | -6/Waste | Spotted C-40 Crusher 15927 | -6/Waste | Spotted C-40 Crusher 15986 | -6/Waste | Spotted C-40 Crusher 15995 | -6/Waste | Spotted C-40 Crusher 16030 | -6/Waste | Identified exit to Factory 16030 | -6/Waste | Discovered exit to Factory (range 10) 16046 | -6/Waste | Entered Factory 16123 | -6/Factory | Build established: Bothacker-Gunner 16390 | -6/Factory | Spotted B-75 Beast 16431 | -6/Factory | Lost 7 parts (1p3n2u1w) 16510 | -6/Factory | Lost 4 parts (2u2w) 16579 | -6/Factory | Core integrity fell below 50% 16696 | -6/Factory | Destroyed B-75 Beast 16716 | -6/Factory | Build established: Hauler-Mutant 16921 | -6/Factory | Core integrity fell below 20% 17108 | -6/Factory | Lost 3 parts (2p1u) 17121 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17101_ B-48 Gladiator unfolds itself. 17101_ G-50 Soldier unfolds itself. 17101_ E-15 Imp unfolds itself. 17102_ E-15 Imp destroyed. 17104_ Slug penetrates G-50 Soldier. 17104_ G-50 Soldier knocked back. 17105_ U-05 Engineer lays Concrete. 17108_ B-48 Gladiator destroyed. 17109_ U-05 Engineer lays Concrete. 17109_ Wheel destroyed. 17110_ U-05 Engineer lays Concrete. 17111_ G-50 Soldier knocked back. 17111_ U-05 Engineer lays Concrete. 17113_ Dropped Cargo Storage Unit. 17114_ Wheel destroyed. 17114_ U-05 Engineer lays Concrete. 17115_ Dropped Hvy. Linear Accelerator. 17115_ U-05 Engineer lays Concrete. 17117_ Critical hit (Burn: +50). 17117_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # """" #????????????????????????????????# | | # #????????????????????????????????# | | #% #????????????????????????????????# | | ###### #????????????????????????????????# | | ?????# #????????????????????????????????# | | ?????##########????????????????????????????????# | | ????##############?????????????????????????????# | | ????# ""G"" #?????????????????????????????# | | ????# "" " #?????????????????????????????# | | ????# #?????????????????????????????# | | ????# #?????????????????????????????# | | ???## #?????????????????????????????# | | ???# % % #?????????????????????????????# | | ???# #?????????????????????????????# | | ???# #????????????#???? ?#????????# | | ???# #????????????# #????????# | | ???# #????????????# #????????# | | ##### #????????????# #????????# | | #?# %= #????????????# #????????# | | %########+#################### #????????# | | ^= "%! *%= #????????# | | %% gg %/ % % #????????# | | ![ g=% #????????# | | % =% #????????# | | """ !!! #????????# | | """" !!!!! @ #????????# | | """"" =!!] #????????# | | %[% =!;###;######### #????????# | | """ [[[[!###?###???????# #????????# | | """"" [[[% #?????????????# #????????# | | """"" [[[ #?????????????# #????????# | | #?????????????# #????????# | | """ """ #?????????????# #????????# | | ""?"" """"" #???????? # ########## | | "??"" """"" #???????? # | | ?? ? ?? #????????? # | | ????? ?? #????????? # | | ???????? #????????? # | | ???????## #???????? + | | ????????# #???????? # ########## | | ????????# ????????? # #????????# | | ?????????? ????????####### #????????# | | ???????????? ??????????????# #????????# | | ??????????????????????????????# #????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 29 Energy Capacity 880 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 5 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 45 Offensive Hacking 20 Relay Coupler Types 6 Relay Coupler Value 192 Item Schematics ----------------- Hvy. Ion Cannon | -8/Storage | Hacked Plasma Cannon | -8/Storage | Hacked Imp. Gravmag System | -8/Storage | Hacked Arc Projector | -8/Storage | Hacked Assault Cannon | -7/Factory | Scanalyzed Stasis Canceller | -6/Factory | Hacked Adv. System Restoration Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed StealthPlasmaCompanion Manual? 0 Play Time 02:37:33 Cumulative 228.1 hours Start 2024.09.01 @ 22:50:08 End 2024.09.02 @ 01:47:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 0 Adventurer 2 Explorer 18 Win Type - Total 2 Types 0/2/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 50% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7807a8f4-dcf2-4b7f-9a6b-e18271690162