Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 22:22:44 Player: TheSkyeDoctor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2441) 2441 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 6851 Bonus ------- Follower Combat Kills 145 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 100/100 System Corruption 3% Temperature Cool (2) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Signal Interpreter Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- VTOL Module High-capacity Matter Pod (0) Improved EM Pulse Cannon Improved EM Pulse Cannon Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Armor Integrity Analyzer Microactuators System Restoration Module > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Xenon Bombardment Thruster Improved Cesium-ion Thruster High-capacity Matter Pod Improved Terrain Scanner Hardened Medium Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun Improved Light Cannon Mini Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Powered Hammer Power Maul [Rating: 48] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 57 | 9 1 7 2 12 10 6 4 . 6 Power 7 | 1 . 2 . 2 1 . . . 1 Engine 4 | 1 . 2 . 1 . . . . . Core 3 | . . . . 1 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 4 . 3 . 2 . 2 1 . 3 Treads 9 | 2 . 3 . 2 . 2 . . . Leg 2 | 2 . . . . . . . . . Wheel 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 14 | 2 1 1 . 3 5 1 1 . . Device 4 | 1 . . . . 1 1 1 . . Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . . 1 2 . . . . Hackware . | . . . . . . . . . . Protection 5 | . . 1 . 2 2 . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 . 1 2 5 4 3 2 . 2 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 4 | . . . 1 1 . 1 1 . . Ballistic Gun 4 | 1 . . . 3 . . . . . Ballistic Cannon 4 | . . . . . 1 2 1 . . Launcher 4 | . . . 1 1 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 1 . . 2 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 36 | . . 7 . 7 1 4 8 . 9 Power 7 | . . 2 . 2 . . 1 . 2 Propulsion 11 | . . 2 . 2 . 3 1 . 3 Utility 6 | . . 1 . 1 1 . 1 . 2 Weapon 12 | . . 2 . 2 . 1 5 . 2 Highest Loss Streak 8 | . . 5 . 5 1 2 8 . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | . 4 5 6 9 14 13 13 11 6 Power . | . 1 . . . . 1 . . . Propulsion 1 | . . . 1 . 2 2 2 3 . Utility 2 | . 1 2 3 3 2 2 2 2 1 Weapon 5 | . 2 2 2 5 8 8 8 6 4 Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 1 | . . . . . . . . . 1 Weapon 4 | . . . . . 4 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 73 94 95 99 97 86 61 62 Engine 4 | . 14 10 11 3 2 . . 7 1 Core 3 | . . . . 4 4 7 6 . . Treads 19 | . 28 23 33 26 23 20 5 . . Flight 1 | . . . . . . . . . 16 Device 5 | . 14 5 . . 3 7 8 7 6 Storage 8 | . 14 11 11 9 7 7 7 7 2 Processor 14 | . . . . 7 18 23 23 23 23 Protection 8 | . . 4 11 18 14 7 4 . . Energy Gun 1 | . 14 4 . . . . . . . Energy Cannon 2 | . . . 7 7 . 4 . 7 1 Ballistic Gun 6 | . 14 2 . 8 14 1 . . . Ballistic Cannon 5 | . . . . . 4 16 20 . . Launcher 1 | . . . 9 2 1 . . . 1 Impact Weapon 3 | . . 11 11 7 . . . . 4 Peak Build Rating 48 | 7 8 13 15 26 43 43 48 31 37 Average Rating 28 | 6 7 10 14 20 37 41 44 31 31 On Entrance 21 | . 7 8 13 15 26 43 39 31 31 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 14 29 32 37 44 49 58 57 36 36 Greatest Support 69 | 40 40 69 69 69 66 66 28 28 28 Greatest Overweight (x) 8 | 2 . 8 . . . 2 2 1 2 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 7 Most Carried 15 | 2 6 7 7 14 15 15 15 11 11 Average Carried 10 | . 4 5 6 10 14 13 13 11 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 6 7 7 10 15 14 11 11 5 Class Distribution -------------------- 44% | Mutant 21% | Gunner 15% | Skirmisher 6% | Scavenger-Tank 6% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 2322 | 344 243 125 80 112 597 351 183 . 287 Remotely . | . . . . . . . . . . Salvage Created 2331 | 179 312 406 32 530 624 180 2 . 66 Parts 135 | 14 19 18 6 29 38 6 . . 5 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 3 | 1 . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 4 1 . 4 Prevented 5 | . . . . . . 2 3 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 58 | . 10 8 4 10 13 5 2 . 6 Melee 8 | . . 6 1 . 1 . . . . Guns 21 | . 10 . . 4 7 . . . . Cannons 14 | . . . . 3 5 5 1 . . AOE 13 | . . . 3 3 . . 1 . 6 Classes Destroyed 16 | 2 3 2 1 2 4 1 . . 1 Worker 6 | . . . 1 3 2 . . . . Builder 3 | . . . . . 3 . . . . Tunneler 6 | 5 . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | 1 . 1 . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 18 | . 6 . 4 . 2 . 1 . 5 Grunt 22 | . 4 4 . 7 4 2 1 . . Duelist 3 | . . 1 . . 1 1 . . . Protector 1 | . . . . . . . . . 1 Sentry 6 | . . 3 . 2 . 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 5 | . . . . . 5 . . . . Heavy 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 11 | 2 5 3 5 11 4 3 2 . 4 Combat Bots Only 6 | . 5 3 4 6 4 3 2 . 4 Max Kills in Single Turn 3 | 1 2 1 2 3 2 1 1 . 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 1 1 . . 1 . 2 Melee 1 | . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 500 | . 54 66 15 60 67 78 68 . 92 Missed 170 | . 20 13 5 20 20 24 23 . 45 Hits 330 | . 34 53 10 40 47 54 45 . 47 Melee 2 | . . 1 . . 1 . . . . Projectile 328 | . 34 52 10 40 46 54 45 . 47 Critical Strikes 10 | . 1 4 . 2 . . 2 . 1 Actively Blocked 1 | . . 1 . . . . . . . Damage Taken 5371 | . 389 740 159 795 696 945 803 . 844 Core 997 | . 52 161 19 55 89 153 114 . 354 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 27 | . . 6 4 9 8 . . . . Core Remaining (%) 81 | 100 79 . 55 90 . . . . . Volleys Fired 172 | 18 41 . 6 28 34 20 10 . 15 Largest 3 | 2 2 . 1 3 3 3 3 . 1 Hottest 149 | 60 60 . 30 110 90 149 120 . 39 Shots Fired 380 | 34 80 . 6 59 100 60 25 1 15 Gun 221 | 34 80 . . 28 68 11 . . . Cannon 129 | . . . . 24 32 49 23 1 . Launcher 30 | . . . 6 7 . . 2 . 15 Special . | . . . . . . . . . . Kinetic 259 | 18 41 . . 28 100 50 22 . . Thermal 79 | 16 39 . . 24 . . . . . Explosive 30 | . . . 6 7 . . 2 . 15 Electromagnetic 12 | . . . . . . 10 1 1 . Robot Hit Streak 10 | 8 8 . 2 8 10 5 6 . 3 Robot Miss Streak 10 | 2 2 . 2 3 10 3 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 261 | 24 57 31 4 39 53 35 15 . 3 Core Hits 138 | 7 19 4 5 32 32 14 5 . 20 Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed 4 | . . 3 . . 1 . . . . Critical Strikes 8 | . . 4 1 . 2 . 1 . . Destroy 1 | . . . . . 1 . . . . Blast 2 | . . . . . 1 . 1 . . Smash 5 | . . 4 1 . . . . . . Melee Attacks 56 | . . 45 2 . 8 . . . 1 Impact 52 | . . 45 2 . 4 . . . 1 Slashing 4 | . . . . . 4 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7879 | 301 679 1095 303 1118 1594 1034 538 . 1217 Guns 2319 | 301 679 . . 260 959 120 . . . Cannons 2103 | . . . . 280 519 914 390 . . Explosions 2218 | . . . 275 578 . . 148 . 1217 Melee 1235 | . . 1095 28 . 112 . . . . Ramming 4 | . . . . . 4 . . . . Kinetic 3495 | 183 333 . . 260 1478 874 367 . . Thermal 744 | 118 346 . . 280 . . . . . Explosive 2218 | . . . 275 578 . . 148 . 1217 Electromagnetic 183 | . . . . . . 160 23 . . Impact 1203 | . . 1095 28 . 80 . . . . Slashing 32 | . . . . . 32 . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 3 1 1 . 5 5 5 2 3 Average Corruption 2 | . 1 1 1 . 2 5 2 2 2 Corruption Purged 3 | . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . 1 . 1 . 18 17 8 4 5 Message Errors 14 | . . . . . 7 3 3 . 1 Matter Fused 11 | . . . . . 3 4 2 1 1 Heat Flow Errors 6 | . . . 1 . 2 1 . 1 1 Energy Discharges 4 | . 1 . . . 1 . 1 . 1 Data Loss (minor) 5 | . . . . . 2 2 . . 1 Data Loss (major) 5 | . . . . . 1 3 . 1 . Misfires 4 | . . . . . 1 2 . 1 . Alerts 2 | . . . . . . 1 1 . . Weapon Failures 3 | . . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 410 | . . 253 64 6 70 . 10 . 7 Projectiles 11 | . . . . . 10 . 1 . . Explosions 86 | . . . 64 6 . . 9 . 7 Melee 313 | . . 253 . . 60 . . . . Knockbacks 16 | . . 2 . . 5 1 8 . . Impact 2 | . . 2 . . . . . . . Kinetic 14 | . . . . . 5 1 8 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 198 | . . . 79 13 . . 30 . 76 Shots 9 | . . . 4 1 . . 1 . 3 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 686 | . 36 7 107 154 289 686 281 158 275 Average Temperature 116 | . 23 6 56 51 79 239 151 80 124 Received Heat Transfer 1383 | . 96 342 . 297 153 255 216 . 24 Effects 17 | . . . . . . 16 . . 1 Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 3 | . . . . . . 2 . . 1 Interference 6 | . . . . . . 6 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 4 | . . . . . . 4 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Fried 6 | . . 4 . . 2 . . . . Impact Corruptions 9 | . . 8 . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 1667 | 275 800 . . 592 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 88 100 . . . . Level 1 1 | . . . . 11 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 234 | 10 117 60 117 234 164 . . . . Initial 95 | . . 39 3 6 95 . . . . Average 53 | 1 40 30 61 48 76 . . . . Influence Increases 1957 | 30 255 220 124 431 457 120 145 . 175 Destroy 0b10 Robot/C 1240 | . 200 160 80 260 260 100 40 . 140 Destroy 0b10 Robot/NC 125 | 30 10 5 5 30 40 . . . 5 Destroy Leader 298 | . 44 50 10 70 84 20 . . 20 Allied During Kill 21 | . . . . 11 . . . . 10 Successful Hack 5 | . . . . . 5 . . . . Disable Machine 90 | . . . . 30 60 . . . . Destroy Structure 73 | . 1 5 29 30 8 . . . . Lose Combat Pursuer 105 | . . . . . . . 105 . . Influence Decreases 1942 | 30 162 303 117 238 525 262 82 63 160 Entered New Map 303 | . . 54 7 11 115 53 . 63 . Time Decay 1319 | 30 162 189 110 137 400 169 32 . 90 Lost Part 300 | . . 60 . 70 10 40 50 . 70 Lost Ally 20 | . . . . 20 . . . . . Squads Dispatched 11 | . 1 . . 5 4 . 1 . . Investigation 2 | . 1 . . . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . . . . 3 1 . . . . Assault 1 | . . . . . . . 1 . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 4 | . . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 13 15 4 17 17 5 10 . 14 Peak Tracking Total 10 | . 5 7 4 7 3 3 10 . 7 Tactical Retreats 2 | . . . . . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 4 1 . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 6 | . . . . 2 4 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 6 | . 1 1 . . 1 . . 3 . Terminals 3 | . 1 1 . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 3 1 . . 2 . . 27 . Successful 31 | . 1 1 . . 2 . . 27 . Failed 2 | . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 3 1 . . 2 . . . . Terminals 6 | . 3 1 . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . . . . . 1 . . 27 . Record 6 | . . . . . . . . 6 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 1 . . 1 . . . . Terminals 3 | . 1 1 . . 1 . . . . Botnet 3 | . 1 1 . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . 2 . . . . . 1 Largest Group 2 | . . . 2 2 . . . . 1 Highest-Rated Group 96 | . . . 41 41 . . . . 96 Highest-Rated Ally 96 | . . . 31 31 . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . 19 . . . . 6 Total Damage 491 | . . . . 269 . . . . 222 Kills 6 | . . . . 4 . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 1789 | 158 519 211 . . 697 137 . . 67 Terrain 901 | . . . . . 697 137 . . 67 Seismic 888 | 158 519 211 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 3 3 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 4932 | 224 519 403 235 524 1278 742 518 94 395 Spaces Moved 2965 | 111 239 153 133 259 668 372 350 82 598 Core 25 | 18 . 7 . . . . . . . Treads 1915 | 84 239 146 133 259 668 372 14 . . Legs 9 | 9 . . . . . . . . . Wheels 492 | . . . . . . . 336 82 74 Hover . | . . . . . . . . . . Flight 524 | . . . . . . . . . 524 Fastest Speed 32 | 50 160 160 160 160 163 163 115 115 32 Average Speed 134 | 139 160 173 160 160 163 180 131 115 42 Slowest Speed 450 | 160 160 450 160 163 163 320 320 115 197 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 52 20 31 25 21 60 52 69 58 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 7 | . . . 1 . . 1 4 . 1 Spaces Dug 9 | . . 5 . . 3 . 1 . . Terrain Destroyed 195 | . . 5 33 30 8 8 24 . 87 Melee 8 | . . 5 . . 3 . . . . Projectile 14 | . . . . . 5 8 1 . . AOE 173 | . . . 33 30 . . 23 . 87 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 3469 | 143 296 209 145 309 775 402 388 81 721 Wait 159 | . 11 2 2 1 30 1 18 . 94 Move 2956 | 110 238 152 132 258 667 371 349 81 598 Hop . | . . . . . . . . . . Pick Up 38 | 2 4 3 1 8 15 2 1 . 2 Fast Attach 25 | 9 . 5 1 5 2 . 2 . 1 Attach 28 | . . 2 1 6 4 3 6 . 6 Detach 7 | 2 . . . 1 1 1 2 . . Swap 11 | . 1 . . 2 4 3 . . 1 Drop 16 | 2 1 . . . 9 1 . . 3 Fire 172 | 18 41 . 6 28 34 20 10 . 15 Melee 56 | . . 45 2 . 8 . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 225 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 6) 717 | -10/Materials | Discovered new exit (range 14) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 919 | -9/Materials | Lost 5 parts (1p2n2w) 1059 | -9/Materials | Discovered new exit (range 12) 1147 | -9/Materials | Entered Mines 1182 | -9/Mines | Discovered new exit (range 10) 1382 | -9/Mines | Entered Materials 1382 | -8/Materials | Accompanied by 2 allies 1382 | -8/Materials | Evolved 2 slots: Utility x2 1387 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1522 | -8/Materials | Discovered new exit (range 6) 1549 | -8/Materials | Identified exit to Storage 1776 | -8/Materials | Garrison activated, responded to threat 1869 | -8/Materials | Lost 5 parts (2n1u2w) 1885 | -8/Materials | Discovered new exit (range 13) 1904 | -8/Materials | Identified exit to Factory 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Utility x2 2185 | -7/Factory | Discovered new exit (range 13) 2209 | -7/Factory | Build established: Scavenger-Tank 2264 | -7/Factory | Identified exit to Factory 2795 | -7/Factory | Build established: Skirmisher 2811 | -7/Factory | Identified exit to Lower Caves 3184 | -7/Factory | Entered Lower Caves 3198 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3314 | -7/Lower Caves | Spotted B-75 Beast 3343 | -7/Lower Caves | Destroyed B-75 Beast 3454 | -7/Lower Caves | Learned Factory stockpile data 3525 | -7/Lower Caves | Encountered a Warlord checkpoint 3536 | -7/Lower Caves | Learned Factory emergency access door positions 3629 | -7/Lower Caves | Build established: Gunner 3868 | -7/Lower Caves | Discovered new exit (range 9) 3923 | -7/Lower Caves | Identified exit to Lower Caves 3926 | -7/Lower Caves | Entered another Lower Caves area 3927 | -7/Lower Caves | Encountered a Warlord checkpoint 3980 | -7/Lower Caves | Learned location of Zion (-6) 4051 | -7/Lower Caves | Identified exit to Data Miner 4269 | -7/Lower Caves | Learned Factory terminal intel 4332 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4390 | -7/Lower Caves | Core integrity fell below 50% 4417 | -7/Lower Caves | Lost 8 parts (1p1n1u5w) 4444 | -7/Lower Caves | Entered Data Miner 4444 | -7/Data Miner | Discovered new exit (range 6) 4466 | -7/Data Miner | Met Data Miner 4489 | -7/Data Miner | Learned location of Section 7 (-2) 4489 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4507 | -7/Data Miner | Received God Mode back door access code from Data Miner 4536 | -7/Data Miner | Identified exit to Proximity Caves 4538 | -7/Data Miner | Entered Proximity Caves 4653 | -6/Proximity Caves | Escorted by Enhanced Grunt 4679 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4721 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 4731 | -6/Proximity Caves | Spotted B-75 Beast 4808 | -6/Proximity Caves | Learned location of 1 exit from Factory 4926 | -6/Proximity Caves | Core integrity fell below 20% 4933 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04871_ Acquired 5 matter. 04875_ Acquired Lgt. Nuclear Core. 04903_ System corrupted: Matter fused (-7). 04911_ The unstable cave ceiling collapses. 04924_ Penetrated by Slug. 04924_ Xenon Bombardment Thruster destroyed. 04924_ Penetrated by Slug. 04925_ Slug penetrates Wall. 04926_ I-36 Angel destroyed. 04926_ Imp. Terrain Scanner destroyed. 04927_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04928_ The unstable cave ceiling collapses. 04928_ Destroyed Remote Force Field. 04928_ Hvy. Rocket Launcher destroyed. 04928_ Penetrated by Slug. 04928_ Xenon Bombardment Thruster destroyed. 04928_ Lgt. Nuclear Core destroyed. 04931_ Penetrated by Slug. 04931_ Slug penetrates P-60 Hacker. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????#####?#######????????????????????? | | ?####?? #???## #?## ##???????????????????? | | ## #?? # #### ### ##??????###?????????? | | #??## # ###???# ####??????? | | #??## # ##?? ???????? | | ##?# #?# ?????????? | | ### A ## %#??????????? | | ;= #???????????? | | pi ; *%! #???????????? | | # @ !]##???????????# | | p ## ; #???????? | | ### #### ;#????????? | | ### ##?# ##???????? | | ##??#### #????????? | | # ####?????## ##??????? # | | # ###???????### #?????? #? | | ##?????????## #????? #?? | | # ###????????### ###### #??? | | ## ## #???#????#???# #??? | | ?## ### #????????????## #??? | | ??# ##?# #????#????#??## ### ####? | | ??## ####??# ##????##?????## ##?# ####? $ | | ???#####??## ##??#???#????# ## #??# ##????? | | ???####???# #???????????# ####??####?????? | | #### #?### #?????#????### ##?????????????# | | # ### ##?#??##??????# #?????????????? | | ####???#????###?# #??????####???? | | ##??????#???#?# ## ##??????# ##???? | | ##???????#####?# ##?#???### #???? | | ## # #???#????## ##### #???#### ##??? | | ??## #?????#### ##?## ##### ##?? | | ???## ####### ##?## ##? | | ????# #### ##?## ## | | #?#?# #??# ##?####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberBorgDoomcannon Manual? 0 Play Time 00:26:34 Cumulative 206.7 hours Start 2026.09.09 @ 21:56:20 End 2026.09.09 @ 22:22:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 403 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2cc063f-c321-4a2b-8b93-90c7c6f4c898