Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 19:02:59 Player: User15V Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (699) 699 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 5397 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -12 Cogmind --------- Core Integrity 404/1000 Matter 165/300 Energy 55/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav System Antigrav System > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Antigrav System Xenon Bombardment Thruster Nuclear Pulse Array Kinecellerator Improved Thermal Shield EM Shield Variable Charge Gun Hypervelocity Gauss Cannon Chainsword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Improved Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Long-range Tractor Beam > --- WEAPON ----------- Improved Arc Projector Hypervelocity Gauss Cannon Flamer > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Remote Datajack Chainsword Chainsword [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Armor Integrity Analyzer Protection Weapon Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Flamer Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . . 6 . . Weapon 1 | . . . . 1 . . Parts Attached 52 | 6 9 4 5 4 2 22 Power 6 | 1 1 . 2 . 1 1 Engine 3 | 1 1 . 1 . . . Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 16 | 2 2 1 1 . . 10 Treads . | . . . . . . . Leg 9 | 2 2 1 1 . . 3 Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight 3 | . . . . . . 3 Utility 17 | 1 3 . 2 4 . 7 Device 9 | . 2 . 1 2 . 4 Storage 4 | 1 1 . 1 . . 1 Processor 3 | . . . . 1 . 2 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 13 | 2 3 3 . . 1 4 Energy Gun 2 | . . 1 . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 5 | 2 3 . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 2 | . . . . . 1 1 Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 20 | . 4 . . . 2 14 Power 2 | . 1 . . . . 1 Propulsion 8 | . 1 . . . 1 6 Utility 6 | . 1 . . . 1 4 Weapon 4 | . 1 . . . . 3 Highest Loss Streak 7 | . 2 . . . 2 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 1 7 9 10 8 10 5 Power . | . . . . 2 2 . Propulsion . | . . . . . . 1 Utility 3 | . 2 5 4 1 2 . Weapon 4 | . 4 4 4 5 5 2 Tool/Special . | . . . . . . . Unused Backups 27 | . 3 1 3 . 7 13 Power 2 | . . . . . 2 . Propulsion 6 | . . . . . . 6 Utility 9 | . 1 1 2 . . 5 Weapon 10 | . 2 . 1 . 5 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 96 100 100 61 26 42 Engine 9 | . 13 14 11 . . . Core 1 | . . . 2 5 2 2 Leg 23 | . 28 28 28 11 6 1 Device 12 | . 11 14 14 15 7 8 Storage 11 | . 14 14 14 5 3 2 Processor 1 | . . . . 3 3 9 Energy Gun 7 | . . 4 14 5 . 2 Energy Cannon 7 | . . 2 14 5 . . Ballistic Gun 7 | . 27 19 . . . . Peak Build Rating 70 | 6 12 12 19 32 35 70 Average Rating 17 | 4 8 12 14 30 15 43 On Entrance 11 | . 6 12 12 19 32 2 Naked Turns 81 | . . . . . 77 4 Heaviest Build 48 | 12 22 28 44 48 39 32 Greatest Support 46 | 20 20 20 25 25 25 46 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 Average Capacity 10 | 6 8 10 11 15 10 7 Most Carried 15 | 5 10 10 11 10 15 10 Average Carried 9 | 1 7 9 10 8 10 6 Final Capacity 15 | 8 10 10 15 15 5 10 Final Carried 11 | 2 10 10 11 9 5 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 996 | 220 344 130 . . . 302 Remotely 255 | . . . . . . 255 Salvage Created 1157 | . 587 183 . . . 387 Parts 49 | . 34 7 . . . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . 3 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 20 | . 15 4 . . . 1 Guns 18 | . 15 3 . . . . Cannons 2 | . . 1 . . . 1 Classes Destroyed 7 | . 5 1 . . . 1 Recycler 4 | . 1 . . . . 3 Operator 3 | . 2 . . . . 1 Watcher 3 | . 2 . . . . 1 Swarmer 8 | . 8 . . . . . Grunt 9 | . 7 2 . . . . Hunter 1 | . . . . . . 1 Subdweller 2 | . . 2 . . . . Best Kill Streak 6 | . 6 2 . . . 3 Combat Bots Only 6 | . 6 2 . . . 1 Max Kills in Single Turn 2 | . 2 1 . . . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 231 | . 121 21 . . 2 87 Missed 76 | . 41 6 . . . 29 Hits 155 | . 80 15 . . 2 58 Melee 2 | . . . . . 2 . Projectile 153 | . 80 15 . . . 58 AOE 2 | . . . . . . 2 Critical Strikes 10 | . 1 2 . . 2 5 Damage Taken 2662 | . 740 259 . . 87 1576 Core 824 | . 156 72 . . 87 509 Absorbed by Shields . | . . . . . . . Core Remaining (%) 54 | 100 . . 8 . . . Volleys Fired 93 | . 57 16 . . 1 19 Largest 2 | . 2 2 . . 1 2 Hottest 165 | . 46 140 . . 10 165 Shots Fired 164 | . 111 31 . . 1 21 Gun 140 | . 111 27 . . . 2 Cannon 17 | . . 4 . . . 13 Launcher . | . . . . . . . Special 7 | . . . . . 1 6 Kinetic 148 | . 111 24 . . . 13 Thermal 13 | . . 7 . . . 6 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 10 | . 10 7 . . 8 4 Robot Miss Streak 7 | . 7 1 . . . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 108 | . 62 23 . . 1 22 Core Hits 43 | . 27 7 . . . 9 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 4 | . 1 1 . . . 2 Critical Strikes 7 | . 2 1 . . . 4 Burn 1 | . . . . . . 1 Destroy 6 | . 2 1 . . . 3 Melee Attacks 12 | . . 1 . . . 11 Impact 1 | . . 1 . . . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1783 | . 773 352 . . . 658 Guns 1098 | . 773 301 . . . 24 Cannons 142 | . . 51 . . . 91 Explosions . | . . . . . . . Melee 494 | . . . . . . 494 Ramming 17 | . . . . . . 17 Kinetic 1122 | . 773 258 . . . 91 Thermal 126 | . . 94 . . . 32 Explosive . | . . . . . . . Electromagnetic 24 | . . . . . . 24 Impact . | . . . . . . . Slashing 494 | . . . . . . 494 Piercing . | . . . . . . . Highest Corruption 11 | . . . . . . 11 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 52 | . . . . . . 52 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 52 | . . . . . . 52 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 Shots . | . . . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 242 | . 18 . . . . 242 Average Temperature 20 | . 5 . . . . 74 Received Heat Transfer 426 | . 129 135 . . . 162 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 524 | . . 124 . . . 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 169 | . 169 . . . . 152 Initial . | . . . . . . . Average 56 | . 91 . . . . 45 Influence Increases 773 | . 486 50 . . . 237 Destroy 0b10 Robot/C 360 | . 300 40 . . . 20 Destroy 0b10 Robot/NC 50 | . 25 . . . . 25 Destroy Leader 106 | . 84 10 . . . 12 Successful Hack 17 | . 17 . . . . . Partial Spotted 30 | . 15 . . . . 15 Lose Combat Pursuer 210 | . 45 . . . . 165 Influence Decreases 773 | . 339 197 . . . 237 Entered New Map 71 | . . 71 . . . . Time Decay 560 | . 299 126 . . . 135 Lost Part 142 | . 40 . . . . 102 Squads Dispatched 8 | . 4 . . . . 4 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 3 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 26 4 . . 6 22 Peak Tracking Total 10 | . 7 3 . . 6 10 Tactical Retreats 7 | . 3 . . . 1 3 Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 10 | . 5 . 3 . . 2 Terminals 7 | . 5 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 18 . 20 . . 3 Successful 29 | . 7 . 20 . . 2 Failed 12 | . 11 . . . . 1 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 17 | . 17 . . . . . Terminals 21 | . 18 . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . . . 20 . . 2 Record 20 | . . . 20 . . . Prototype ID Bank 1 | . . . . . . 1 Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 7 . . . . . Terminals 7 | . 7 . . . . . Track 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Skim 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 5 . . . . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 585 | . 585 . . . . . Terrain 585 | . 585 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 3699 | 52 758 390 1738 139 196 426 Spaces Moved 2324 | 41 419 170 898 71 191 534 Core 270 | 15 . . . . 141 114 Treads . | . . . . . . . Legs 1664 | 26 419 170 898 71 50 30 Wheels . | . . . . . . . Hover 90 | . . . . . . 90 Flight 300 | . . . . . . 300 Fastest Speed 34 | 50 120 190 190 190 50 34 Average Speed 136 | 94 133 190 190 190 78 50 Slowest Speed 190 | 120 190 190 190 190 190 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 80 13 69 2 81 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 2680 | 54 519 207 932 77 241 650 Wait 65 | . 9 1 11 . 34 10 Move 2317 | 40 418 169 897 71 190 532 Hop 1 | . . . . . . 1 Pick Up 82 | 8 19 8 10 2 3 32 Fast Attach . | . . . . . . . Attach 42 | 6 5 . . 4 3 24 Detach 14 | . . . . . 8 6 Swap 15 | . 5 4 5 . . 1 Drop 35 | . 6 8 9 . 2 10 Fire 93 | . 57 16 . . 1 19 Melee 12 | . . 1 . . . 11 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 263 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 585 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Discovered new exit (range 8) 725 | -10/Materials | Discovered new exit (range 11) 796 | -10/Materials | Discovered new exit (range 7) 811 | -10/Materials | Entered Subcaves 812 | -10/Subcaves | Approached by a straggling Scientist 960 | -10/Subcaves | Discovered new exit (range 8) 1142 | -10/Subcaves | Core integrity fell below 20% 1200 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1201 | -10/Subcaves | Entered Scraptown 1368 | -7/Scraptown | Build established: Scavenger-Mutant 1389 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1603 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1609 | -7/Scraptown | Learned Factory security intel 1610 | -7/Scraptown | Learned 12 Factory zone layouts 1691 | -7/Scraptown | Build established: Mutant 1692 | -7/Scraptown | Visited Symbiants 1761 | -7/Scraptown | Visited Awakened 1787 | -7/Scraptown | Visited Cyclists 1848 | -7/Scraptown | Visited UFD Registry 1882 | -7/Scraptown | Visited Fellowship of the Rings 1897 | -7/Scraptown | Visited Shadow of the Wyrm 1951 | -7/Scraptown | Visited TADAMA 2000 | -7/Scraptown | Visited SPCMW 2135 | -7/Scraptown | Registered with UFD as "Laserslicer" 2277 | -7/Scraptown | Visited Junk Repository 2363 | -7/Scraptown | Visited Research Penetration Think Tank 2553 | -7/Scraptown | Visited Supply Room 2676 | -7/Scraptown | Visited Scrap Suit Storage 2760 | -7/Scraptown | Met Optimus 2760 | -7/Scraptown | Accepted into 0bPrime 2919 | -7/Scraptown | Discovered new exit (range 5) 2939 | -7/Scraptown | Entered Factory 2939 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 2940 | -5/Factory | Identified exit to Upper Caves 3078 | -5/Factory | Sucked down chute 3078 | -5/Factory | Entered Waste 3161 | -5/Waste | Spotted C-40 Crusher 3179 | -5/Waste | Spotted C-40 Crusher 3179 | -5/Waste | Spotted C-40 Crusher 3192 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3197 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3221 | -5/Waste | Spotted C-40 Crusher 3231 | -5/Waste | Spotted C-40 Crusher 3266 | -5/Waste | Spotted C-40 Crusher 3267 | -5/Waste | Discovered new exit (range 12) 3274 | -5/Waste | Entered Factory 3297 | -5/Factory | Identified exit to DSF 3542 | -5/Factory | System corruption reached 10% 3577 | -5/Factory | Lost 7 parts (1p3n1u2w) 3635 | -5/Factory | Lost 3 parts (1n1u1w) 3649 | -5/Factory | Core integrity fell below 50% 3700 | -5/Factory | Self-destructed Last Messages --------------- 03660_ JF#ZRIP 03678_ Dropped Adv. Remote Datajack. 03678_ Dropped Thunder Leg. 03679_ Acquired Nuclear Pulse Array. 03682_ Acquired Imp. Thermal Shield. 03687_ Slammed into G-50 Soldier. 03695_ Penetrated by Slug. 03695_ Acquired 2 matter. 03695_ U-05 Engineer lays Concrete. 03696_ System corrupted: Component data lost. 03696_ U-05 Engineer lays Concrete. 03697_ Acquired 9 matter. 03698_ Acquired 6 matter. 03698_ Penetrated by Slug. 03698_ Acquired 5 matter. 03699_ Penetrated by Slug. 03699_ Imp. Armor Integrity Analyzer destroyed. 03699_ Antigrav System destroyed. 03699_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????########???????????? | | ?????????????????############## #???????????? | | ?????????????????# === # """ #???????????? | | ?????????????????# = # """ #???????????? | | ?????????????????# = """ # """ #???????????? | | ?????????????????# "" # #???????????? | | ?????????????????# "" # """ #???????????? | | ?????????????????# "" # """ =#???????????? | | ?????????????????# "" # """| #???????????? | | ?????????????????# # #???????????? | | ?????????????????# # """ #???????????? | | ?????????????????# # """ #???????????? | | ?????????????????# # """ #???????????? | | ??????????#####??# # #???????????? | | ##+######## ###### #;########/####???????????? | | #??????????????? | | ^ #??????????????? | | u ^ #??????????????? | | u u ^ #??????????????? | | % ##+########??????????? | | u % # !#??????????? | | % # #??????????? | | ####+#### # #??????????? | | % # """ """ #??????????? | | %# """ """ #??????????? | | " """ !@ k# """ """ #??????????? | | " """"" ! h # #??????????? | | " """"" u c # """ """ #??????????? | | # # """ """ #??????????? | | # + """ """ #??????????? | | # # #??????????? | | ####+##### # """ """ #??????????? | | ### #??# c # """ """ #??????????? | | ## #???########### # """ """ #??????????? | | + #?????????????# # #??????????? | | ## #?????????????# # #??????????? | | ## #?????????????# ###########??????????? | | ## #????????????? ????????????????????? | | ## ############## ????????????????????? | | # w ????????????????????? | | # ????????????????????? | | + ! H ?????????????????????? | | # % * ?????????????????????? | | # !! ?????????????????????? | | # ########+#### ?????????????????????? | | # #?????????????? ????????????????????????? | | # #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 70 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedOpticalAnalyzer Manual? 0 Play Time 00:41:03 Cumulative 309.0 hours Start 2025.05.06 @ 18:14:15 End 2025.05.06 @ 19:02:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 98 Adventurer 87 Explorer 0 Win Type - Total 20 Types 13/3/0/4/0/0/0/0/0/0 Lore% 71 Gallery% 77 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50379092-fa3a-4f96-9047-664cac246204