Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.12 @ 18:52:08 Player: Catalyst Result: Destroyed by as-69085 with Assembled Maul Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (4211) 4211 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (947) 947 TOTAL SCORE: 11173 Bonus ------- High Alert Combat Kills 47 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (35) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Hardened Heavy Armor Plating Pulse Rifle Impact Mace Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Makeshift Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core VSS Leg VSS Leg Improved Carbon-fiber Leg Cesium-ion Thruster Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Hardened Heavy Armor Plating Improved Medium Armor Plating Pulse Rifle Mini Grenade Launcher Impact Mace [Rating: 63] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Flamer Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . Utility 4 | . . . . . . . 1 2 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 146 | 6 4 2 13 9 5 1 30 42 18 5 3 2 6 Power 21 | 1 1 1 4 1 . . 2 7 4 . . . . Engine 11 | 1 . 1 4 . . . 2 . 3 . . . . Core 10 | . 1 . . 1 . . . 7 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 45 | 2 1 . 4 2 . . 10 15 7 . 1 . 3 Treads . | . . . . . . . . . . . . . . Leg 42 | 2 1 . 4 2 . . 10 13 7 . 1 . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . 2 . . . . 1 Utility 25 | 1 2 . 1 . 4 . 5 7 2 3 . . . Device 3 | . . . . . . . 1 1 . 1 . . . Storage 7 | 1 1 . 1 . 4 . . . . . . . . Processor 3 | . 1 . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 12 | . . . . . . . 3 5 2 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 . 1 4 6 1 1 13 13 5 2 2 2 3 Energy Gun 7 | . . . 1 . . . 2 1 1 . . . 2 Energy Cannon 4 | . . . . . . 1 3 . . . . . . Ballistic Gun 25 | 2 . 1 3 4 . . 4 7 1 1 1 1 . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . . Launcher 12 | . . . . 2 . . 4 1 2 1 1 . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . . . . 3 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . . . 1 Parts Lost 31 | . . 1 . 1 . . 2 6 2 . . . 19 Power 8 | . . 1 . 1 . . 1 3 . . . . 2 Propulsion 10 | . . . . . . . . 1 2 . . . 7 Utility 6 | . . . . . . . 1 . . . . . 5 Weapon 7 | . . . . . . . . 2 . . . . 5 Highest Loss Streak 19 | . . 1 . 1 . . 1 3 1 . . . 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 100 99 88 96 98 97 94 99 100 99 89 Engine 10 | . 1 14 22 16 11 11 16 . 3 13 13 13 11 Core 5 | . 12 . . 5 11 11 1 11 7 . . . . Leg 32 | . 28 28 33 33 33 33 35 29 31 33 33 33 30 Device 3 | . . . . . . . . 7 6 6 6 6 4 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 5 Processor 12 | . 9 14 11 11 11 11 9 15 13 13 13 13 12 Protection 6 | . . . . . . . 7 7 10 12 13 13 11 Ballistic Gun 11 | . 28 28 18 21 1 . 8 10 4 5 5 9 10 Ballistic Cannon 1 | . . . . . . . . 1 4 6 6 3 . Special Melee Weapon 1 | . . . . . 10 11 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 11 18 18 38 38 93 39 48 47 70 70 69 69 66 Greatest Support 87 | 20 20 20 30 30 30 30 52 57 82 82 87 87 87 Greatest Overweight (x) 3 | . . . 1 1 3 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 10 13 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 6 9 11 14 14 15 14 14 14 15 15 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 3361 | 174 232 41 185 198 . 36 756 808 562 91 197 71 10 Remotely . | . . . . . . . . . . . . . . Salvage Created 3899 | . 392 37 353 205 . . 1021 1167 513 113 98 . . Parts 200 | . 21 5 23 10 . . 52 59 21 2 7 . . Haulers Intercepted 4 | . 2 . 1 . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 1 7 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 99 | . 7 2 7 11 . . 20 32 11 3 6 . . Melee 3 | . . . . . . . . 3 . . . . . Guns 53 | . 7 2 7 6 . . 8 18 3 1 1 . . Cannons 19 | . . . . . . . 6 5 5 . 3 . . AOE 19 | . . . . 5 . . 5 2 3 2 2 . . Classes Destroyed 13 | . 2 1 1 . . . 4 4 1 . . . . Worker 1 | . . . . . . . 1 . . . . . . Builder 1 | . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 4 | . 2 . 1 . . . 1 . . . . . . Recycler 5 | . . . . . . . 3 1 1 . . . . Watcher 4 | . . . . . . . 1 3 . . . . . Swarmer 22 | . . 2 . 6 . . 3 8 . . 3 . . Grunt 60 | . 7 . 5 5 . . 13 17 8 2 3 . . Brawler 2 | . . . . . . . . . 1 1 . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 9 | . . . 2 . . . 4 2 1 . . . . Hunter 4 | . . . . . . . . 3 1 . . . . Programmer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 2 3 4 . . 5 8 4 3 3 . . Combat Bots Only 6 | . 2 2 3 4 . . 3 6 4 3 3 . . Max Kills in Single Turn 3 | . 1 1 1 3 . . 2 2 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 1 1 1 1 2 . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 843 | . 27 11 32 49 . . 113 258 127 10 22 . 194 Missed 305 | . 5 3 9 13 . . 33 81 59 5 8 . 89 Damage Taken 7237 | . 232 47 239 363 . . 1029 1988 587 76 195 . 2481 Core 1399 | . 65 16 10 43 . . 175 239 42 . . . 809 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . 51 . . . . . . Ignored by Resistances 2061 | . 73 16 71 113 . . 298 578 182 20 54 . 656 Core Remaining (%) 77 | 100 . 67 . . . 86 68 65 . . . . . Volleys Fired 262 | . 29 4 26 20 . . 61 76 28 7 9 . 2 Largest 2 | . 2 2 2 2 . . 2 2 2 2 2 . 1 Hottest 140 | . 40 40 88 53 . . 140 111 76 76 78 . 60 Shots Fired 480 | . 58 8 52 40 . . 111 131 50 10 18 . 2 Gun 359 | . 58 8 52 36 . . 70 105 22 3 4 . 1 Cannon 84 | . . . . . . . 27 23 22 3 9 . . Launcher 37 | . . . . 4 . . 14 3 6 4 5 . 1 Special . | . . . . . . . . . . . . . . Kinetic 388 | . 58 8 39 36 . . 62 122 44 6 13 . . Thermal 54 | . . . 13 . . . 35 6 . . . . . Explosive 37 | . . . . 4 . . 14 3 6 4 5 . 1 Electromagnetic . | . . . . . . . . . . . . . . Phasic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 37 | . 22 12 21 32 . . 37 18 14 11 15 . . Robot Miss Streak 6 | . 1 1 1 3 . . 2 4 5 6 3 . 1 Penetration Max 1 | . . . . . . . . 1 1 . 1 . . Secondary Targets 4 | . . . 1 . . . 1 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . Shots Hit Robots 410 | . 47 6 42 31 7 . 87 123 45 8 14 . . Core Hits 295 | . 21 2 15 17 . . 49 94 62 9 23 . 3 Critical Kills 3 | . 1 . . . . . 1 1 . . . . . Critical Parts Destroyed 5 | . . . . 1 . . 1 3 . . . . . Critical Strikes 15 | . 1 . . 1 . . 3 7 3 . . . . Burn 1 | . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 4 | . 1 . . 1 . . 1 1 . . . . . Blast 6 | . . . . . . . . 3 3 . . . . Smash 3 | . . . . . . . . 3 . . . . . Melee Attacks 24 | . . . . . 7 . . 17 . . . . . Impact 17 | . . . . . . . . 17 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10481 | . 493 68 543 843 . . 2549 3354 1320 359 871 . 81 Guns 4482 | . 493 68 543 420 . . 854 1578 424 11 58 . 33 Cannons 1775 | . . . . . . . 550 470 502 56 197 . . Explosions 3382 | . . . . 423 . . 1145 464 394 292 616 . 48 Melee 842 | . . . . . . . . 842 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5336 | . 493 68 382 420 . . 763 1962 926 67 255 . . Thermal 888 | . . . 161 . . . 641 86 . . . . . Explosive 3350 | . . . . 423 . . 1113 464 394 292 616 . 48 Electromagnetic 32 | . . . . . . . 32 . . . . . . Impact 842 | . . . . . . . . 842 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . 33 Highest Corruption 1 | . . . 1 1 1 1 . . . . . . . Average Corruption 1 | . . . 1 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . . 7 5 . . . . . . . . Message Errors 2 | . . . . 1 1 . . . . . . . . Matter Fused 3 | . . . . 3 . . . . . . . . . Heat Flow Errors 3 | . . . . 1 2 . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 335 | . . . . 48 . . 35 248 . . 4 . . Projectiles 26 | . . . . . . . 26 . . . . . . Explosions 61 | . . . . 48 . . 9 . . . 4 . . Melee 248 | . . . . . . . . 248 . . . . . Knockbacks 10 | . . . . . . . . 5 2 2 1 . . Impact 2 | . . . . . . . . 2 . . . . . Kinetic 7 | . . . . . . . . 2 2 2 1 . . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 149 | . . . . 44 . . 71 34 . . . . . Shots 9 | . . . . 3 . . 3 3 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 305 | . 26 . 216 118 141 . 305 87 6 . 28 . 150 Average Temperature 60 | . 7 . 65 52 65 . 79 32 4 . 15 . 60 Received Heat Transfer 3093 | . 162 . 138 189 . . 621 657 255 45 90 . 936 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 7 . . . . . Impact Corruptions 11 | . . . . . . . . 11 . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . Heat Transferred 1665 | . . . 370 . . . 1110 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 479 | . 274 56 225 232 . . 296 479 297 . . . . Initial 102 | . . 26 18 15 . . . 72 102 . . . . Average 125 | . 157 51 76 44 . . 129 176 185 . . . . Maximum Alert Level 2 | . 1 . 1 1 . . 1 2 1 . . . . Low Security (%) 78 | 100 71 100 95 99 . 100 79 65 63 . . . . Level 1 20 | . 28 . 4 1 . . 20 31 36 . . . . Level 2 . | . . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 2 8 2 . . . . Investigation 4 | . 1 . . . . . . 3 . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 7 | . . . . . . . 2 3 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 6 | . . . 3 . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 148 | . 10 3 14 12 . . 26 43 17 3 7 . 13 Peak Tracking Total 13 | . 2 3 5 4 . . 5 8 4 3 4 . 13 Tactical Retreats 3 | . . . . . . . . 2 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . 1 . 1 . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 4 | . . . . 1 . . 2 1 . . . . . Max in Single Turn 1 | . . . . 1 . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 26 | . 2 . 4 . 1 . 5 6 7 . 1 . . Terminals 22 | . 2 . 4 . . . 5 5 6 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 54 | . 5 . 10 . 1 . 10 14 13 . 1 . . Successful 18 | . 3 . 3 . 1 . 4 3 3 . 1 . . Failed 36 | . 2 . 7 . . . 6 11 10 . . . . Catastrophic 15 | . . . 2 . . . 5 3 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . 3 . 7 . 1 . 9 10 11 . . 5 . Terminals 48 | . 5 . 10 . . . 10 12 11 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 3 . 3 . 1 . 4 2 2 . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . 2 . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 1 1 . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 . . . 4 6 7 . . . . Full Trace Events 3 | . 1 . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 6 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 3 | . . . . . 3 . . . . . . . . Robot Hacks Applied 6 | . . . . . 6 . . . . . . . . parse_system 6 | . . . . . 6 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . . 4 . Highest-Rated Group 154 | . . . . . . . . . . . . 154 . Highest-Rated Ally 40 | . . . . . . . . . . . . 40 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 9868 | 47 503 71 507 1300 849 82 1384 1616 819 549 346 1562 233 Spaces Moved 6350 | 34 330 47 235 639 424 43 638 1140 559 474 276 1290 221 Core 6 | 6 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 6300 | 28 330 47 235 639 424 43 638 1140 559 474 276 1290 177 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 44 | . . . . . . . . . . . . . 44 Fastest Speed 35 | 50 120 120 120 190 120 190 97 97 102 110 110 114 35 Average Speed 128 | 107 120 120 161 190 193 190 136 105 104 110 112 114 100 Slowest Speed 330 | 120 120 120 190 190 330 190 190 190 182 110 114 114 196 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 48 | 3 66 17 28 90 88 23 58 29 20 64 47 91 52 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . . 2 . 1 . . . 2 2 3 . Spaces Dug 5 | . . . . . . . . 5 . . . . . Terrain Destroyed 300 | . . . . 46 . . 143 30 22 16 38 . 5 Melee . | . . . . . . . . . . . . . . Projectile 16 | . . . . . . . 4 7 3 . 2 . . AOE 284 | . . . . 46 . . 139 23 19 16 36 . 5 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 7560 | 41 386 54 317 684 451 43 1037 1411 742 491 292 1382 229 Wait 638 | . 13 2 22 10 . . 285 87 127 3 4 85 . Move 6337 | 33 329 46 234 638 423 42 637 1139 558 473 275 1289 221 Hop . | . . . . . . . . . . . . . . Pick Up 53 | 2 8 . 8 2 11 . 6 11 3 . . 2 . Fast Attach 36 | 6 1 . 2 1 2 1 4 9 3 2 . 2 3 Attach 16 | . . 1 2 . . . 1 7 2 . . . 3 Detach 7 | . . . 2 . . . . 5 . . . . . Swap 94 | . 3 1 9 8 3 . 25 26 13 3 3 . . Drop 92 | . 3 . 12 4 5 . 18 34 8 3 1 4 . Fire 262 | . 29 4 26 20 . . 61 76 28 7 9 . 2 Melee 24 | . . . . . 7 . . 17 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 12) 551 | -10/Materials | Entered Mines 612 | -10/Mines | Discovered new exit (range 10) 621 | -10/Mines | Identified exit to Materials 622 | -10/Mines | Entered Materials 622 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 885 | -9/Materials | Identified exit to Mines 885 | -9/Materials | Identified exit to Storage 922 | -9/Materials | Build established: Scavenger-Mutant 1129 | -9/Materials | Entered Mines 1222 | -9/Mines | Found a hidden stash of uninstalled traps 1322 | -9/Mines | Discovered new exit (range 7) 1453 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1521 | -9/Mines | Learned 2 Materials zone layouts 1935 | -9/Mines | Discovered new exit (range 14) 2420 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2422 | -9/Mines | Discovered new exit (range 5) 2427 | -9/Mines | Identified exit to Exiles 2429 | -9/Mines | Entered Exiles 2475 | -9/Exiles | Met 8R-AWN 2513 | -9/Exiles | Met EX-HEX 2597 | -9/Exiles | Met EX-BIN 2622 | -9/Exiles | Aligned with FarCom system 2624 | -9/Exiles | Given EX-Vault access code 2667 | -9/Exiles | Opened EX-Vault 2682 | -9/Exiles | Found Chronowheel 2686 | -9/Exiles | Found PSU Rigger 2727 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2775 | -9/Exiles | Met EX-DEC 2862 | -9/Exiles | Visited The Gauntlet 3257 | -9/Exiles | Discovered new exit (range 14) 3276 | -9/Exiles | Identified exit to Mines 3278 | -9/Exiles | Stole two prototypes: PSU Rigger, Chronowheel 3278 | -9/Exiles | Entered Mines 3348 | -8/Mines | Discovered new exit (range 8) 3358 | -8/Mines | Identified exit to Materials 3360 | -8/Mines | Entered Materials 3360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3361 | -8/Materials | Activated Chronowheel 3361 | -8/Materials | Spacetime reconverged on an earlier point 3794 | -8/Materials | Build established: Mutant 4041 | -8/Materials | Identified exit to Factory 4744 | -8/Materials | Entered Factory 4744 | -7/Factory | Evolved 2 slots: Utility x2 4746 | -7/Factory | FarCom data flow suspended 4758 | -7/Factory | Identified exit to DSF 5042 | -7/Factory | Build established: Scavenger-Mutant 5713 | -7/Factory | Build established: Mutant 5742 | -7/Factory | Identified exit to Lower Caves 5875 | -7/Factory | Lost 3 parts (1p2w) 6100 | -7/Factory | Build established: Scavenger-Mutant 6110 | -7/Factory | Discovered new exit (range 12) 6359 | -7/Factory | Identified exit to Factory 6360 | -7/Factory | Entered another Factory area 6360 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6920 | -6/Factory | Fabricated Adv. Component Analysis Suite (x1) 7025 | -6/Factory | Identified exit to Lower Caves 7179 | -6/Factory | Entered Lower Caves 7180 | -6/Lower Caves | Encountered a Warlord checkpoint 7310 | -6/Lower Caves | Build established: Mutant 7574 | -6/Lower Caves | Spotted B-75 Beast 7620 | -6/Lower Caves | Identified exit to Lower Caves 7728 | -6/Lower Caves | Entered another Lower Caves area 7738 | -6/Lower Caves | Discovered new exit (range 14) 7754 | -6/Lower Caves | Identified exit to Factory 8045 | -6/Lower Caves | Discovered new exit (range 15) 8071 | -6/Lower Caves | Identified exit to Zion 8074 | -6/Lower Caves | Entered Zion 8170 | -6/Zion | Discovered new exit (range 11) 8183 | -6/Zion | Identified exit to Proximity Caves 8361 | -6/Zion | Learned Factory garrison access intel 8410 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8746 | -6/Zion | Given the Hacking Drone Bay 9014 | -6/Zion | Opened final containment barrier to the Deep Caves 9033 | -6/Zion | Discovered new exit (range 3) 9033 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9035 | -6/Zion | Identified exit to Deep Caves 9140 | -6/Zion | Imprinted 9142 | -6/Zion | Declared Zion's savior 9371 | -6/Zion | Found CR-A16's Pointy Stick 9636 | -6/Zion | Entered Deep Caves 9636 | -6/Deep Caves | Accompanied by 4 allies 9787 | -6/Deep Caves | Attacked by Z-Imprinter 9799 | -6/Deep Caves | Z-Facility disabled 9849 | -6/Deep Caves | Core integrity fell below 50% 9863 | -6/Deep Caves | Core integrity fell below 20% 9869 | -6/Deep Caves | Destroyed by as-69085 with Assembled Maul Last Messages --------------- 09836_ Imp. VSS Leg destroyed. 09839_ Lyr. Light Armor Plating destroyed. 09839_ Hvy. Battle Rifle destroyed. 09841_ Angular Momentum Engine destroyed. 09841_ Imp. Medium Armor Plating destroyed. 09842_ Mak. Leg destroyed. 09842_ Mni. Grenade Launcher destroyed. 09845_ Imp. Titanium Leg destroyed. 09845_ Lrg. Storage Unit destroyed. 09845_ Acquired Imp. Carbon-fiber Leg. 09846_ VSS Leg destroyed. 09847_ Extracted 10 matter. 09849_ Imp. Signal Interpreter destroyed. 09852_ Acquired Prototype Energy Gun. 09852_ Identified Zio. Phaser-S. 09854_ Acquired Zio. Phaser-S. 09856_ Zio. Phaser-S destroyed. 09857_ Imp. Carbon-fiber Leg destroyed. 09857_ Zio. Phaser-S destroyed. 09858_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????## # | | ?????????????????????????????????# | | ?????????????????????????????????# " | | ?????????????????????????????????##""" !! | | ?????????????????????????????????# #" !* | | ?????????????????????????????????###" != | | ??????????????????????????????????##"" | | ?????????????????????????? ??????#"#" | | ?????????????????????????# ?????## " | | ????????????????????????? #????# | | ?????????????????????????? #???# | | ?????????????????????????? ##?# | | ?????????????? ??????????? #?## | | ?????????????? ??????????? ??### | | ??????????????# ????????? ????# | | ??????????????? #???????? #???#"# | | ??????????????? ##??????? #?????# | | ???????????????? ??????? #??##### | | ???????????????? ??????# #?## ## | | ????????????????? #####?# #?# ## | | ??????????????????# #?# #?# # | | ????????????????????# " ### ### I | | ????????????????????# """ ## #; | | ????????????????????# "" | | ????????????????????# | | ????????????????????# @ | | ??????????? a # | | ?????? # | | ??????? ###### #; ### | | ??????? ?????????####### ##?# | | ??????????????????????????## ##??## | | ???????????????????????????####????# | | ???????????????????????????????????# ## | | ???????????????????????????????????## ###? | | ????????????????????????????????????# #??? | | ?????????????????????????????????????# #######??? | | ??????????????????????????????????????###????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Component Analysis Suite | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerAccelerationLink Manual? 0 Play Time 01:25:05 Cumulative 91.6 hours Start 2024.05.12 @ 14:39:24 End 2024.05.12 @ 18:52:08 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 2 Adventurer 10 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57f2e6e2-c5b1-413a-b867-61f82805f3cd