Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 12:31:52 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (208) 1040 Value Destroyed (7459) 7459 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (997) 997 TOTAL SCORE: 16436 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 37 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 605/1000 Matter 235/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Core (1800) Ox35 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit > --- WEAPON (5) ------- Enhanced Gauss Cannon > --- INVENTORY (25) --- Reinforced Fission Core Improved Cooling System Superbattery (1500) Improved Matter Compressor (76) Makeshift Trap Scanner Precision Matter Filter Improved Weapon Cycler Advanced ECM Suite Medium Reactive Plating Makeshift Ablative Armor Makeshift Ablative Armor Shock Absorption System Improved Corruption Screen Long-range Tractor Beam Improved Trap Extractor (1/6 Heavy EX) Hacking Drone Bay Guided Missile Launcher Improved Datajack Improved Plasma Cutter Plasma Sword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit IFF Parser Improved Corruption Screen > --- WEAPON ----------- Tesla Rifle Heavy Machine Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Reinforced Fission Core Improved Cooling System Superbattery Improved Matter Compressor Makeshift Trap Scanner Precision Matter Filter Improved Weapon Cycler Advanced ECM Suite Medium Reactive Plating Medium Reactive Plating Makeshift Ablative Armor Makeshift Ablative Armor Shock Absorption System Improved Corruption Screen High-powered Tractor Beam Long-range Tractor Beam Improved Trap Extractor Hacking Drone Bay KE Penetrator Guided Missile Launcher Improved Datajack Improved Plasma Cutter Plasma Sword Self-destruct Interrupter [Rating: 83] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Corruption Screen Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 3 1 . . . . . . . . . . . Utility 2 | . . . . . 1 1 . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . 2 . . . . 1 . Parts Attached 153 | 7 14 4 . 1 41 24 5 4 . 1 14 2 . 14 6 14 2 Power 17 | 2 3 . . . 4 2 . . . 1 . . . 1 1 2 1 Engine 10 | 2 3 . . . 2 1 . . . . . . . . 1 . 1 Core 7 | . . . . . 2 1 . . . 1 . . . 1 . 2 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 2 1 . . 9 4 2 3 . . 2 . . 2 . 1 1 Treads 29 | 2 2 1 . . 9 4 2 3 . . 2 . . 2 . 1 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 52 | 1 4 1 . . 9 14 1 . . . 8 2 . 5 2 5 . Device 23 | . 1 1 . . 3 10 1 . . . 3 2 . . . 2 . Storage 5 | 1 1 . . . 2 . . . . . . . . . . 1 . Processor 9 | . 1 . . . . 2 . . . . 1 . . 4 . 1 . Hackware 4 | . . . . . 1 . . . . . 1 . . 1 . 1 . Protection 11 | . 1 . . . 3 2 . . . . 3 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 55 | 2 5 2 . 1 19 4 2 1 . . 4 . . 6 3 6 . Energy Gun 20 | 1 2 . . 1 9 1 1 1 . . 3 . . . . 1 . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . Ballistic Gun 11 | 1 1 . . . 2 1 . . . . 1 . . 1 2 2 . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . 1 . 1 . Launcher 11 | . 1 1 . . 5 . 1 . . . . . . 2 1 . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 5 . . . . . 2 . . 6 . 4 . Corrupted Parts 10 | . . . . . 3 2 . 1 . 1 2 . . 1 . . . System Corruption 41 | . . . . . 8 11 . 3 . 8 9 . . 2 . . . Parts Lost 61 | . 3 . . . 15 9 4 1 . 2 5 . . . 3 6 13 Power 6 | . 2 . . . 1 1 . . . . . . . . . 1 1 Propulsion 28 | . 1 . . . 8 3 3 1 . 2 3 . . . 2 1 4 Utility 8 | . . . . . 2 2 . . . . . . . . 1 . 3 Weapon 19 | . . . . . 4 3 1 . . . 2 . . . . 4 5 Highest Loss Streak 8 | . 1 . . . 3 2 3 1 . 2 2 . . . 1 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 21 | 1 12 19 19 20 21 24 24 23 24 24 24 25 24 23 22 21 21 Power 2 | . 1 4 3 3 3 1 1 1 2 2 2 2 2 2 2 . 1 Propulsion . | . 2 2 2 2 . . 1 . . . . 1 1 . . . . Utility 11 | . 3 5 6 7 10 12 13 14 14 14 14 14 14 14 15 15 16 Weapon 6 | . 4 7 7 7 6 9 7 7 7 7 6 6 6 5 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 2 1 1 . 3 1 . . . . . 1 . 1 . 2 9 Power 7 | . 2 . 1 . 3 . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . . . . . . . . 1 . . . 2 8 Weapon 3 | . . 1 . . . 1 . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 99 100 100 75 79 72 85 77 82 78 80 75 68 88 82 73 Engine 4 | . 13 14 14 14 2 . 7 7 7 7 . . . . 4 . 2 Core 4 | . . . . . 6 6 . . . . 6 6 6 6 1 9 7 Treads 25 | . 27 28 28 28 22 27 26 39 46 36 23 20 20 20 29 21 17 Device 10 | . 8 10 . . 9 12 7 7 7 7 10 17 17 13 12 9 9 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 Protection 5 | . 3 3 14 14 6 8 7 7 7 7 4 . 1 5 6 4 . Energy Gun 11 | . 14 22 14 21 12 12 10 9 . 6 17 20 20 1 . . 2 Ballistic Gun 4 | . 11 . . . 3 1 . 3 . 7 6 . . 1 17 15 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . 4 6 6 10 Launcher 2 | . . 3 14 6 . . 3 1 . . . 6 1 5 1 1 2 Peak Build Rating 83 | 6 14 17 14 14 35 40 42 50 50 50 54 53 53 61 61 81 83 Average Rating 37 | 4 9 14 13 13 26 37 39 46 43 46 51 51 49 48 56 70 70 On Entrance 37 | . 6 14 14 13 14 34 39 39 50 50 48 49 53 52 57 56 80 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 12 54 54 54 54 102 118 122 121 120 122 135 120 126 133 128 155 155 Greatest Support 155 | 40 40 42 42 40 84 86 107 155 155 155 107 68 68 108 108 103 111 Greatest Overweight (x) 35 | . 1 1 1 1 2 2 1 1 . 1 2 1 1 1 1 2 35 Average Overweight (x) . | . . 1 1 1 . 1 1 . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 19 20 20 20 25 25 25 24 24 24 25 25 25 25 25 25 25 Average Carried 21 | 1 12 19 19 20 21 24 24 23 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 19 20 20 20 25 24 24 24 24 24 25 25 24 25 25 25 21 Class Distribution -------------------- 59% | Mutant 11% | Tank 10% | Skirmisher 6% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 6290 | 226 732 50 10 8 1230 626 369 187 . 143 550 76 224 179 308 793 579 Remotely 412 | . . . . . . . 50 157 . . . . . . . 131 74 Salvage Created 6992 | . 917 . . 8 2061 970 262 303 . 158 784 26 151 . 310 718 324 Parts 350 | . 60 2 . . 118 51 11 15 . 9 37 4 2 . 12 24 5 Haulers Intercepted 11 | . 2 . . . 6 1 . . . . 1 . . . . 1 . Recyclers Shooed 6 | . 2 . . . 2 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 10 8 . 4 . 2 2 3 9 . 1 Prevented 7 | . . . . . . . 3 2 . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 167 | . 23 . . 1 53 23 9 7 . 4 13 3 3 . 9 13 6 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 86 | . 20 . . 1 21 17 4 1 . 2 7 1 1 . 5 6 . Cannons 18 | . . . . . 6 . . . . . . . . . 1 5 6 AOE 60 | . 3 . . . 26 4 5 6 . 2 5 2 2 . 3 2 . Classes Destroyed 18 | . 7 1 . . 6 1 . 1 . . 1 . . . . . 1 Worker 9 | . 1 . . . 5 3 . . . . . . . . . . . Builder 6 | . . 1 . . 5 . . . . . . . . . . . . Hauler 11 | . 2 . . . 6 1 . . . . 1 . . . . 1 . Recycler 4 | . 1 . . . 2 1 . . . . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . . . Watcher 6 | . 1 . . . 3 1 . . . . 1 . . . . . . Swarmer 50 | . 9 . . . 15 8 3 3 . . 4 3 . . 4 . 1 Grunt 69 | . 14 . . . 23 6 6 3 . 3 3 . 3 . 3 5 . Brawler 6 | . . . . . 2 . . . . . 1 . . . 1 . 2 Duelist 2 | . . . . . . . . . . . 1 . . . . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . Sentry 16 | . . . . . 9 3 . . . . 1 . . . 1 1 1 Hunter 6 | . . . . . 2 2 . . . . 1 . . . . 1 . Programmer 12 | . . . . . . 4 . 1 . 1 2 . . . . 4 . Heavy 3 | . . . . . 1 . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 7 | . . . . . . . . 3 . 1 . . . . . . 3 Best Kill Streak 14 | . 4 1 . 1 14 6 4 3 . 3 5 3 3 . 4 7 5 Combat Bots Only 12 | . 4 . . 1 12 4 4 3 . 3 4 3 3 . 4 7 5 Max Kills in Single Turn 6 | . 3 1 . 1 6 3 2 3 . 1 4 2 1 . 3 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . Exploded 5 | . 2 . . . 5 2 2 3 . 1 4 2 1 . 3 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 969 | . 128 . . 4 217 276 35 16 . 36 68 9 7 . 17 62 94 Missed 321 | . 35 . . 3 62 114 10 6 . 15 25 5 1 . 5 15 25 Hits 648 | . 93 . . 1 155 162 25 10 . 21 43 4 6 . 12 47 69 Melee 11 | . . . . . . . . 1 . . 1 . 1 . . . 8 Projectile 637 | . 93 . . 1 155 162 25 9 . 21 42 4 5 . 12 47 61 AOE 3 | . . . . 3 . . . . . . . . . . . . . Critical Strikes 20 | . 1 . . . 5 5 . 1 . . 5 . . . . 2 1 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . Damage Taken 10927 | . 1017 39 . 75 2815 1793 466 270 . 360 709 55 89 . 208 1247 1784 Core 1077 | . 184 . . 19 162 153 40 14 . 36 57 . 17 . . 91 304 Absorbed by Shields 427 | . . . . . . 184 . . . . 176 20 32 . 15 . . Redirected to Shielding 126 | . 10 . . 4 112 . . . . . . . . . . . . Ignored by Resistances 398 | . . . . . . 48 . . . . 12 . . . . 223 115 Regen/Repaired (Parts) 927 | . 117 . . . 416 . . . . . 270 . . . . 124 . Core Remaining (%) 68 | 100 . . . 18 70 . . . . 65 . . . . 91 . . Volleys Fired 559 | . 115 . . 2 154 94 19 16 . 21 33 5 5 1 14 33 47 Largest 5 | . 2 . . 2 2 2 2 2 . 2 4 3 3 1 4 5 4 Hottest 230 | . 90 . . 90 115 115 110 110 . 80 230 205 205 47 143 222 189 Shots Fired 1190 | . 221 . . 4 282 171 25 29 . 37 126 16 14 2 42 117 104 Gun 1001 | . 220 . . 4 217 168 18 26 . 30 125 13 12 1 33 84 50 Cannon 143 | . . . . . 51 . . . . . . . . 1 6 31 54 Launcher 46 | . 1 . . . 14 3 7 3 . 7 1 3 2 . 3 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 502 | . 102 . . . 82 36 . 4 . 14 34 . . 1 39 104 86 Thermal 267 | . 94 . . . 75 45 . 4 . . 32 9 7 1 . . . Explosive 46 | . 1 . . . 14 3 7 3 . 7 1 3 2 . 3 2 . Electromagnetic 375 | . 24 . . 4 111 87 18 18 . 16 59 4 5 . . 11 18 Robot Hit Streak 21 | . 16 . . 3 21 15 3 5 . 6 14 2 6 . 10 7 14 Robot Miss Streak 8 | . 5 . . 1 8 6 2 4 . 6 4 6 5 . 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 4 . . . 2 1 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . 1 . . . . . . Shots Hit Robots 782 | . 128 1 . 3 188 129 12 20 . 22 82 5 6 . 24 78 84 Core Hits 477 | . 53 . . 2 176 85 14 15 . 14 33 4 10 . 17 36 18 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . 1 . . . . 1 . Critical Strikes 25 | . 1 . . . 3 1 . . . . 7 . . . 3 6 4 Burn 4 | . . . . . . . . . . . 4 . . . . . . Destroy 6 | . 1 . . . 2 . . . . . 1 . . . 1 1 . Blast 11 | . . . . . . . . . . . . . . . 2 5 4 Corrupt 4 | . . . . . 1 1 . . . . 2 . . . . . . Melee Attacks 12 | . 3 1 . . 6 2 . . . . . . . . . . . Impact 9 | . 3 . . . 6 . . . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . 2 1 . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22892 | . 1587 6 . 43 7095 2952 760 939 . 976 2002 308 312 . 1085 2220 2607 Guns 11329 | . 1293 . . 40 2608 2093 169 377 . 252 1661 63 124 . 453 1251 945 Cannons 3164 | . . . . . 637 . . . . . . . . . 168 697 1662 Explosions 8042 | . 200 . . . 3774 684 591 562 . 724 338 245 188 . 464 272 . Melee 324 | . 84 . . . 69 171 . . . . . . . . . . . Ramming 33 | . 10 6 . 3 7 4 . . . . 3 . . . . . . Kinetic 7282 | . 453 . . . 1042 499 . 47 . 168 370 . . . 621 1810 2272 Thermal 4459 | . 685 . . . 2038 992 . 54 . . 541 46 103 . . . . Explosive 6541 | . 156 . . . 2705 357 591 514 . 724 325 245 188 . 464 272 . Electromagnetic 4253 | . 199 . . 40 1234 929 169 324 . 84 763 17 21 . . 138 335 Impact 153 | . 84 . . . 69 . . . . . . . . . . . . Slashing 171 | . . . . . . 171 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 9 12 7 12 12 22 15 15 15 15 2 2 2 Average Corruption 7 | . . . . . 5 7 7 10 12 13 13 15 15 6 2 1 2 Corruption Purged 10 | . . . . . . 10 . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . 1 12 Effects 413 | . . . . . 101 54 32 26 6 27 41 43 34 11 12 10 16 Message Errors 99 | . . . . . 22 13 7 4 1 11 15 9 4 2 3 3 5 Matter Fused 104 | . . . . . 22 15 11 8 3 5 8 12 8 3 5 2 2 Heat Flow Errors 49 | . . . . . 13 7 3 2 1 . 4 8 4 2 1 2 2 Energy Discharges 43 | . . . . . 12 2 . 4 . 4 3 5 7 2 2 1 1 Parts Rejected 2 | . . . . . . 1 . 1 . . . . . . . . . Parts Fused 9 | . . . . . 2 4 . . . 1 1 . . . . 1 . Data Loss (minor) 48 | . . . . . 20 6 3 4 . 2 4 3 3 . . . 3 Data Loss (major) 13 | . . . . . 1 1 3 . 1 . 1 3 2 . . . 1 Misfires 24 | . . . . . 5 3 2 1 . 2 3 3 3 1 1 . . Alerts 15 | . . . . . 4 1 2 1 . 2 . . 3 1 . 1 . Weapon Failures 7 | . . . . . . 1 1 1 . . 2 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 635 | . 10 . . . 408 93 . 28 . 64 . . . . . 19 13 Projectiles 20 | . . . . . 7 . . . . . . . . . . . 13 Explosions 571 | . 10 . . . 401 49 . 28 . 64 . . . . . 19 . Melee 44 | . . . . . . 44 . . . . . . . . . . . Knockbacks 9 | . . . . . 1 . . . . . . . . . . 3 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 1 . . . . . . . . . . 3 5 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 677 | . . . . . 241 133 50 112 . . . 17 23 . . 101 . Shots 14 | . . . . . 3 3 2 3 . . . 1 1 . . 1 . Rammed 10 | . 3 1 . 1 2 2 . . . . 1 . . . . . . Targets Rammed 11 | . 3 2 . 1 2 2 . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 518 | . 267 . . 66 518 232 269 333 90 270 433 215 199 151 229 206 303 Average Temperature 90 | . 93 . . 35 84 81 84 119 48 88 102 72 59 79 125 62 154 Received Heat Transfer 2476 | . 480 . . . 810 358 153 9 . 87 150 . 24 . 18 180 207 Effects 15 | . 2 . . . 5 . . 3 . . 5 . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Energy Bleed 5 | . 2 . . . 2 . . . . . 1 . . . . . . Interference 9 | . . . . . 3 . . 3 . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 1 . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . . . . . Parts Fried 34 | . . . . . 12 4 1 6 . 1 3 . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . 2 1 . 1 . . 3 . 1 . . . . Heat Transferred 6281 | . 1525 . . . 2168 1015 . 100 . . 1187 87 199 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 1 1 . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Maximum Alert Level 3 | . . . . . 3 2 . . . . . . . . . 1 . Low Security (%) 58 | 100 100 100 . 100 15 . . . . . 100 . . . . 91 . Level 1 22 | . . . . . 36 72 . . . . . . . . . 8 . Level 2 10 | . . . . . 20 27 . . . . . . . . . . . Level 3 8 | . . . . . 27 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . Peak Influence 970 | . 177 67 . . 970 514 . . . . 114 . . . . 222 . Initial 440 | . . 67 . . . 440 . . . . . . . . . 2 . Average 212 | . 49 3 . . 464 334 . . . . 51 . . . . 79 . Influence Increases 5552 | . 752 17 . . 1850 776 200 160 . 100 551 70 70 . 200 676 130 Destroy 0b10 Robot/C 3320 | . 460 . . . 1040 460 180 140 . 80 280 60 60 . 180 260 120 Destroy 0b10 Robot/NC 210 | . 35 5 . . 125 30 . . . . 10 . . . . 5 . Destroy Leader 764 | . 116 . . . 258 144 20 20 . 20 64 10 10 . 20 72 10 Allied During Kill 14 | . . . . . . . . . . . 14 . . . . . . Trap Triggered on 0b10 40 | . . . . . 20 10 . . . . . . . . . 10 . Successful Hack 221 | . 40 12 . . 43 14 . . . . 62 . . . . 50 . Select Force Hacks 80 | . 60 . . . . . . . . . 20 . . . . . . Disable Machine 540 | . 15 . . . 210 60 . . . . 60 . . . . 195 . Destroy Structure 273 | . 11 . . . 109 58 . . . . 11 . . . . 84 . Lose Combat Pursuer 90 | . 15 . . . 45 . . . . . 30 . . . . . . Influence Decreases 5504 | . 577 192 . . 882 1252 663 151 38 100 497 124 70 . 196 480 282 Entered New Map 960 | . . 108 . . . 528 183 6 38 . . 21 . . . 2 74 Time Decay 4056 | . 557 84 . . 732 634 440 135 . 100 407 103 70 . 176 442 176 Lost Part 448 | . 20 . . . 150 90 40 10 . . 50 . . . 20 36 32 Lost Ally 40 | . . . . . . . . . . . 40 . . . . . . Squads Dispatched 38 | . 7 . . . 10 8 . . . . 6 . . . . 7 . Investigation 13 | . 5 . . . 3 1 . . . . 3 . . . . 1 . Extermination 7 | . . . . . . 3 . . . . 2 . . . . 2 . Reinforcement 13 | . 2 . . . 3 3 . . . . 1 . . . . 4 . Assault 4 | . . . . . 3 1 . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . 1 . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 4 | . 1 . . . 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 53 . . 1 98 24 9 8 . 4 21 3 4 . 8 18 7 Peak Tracking Total 8 | . 5 . . 1 8 5 3 4 . 3 4 3 3 . 4 4 5 Tactical Retreats 5 | . 1 . . . 2 . . . . . 2 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 4 | . 1 1 . . 1 . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 2 1 . . . . . . . . . 1 . Traps Extracted 1 | . . . . . 1 . . . . . . . . . . . . Installed 5 | . . . . . 3 1 . . . . . . . . . 1 . Triggered 4 | . . . . . 2 1 . . . . . . . . . 1 . Most Traps Carried 5 | . . 5 5 5 5 3 2 2 2 2 2 2 2 2 2 2 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 36 | . 1 . . . 14 4 . . . . 4 . . . . 13 . Max in Single Turn 10 | . 1 . . . 10 3 . . . . 1 . . . . 4 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 54 | . 9 2 2 1 14 5 . . 3 . 12 1 . . . 5 . Terminals 24 | . 6 1 . . 9 3 . . . . 3 . . . . 2 . Fabricators 4 | . . . . . . 1 . . . . 2 . . . . 1 . Repair Stations 6 | . 1 . . . 2 . . . . . 2 . . . . 1 . Recycling Units 5 | . 2 . . . . . . . . . 3 . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . 1 . Total Hacks 152 | . 26 4 2 1 40 8 . . 25 . 32 1 . . . 13 . Successful 91 | . 13 3 2 1 25 3 . . 25 . 11 1 . . . 7 . Failed 60 | . 13 1 . . 14 5 . . . . 21 . . . . 6 . Catastrophic 7 | . . . . . 1 3 . . . . 2 . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 58 | . 22 3 1 . 12 4 . . . . 12 . . . . 4 . Terminals 64 | . 21 3 . . 21 4 . . . . 9 . . . . 6 . Fabricators 11 | . . . . . . 3 . . . . 5 . . . . 3 . Repair Stations 24 | . 2 . . . 12 . . . . . 7 . . . . 3 . Recycling Units 8 | . 3 . . . . . . . . . 5 . . . . . . Scanalyzers 8 | . . . . . 5 . . . . . 3 . . . . . . Garrison Access 7 | . . . . . 2 1 . . . . 3 . . . . 1 . Terminal Hacks 41 | . 4 3 2 1 5 . . . 25 . . 1 . . . . . Record 3 | . . . 1 . . . . . 2 . . . . . . . . Part Schematic 14 | . 1 . . . . . . . 13 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Robot Analysis 5 | . 2 2 . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . 2 . Load Schematic 2 | . . . . . . 1 . . . . . . . . . 1 . Build 2 | . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 17 | . 2 . . . 9 . . . . . 4 . . . . 2 . Scan Component 9 | . 1 . . . 5 . . . . . 2 . . . . 1 . Repair 8 | . 1 . . . 4 . . . . . 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . . . . 2 . . . . . . Insert Component 3 | . . . . . 2 . . . . . 1 . . . . . . Analyze 4 | . . . . . 3 . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 6 . . . 5 1 . . . . 5 . . . . 2 . Terminals 13 | . 4 . . . 5 1 . . . . 1 . . . . 2 . Botnet 13 | . 4 . . . 5 1 . . . . 1 . . . . 2 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 1 . . 11 5 . . . . 12 . . . . 4 . Full Trace Events 13 | . 6 . . . 3 1 . . . . 2 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . . . 2 . . . 13 . 2 . . 14 . . . Parts Built 3 | . . . . . . 2 . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 129 | . . . . . . 36 . . . . . . . . . 93 . Total Part Build Rating 13 | . . . . . . 6 . . . . . . . . . 7 . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . 4 . . . . . 2 . . . . 1 . Time 232 | . 13 . . . 158 . . . . . 48 . . . . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 3 | . . . . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . . . . 3 . . . . . . Highest-Rated Group 87 | . . . . . . . . . . . 87 . . . . . . Highest-Rated Ally 29 | . . . . . . . . . . . 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . 20 . . . . . . Total Damage 734 | . . . . . . . . . . . 734 . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Active Infowar (turns) 5693 | . . . . . 769 1197 1047 . . . 1 617 555 . 858 67 582 Sensors 1 | . . . . . . . . . . . 1 . . . . . . IFF 2679 | . . . . . . . . . . . . 617 555 . 858 67 582 Traps 3010 | . . . . . 769 1194 1047 . . . . . . . . . . Machine Analysis 3 | . . . . . . 3 . . . . . . . . . . . Robot Analysis Total 5 | . 2 2 . . 1 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 2 . 1 . 1 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 22701 | 93 2661 1478 556 370 4014 2228 1099 578 147 733 1474 996 805 2065 992 1576 836 Spaces Moved 8414 | 55 945 465 234 144 1488 608 440 308 90 332 521 406 329 845 389 535 280 Core 6 | 5 . . . . . . . . . . . . . . . . 1 Treads 8408 | 50 945 465 234 144 1488 608 440 308 90 332 521 406 329 845 389 535 279 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 232 232 240 150 228 232 157 160 160 240 240 240 240 240 240 240 Average Speed 228 | 150 237 236 237 240 210 232 236 166 160 203 240 240 240 240 240 240 245 Slowest Speed 1800 | 160 240 240 240 240 320 312 240 236 160 240 320 240 240 240 240 320 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 99 62 59 36 98 16 62 57 68 56 16 72 56 83 55 13 38 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 7 | . 2 . 1 . . . . . 1 . . . . 2 1 . . Known Exits Taken 6 | . 1 . . . . 1 . . . . 1 . 1 . 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 1 . 1 . 1 . . . Scrap Searched 14 | . . 1 . 1 . . 2 2 . 1 . 1 2 2 2 . . Spaces Dug 76 | . . . . . 15 . 30 31 . . . . . . . . . Terrain Destroyed 561 | . 11 . . . 123 63 97 42 . 64 13 28 30 . 39 40 11 Melee . | . . . . . . . . . . . . . . . . . . Projectile 35 | . . . . . 6 . . . . . . . . . 2 16 11 AOE 526 | . 11 . . . 117 63 97 42 . 64 13 28 30 . 37 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 10873 | 62 1153 843 236 163 2081 1263 470 338 93 356 666 418 335 883 422 748 343 Wait 1409 | . 37 364 . 16 310 471 . 2 . 2 65 . . . 1 138 3 Move 8397 | 54 944 464 233 143 1487 607 439 307 89 331 520 405 328 844 388 534 280 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 100 | 1 22 3 1 . 26 16 1 1 . . 10 2 . 5 3 7 2 Fast Attach 107 | 6 6 . . . 24 17 2 6 2 . 12 1 . 14 4 12 1 Attach 49 | . 3 1 . . 11 13 1 1 . . 7 . 1 2 2 4 3 Detach 10 | . . 1 . . 1 4 . . . . 1 . . . . 2 1 Swap 100 | 1 11 4 1 1 31 14 8 5 . 2 5 2 1 . 3 8 3 Drop 113 | . 9 3 1 . 26 21 . . 2 . 12 3 . 17 7 9 3 Fire 559 | . 115 . . 2 154 94 19 16 . 21 33 5 5 1 14 33 47 Melee 12 | . 3 1 . . 6 2 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | . 3 2 . 1 2 2 . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . 3 2 . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Repaired Lgt. Treads 666 | -10/Materials | Discovered new exit (range 3) 948 | -10/Materials | Discovered new exit (range 12) 1191 | -10/Materials | Core integrity fell below 50% 1647 | -10/Materials | Discovered new exit (range 8) 1696 | -10/Materials | Identified exit to Materials 1728 | -10/Materials | Discovered new exit (range 16) 1737 | -10/Materials | Discovered new exit (range 6) 1749 | -10/Materials | Identified exit to Mines 2372 | -10/Materials | Discovered exit to Materials (range 4) 2755 | -10/Materials | Entered Mines 2814 | -10/Mines | Assembled infested the area 3546 | -10/Mines | Found a hidden stash of uninstalled traps 3669 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3966 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 4087 | -10/Mines | Discovered new exit (range 7) 4145 | -10/Mines | Learned Materials emergency access door positions 4224 | -10/Mines | Discovered new exit (range 5) 4233 | -10/Mines | Entered Exiles 4289 | -10/Exiles | Met 8R-AWN 4331 | -10/Exiles | Met EX-HEX 4396 | -10/Exiles | Met EX-BIN 4430 | -10/Exiles | Aligned with FarCom system 4433 | -10/Exiles | Given EX-Vault access code 4490 | -10/Exiles | Opened EX-Vault 4510 | -10/Exiles | Found Superbattery 4556 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4631 | -10/Exiles | Met EX-DEC 4640 | -10/Exiles | Learned location of Zion (-6) 4765 | -10/Exiles | Discovered new exit (range 10) 4789 | -10/Exiles | Left Exiles lab with Superbattery 4789 | -10/Exiles | Entered Mines 4814 | -9/Mines | Found the Drone Emporium 4866 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5046 | -9/Mines | Learned Materials emergency access door positions 5111 | -9/Mines | Discovered new exit (range 13) 5122 | -9/Mines | Core integrity fell below 20% 5122 | -9/Mines | Destroyed YI-UF0 5159 | -9/Mines | Entered Materials 5159 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5484 | -8/Materials | Discovered new exit (range 11) 5668 | -8/Materials | Garrison activated, responded to threat 5910 | -8/Materials | Build established: Scavenger-Mutant 6089 | -8/Materials | Discovered new exit (range 5) 6274 | -8/Materials | Build established: Mutant 6665 | -8/Materials | Repaired Imp. Trap Extractor 6704 | -8/Materials | Repaired Adv. Treads 6802 | -8/Materials | Central database locked down 6880 | -8/Materials | Discovered new exit (range 9) 7959 | -8/Materials | First assault squad dispatched 7981 | -8/Materials | Lost 3 parts (2n1u) 8096 | -8/Materials | Destroyed 12 combat bots 8239 | -8/Materials | Repaired Adv. Treads 8278 | -8/Materials | Repaired Imp. Light Armor Plating 8973 | -8/Materials | Sterilization system engaged 8973 | -8/Materials | Non-combat units ordered to evacuate 9073 | -8/Materials | Combat units ordered to evacuate 9173 | -8/Materials | Entered Factory 9173 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10056 | -7/Factory | Fabricated Adv. Treads? 11173 | -7/Factory | First assault squad dispatched 11175 | -7/Factory | Discovered new exit (range 9) 11210 | -7/Factory | System corruption reached 10% 11223 | -7/Factory | Identified exit to Lower Caves 11401 | -7/Factory | Entered Lower Caves 11814 | -7/Lower Caves | Lost 3 parts (2n1w) 12001 | -7/Lower Caves | Learned Factory terminal intel 12081 | -7/Lower Caves | Learned Factory interactive machine intel 12476 | -7/Lower Caves | Discovered new exit (range 6) 12500 | -7/Lower Caves | Entered another Lower Caves area 12716 | -7/Lower Caves | Discovered new exit (range 6) 12860 | -7/Lower Caves | Learned location of 1 exit from Factory 12874 | -7/Lower Caves | Encountered a Warlord checkpoint 12899 | -7/Lower Caves | Learned 4 Factory zone layouts 12921 | -7/Lower Caves | Build established: Scavenger-Mutant 13045 | -7/Lower Caves | Discovered new exit (range 15) 13078 | -7/Lower Caves | Entered Data Miner 13080 | -7/Data Miner | Discovered new exit (range 6) 13110 | -7/Data Miner | Met Data Miner 13151 | -7/Data Miner | Learned location of Section 7 (-2) 13151 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13166 | -7/Data Miner | Received God Mode back door access code from Data Miner 13225 | -7/Data Miner | Entered Proximity Caves 13227 | -6/Proximity Caves | Learned Factory stockpile data 13797 | -6/Proximity Caves | Build established: Mutant 13947 | -6/Proximity Caves | Discovered new exit (range 4) 13958 | -6/Proximity Caves | Entered Factory 13958 | -6/Factory | Evolved 2 slots: Weapon x2 13959 | -6/Factory | Identified exit to Factory 13960 | -6/Factory | Identified exit to Lower Caves 13962 | -6/Factory | Loaded intel: 54 interactive machine locations 13963 | -6/Factory | Loaded intel: 26 terminal locations 14334 | -6/Factory | Build established: Skirmisher 14533 | -6/Factory | System corruption reached 10% 14758 | -6/Factory | Incoming investigation squad redirected 14762 | -6/Factory | Repaired Med. Treads 14821 | -6/Factory | Build established: Scavenger-Tank 14940 | -6/Factory | Repaired Lgt. Treads 15297 | -6/Factory | Build established: Scavenger-Skirmisher 15432 | -6/Factory | Entered Lower Caves 15738 | -6/Lower Caves | Build established: Tank 16412 | -6/Lower Caves | Discovered new exit (range 8) 16428 | -6/Lower Caves | Entered another Lower Caves area 16617 | -6/Lower Caves | Identified exit to Zion 17233 | -6/Lower Caves | Entered Zion 17399 | -6/Zion | System corruption cleaned by Quarantine Array 17449 | -6/Zion | Learned location of Extension (-4) 17668 | -6/Zion | Build established: Mutant 18205 | -6/Zion | Found Prototype Launcher 18205 | -6/Zion | Identified Gui. Missile Launcher 18499 | -6/Zion | Build established: Tank 18629 | -6/Zion | Found Prototype Hackware 18629 | -6/Zion | Identified Exp. System Shield 18633 | -6/Zion | Found Prototype Processor 18633 | -6/Zion | Identified Exp. Melee Analysis Suite 18638 | -6/Zion | Found Prototype Processor 18638 | -6/Zion | Identified Exp. Targeting Computer 18642 | -6/Zion | Found Prototype Processor 18642 | -6/Zion | Identified Spectral Analyzer 18646 | -6/Zion | Found Prototype Processor 18646 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18965 | -6/Zion | Given the Hacking Drone Bay 19117 | -6/Zion | Build established: Scavenger-Tank 19209 | -6/Zion | Found Prototype Device 19255 | -6/Zion | Discovered new exit (range 11) 19298 | -6/Zion | Entered Proximity Caves 19570 | -5/Proximity Caves | Found DCF Scrap (13 items) 19642 | -5/Proximity Caves | Learned location of Warlord (-5) 19785 | -5/Proximity Caves | Encountered a Derelict sapper outpost 19946 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20108 | -5/Proximity Caves | Learned location of 1 exit from Factory 20257 | -5/Proximity Caves | Build established: Derelict-Skirmisher 20276 | -5/Proximity Caves | Discovered exit to Factory (range 6) 20290 | -5/Proximity Caves | Entered Factory 20290 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 20291 | -5/Factory | Identified exit to Upper Caves 20292 | -5/Factory | Identified exit to Factory 20657 | -5/Factory | Fabricated Enh. Armored Medium Treads? 20890 | -5/Factory | Build established: Skirmisher 20950 | -5/Factory | Repaired Lgt. Treads 21009 | -5/Factory | Discovered exit to Upper Caves (range 14) 21226 | -5/Factory | Cargo convoy interrupted 21247 | -5/Factory | Incoming assault squad redirected 21605 | -5/Factory | Destroyed 7 combat bots 21866 | -5/Factory | Entered Upper Caves 22220 | -5/Upper Caves | Spotted B-75 Beast 22276 | -5/Upper Caves | Destroyed B-75 Beast 22295 | -5/Upper Caves | Lost 5 parts (1n1u3w) 22618 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22702 | -5/Upper Caves | Lost 8 parts (1p3n2u2w) 22702 | -5/Upper Caves | Self-destructed Last Messages --------------- 22653_ Penetrated by Slug. 22653_ Slug penetrates Wall. 22653_ Slug penetrates Y-72 Warden. 22653_ Y-72 Warden destroyed. 22655_ S-27 Virus suffers critical hit (Blast). 22655_ S-27 Virus destroyed. 22657_ Acquired 61 matter. 22662_ Med. Treads fries itself beyond repair. 22662_ L-41 Fighter knocked back. 22667_ Lgt. Treads destroyed. 22668_ Slug penetrates L-41 Fighter. 22668_ L-41 Fighter knocked back. 22671_ Enh. Armored Medium Treads destroyed. 22672_ L-41 Fighter destroyed. 22674_ Slug penetrates B-60 Warrior. 22674_ Knocked back. 22675_ Acquired 39 matter. 22679_ Knocked back. 22682_ B-60 Warrior destroyed. 22684_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ### ###??????????????????## | | ### ##?????????????????????### | | ## ! #????????????????????????## | | ### ###???????????????????????? | | ## ##" #?####???##??####???? | | ##### #" ## #??# ### ##??? | | #???#### ### #??? | | #?????## #??? | | #?????# #" #### ## #???? | | #??##?# ##### ##???# ##?# #???? | | ### ### ##??## ##?????# #??# ##### | | ## ###?####???????### | | ## #?????????????# ### ### | | ##### ##?????????????# ????# % #?# | | #???# #??????????????##?????#% % ##?# | | ##### #???????????????????# % #?## | | ###########??????????# ####?# | | # #???###???# #????# | | ## #???# #?? ###????# | | ?##### ###### #???# #? ####??????# | | ?????# #??### #####"## #??????????## # | | ????# ##??# %# #???????????# | | ????## ####???# ########%;% ##??????????### | | ?????#####??????# #""""""" # #????????????? | | ????????????????# #"g #%;% #????????????? | | ????????????????# #" ## %@ #% ## #?????????????? | | ????????????????# #??# % %## ##????????????????? | | ????????????????# #" # #? #?????????????????? | | ????????????????# #" # #?? "#????????????????? | | ????????????????# ### ### #??? ???????????????? | | ????????????????# ?? ???? ??????????????? | | ????????????????######??? ???? ?????????????? | | ?????????????????????????#"##???? ????????????? | | ?????????????????????????# #?????? ???????????? | | ??????????????????????????"???????? ??????????? | | ??????????????????????????#???????? ??????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 16 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Railgun | -7/Data Miner | Free Med. Treads | -6/Factory | Scanalyzed Enh. Armored Medium Treads | -6/Factory | Downloaded Adv. Terrain Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive E-15 Imp | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Adv. Treads | x2 | -7/Factory Enh. Armored Medium Treads | x1 | -5/Factory Repaired ---------- Lgt. Treads | 16% | -10/Materials Imp. Trap Extractor | 62% | -8/Materials Adv. Treads | 60% | -8/Materials Adv. Treads | 15% | -8/Materials Imp. Light Armor Plating | 3% | -8/Materials Med. Treads | 4% | -6/Factory Lgt. Treads | 33% | -6/Factory Lgt. Treads | 11% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaOvertunedActivator Manual? 0 Play Time 01:37:34 Cumulative 333.4 hours Start 2025.11.25 @ 10:31:56 End 2025.11.25 @ 12:31:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 345 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be5efc97-1e70-4e00-bf9d-96d0930ad721