Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 01:45:20 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (289) 1445 Value Destroyed (10484) 10484 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 19593 Bonus ------- High Alert Combat Kills 624 Follower Combat Kills 360 Met Data Miner 300 Cogmind --------- Core Integrity 737/1300 Matter 254/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Compact Wheel Advanced Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Large Battery (200) High-capacity Matter Pod (200) Matter Compressor (250) Improved Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Phase Shifter Layered Light Armor Plating Layered Light Armor Plating Thermal Shield Combat Drone Bay (2/2) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Advanced Cooling System Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Target Analyzer Graphene Brace Experimental Thermal Shield > --- WEAPON ----------- Field Laser Field Laser Field Laser Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Light Antimatter Reactor Compact Wheel Advanced Power Amplifier Advanced Power Amplifier Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Large Battery High-capacity Matter Pod Matter Compressor Improved Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Phase Shifter Layered Light Armor Plating Layered Light Armor Plating Combat Drone Bay Phase Gun Enhanced Gauss Cannon Improved Plasma Cutter [Rating: 122] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Hybrid Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Medium Insulated Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . 1 1 . Utility 7 | . . 1 1 1 . . . . . 1 1 2 Weapon 4 | . . 1 1 1 1 . . . . . . . Parts Attached 198 | 7 7 22 34 3 26 2 1 7 12 44 15 18 Power 24 | 1 2 1 3 . 3 . . 1 1 7 2 3 Engine 13 | 1 2 1 3 . 1 . . 1 1 3 . . Core 7 | . . . . . 2 . . . . 4 1 . Reactor 4 | . . . . . . . . . . . 1 3 Propulsion 45 | 2 1 7 12 . 3 . . 1 2 11 2 4 Treads 31 | 2 1 7 12 . 3 . . 1 1 4 . . Leg 8 | . . . . . . . . . . 4 . 4 Wheel 3 | . . . . . . . . . . 1 2 . Hover 3 | . . . . . . . . . 1 2 . . Flight . | . . . . . . . . . . . . . Utility 56 | 2 2 4 7 2 8 2 1 1 3 13 5 6 Device 41 | 1 . 4 6 1 7 1 1 . 2 10 3 5 Storage 6 | 1 2 . . 1 1 . . 1 . . . . Processor 7 | . . . 1 . . 1 . . . 3 2 . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 73 | 2 2 10 12 1 12 . . 4 6 13 6 5 Energy Gun 45 | 2 1 3 9 1 9 . . . . 12 3 5 Energy Cannon 12 | . . 5 1 . 3 . . 1 1 1 . . Ballistic Gun 4 | . 1 1 . . . . . 1 1 . . . Ballistic Cannon 4 | . . . . . . . . . 1 . 3 . Launcher 7 | . . 1 2 . . . . 2 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 2 4 . 5 . . . . . . 2 Corrupted Parts 4 | . . . . . . . . . 4 . . . System Corruption 24 | . . . . . . . . . 24 . . . Parts Lost 90 | . 3 . 4 . 2 . 2 11 9 35 1 23 Power 15 | . . . 1 . . . . 2 . 8 1 3 Propulsion 18 | . 1 . 1 . . . . 2 1 8 . 5 Utility 23 | . . . 2 . 1 . 2 2 1 7 . 8 Weapon 34 | . 2 . . . 1 . . 5 7 12 . 7 Highest Loss Streak 21 | . 2 . 2 . 1 . 2 11 4 12 1 21 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 15 | . 5 14 14 16 20 20 19 16 9 17 17 23 Power 1 | . 1 1 1 2 1 2 2 1 . 1 . . Propulsion 1 | . . 1 2 2 2 2 2 1 . 2 . 1 Utility 8 | . 1 5 6 5 10 9 8 7 7 13 15 19 Weapon 3 | . 1 5 4 6 6 7 7 5 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 41 | . 1 5 9 2 4 . . . . 4 1 15 Power 5 | . 1 1 1 1 . . . . . . . 1 Propulsion 5 | . . 1 2 . . . . . . 2 . . Utility 23 | . . 3 2 . 2 . . . . 2 1 13 Weapon 7 | . . . 4 1 2 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 98 98 99 99 100 99 95 87 84 78 93 Engine 7 | . 13 11 8 7 8 6 6 5 5 6 . . Core 2 | . . . . . 3 6 6 5 5 2 5 1 Treads 14 | . 27 21 17 15 13 13 13 11 12 7 5 1 Leg 1 | . . . . . . . . . . 5 . 10 Device 19 | . 14 21 20 23 21 20 19 16 16 17 20 26 Storage 7 | . 14 11 9 7 6 6 6 7 6 5 5 4 Processor 5 | . . . 5 7 4 6 6 6 3 8 9 8 Energy Gun 20 | . 22 3 31 37 37 26 26 19 . 14 7 21 Energy Cannon 8 | . . 28 3 . 2 13 13 12 10 3 . . Ballistic Gun 1 | . 5 . . . . . . 1 5 2 . . Ballistic Cannon 1 | . . . . . . . . . 2 . 13 5 Peak Build Rating 122 | 7 11 23 39 50 71 66 66 64 61 98 98 122 Average Rating 52 | 5 8 20 34 47 62 64 62 58 55 73 79 112 On Entrance 44 | . 7 11 23 39 50 66 64 62 59 61 42 95 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 154 | 15 33 42 46 70 125 95 95 105 107 109 108 154 Greatest Support 100 | 40 40 43 46 44 50 40 40 43 50 100 32 85 Greatest Overweight (x) 24 | . 1 2 1 1 2 2 2 2 6 24 4 9 Average Overweight (x) 1 | . . . . 1 1 2 2 2 1 2 2 2 Largest Inventory Capacity 25 | 8 15 15 15 20 25 20 20 20 20 20 20 25 Average Capacity 17 | 7 9 15 15 17 20 20 20 20 19 20 20 24 Most Carried 25 | 1 10 15 15 20 21 20 20 19 14 20 20 25 Average Carried 15 | . 5 14 14 16 20 20 19 16 9 17 17 24 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 25 Final Carried 23 | 1 9 15 15 20 20 20 19 8 12 17 20 23 Class Distribution -------------------- 35% | Scavenger-Executioner 18% | Gunner 16% | Scavenger-Gunner 9% | Executioner 6% | Scavenger-Tank 5% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Executioner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 5148 | 270 369 567 461 40 368 40 124 70 684 1142 521 492 Remotely . | . . . . . . . . . . . . . Salvage Created 14185 | 157 389 1886 4537 203 2077 430 258 137 585 2124 339 1063 Parts 530 | 13 19 115 172 3 50 7 3 1 23 90 4 30 Haulers Intercepted 17 | . 1 6 6 . 3 . . . . 1 . . Recyclers Shooed 16 | . . 4 . . 3 . . . . 8 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 4 4 . 13 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 196 | . 9 26 64 3 20 3 5 4 24 22 2 14 Guns 107 | . 9 . 46 3 16 1 2 . 6 13 1 10 Cannons 46 | . . 21 3 . . 2 2 3 6 7 1 1 AOE 25 | . . 5 7 . . . . 1 11 1 . . Classes Destroyed 20 | 2 5 4 4 . 3 1 . . 1 . . . Worker 12 | . . 2 2 . . . . . . 5 1 2 Builder 8 | . 1 2 4 . . . . . . . . 1 Tunneler 9 | 6 . 1 2 . . . . . . . . . Hauler 17 | . 1 6 6 . 3 . . . . 1 . . Recycler 30 | 1 . 4 12 1 5 . . . . 4 2 1 Minesweeper 2 | . . . . . . 2 . . . . . . Operator 6 | . . 4 2 . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . Watcher 8 | . 1 2 4 . 1 . . . . . . . Swarmer 22 | . 3 . 9 . . . . . 6 . . 4 Grunt 99 | . 6 20 38 3 4 3 4 . 6 9 1 5 Brawler 4 | . . . 2 . . . . . 2 . . . Duelist 10 | . . 1 3 . 1 . . . 4 1 . . Protector 3 | . . . 2 . . . . . 1 . . . Sentry 24 | . . 5 6 . 9 . . . 1 3 . . Specialist 2 | . . . 2 . . . . . . . . . Hunter 6 | . . . . . 3 . . . 1 1 1 . Programmer 15 | . . . . . 2 . . . . 9 . 4 Heavy 3 | . . . 2 . . . . . . . . 1 Behemoth 3 | . . . . . 1 . 1 . 1 . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . Best Kill Streak 13 | 3 2 7 11 3 5 3 2 4 13 6 2 7 Combat Bots Only 13 | . 2 6 7 3 4 3 2 4 13 5 1 5 Max Kills in Single Turn 3 | 1 1 2 3 1 2 1 1 1 3 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 Exploded 3 | . . 2 3 . . . . 1 3 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 1254 | . 65 63 170 15 136 2 22 32 124 245 26 354 Missed 457 | . 16 17 57 7 60 . 9 11 42 48 4 186 Hits 797 | . 49 46 113 8 76 2 13 21 82 197 22 168 Melee 8 | . . 1 . . . . . . 4 3 . . Projectile 789 | . 49 45 113 8 76 2 13 21 78 194 22 168 AOE 1 | . 1 . . . . . . . . . . . Critical Strikes 35 | . . 2 5 . 2 . 1 . 4 17 2 2 Actively Blocked 16 | . . . . . . . . . 1 13 . 2 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 13891 | . 627 669 1790 103 766 40 330 980 1705 3841 475 2565 Core 2132 | . 158 94 333 . 99 . 30 96 282 404 73 563 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 28 | . . . . . . . . . . 28 . . Ignored by Resistances 278 | . . . . . 16 . . . . 171 . 91 Core Remaining (%) 67 | 100 36 76 39 100 . . . . 40 59 93 . Volleys Fired 539 | 19 43 71 136 12 38 9 9 9 32 89 19 53 Largest 6 | 2 2 3 4 5 6 6 6 6 5 6 6 6 Hottest 520 | 100 115 204 272 314 520 520 520 520 275 421 380 414 Shots Fired 1891 | 38 75 207 538 59 226 54 52 34 105 277 61 165 Gun 1409 | 38 75 25 467 59 222 36 36 13 42 220 24 152 Cannon 446 | . . 175 67 . 4 18 16 15 44 57 37 13 Launcher 36 | . . 7 4 . . . . 6 19 . . . Special . | . . . . . . . . . . . . . Kinetic 123 | . 3 2 . . . . . . 37 31 37 13 Thermal 1648 | 38 72 198 534 59 226 54 52 28 49 162 24 152 Explosive 36 | . . 7 4 . . . . 6 19 . . . Electromagnetic 84 | . . . . . . . . . . 84 . . Robot Hit Streak 41 | 16 8 15 30 15 41 12 5 6 12 16 11 11 Robot Miss Streak 12 | 2 5 4 4 8 9 12 6 4 11 4 8 3 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 19 | . . . 9 2 3 . . . . . . 5 Max Gunslinging Chain 2 | . . . 1 1 1 . . . . . . 2 Shots Hit Robots 1127 | 21 43 112 330 28 137 34 38 27 61 164 35 97 Core Hits 590 | 8 19 59 153 9 78 22 24 32 62 71 13 40 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . 2 1 . . Critical Strikes 103 | 3 7 1 41 2 9 . . . 2 21 6 11 Burn 84 | 3 7 1 41 2 9 . . . . 11 . 10 Destroy 2 | . . . . . . . . . . 2 . . Blast 10 | . . . . . . . . . . 3 6 1 Corrupt 5 | . . . . . . . . . . 5 . . Smash 2 | . . . . . . . . . 2 . . . Melee Attacks 7 | . . . . . . . . . 5 2 . . Impact 7 | . . . . . . . . . 5 2 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 28182 | 268 607 2654 6700 511 3014 678 856 1359 4146 4082 1066 2241 Guns 16801 | 265 598 246 5402 511 3014 531 553 129 440 2765 304 2043 Cannons 6481 | . . 1971 741 . . 147 303 360 857 1142 762 198 Explosions 4645 | . . 435 539 . . . . 870 2646 155 . . Melee 203 | . . . . . . . . . 203 . . . Ramming 52 | 3 9 2 18 . . . . . . 20 . . Kinetic 1848 | . 20 10 . . . . . . 398 460 762 198 Thermal 20729 | 265 578 2207 6143 511 3014 678 856 489 899 2742 304 2043 Explosive 4490 | . . 435 539 . . . . 870 2646 . . . Electromagnetic 860 | . . . . . . . . . . 860 . . Impact 203 | . . . . . . . . . 203 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . 5 . 1 . 4 . . . 24 23 . 13 Average Corruption 9 | . 4 . 1 . 3 . . . 23 9 . 10 Corruption Purged 4 | . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 153 | . 14 . 7 . 14 . . . 37 56 . 25 Message Errors 31 | . 3 . 2 . 4 . . . 6 13 . 3 Matter Fused 44 | . 2 . 2 . 6 . . . 17 11 . 6 Heat Flow Errors 13 | . . . . . 2 . . . 5 5 . 1 Energy Discharges 14 | . 2 . . . . . . . 2 6 . 4 Parts Rejected 3 | . . . . . . . . . . 2 . 1 Parts Fused 1 | . 1 . . . . . . . . . . . Data Loss (minor) 17 | . 1 . . . 1 . . . 5 5 . 5 Data Loss (major) 15 | . 3 . 1 . 1 . . . 1 8 . 1 Misfires 4 | . . . 1 . . . . . 1 1 . 1 Alerts 2 | . 1 . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 8 | . 1 . . . . . . . . 5 . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 300 | . . 32 14 . . . 20 12 160 28 34 . Projectiles 129 | . . 32 14 . . . 20 . 8 21 34 . Explosions 50 | . . . . . . . . 12 31 7 . . Melee 121 | . . . . . . . . . 121 . . . Knockbacks 21 | . . . 3 . . . . . . 5 12 1 Impact 3 | . . . 3 . . . . . . . . . Kinetic 18 | . . . . . . . . . . 5 12 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . 85 . . . . . . 82 68 . . Shots 9 | . . 4 . . . . . . 4 1 . . Rammed 10 | 2 1 2 3 . . . . . . 2 . . Targets Rammed 11 | 2 2 2 3 . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 475 | 195 417 273 287 102 168 160 475 119 233 426 386 125 Average Temperature 88 | 52 156 76 52 45 36 72 179 56 74 143 241 66 Received Heat Transfer 2448 | . 120 333 675 51 156 18 81 . 294 597 9 114 Effects 14 | . 3 . . . . . 3 . . 8 . . Shutdowns 5 | . 1 . . . . . 1 . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . 2 . . Matter Decay 3 | . 1 . . . . . 1 . . 1 . . Damage (minor) 3 | . 1 . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . . . . 1 . . Total Turns 24 | . . . . . . . . . . 24 . . Longest Duration 24 | . . . . . . . . . . 24 . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . 3 . . Robots Corrupted 3 | . . . . . . . . . 1 2 . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . Parts Fried 7 | . . . . . . . . . 1 6 . . Impact Corruptions 2 | . . . . . . . . . 2 . . . Robots Melted 18 | . . . 8 . 6 . 1 . . . . 3 Combat Hostiles 16 | . . . 8 . 4 . 1 . . . . 3 Parts Melted 145 | 3 1 5 57 2 37 3 4 2 1 11 1 18 Heat Transferred 46073 | 999 2109 4182 15589 1234 6978 1400 1575 1050 1213 4566 481 4697 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Maximum Alert Level 3 | . . 2 3 1 1 . . . . 2 . . Low Security (%) 46 | 100 100 51 17 10 43 . . . . 30 100 100 Level 1 36 | . . 40 24 89 56 . . . . 59 . . Level 2 6 | . . 7 15 . . . . . . 10 . . Level 3 10 | . . . 43 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Peak Influence 1055 | 5 80 413 1055 370 363 . . . . 492 165 129 Initial 492 | . . . 166 336 81 . . . . 492 89 44 Average 256 | . 13 169 537 260 178 . . . . 260 97 42 Influence Increases 6501 | 35 239 879 1917 158 770 95 135 . 530 1134 236 373 Destroy 0b10 Robot/C 3900 | . 180 520 1240 80 480 60 100 . 420 440 100 280 Destroy 0b10 Robot/NC 505 | 35 15 105 170 5 45 25 . . 15 50 20 20 Destroy Leader 952 | . 44 156 280 20 188 10 20 . 50 112 22 50 Allied During Kill 57 | . . . . 4 41 . . . . . 12 . Successful Hack 53 | . . 15 4 34 . . . . . . . . Disable Machine 210 | . . 30 30 15 15 . . . . 45 60 15 Anti-Garrison Action 150 | . . . 150 . . . . . . . . . Destroy Structure 134 | . . 38 43 . 1 . . . . 22 22 8 Advance Influence 450 | . . . . . . . . . . 450 . . Lose Combat Pursuer 90 | . . 15 . . . . 15 . 45 15 . . Influence Decreases 6501 | 35 239 485 1570 731 623 410 135 . 463 1017 335 458 Entered New Map 998 | . . . 228 405 87 117 . . . 25 95 41 Time Decay 4123 | 35 209 485 702 326 476 293 135 . 333 622 230 277 Lost Part 680 | . 30 . 40 . 20 . . . 90 350 10 140 Lost Ally 100 | . . . . . 40 . . . 40 20 . . Purge Threat 600 | . . . 600 . . . . . . . . . Squads Dispatched 44 | . 3 5 14 1 8 . . . 1 8 1 3 Investigation 7 | . 1 . 3 1 . . . . . 1 1 . Extermination 8 | . . . . . 3 . . . . 4 . 1 Reinforcement 17 | . 2 5 7 . . . . . . 1 . 2 Assault 5 | . . . 4 . . . . . 1 . . . Garrison 7 | . . . . . 5 . . . . 2 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 11 | . . 5 2 . . . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 281 | . 22 46 81 7 24 1 7 4 28 38 6 17 Peak Tracking Total 9 | . 5 8 5 3 3 1 3 4 9 6 3 5 Tactical Retreats 6 | . . 1 . . . . 1 . 3 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 18 | . 2 1 4 . . . . . . 9 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 17 | . . 2 3 1 1 . . 1 1 3 4 1 Max in Single Turn 1 | . . 1 1 1 1 . . 1 1 1 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 33 | . 3 3 6 4 4 1 1 4 . 4 1 2 Terminals 18 | . 3 3 5 1 4 . . . . 1 . 1 Fabricators 5 | . . . . 3 . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 101 | . 11 10 22 8 7 1 1 30 . 7 2 2 Successful 66 | . 6 4 12 4 4 1 1 30 . 2 2 . Failed 35 | . 5 6 10 4 3 . . . . 5 . 2 Catastrophic 12 | . . . 3 2 3 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 3 8 9 2 1 . . . . 1 . . Terminals 54 | . 11 10 21 2 7 . . . . 2 . 1 Fabricators 9 | . . . . 6 . . . . . . 2 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Terminal Hacks 51 | . 4 2 9 . 4 1 1 30 . . . . Record 14 | . . . 1 . 1 1 . 11 . . . . Part Schematic 8 | . . . . . . . . 8 . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Alert Level 7 | . 3 1 2 . 1 . . . . . . . Unreport Threat 4 | . . . 4 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . 3 . . . . . . 2 . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . Build 3 | . . . . 2 . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . Retrieve Components 2 | . . . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 2 3 1 . . . . . . . . Terminals 6 | . 2 2 2 . . . . . . . . . Botnet 3 | . 1 1 1 . . . . . . . . . Skim 3 | . 1 1 1 . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 3 3 4 4 4 . . . . 4 1 2 Full Trace Events 6 | . 1 . 2 1 . . . . . 1 1 . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . Robots Built 2 | . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . Total Robot Build Rating 8 | . . . . 8 . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . . Parts Built 3 | . . . . 2 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 264 | . . . . 95 . . . . . . 169 . Total Part Build Rating 16 | . . . . 10 . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . 13 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 2 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 7 | . . . . 2 . . . . 2 2 1 . Largest Group 2 | . . . . 2 2 . . . 2 1 1 1 Highest-Rated Group 64 | . . . . 64 64 . . . 60 49 56 56 Highest-Rated Ally 56 | . . . . 32 32 . . . 30 49 56 56 Total Orders 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 43 | . . . . 2 21 . . . 4 5 11 . Total Damage 1496 | . . . . 95 727 . . . 119 247 308 . Kills 9 | . . . . 1 4 . . . . . 4 . Allies Corrupted 3 | . . . . . . . . . 1 1 . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Active Infowar (turns) 7477 | 34 1051 546 . . . 1295 1971 288 1008 . 499 785 Sensors 5846 | . . . . . . 1295 1971 288 1008 . 499 785 Seismic 1631 | 34 1051 546 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 2 . 2 . . . Drone Launches 1 | . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 18462 | 283 1051 1707 3029 725 1833 1317 2088 360 2675 2106 499 789 Spaces Moved 6659 | 126 539 659 1279 286 634 394 625 93 798 734 203 289 Core 23 | 3 . . . . . . . . 14 6 . . Treads 5622 | 123 539 659 1279 286 634 394 625 93 764 206 20 . Legs 521 | . . . . . . . . . . 357 . 164 Wheels 468 | . . . . . . . . . . 160 183 125 Hover 25 | . . . . . . . . . 20 5 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 225 225 320 320 320 50 160 130 145 Average Speed 230 | 157 161 202 175 225 243 320 320 321 305 227 150 183 Slowest Speed 1250 | 160 240 320 240 225 320 320 320 325 350 1250 330 540 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 8 94 61 86 9 18 58 75 78 77 21 5 9 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . . . 3 2 . 3 . . . Spaces Dug 2 | . . . . . . . . . . 1 . 1 Terrain Destroyed 278 | . . 30 33 . . . . 46 145 9 10 5 Melee 1 | . . . . . . . . . . 1 . . Projectile 25 | . . . . . . . . . 5 5 10 5 AOE 252 | . . 30 33 . . . . 46 140 3 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total 8507 | 168 641 884 1740 338 797 407 670 124 937 995 364 442 Wait 713 | 14 34 84 219 22 52 1 30 10 56 38 106 47 Move 6647 | 125 538 658 1278 285 633 393 624 92 797 733 202 289 Hop . | . . . . . . . . . . . . . Pick Up 125 | 1 11 14 21 10 8 . . . 15 27 11 7 Fast Attach 152 | 7 3 11 16 . 21 . 2 1 19 48 9 15 Attach 61 | . 2 2 7 2 3 . 1 10 5 17 6 6 Detach 15 | . 1 2 1 . 2 . . . . 2 1 6 Swap 70 | . 2 15 18 2 9 4 4 1 1 7 1 6 Drop 150 | . 5 25 41 5 31 . . 1 1 22 6 13 Fire 539 | 19 43 71 136 12 38 9 9 9 32 89 19 53 Melee 7 | . . . . . . . . . 5 2 . . Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 10 | 2 2 2 3 . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . 6 8 3 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 284 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 10) 866 | -10/Materials | Discovered new exit (range 13) 890 | -10/Materials | Core integrity fell below 50% 1088 | -10/Materials | Discovered new exit (range 8) 1195 | -10/Materials | Discovered new exit (range 13) 1207 | -10/Materials | Build established: Scavenger-Mutant 1270 | -10/Materials | Discovered new exit (range 8) 1335 | -10/Materials | Entered another Materials area 1335 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1902 | -9/Materials | Build established: Gunner 2258 | -9/Materials | Discovered new exit (range 14) 2510 | -9/Materials | Build established: Scavenger-Gunner 2951 | -9/Materials | Discovered new exit (range 12) 3042 | -9/Materials | Entered another Materials area 3042 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3637 | -8/Materials | Discovered new exit (range 16) 4351 | -8/Materials | Build established: Gunner 4630 | -8/Materials | Discovered new exit (range 11) 4642 | -8/Materials | First assault squad dispatched 4856 | -8/Materials | Core integrity fell below 50% 4904 | -8/Materials | Discovered new exit (range 14) 5110 | -8/Materials | Sterilization system engaged 5110 | -8/Materials | Non-combat units ordered to evacuate 5210 | -8/Materials | Combat units ordered to evacuate 5273 | -8/Materials | Destroyed 7 combat bots 5410 | -8/Materials | Ambient heat levels rising (+10) 5560 | -8/Materials | Ambient heat levels rising (+10) 5710 | -8/Materials | Ambient heat levels rising (+10) 5860 | -8/Materials | Ambient heat levels rising (+10) 6010 | -8/Materials | Ambient heat levels rising (+10) 6071 | -8/Materials | Entered Factory 6071 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6558 | -7/Factory | Fabricated Y-54 Guardian? 6571 | -7/Factory | Discovered new exit (range 11) 6575 | -7/Factory | Fabricated Thermal Shield? 6796 | -7/Factory | Entered another Factory area 6796 | -6/Factory | Accompanied by 2 allies 6796 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7102 | -6/Factory | Build established: Executioner 7457 | -6/Factory | Garrison activated, responded to threat 7719 | -6/Factory | Identified exit to Lower Caves 7784 | -6/Factory | Garrison activated, responded to threat 7813 | -6/Factory | Build established: Scavenger-Executioner 8143 | -6/Factory | Spotted B-75 Beast 8160 | -6/Factory | Destroyed B-75 Beast 8280 | -6/Factory | Garrison activated, responded to threat 8629 | -6/Factory | Entered Lower Caves 8739 | -6/Lower Caves | Entered a destroyed Warlord outpost 9225 | -6/Lower Caves | Learned location of 2 exits from Factory 9341 | -6/Lower Caves | Discovered new exit (range 9) 9360 | -6/Lower Caves | Identified exit to Lower Caves 9946 | -6/Lower Caves | Entered another Lower Caves area 9975 | -6/Lower Caves | Learned location of 1 exit from Factory 10013 | -6/Lower Caves | Discovered new exit (range 10) 10042 | -6/Lower Caves | Identified exit to Factory 10078 | -6/Lower Caves | Encountered a Warlord checkpoint 10479 | -6/Lower Caves | Spotted B-75 Beast 10490 | -6/Lower Caves | Destroyed B-75 Beast 11298 | -6/Lower Caves | Discovered new exit (range 10) 11324 | -6/Lower Caves | Identified exit to Data Miner 12034 | -6/Lower Caves | Entered Data Miner 12034 | -6/Data Miner | Discovered new exit (range 6) 12095 | -6/Data Miner | Met Data Miner 12159 | -6/Data Miner | Learned location of Section 7 (-2) 12159 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12217 | -6/Data Miner | Received God Mode back door access code from Data Miner 12244 | -6/Data Miner | Data Conduit disabled 12321 | -6/Data Miner | Lost 11 parts (2p2n2u5w) 12390 | -6/Data Miner | Identified exit to Proximity Caves 12394 | -6/Data Miner | Entered Proximity Caves 12396 | -5/Proximity Caves | Spotter reported a threat 12397 | -5/Proximity Caves | Spotter reported a threat 12450 | -5/Proximity Caves | Spotter reported a threat 12598 | -5/Proximity Caves | Build established: Executioner 13178 | -5/Proximity Caves | Learned location of 1 exit from Factory 13236 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13381 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13433 | -5/Proximity Caves | Lost 4 parts (1u3w) 13464 | -5/Proximity Caves | Destroyed 13 combat bots 13849 | -5/Proximity Caves | Build established: Tank 13986 | -5/Proximity Caves | Spotted B-75 Beast 14000 | -5/Proximity Caves | Released all parts (12) 14048 | -5/Proximity Caves | Core integrity fell below 50% 14056 | -5/Proximity Caves | Destroyed B-75 Beast 14063 | -5/Proximity Caves | System corruption reached 10% 14299 | -5/Proximity Caves | Discovered exit to Factory (range 12) 14414 | -5/Proximity Caves | Build established: Scavenger-Tank 15069 | -5/Proximity Caves | Entered Factory 15069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15070 | -5/Factory | Identified exit to Factory 15070 | -5/Factory | Identified exit to Upper Caves 15070 | -5/Factory | Identified exit to Extension 15475 | -5/Factory | Lost 7 parts (1p2n2u2w) 15584 | -5/Factory | Discovered exit to Upper Caves (range 16) 15743 | -5/Factory | Build established: Scavenger-Gunner 16128 | -5/Factory | Build established: Scavenger-Executioner 16231 | -5/Factory | System corruption reached 10% 16292 | -5/Factory | Lost 12 parts (4p2u6w) 16725 | -5/Factory | Build established: Scavenger-Gunner 17061 | -5/Factory | Garrison activated, responded to threat 17175 | -5/Factory | Entered another Factory area 17175 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17204 | -4/Factory | Lost 4 parts (1p3n) 17322 | -4/Factory | Discovered new exit (range 15) 17339 | -4/Factory | Identified exit to Research 17622 | -4/Factory | Fabricated Combat Drone Bay (x1) 17674 | -4/Factory | Entered Research 17674 | -3/Research | Accompanied by 1 ally 17674 | -3/Research | Evolved 2 slots: Utility x2 17711 | -3/Research | Build established: Scavenger-Executioner 17846 | -3/Research | System corruption reached 10% 18030 | -3/Research | Found Prototype Device 18030 | -3/Research | Identified Exp. Thermal Shield 18463 | -3/Research | Self-destructed Last Messages --------------- 18444_ K-01 Serf collects debris. 18446_ Field Laser destroyed. 18448_ X-82 Rainmaker knocked back. 18449_ Knocked back. 18451_ U-05 Engineer knocked back. 18451_ Slug penetrates H-71 Marshal. 18452_ Knocked back. 18452_ U-05 Engineer builds a Wall. 18453_ Slug penetrates H-71 Marshal. 18453_ H-71 Marshal destroyed. 18454_ K-01 Serf collects debris. 18457_ X-82 Rainmaker knocked back. 18458_ K-01 Serf collects debris. 18459_ Imp. Sensor Array destroyed. 18460_ Mic. Antimatter Reactor destroyed. 18460_ K-01 Serf collects debris. 18461_ U-05 Engineer Wheel blasted off. 18461_ U-05 Engineer destroyed. 18462_ Enh. Gauss Cannon destroyed. 18462_ Graphene Brace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# """#??????????????? | | ????????????????????????# """#??????????????? | | ????????????????????????# ""????????????????? | | ????????????????????????# ! ?????????? ?????? | | ????????????????????????# ????????? ?????? | | ????????????????????????#/##!#############/#####?? | | ????????????????????????#@ =x% % u%| ? | | ????????????????????????+ %% %% x! | | ????????????????????????# | | ?????????????????# ! + k""" | | ?????????????????# ######## %k T"" | | ?????????????????# ?????????## % " | | ???????????????????????????????# | | ???????????????????????????????# % | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????+ | | ?????????????????????????????? # ############## | | ????????????????????????????? # # #??? | | ???????????????????????????? ?# # #??? | | ???????????????????????????? ?# # """" #??? | | ???????????????????????????? ??# # ""R"" #??? | | ???????????????????????????????# # "" "" #??? | | ???????????????????????????????# # ] #??? | | ????##?????????????????????????# # [] % #??? | | ????# #????????????????????????# # =* !* #??? | | ?????# #?????????############### ######"####### | | ??????# #????????# ! %![ | | ???????#"######### =![%= | | ????????# # = = = | | ????????# # "" ! % ! ^^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 44 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Resistance: TH 30 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 50 Target Analysis 11 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Thermal Shield | x2 | -7/Factory | Preloaded Combat Drone Bay | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletAngularReactor Manual? 0 Play Time 01:46:10 Cumulative 236.3 hours Start 2025.10.09 @ 23:59:09 End 2025.10.10 @ 01:45:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dae5abeb-785b-4877-adf6-64321baed7f0