Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 16:56:37 Player: RAT Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (326) 326 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2166 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 95/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Treads Advanced ECM Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Airjet > --- UTILITY ---------- Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Treads Advanced ECM Suite Heavy Ion Cannon Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 20 | 7 . 5 8 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 . 2 3 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 3 | 1 . 2 . Hover 1 | . . . 1 Flight . | . . . . Utility 3 | 1 . 1 1 Device . | . . . . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 6 5 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 3 | . . 1 2 Weapon 4 | . . 2 2 Highest Loss Streak 5 | . . 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 51 | . 85 59 31 Engine 5 | . 14 7 . Leg 13 | . 28 13 8 Wheel 1 | . . 2 . Storage 6 | . 14 11 . Processor 9 | . . 9 13 Ballistic Gun 11 | . 28 9 7 Launcher 2 | . . 6 . Naked Turns . | . . . . Heaviest Build 12 | 10 10 12 3 Greatest Support 32 | 20 20 32 20 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 7 5 Most Carried 5 | 5 2 5 5 Average Carried 3 | 3 2 4 3 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 2 2 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 359 | 240 . 119 . Remotely . | . . . . Salvage Created 251 | . . 166 85 Parts 12 | . . 8 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . . 6 2 Guns 2 | . . 1 1 Cannons 1 | . . . 1 AOE 5 | . . 5 . Classes Destroyed 2 | . . 2 . Grunt 7 | . . 5 2 Brawler 1 | . . 1 . Best Kill Streak 4 | . . 4 2 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 173 | . . 74 99 Missed 55 | . . 25 30 Damage Taken 1789 | . . 684 1105 Core 788 | . . 215 573 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 100 46 . Volleys Fired 24 | . . 10 14 Largest 1 | . . 1 1 Hottest 65 | . . 30 65 Shots Fired 24 | . . 10 14 Gun 14 | . . 4 10 Cannon 4 | . . . 4 Launcher 6 | . . 6 . Special . | . . . . Kinetic 14 | . . 4 10 Thermal 4 | . . . 4 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 4 | . . 3 4 Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 15 | . . 4 11 Core Hits 17 | . . 9 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 709 | . . 456 253 Guns 190 | . . 23 167 Cannons 83 | . . . 83 Explosions 433 | . . 433 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 190 | . . 23 167 Thermal 83 | . . . 83 Explosive 433 | . . 433 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . 47 1 Shots 3 | . . 3 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 115 | . . 7 115 Average Temperature 51 | . . 4 58 Received Heat Transfer 828 | . . 297 531 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 212 | . . 212 164 Initial 83 | . . . 83 Average 82 | . . 106 107 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 76 100 Level 1 9 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . . 15 14 Peak Tracking Total 11 | . . 8 11 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 3 | . . . 3 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 2 | . . . 2 Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 586 | 56 80 230 220 Spaces Moved 507 | 44 67 182 214 Core 154 | 14 . 61 79 Treads . | . . . . Legs 264 | 25 67 95 77 Wheels 31 | 5 . 26 . Hover 58 | . . . 58 Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 96 | 95 120 109 77 Slowest Speed 150 | 120 120 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 15 31 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 33 | . . 32 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 32 | . . 32 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 579 | 57 66 201 255 Wait 11 | . . . 11 Move 504 | 43 66 181 214 Hop . | . . . . Pick Up 14 | 6 . 4 4 Fast Attach 3 | 2 . . 1 Attach 13 | 5 . 2 6 Detach 2 | 1 . 1 . Swap 4 | . . 3 1 Drop 2 | . . . 2 Fire 24 | . . 10 14 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 304 | -9/Materials | Build established: Mutant 349 | -9/Materials | Lost 5 parts (1p2n2w) 363 | -9/Materials | Core integrity fell below 50% 363 | -9/Materials | Discovered new exit (range 9) 367 | -9/Materials | Entered another Materials area 367 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 550 | -8/Materials | Core integrity fell below 50% 579 | -8/Materials | Core integrity fell below 20% 587 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- in the lower levels of [Complex 0b10]. Initially the mining tunnels only rarely experienced hostile [Derelict] activity, not enough to justify allocating significant resources to defense. This has recently changed with the [Infestation], for which the current response is to dispatch garrisoned Demolishers until a more permanent solution can be put in place. >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. 00560_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. [Achievement: One Hack Too Far] 00568_ Armor Integrity Analyzer destroyed. 00568_ System corrupted by crushing effect (+2). 00576_