Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 01:43:02 Player: Munno Result: Destroyed by S0-H99(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (817) 817 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1555) 1555 TOTAL SCORE: 4147 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -45 Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Phasing AFG > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Advanced Heat Sink Core Shielding Hardened Medium Armor Plating Makeshift Hacking Suite Heavy Assault Rifle [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 28 | 6 5 8 . 7 2 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 2 . 2 . Treads 3 | 2 1 . . . . Leg 4 | . . 2 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 2 . 5 2 Device 7 | . 2 . . 5 . Storage 1 | 1 . . . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 5 | 2 . 3 . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 7 | . . 1 . . 6 Power 1 | . . 1 . . . Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 100 93 Engine 11 | . 14 10 11 11 10 Treads 7 | . 27 . . . . Leg 15 | . . 21 22 22 20 Device 10 | . 12 11 11 11 3 Processor 19 | . 12 21 22 22 20 Ballistic Gun 31 | . 28 33 33 33 30 Naked Turns . | . . . . . . Heaviest Build 24 | 14 15 17 17 21 24 Greatest Support 40 | 40 40 40 30 30 30 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 1 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 Class Distribution -------------------- 65% | Skirmisher 29% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1253 | 246 401 435 . 70 101 Remotely . | . . . . . . Salvage Created 1107 | . 381 634 . . 92 Parts 82 | . 26 48 . . 8 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 29 | . 12 15 . . 2 Guns 29 | . 12 15 . . 2 Classes Destroyed 7 | . 3 3 . . 1 Hauler 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 10 | . 6 4 . . . Grunt 11 | . 6 5 . . . Duelist 1 | . . 1 . . . Sentry 5 | . . 5 . . . Assembled 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 . . 1 Combat Bots Only 3 | . 3 3 . . 1 Max Kills in Single Turn 2 | . 2 2 . . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 154 | . 78 32 . . 44 Missed 41 | . 25 10 . . 6 Damage Taken 1959 | . 542 278 . . 1139 Core 481 | . 64 63 . . 354 Absorbed by Shields . | . . . . . . Redirected to Shielding 30 | . . . . . 30 Regen/Repaired (Parts) 87 | . 87 . . . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 100 | . 51 31 . . 18 Largest 3 | . 2 3 . . 3 Hottest 75 | . 40 75 . . 75 Shots Fired 248 | . 102 93 . . 53 Gun 248 | . 102 93 . . 53 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 248 | . 102 93 . . 53 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 12 . . 3 Robot Miss Streak 5 | . 5 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 135 | . 61 51 . . 23 Core Hits 59 | . 23 26 . . 10 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2083 | . 775 898 . . 410 Guns 2061 | . 766 885 . . 410 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 22 | . 9 13 . . . Kinetic 2061 | . 766 885 . . 410 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 15 . . . . Message Errors 5 | . 5 . . . . Matter Fused 5 | . 5 . . . . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 5 | . 2 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 477 | . 2 209 . . 477 Average Temperature 94 | . 2 61 . . 149 Received Heat Transfer 588 | . 177 105 . . 306 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 332 | . 182 332 129 . . Initial 129 | . . 42 129 . . Average 117 | . 71 184 129 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 79 | 100 100 48 100 . . Level 1 20 | . . 51 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 16 16 . . 9 Peak Tracking Total 4 | . 4 3 . . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 4 | . 3 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 15 | . 6 8 . 1 . Terminals 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 60 | . 17 34 . 9 . Successful 42 | . 10 23 . 9 . Failed 18 | . 7 11 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 25 | . 11 14 . . . Fabricators . | . . . . . . Repair Stations 6 | . 3 3 . . . Recycling Units 6 | . 3 3 . . . Scanalyzers 14 | . . 14 . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 7 8 . 9 . Record 1 | . . 1 . . . Part Schematic 9 | . . . . 9 . Prototype ID Bank 2 | . 1 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Reinforcement Status 2 | . 1 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 1 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 1 2 . . . Process 1 | . . 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer 12 | . . 12 . . . Insert Component 6 | . . 6 . . . Analyze 6 | . . 6 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 6 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 28 | . . 6 . 22 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 210 | . . 210 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 6 . . . Part Schematics Acquired 6 | . . 6 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 5 | . . . . 4 1 Largest Group 4 | . . . . 4 2 Highest-Rated Group 157 | . . . . 156 157 Highest-Rated Ally 119 | . . . . 40 119 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 935 | . . . . . 935 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3454 | 54 925 719 134 1329 293 Spaces Moved 2443 | 38 460 513 112 1086 234 Core 59 | 17 . . . . 42 Treads 490 | 21 460 9 . . . Legs 1894 | . . 504 112 1086 192 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 50 Average Speed 126 | 110 160 120 120 120 107 Slowest Speed 160 | 160 160 160 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 82 51 21 85 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2658 | 50 545 582 111 1112 258 Wait 37 | . 21 7 . 9 . Move 2438 | 37 459 512 111 1085 234 Hop . | . . . . . . Pick Up 26 | 7 5 10 . 4 . Fast Attach 10 | . 2 5 . 3 . Attach 11 | 6 1 2 . . 2 Detach 3 | . . . . . 3 Swap 7 | . 2 1 . 4 . Drop 21 | . 2 11 . 7 1 Fire 100 | . 51 31 . . 18 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Repaired Lgt. Treads 951 | -10/Materials | Discovered new exit (range 15) 978 | -10/Materials | Identified exit to Materials 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1288 | -9/Materials | Build established: Skirmisher 1468 | -9/Materials | Discovered new exit (range 15) 1485 | -9/Materials | Identified exit to Materials 1670 | -9/Materials | Discovered new exit (range 6) 1675 | -9/Materials | Identified exit to Mines 1699 | -9/Materials | Entered Mines 1770 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1773 | -9/Mines | Identified exit to Zion 1793 | -9/Mines | Discovered exit to Materials (range 7) 1796 | -9/Mines | Learned location of Storage (-7) 1833 | -9/Mines | Entered Zion 1916 | -7/Zion | Given A8's code to call for help 1934 | -7/Zion | Learned location of Armory (-4) 2265 | -7/Zion | Imprinted 2267 | -7/Zion | Declared Zion's savior 2454 | -7/Zion | Learned location of Warlord (-4) 2491 | -7/Zion | Received a visual enhancement algorithm 2544 | -7/Zion | Found Prototype Device 2544 | -7/Zion | Identified Phasing AFG 2622 | -7/Zion | Learned Factory emergency access door positions 2824 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2968 | -7/Zion | Found Prototype Device 2968 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3136 | -7/Zion | Opened final containment barrier to the Deep Caves 3155 | -7/Zion | Discovered new exit (range 3) 3155 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3158 | -7/Zion | Identified exit to Deep Caves 3162 | -7/Zion | Entered Deep Caves 3162 | -7/Deep Caves | Accompanied by 4 allies 3164 | -7/Deep Caves | Met 5H-AD0 3387 | -7/Deep Caves | Z-Facility disabled 3402 | -7/Deep Caves | Attacked by Z-Imprinter 3425 | -7/Deep Caves | Core integrity fell below 50% 3426 | -7/Deep Caves | Destroyed Z-Imprinter 3435 | -7/Deep Caves | Core integrity fell below 20% 3455 | -7/Deep Caves | Destroyed by S0-H99(z) with Zionite Laser-S Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 5H-AD0: "Imprinter! Do you fully understand the dangers of what you're doing here?!" HV Slug penetrates FC-1WO(o). HV Slug penetrates Z-Imprinter. 5H-AD0: "Argh..." 5H-AD0 suddenly disappears in plain sight. Power failure, Imp. Ion Engine shutdown. Enh. Autogun destroyed. Carbon-fiber Leg destroyed. Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] Z-Imprinter destroyed. Overheating: Matter decay (-29). Signal Interpreter destroyed. Hrd. Medium Armor Plating destroyed. Carbon-fiber Leg destroyed. Dropped Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????????""" # | | ?????????????????????"""" | | ?????????????????????"""" [!= | | ???????????????????""" =%= | | ????????????????""""""""" !!! | | ???????????????"""""""""" # | | ???????????????"""""""""" ## | | ???????????????"""""""""" #? | | ?????????????""""""" " ! #? | | ????????????""""""" !%= # | | ????????????"""" =/ # | | ????????????""""""""" # | | ??????????????""""""" ## | | ??????????????""""""""" = #? | | ?????????????"""""""""""!% ? | | ?????????????""""" # | | ?????????????""""" """ ## | | ????????????"""""" 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""""""""" @ ???????? | | ????????????? ???????? | | ???????????? ????????? | | ??????????? ????????? | | ??????????? ?????????? | | ??????????? ?????????? | | ???????????? ?????????? | | ???????????? ##### ??????????? | | ????????????? ####?????# ??????????? | | ????????????? ##??????????#???????????? | | ?????????????? ####????????????????????????? | | ??????????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Hvy. Pick | -7/Zion | Archive Energy Filter | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Axe | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed ColdShieldRailgun Manual? 0 Play Time 00:59:01 Cumulative 6.3 hours Start 2024.04.04 @ 22:35:08 End 2024.04.05 @ 01:43:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 3e0b3e70-aa28-4f0c-b79b-4ae0777018c8