Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 15:00:34 Player: PE-P51_RE Result: Destroyed by SV-J75(E) with Overtuned Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (3486) 3486 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1322) 1322 TOTAL SCORE: 7458 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 249 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (85) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Micro Nuclear Core Light Fission Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Experimental Sensor Array Experimental Targeting Computer Hacking Suite Hacking Suite System Shield Ion Burst Cannon Mini Grenade Launcher Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Advanced Visual Processing Unit Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Power Amplifier Medium Matter Pod Experimental Sensor Array Experimental Targeting Computer Reaction Control System Light Armor Plating Hacking Suite Hacking Suite Recalibrator Ion Burst Cannon Mining Laser Plasma Cutter Katana Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 94 | 5 16 5 26 37 1 4 Power 10 | . 1 1 5 2 . 1 Engine 9 | . 1 1 5 2 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 30 | 4 7 1 8 10 . . Treads 15 | . 3 1 2 9 . . Leg 2 | 2 . . . . . . Wheel 12 | 2 4 . 5 1 . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 29 | . 5 2 7 13 . 2 Device 14 | . 2 1 1 9 . 1 Storage 3 | . 2 . . . . 1 Processor 3 | . 1 1 1 . . . Hackware . | . . . . . . . Protection 9 | . . . 5 4 . . Artifact . | . . . . . . . Weapon 25 | 1 3 1 6 12 1 1 Energy Gun 2 | . . . . 2 . . Energy Cannon 4 | . . . 2 2 . . Ballistic Gun 15 | 1 3 . 3 7 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 9 | . . 1 4 4 . . Parts Lost 21 | . 8 2 1 10 . . Power 2 | . 1 1 . . . . Propulsion 8 | . 4 . . 4 . . Utility 5 | . 1 1 . 3 . . Weapon 6 | . 2 . 1 3 . . Highest Loss Streak 5 | . 3 2 1 5 . . To Critical Strikes . | . . . . . . . Average Backups 20 | 6 16 22 20 20 21 19 Power 1 | 1 1 . 1 2 2 1 Propulsion 5 | 3 6 7 6 5 5 4 Utility 7 | . 3 6 7 8 9 8 Weapon 4 | 1 5 7 5 3 3 3 Tool/Special . | . . . . . . . Unused Backups 47 | . 1 7 9 6 2 22 Power 5 | . 1 . 1 . 1 2 Propulsion 12 | . . 2 2 2 1 5 Utility 16 | . . 1 1 4 . 10 Weapon 10 | . . 3 5 . . 2 Tool/Special 4 | . . 1 . . . 3 Average Slot Usage (%) 88 | . 95 95 99 95 91 54 Engine 9 | . 13 14 11 11 11 . Core 1 | . . . . . . 5 Treads 6 | . 1 19 3 11 . . Wheel 16 | . 21 8 18 10 22 22 Device 6 | . 7 8 2 5 17 8 Storage 11 | . 14 14 11 11 11 11 Processor 9 | . 4 . 19 13 11 . Protection 5 | . . . 10 9 . . Energy Cannon 4 | . . . 7 8 . . Ballistic Gun 13 | . 27 27 14 9 18 . Peak Build Rating 29 | 6 9 18 27 29 28 22 Average Rating 19 | 5 8 9 23 25 26 17 On Entrance 15 | 6 6 9 12 27 26 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 106 | 11 88 90 101 105 101 106 Greatest Support 40 | 26 40 40 40 40 22 22 Greatest Overweight (x) 8 | . 8 4 4 8 4 4 Average Overweight (x) 3 | . 3 2 3 3 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 22 25 25 25 25 22 Most Carried 25 | 7 21 25 25 25 25 25 Average Carried 22 | 5 16 24 24 24 24 19 Final Capacity 25 | 8 25 25 25 25 25 15 Final Carried 25 | 7 21 24 25 25 25 15 Scrap Suit Usage (%) 1 | . . . . . . 1 Class Distribution -------------------- 50% | Mutant 27% | Commander-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2884 | 252 424 187 1062 823 111 25 Remotely . | . . . . . . . Salvage Created 4914 | 52 704 140 1446 2446 121 5 Parts 328 | 2 49 18 96 157 6 . Haulers Intercepted 11 | . 2 . 4 5 . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 99 | . 14 8 26 48 3 . Melee 1 | . . . . 1 . . Guns 59 | . 14 2 18 22 3 . Cannons 29 | . . . 5 24 . . AOE 10 | . . 6 3 1 . . Classes Destroyed 15 | 1 6 . 5 1 2 . Worker 9 | . 1 2 2 4 . . Builder 5 | . 3 . 1 1 . . Hauler 11 | . 2 . 4 5 . . Recycler 8 | 1 2 . 3 2 . . Mechanic 2 | . . . 2 . . . Operator 5 | . 2 . 1 2 . . Watcher 2 | . . . 1 1 . . Swarmer 28 | . 9 6 6 7 . . Grunt 45 | . 5 2 11 26 1 . Brawler 3 | . . . 1 2 . . Duelist 1 | . . . 1 . . . Protector 2 | . . . . 2 . . Sentry 19 | . . . 7 12 . . Demolisher 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 11 | 1 5 5 5 11 2 . Combat Bots Only 11 | . 3 3 3 11 2 . Max Kills in Single Turn 5 | 1 2 5 2 2 1 . Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 1 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 477 | . 74 24 119 248 3 9 Missed 119 | . 19 4 37 56 1 2 Hits 358 | . 55 20 82 192 2 7 Melee 5 | . . . 1 4 . . Projectile 353 | . 55 20 81 188 2 7 AOE 5 | . . 4 . . 1 . Critical Strikes 4 | . . 1 1 1 1 . Damage Taken 4592 | . 592 367 1039 2437 53 104 Core 551 | . 104 28 88 271 15 45 Absorbed by Shields 6 | . . . . . 6 . Regen/Repaired (Parts) 11 | . . . 11 . . . Core Remaining (%) 73 | 100 . 47 . . . . Volleys Fired 362 | 1 78 15 103 159 6 . Largest 2 | 2 2 2 2 2 2 . Hottest 136 | 40 40 40 136 113 46 . Shots Fired 660 | 2 154 26 200 267 11 . Gun 512 | 2 154 22 165 158 11 . Cannon 139 | . . . 30 109 . . Launcher 9 | . . 4 5 . . . Special . | . . . . . . . Kinetic 483 | 2 154 22 165 129 11 . Thermal 139 | . . . 30 109 . . Explosive 9 | . . 4 5 . . . Electromagnetic 29 | . . . . 29 . . Robot Hit Streak 17 | 2 17 8 13 15 2 . Robot Miss Streak 9 | . 9 3 6 6 2 . Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 . 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 426 | 2 94 14 132 179 4 1 Core Hits 208 | 2 41 15 54 92 3 1 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 3 | . 1 . 1 1 . . Critical Strikes 5 | . 1 . 2 2 . . Destroy 5 | . 1 . 2 2 . . Melee Attacks 12 | . . . 2 5 . 5 Impact . | . . . . . . . Slashing 12 | . . . 2 5 . 5 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8320 | 21 968 381 2673 4140 71 66 Guns 4824 | 21 925 110 1889 1808 71 . Cannons 2281 | . . . 339 1942 . . Explosions 687 | . . 253 316 118 . . Melee 319 | . . . 127 126 . 66 Ramming 209 | . 43 18 2 146 . . Kinetic 4530 | 21 925 110 1889 1514 71 . Thermal 2323 | . . . 339 1984 . . Explosive 645 | . . 253 316 76 . . Electromagnetic 294 | . . . . 294 . . Impact . | . . . . . . . Slashing 319 | . . . 127 126 . 66 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 . Average Corruption 2 | . . . . 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . 14 10 . Message Errors 4 | . . . . 2 2 . Matter Fused 4 | . . . . 3 1 . Heat Flow Errors 5 | . . . . 3 2 . Energy Discharges 3 | . . . . 2 1 . Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 3 | . . . . 2 1 . Overload Shots . | . . . . . . . Overflow Damage 118 | . . 8 92 18 . . Projectiles 23 | . . . 14 9 . . Explosions 9 | . . 8 1 . . . Melee 86 | . . . 77 9 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 131 | . 19 49 22 41 . . Shots 3 | . . 2 1 . . . Rammed 29 | . 7 2 1 19 . . Targets Rammed 29 | . 7 2 1 19 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 313 | . 9 40 234 313 122 . Average Temperature 52 | . 7 21 53 53 56 . Received Heat Transfer 1578 | . 153 96 402 915 . 12 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 1 4 . . Heat Transferred 3380 | . . . 592 2788 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 3 | . . . . 3 1 . Low Security (%) 75 | 100 100 100 100 33 52 . Level 1 5 | . . . . 6 47 . Level 2 8 | . . . . 26 . . Level 3 10 | . . . . 33 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 960 | 5 142 169 193 960 380 . Initial 373 | . . . . 70 373 . Average 215 | 1 35 23 93 517 172 . Influence Increases 3584 | 5 411 239 825 1783 321 . Destroy 0b10 Robot/C 2080 | . 280 160 520 980 140 . Destroy 0b10 Robot/NC 235 | 5 50 10 70 85 15 . Destroy Leader 486 | . 64 30 140 252 . . Allied During Kill 82 | . . . . 41 41 . Successful Hack 88 | . 16 . 51 16 5 . Select Force Hacks 120 | . . . . . 120 . Disable Machine 195 | . . 15 . 180 . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 103 | . 1 24 44 34 . . Lose Combat Pursuer 45 | . . . . 45 . . Influence Decreases 3584 | 5 411 239 657 993 1239 40 Entered New Map 723 | . . . . 98 585 40 Time Decay 2236 | 5 346 239 647 705 294 . Lost Part 175 | . 65 . 10 100 . . Lost Ally 300 | . . . . 90 210 . Purge Threat 150 | . . . . . 150 . Squads Dispatched 18 | . 2 1 4 11 . . Investigation 7 | . 1 1 3 2 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 3 . . Assault 3 | . . . . 3 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 12 | . 2 . 4 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 190 | . 33 10 55 72 8 12 Peak Tracking Total 21 | . 5 3 6 8 3 21 Tactical Retreats 4 | . . 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 4 | . 2 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 15 | . . 1 . 13 . 1 Max in Single Turn 2 | . . 1 . 2 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . 1 . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 45 | . 5 1 13 13 8 5 Terminals 27 | . 3 . 9 11 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 1 . . Recycling Units 8 | . 2 . 1 1 4 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 105 | . 10 1 41 28 14 11 Successful 64 | . 6 1 25 10 11 11 Failed 41 | . 4 . 16 18 3 . Catastrophic 9 | . 1 . 3 5 . . Database Lockouts . | . . . . . . . Manual 62 | . 8 . 26 17 11 . Terminals 68 | . 8 . 28 24 8 . Fabricators . | . . . . . . . Repair Stations 7 | . . . 5 2 . . Recycling Units 12 | . 2 . 2 2 6 . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 28 | . 2 1 7 5 2 11 Record 7 | . . . . . . 7 Part Schematic 1 | . . . . 1 . . Robot Analysis 7 | . 2 . 1 . . 4 Open Door 5 | . . 1 . 4 . . Branch Access Points 1 | . . . 1 . . . Alert Level 2 | . . . 1 . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 3 1 . . Scan Component 3 | . . . 2 1 . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 3 | . 2 . . . 1 . Retrieve Components 3 | . 2 . . . 1 . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 26 | . 2 . 12 4 8 . Terminals 19 | . 2 . 10 3 4 . Botnet 14 | . 2 . 8 3 1 . Operators 2 | . . . 2 . . . Skim 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . 2 1 4 . Reject 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Mask 1 | . . . . 1 . . Tunnel 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 28 | . 3 . 11 11 3 . Full Trace Events 6 | . . . 4 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 136 | . . . 136 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 3 . . . 9 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 12 | . . . . . 12 . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 22 | . . . . 10 12 . Largest Group 12 | . . . . 10 12 8 Highest-Rated Group 137 | . . . . 88 137 104 Highest-Rated Ally 27 | . . . . 16 27 18 Total Orders 3 | . . . . . 1 2 STAY 1 | . . . . . . 1 EXPLORE 2 | . . . . . 1 1 Ally Attacks 70 | . . . . 29 34 7 Total Damage 699 | . . . . 246 297 156 Kills 11 | . . . . 3 7 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 7905 | . 123 1002 2924 3091 657 108 Optics 6870 | . . 90 2924 3091 657 108 Sensors 1035 | . 123 912 . . . . Machine Analysis 2960 | . . . 2163 797 . . Robot Analysis Total 7 | . 2 . 1 . . 4 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 17 | . . . . 15 2 . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 11812 | 29 1412 1492 2924 3091 657 2207 Spaces Moved 5989 | 15 784 599 1448 1168 359 1616 Core . | . . . . . . . Treads 806 | . 10 312 117 367 . . Legs 143 | 5 138 . . . . . Wheels 5040 | 10 636 287 1331 801 359 1616 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 85 | 90 120 140 135 135 145 85 Average Speed 163 | 100 140 233 159 206 145 127 Slowest Speed 320 | 120 320 320 320 320 145 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 80 | 2 98 90 88 93 99 95 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 4 | . . 2 . . . 2 Spaces Dug 29 | . . . 27 . . 2 Terrain Destroyed 109 | . . 38 46 23 . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 107 | . . 38 46 23 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 7283 | 27 952 669 1870 1524 487 1754 Wait 464 | . 44 17 207 76 48 72 Move 5983 | 14 783 598 1447 1167 358 1616 Hop . | . . . . . . . Pick Up 86 | 4 17 14 25 16 3 7 Fast Attach 19 | . 5 . 2 6 1 5 Attach 24 | 3 6 3 4 5 . 3 Detach 8 | . 2 1 1 1 . 3 Swap 108 | 2 10 10 46 37 . 3 Drop 97 | 3 . 9 32 25 5 23 Fire 362 | 1 78 15 103 159 6 . Melee 12 | . . . 2 5 . 5 Ram 15 | . 7 . 1 7 . . Kick . | . . . . . . . Crush 14 | . . 2 . 12 . . Escape Stasis . | . . . . . . . Rewire 74 | . . . . . 66 8 Trap . | . . . . . . . Miscellaneous 17 | . . . . 8 . 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 6) 219 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Lost 3 parts (1p1u1w) 940 | -10/Materials | Discovered new exit (range 12) 980 | -10/Materials | Discovered new exit (range 12) 1069 | -10/Materials | Build established: Scavenger-Mutant 1442 | -10/Materials | Entered Mines 1617 | -10/Mines | Discovered new exit (range 4) 1793 | -10/Mines | Met a Derelict shopkeep closing up shop 1887 | -10/Mines | Core integrity fell below 50% 2142 | -10/Mines | Found a hidden stash of uninstalled traps 2183 | -10/Mines | Build established: Mutant 2215 | -10/Mines | Identified exit to Materials 2282 | -10/Mines | Discovered new exit (range 14) 2835 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2841 | -10/Mines | Found Prototype Device 2842 | -10/Mines | Identified Exp. Sensor Array 2934 | -10/Mines | Entered Materials 2934 | -9/Materials | Evolved 2 slots: Utility x2 3443 | -9/Materials | Build established: Scavenger-Mutant 3510 | -9/Materials | Discovered new exit (range 5) 3606 | -9/Materials | Discovered new exit (range 16) 4012 | -9/Materials | Discovered new exit (range 7) 4063 | -9/Materials | Identified exit to Mines 4063 | -9/Materials | Identified exit to Storage 4102 | -9/Materials | Build established: Mutant 4226 | -9/Materials | Discovered new exit (range 9) 4880 | -9/Materials | Discovered new exit (range 5) 5491 | -9/Materials | Repaired Broken Exp. Sensor Array 5858 | -9/Materials | Entered Storage 6349 | -9/Storage | Build established: Scavenger-Mutant 6651 | -9/Storage | Core integrity fell below 50% 6656 | -9/Storage | Garrison activated, responded to threat 7009 | -9/Storage | Garrison activated, responded to threat 7101 | -9/Storage | Build established: Mutant 7194 | -9/Storage | Core integrity fell below 20% 7210 | -9/Storage | Lost 5 parts (2n2u1w) 7234 | -9/Storage | Destroyed 11 combat bots 7502 | -9/Storage | Found Prototype Processor 7978 | -9/Storage | Discovered new exit (range 5) 8596 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8658 | -9/Storage | First assault squad dispatched 8888 | -9/Storage | Used back door to open Recycling access 8888 | -9/Storage | Discovered new exit (range 4) 8916 | -9/Storage | Build established: Commander-Mutant 8937 | -9/Storage | Lost 7 allies 8949 | -9/Storage | Entered Recycling 8949 | -9/Recycling | Accompanied by 16 allies 9044 | -9/Recycling | P-60 Hacker assimilated allied Mercenary 2e 9115 | -9/Recycling | Discovered new exit (range 63) 9354 | -9/Recycling | Lost 11 allies 9533 | -9/Recycling | Scanned before Scraplab entrance 9556 | -9/Recycling | Entered Scraplab 9567 | -9/Recycling | Discovered new exit (range 3) 9606 | -9/Recycling | Entered Scraptown 9606 | -9/Scraptown | Accompanied by 14 allies 9606 | -9/Scraptown | System corruption cleaned by C-Scrubber 9837 | -9/Scraptown | Visited UFD Registry 9837 | -9/Scraptown | Registered with UFD as "Bladelever" 9849 | -9/Scraptown | Visited Cyclists 9860 | -9/Scraptown | Entered Cyclist Reading Room 9881 | -9/Scraptown | Discovered new exit (range 44) 9889 | -9/Scraptown | Visited Fellowship of the Rings 9917 | -9/Scraptown | Visited IN-MT5's Study 9969 | -9/Scraptown | Visited Symbiants 10014 | -9/Scraptown | Visited TADAMA 10059 | -9/Scraptown | Visited SPCMW 10079 | -9/Scraptown | Visited Awakened 10080 | -9/Scraptown | Discovered new exit (range 84) 10147 | -9/Scraptown | Visited Observation Area 10170 | -9/Scraptown | Visited Curators Association 10244 | -9/Scraptown | Visited A0-MCA Data Center 10289 | -9/Scraptown | Visited Scrap Suit Storage 10315 | -9/Scraptown | Visited Supply Room 10334 | -9/Scraptown | Visited Analyses Database 10369 | -9/Scraptown | Visited Abandonware Association 10389 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 10657 | -9/Scraptown | Found Scrap Suit 11694 | -9/Scraptown | Met Optimus 11694 | -9/Scraptown | Accepted into 0bPrime 11786 | -9/Scraptown | Attacked by Scraptown defenders 11813 | -9/Scraptown | Destroyed by SV-J75(E) with Overtuned Barrage Gun Last Messages --------------- 11788_ Slug penetrates Defender 2d. 11788_ Defender 2d destroyed. 11788_ Slug penetrates Wall. 11790_ Extracted schematic archive: IN-MT5's Pitchfork "Insurrection". 11790_ Machine disabled. 11791_ Dropped Datajack. 11792_ Defender 2b destroyed. 11794_ Slug penetrates Rogue 2a. 11794_ Slug penetrates Enclosure. 11794_ Enclosure breached. 11794_ Scavenger 2b suffers critical hit (Destroy). 11796_ Scavenger 2b destroyed. 11796_ Slug penetrates Drone. 11796_ Drone destroyed. 11796_ Destroyed Imp. Phase Shifter. 11798_ Rogue 2a destroyed. 11798_ Slug penetrates Drone. 11798_ Slug penetrates Machine. 11800_ Slug penetrates Transporter 2a. 11800_ Transporter 2a destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ###???????????????#########??????????????????????? | | ""#???????????????#"" ##?????????????????????? | | "#????????????????" < ######################? | | "#????########?????? #?#"""""""""#"""""""""#? | | "#???#"""""""#???????# #?#" "#" "#? | | "#???#"" ""#???????# #?#" """ "#? | | "#???#"" ""#???????# #?#" "#" "" "#? | | ""###?#""" ""#???????# #?#" """ "#" " "#? | | #?#"" ""#??????## ###" "#" "#? | | ###""" """######## ##"""""" ""#"" """"""#? | | #? | | #? | | #? | | ###### ########### ##########"" """"#####? | | ###### ######????## ##????????#" $"#????? | | #""""" """""#####?# @#########?#" ""#????? | | #" " " #?# """""""#?#" """#????? | | " ""#" " " "### ### " ""#?#" """#????? | | " "#" " " "#"" """ xp "#?#"""""""#????? | | " "#""""" """""#" """c " ""#?#########????? | | "###### ######" " E """"" "#??????????????? | | "#""""" """""#" ##"" ##;#??????????????? | | " ""#" " " "#" "" " j #######"##????########## | | # ###" " " "#" " #""" " "##???# | | # " " "#""""""c c#" " / #???# | | #####""""" """""#######c #" ![ ###???# | | ????###### ######?????# # " %" #???# | | ########## ############ #" !!= #???# | | E#""=%%%" #???# | | #"!%=!!" #???# | | ####################### cj#"!%%!="""#???# | | ?????????????????????# #% =!* #???# | | #####???????????????### #"# "################# # | | """"#?????########### % | | "#?????# # | | [ "#?????# # | | ] "#?????# """ | | "#?????# """ # | | != "#?????# """ # ################# | | ]| "#?????# """ # #??????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -9/Storage | Hacked IN-MT5's Pitchfork "Insurrection" | -9/Scraptown | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingPhasingTube Manual? 0 Play Time 01:02:35 Cumulative 326.3 hours Start 2026.01.23 @ 13:52:08 End 2026.01.23 @ 15:00:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 390 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d754af-8d50-4e1f-ab4a-e02232e84bca