Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 02:39:49 Player: whitenitro0 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (723) 3615 Value Destroyed (32227) 32227 Prototype IDs (96) 1920 Alien Tech Used (4) 800 Bonus (22532) 22532 TOTAL SCORE: 72594 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 8698 Follower Combat Kills 2315 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Win 3000 Friendly Fire -1681 Cogmind --------- Core Integrity 360/1600 Matter 140/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Drive Improved Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental Myomer Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Centrium Medium Armor Plating Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Improved Potential Cannon > --- INVENTORY -------- Quantum Reactor Matter Drive Advanced Heavy Siege Treads Enhanced Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Advanced Power Amplifier Experimental Energy Well Zionite Biocell Matter Compressor Quantum Capacitor Advanced Weapon Cycler Centrium Medium Armor Plating Transdimensional Reconstructor Subatomic Replicator Gamma Bomb Array Sigix Terminator GAL Module [Rating: 241] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 546 | 7 6 11 32 3 33 . 32 39 58 6 10 5 37 2 22 3 1 . 2 31 8 16 12 15 21 14 7 5 6 21 26 21 8 11 15 Power 29 | 1 3 1 2 . 1 . 2 . 1 . . . 4 . 3 . . . . 1 . 1 3 . . . . . . 1 . . 3 . 2 Engine 13 | 1 2 1 2 . . . . . . . . . 1 . 3 . . . . 1 . . 2 . . . . . . . . . . . . Core 8 | . 1 . . . 1 . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Reactor 8 | . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . 2 . 2 Propulsion 115 | 2 1 1 9 . 7 . 11 10 10 1 1 . 7 . 4 . . . 1 2 1 1 3 9 4 3 5 1 . 6 1 6 2 3 3 Treads 57 | 2 1 1 9 . 5 . 11 8 10 1 1 . 5 . . . . . . . . . . . . . . . . 1 . 1 . . 1 Leg 53 | . . . . . 2 . . . . . . . 1 . 4 . . . 1 2 1 1 1 9 4 3 5 1 . 5 1 5 2 3 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 211 | 2 1 . 5 1 15 . 3 4 14 . 3 2 12 . 13 3 . . 1 19 5 5 5 3 14 7 2 4 4 13 21 13 2 7 8 Device 94 | 1 . . 1 1 4 . 2 2 6 . 1 1 5 . 1 2 . . . 10 . 1 1 . 8 3 . 2 2 7 14 8 1 4 6 Storage 17 | 1 1 . 1 . 1 . 1 . . . . . 1 . 2 . . . . 1 . 2 . . . . . 1 . 1 . 3 . . 1 Processor 10 | . . . . . 3 . . . . . 1 . 1 . . 1 . . . 1 1 . . . . . . . . 1 1 . . . . Hackware 8 | . . . . . 2 . . . 1 . . . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . Protection 82 | . . . 3 . 5 . . 2 7 . 1 1 5 . 8 . . . 1 7 4 2 4 3 4 4 2 1 1 4 6 2 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 191 | 2 1 9 16 2 10 . 16 25 33 5 6 3 14 2 2 . 1 . . 9 2 9 1 3 3 4 . . 2 1 4 2 1 1 2 Energy Gun 30 | 1 . 3 6 . . . 1 3 5 . 2 . 4 . . . . . . 1 . . . . 3 1 . . . . . . . . . Energy Cannon 32 | . . . . . . . . 2 7 . . . 4 . 1 . . . . 7 2 6 1 . . . . . . . 1 . . 1 . Ballistic Gun 65 | 1 1 4 7 1 7 . 13 13 13 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . Launcher 43 | . . 2 2 1 2 . 1 2 6 2 2 . 4 1 . . . . . 1 . 3 . 3 . 3 . . 2 . 1 2 1 . 2 Special Weapon 6 | . . . . . 1 . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . . . 1 3 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 4 . 6 . 2 2 2 1 . 1 7 . 4 . . . . 2 . . 4 . 4 1 2 1 2 2 2 1 1 2 1 Corrupted Parts 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 1 . . 1 . . . . System Corruption 57 | . . 1 . . . . . . . . . . . . . . . . . . . . . 30 . 7 . 9 . . 10 . . . . Parts Lost 83 | . 1 3 2 . 6 . . . 7 . 2 . 8 . 2 . . . 2 . 1 6 . 4 . . 1 . 8 2 4 3 1 3 17 Power 7 | . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 2 Propulsion 17 | . . 1 2 . 1 . . . 2 . 1 . 3 . . . . . 1 . . . . 3 . . . . . . . 1 . . 2 Utility 44 | . . . . . 3 . . . 3 . 1 . 3 . 2 . . . 1 . 1 5 . 1 . . 1 . 3 1 1 2 1 3 12 Weapon 15 | . . 1 . . 2 . . . 2 . . . 1 . . . . . . . . . . . . . . . 4 1 3 . . . 1 Highest Loss Streak 14 | . 1 2 1 . 6 . . . 3 . 2 . 3 . 1 . . . 1 . 1 2 . 2 . . 1 . 7 2 4 2 1 2 14 To Critical Strikes 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 99 100 99 100 98 100 99 99 98 99 99 99 95 91 89 93 93 82 93 93 93 89 92 91 86 88 88 88 87 89 89 89 88 92 88 Engine 3 | . 9 5 11 11 5 . . . . . . . 1 . 6 13 13 13 13 11 11 2 3 3 . . . . . . . . . . . Core 2 | . 4 8 . . 5 11 8 9 6 7 7 7 4 . . . . . . . . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 7 2 . . . . . . 3 5 5 5 5 5 5 5 3 3 4 4 8 7 Treads 14 | . 28 28 32 33 32 33 26 26 29 30 29 30 27 7 . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . 2 23 25 26 26 26 26 23 23 23 22 23 21 21 21 21 21 18 19 16 17 15 15 Device 14 | . 14 14 11 11 4 . 8 9 8 7 10 11 11 15 10 12 13 13 13 17 17 17 18 20 19 25 26 26 25 25 24 26 26 35 34 Storage 10 | . 14 14 11 11 7 11 9 9 7 7 7 7 8 15 13 13 13 13 13 11 11 10 11 11 10 10 10 10 10 12 14 13 13 12 12 Processor 2 | . . . . . 8 11 9 9 7 7 4 7 5 . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . 10 11 11 11 9 8 12 7 7 10 7 . 5 6 6 6 6 10 10 10 9 7 9 10 9 9 9 12 12 16 13 11 11 Energy Gun 3 | . 14 8 10 11 5 . . 7 4 14 15 9 1 . . . . . . . . . . . 3 . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . 12 14 17 20 20 9 20 16 17 16 17 16 11 13 14 15 14 12 13 12 12 9 7 Ballistic Gun 5 | . 13 18 10 11 16 22 26 16 15 6 6 6 . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 241 | 9 13 16 25 25 43 36 47 43 55 64 64 64 106 104 127 120 116 116 116 137 130 144 144 150 168 162 163 168 163 192 194 213 207 241 239 Average Rating 96 | 5 11 12 23 24 27 36 43 41 49 55 53 54 67 103 117 118 115 102 115 129 129 136 137 144 157 158 161 162 160 184 187 205 204 235 226 On Entrance 102 | . 9 13 16 24 25 36 36 43 43 55 64 53 63 104 104 115 116 89 116 114 128 130 141 137 144 158 159 163 163 113 188 188 208 207 237 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 207 | 13 30 34 100 98 112 111 120 116 127 116 119 139 133 126 170 160 160 160 160 167 162 185 178 193 198 197 197 197 197 195 202 207 198 197 190 Greatest Support 138 | 40 40 40 60 60 60 60 60 60 80 82 82 82 88 84 104 104 104 104 104 104 100 120 120 125 125 110 116 116 116 136 136 136 116 138 138 Greatest Overweight (x) 4 | . . . 1 1 2 1 2 2 1 1 1 1 4 1 1 1 1 2 2 1 1 3 1 2 1 2 2 1 1 2 1 3 1 1 3 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Largest Inventory Capacity 30 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 25 25 25 Average Capacity 23 | 7 12 15 23 25 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 24 25 25 24 Most Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 11 14 22 25 16 25 24 24 24 24 24 24 24 24 24 25 25 25 24 24 24 23 24 24 24 24 24 25 23 23 24 23 23 23 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 23 24 25 25 25 25 25 25 25 20 25 25 25 23 24 4 Class Distribution -------------------- 49% | Golem 16% | Scavenger-Mutant 9% | Scavenger-Gunner 9% | Mutant 4% | Tank 3% | Scavenger-Golem 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Extension Golem | -4/Cetus Golem | -4/Archives Golem | -4/Hub_04(d) Golem | -3/Research Golem | -3/Quarantine Scavenger-Golem | -2/Research Scavenger-Golem | -2/Testing Golem | -1/Access Golem | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Matter Collected 12791 | 309 256 238 570 76 967 225 1286 882 2217 523 232 81 727 212 503 156 48 . 32 266 125 300 120 304 229 416 98 104 88 177 363 291 169 90 111 Remotely 725 | . . . . . . . . 75 466 . 123 61 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36870 | 154 800 357 1386 353 535 127 2351 1585 3178 463 198 . 918 619 2851 561 452 . 606 1374 259 1383 352 1355 1494 2664 879 363 1033 572 1064 1816 1573 1841 1354 Parts 1769 | 13 32 21 92 12 64 7 147 81 171 9 11 . 31 26 144 15 20 . 30 58 8 42 7 54 68 123 44 20 49 20 67 99 70 66 48 Haulers Intercepted 31 | . 2 . 6 . . . 5 3 1 . . . . . 3 . . . . 1 . . . . 2 . . . 2 2 . 2 . 2 . Recyclers Shooed 18 | . 2 . 2 . . 1 3 4 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 190 | . . . . . . . . . . 4 4 3 . 27 . 14 22 . 30 . 8 39 3 36 . . . . . . . . . . . Prevented 18 | . . . . . . . . . . . . . . . . . . . . . . . 2 16 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Combat Hostiles Destroyed 514 | . 9 7 17 3 4 . 42 23 52 5 6 . 15 12 30 6 6 . 9 11 4 33 . 22 16 42 11 3 10 5 16 19 15 25 36 Guns 123 | . 9 5 12 . 1 . 36 21 36 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 238 | . . . . . . . . . 4 . . . 1 9 27 6 6 . 9 9 4 24 . 14 16 26 11 3 9 5 16 12 9 8 10 AOE 135 | . . 1 5 3 3 . 6 1 11 4 4 . 9 3 1 . . . . 2 . 9 . 7 . 16 . . . . . 7 3 17 23 Classes Destroyed 32 | 2 4 1 3 . 3 . 3 1 3 1 . . 3 1 . . . . . . . . . . . 1 . . 2 1 . . . . 3 Worker 48 | . 4 . 6 . . 2 10 1 5 . . . . . 7 . . . . 2 . . . . . . . . . . . 2 . 4 5 Builder 20 | . . 1 . . . . 1 . 2 . . . . . 5 . . . . 2 . . . . . 3 . . . . . 3 3 . . Tunneler 7 | 4 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 31 | . 2 . 6 . . . 5 3 1 . . . . . 3 . . . . 1 . . . . 2 . . . 2 2 . 2 . 2 . Recycler 46 | 1 2 . 4 4 . 1 4 5 8 . . . . . 5 . . . . 4 . . . . 1 2 . . . . . 1 1 1 2 Mechanic 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 Operator 8 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 3 1 . . . 1 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 38 | . 3 . 4 . . . 5 2 4 . . . . . 4 . . . . 4 . . . . . 2 2 . 1 . 1 1 2 1 2 Swarmer 93 | . . . 3 . . . 14 3 3 4 . . . 3 4 3 . . . 1 . 12 . 5 . 13 . . . 2 5 5 . 3 10 Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 201 | . 9 7 9 3 . . 18 13 27 . 6 . . 6 10 3 6 . 2 4 3 14 . 3 1 14 1 . 2 1 3 3 10 14 9 Brawler 12 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 2 . 2 . 1 . . . . . . . 1 2 Duelist 16 | . . . 1 . . . . . 2 . . . . . . . . . . . . 3 . 7 . 2 . . . . . . . . 1 Protector 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 60 | . . . 4 . . . 6 5 3 1 . . . 1 5 . . . 1 2 . 2 . 1 4 7 3 3 2 1 3 2 . 3 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Hunter 41 | . . . . . . . 1 1 6 . . . . . 2 . . . 4 . . . . 4 8 . 1 . 3 . . 3 . 4 4 Programmer 34 | . . . . . . . . . 7 . . . . 1 8 . . . . 4 . . . . 3 . . . . 1 . 5 3 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 6 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 2 . . . . . 1 . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Quarantine Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 11 | . . . . . . . . . . 8 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 24 | 3 3 2 6 4 4 1 8 6 15 2 4 . 3 4 8 3 3 . 3 6 4 9 . 5 5 7 4 2 9 2 5 13 12 12 24 Combat Bots Only 17 | . 2 2 3 3 3 . 6 5 12 2 4 . 3 4 4 3 3 . 3 5 4 9 . 5 5 7 4 1 9 2 5 8 10 5 17 Max Kills in Single Turn 16 | 1 2 1 3 3 3 1 4 1 3 2 1 . 2 2 2 2 1 . 1 5 2 4 . 3 1 7 1 1 1 1 2 6 3 5 16 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . 1 3 2 3 . 3 1 2 2 1 . 2 2 1 . . . . 2 . 4 . 3 . 7 . . . . . 4 3 3 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Hostile Shots Fired 2967 | . 48 37 73 3 76 . 116 65 332 38 18 . 86 84 191 14 22 1 59 32 14 98 . 166 132 137 74 12 260 26 102 159 122 78 292 Missed 1073 | . 20 13 17 1 13 . 33 26 105 16 4 . 25 27 82 3 5 . 17 14 2 32 . 55 46 49 31 4 121 10 43 67 56 35 101 Damage Taken 34967 | . 346 380 730 26 1094 . 1189 599 3271 215 273 . 2006 869 1596 207 328 48 587 377 229 1083 25 1826 1269 1263 953 89 2203 706 1512 1891 1487 1016 5274 Core 3390 | . 77 15 74 . 125 . 83 78 260 15 15 . 178 130 163 . 56 . 21 34 . 68 . 73 43 114 39 . 128 22 68 182 89 132 1108 Absorbed by Shields 390 | . . . . . . . . . . . . . . . . . . . . . . . . . . 248 56 86 . . . . . . . Ignored by Resistances 4242 | . . . . . . . . . 203 . . . 108 . 3 . . . . 76 42 225 5 372 266 317 165 37 485 80 299 383 296 202 678 Regen/Repaired (Parts) 2440 | . 28 . 173 . . . 432 588 365 . . . . . 499 . . . . . . . . . . 144 141 12 58 . . . . . . Core Remaining (%) 65 | 100 . 63 . . . 50 . 70 . . . . . 14 . . . . 71 . . . . 82 . . . . 71 . 93 . 81 . 22 Volleys Fired 1735 | 13 67 45 86 10 97 9 120 81 174 56 11 . 37 23 126 18 15 . 22 42 7 53 17 36 48 115 25 9 34 38 45 68 78 38 72 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 . 3 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 Hottest 225 | 70 70 70 98 79 56 46 69 147 207 161 161 . 207 50 85 75 75 . 75 85 85 89 131 96 138 138 75 75 75 116 135 130 80 225 225 Shots Fired 3704 | 26 130 87 162 18 185 18 347 180 415 73 30 . 68 44 260 39 41 1 63 93 21 130 19 97 135 273 75 30 91 85 109 129 92 64 74 Gun 1655 | 26 130 82 160 16 177 18 341 174 381 71 23 . 5 . . . 1 . . . . . . . 31 19 . . . . . . . . . Cannon 1911 | . . . . . . . . 4 15 . . . 42 42 260 39 40 1 63 93 21 120 19 88 104 241 75 30 90 85 109 123 84 64 59 Launcher 137 | . . 5 2 2 8 . 6 2 19 2 6 . 21 2 . . . . . . . 10 . 9 . 13 . . 1 . . 6 8 . 15 Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1200 | 13 67 45 76 8 176 18 341 123 311 8 2 . . . 1 . 1 . . . . . . . . . . . . 4 6 . . . . Thermal 2292 | 13 63 37 84 8 1 . . 51 70 63 21 . 12 42 259 39 40 1 63 93 21 120 2 88 135 260 75 30 90 81 99 123 84 64 60 Explosive 96 | . . . 2 2 8 . 6 2 19 2 6 . 21 2 . . . . . . . 10 . 2 . 13 . . 1 . . . . . . Electromagnetic 115 | . . 5 . . . . . 4 15 . . . 35 . . . . . . . . . 17 7 . . . . . . 4 6 8 . 14 Robot Hit Streak 37 | 3 9 10 12 7 23 21 30 18 36 32 22 . 13 10 11 9 22 . 10 15 14 23 9 10 12 24 10 12 14 19 18 10 37 7 8 Robot Miss Streak 5 | 2 4 5 3 1 2 1 4 3 5 2 2 . 2 4 3 2 1 . 2 3 1 3 1 3 4 3 3 2 2 2 4 5 3 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . 1 1 2 . . . 3 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . Shots Hit Robots 2329 | 12 66 49 105 14 142 13 247 126 303 64 19 . 48 28 131 22 25 . 40 52 16 56 15 67 78 159 49 21 68 23 63 77 64 38 29 Core Hits 1295 | 6 36 19 45 8 42 3 112 57 160 34 17 . 47 14 65 11 8 . 14 25 7 55 3 41 37 98 30 13 29 10 39 57 45 42 66 Critical Kills 7 | . . . . . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . 3 2 5 2 1 . 3 7 7 5 4 . 1 . 2 . . . . . . . . . . 2 . . . . . . . . 1 Burn 32 | . 3 2 5 1 . . . 5 5 5 4 . . . . . . . . . . . . . . 2 . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Destroy 9 | . . . . 1 1 . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 31 | . . . 1 . . . 2 3 2 . . 1 19 . 3 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . 1 . . . 2 3 2 . . 1 19 . 3 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 118712 | 167 897 735 2291 422 2697 208 4643 2347 7669 1476 856 . 2747 1568 6512 1103 1113 . 1849 2692 726 4167 399 4034 3278 9332 2488 931 3122 1166 3161 4544 3567 7096 28709 Guns 19564 | 167 897 584 1892 210 2153 208 3818 2062 5121 1174 284 . 51 . . . . . . . . . . . 541 402 . . . . . . . . . Cannons 53584 | . . . . . . . . 123 405 . . . 659 1281 6158 1103 1113 . 1849 2053 726 2645 244 2973 2684 6421 2488 931 2909 1166 3161 3565 2690 3457 2780 Explosions 44752 | . . 151 399 212 544 . 825 96 2143 302 572 . 1448 287 204 . . . . 639 . 1522 155 1061 53 2502 . . 213 . . 979 877 3639 25929 Melee 722 | . . . . . . . . 66 . . . . 589 . 67 . . . . . . . . . . . . . . . . . . . . Ramming 90 | . . . . . . . . . . . . . . . 83 . . . . . . . . . . 7 . . . . . . . . . Kinetic 13595 | 92 377 330 802 100 2153 208 3818 1298 3981 114 18 . . . . . . . . . . . . . . . . . . 105 199 . . . . Thermal 88591 | 75 520 254 1090 110 . . . 795 1140 1060 266 . 51 1281 6362 1103 1113 . 1849 2692 726 2645 192 3105 3225 6823 2488 931 2909 1061 2882 3793 3009 7078 27963 Explosive 11529 | . . . 399 212 544 . 825 65 2143 302 572 . 1448 287 . . . . . . . 1522 . 442 53 2502 . . 213 . . . . . . Electromagnetic 4185 | . . 151 . . . . . 123 405 . . . 659 . . . . . . . . . 207 487 . . . . . . 80 751 558 18 746 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 722 | . . . . . . . . 66 . . . . 589 . 67 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . 1 . . . . . . 4 4 4 4 2 2 7 7 7 7 7 11 . . . 30 2 9 9 18 20 . 10 3 15 . 4 Average Corruption 5 | . . 1 . . . . . . 3 4 4 4 2 2 4 7 7 7 7 5 . . . 10 1 3 9 9 18 . 10 2 9 . 4 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 518 | . . . . . . . . . 12 31 28 2 16 25 61 53 37 11 25 4 . . . 62 2 39 18 28 26 . 3 9 17 . 9 Message Errors 126 | . . . . . . . . . 3 12 8 . 2 7 14 15 9 2 6 . . . . 18 . 8 3 5 8 . 1 . 3 . 2 Matter Fused 116 | . . . . . . . . . 5 6 8 2 6 4 16 8 5 1 2 1 . . . 16 1 10 7 7 3 . . 2 3 . 3 Heat Flow Errors 61 | . . . . . . . . . 1 4 2 . 1 3 6 7 6 1 6 1 . . . 6 . 6 1 1 1 . . 3 4 . 1 Energy Discharges 63 | . . . . . . . . . 2 4 5 . 2 4 5 9 3 2 3 . . . . 9 . 4 1 6 2 . . . 1 . 1 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 68 | . . . . . . . . . . 2 3 . 3 4 10 6 8 2 6 . . . . 5 . 4 4 5 3 . . 1 1 . 1 Data Loss (major) 26 | . . . . . . . . . . 2 1 . . 1 3 3 2 2 1 1 . . . 3 1 2 . 1 1 . 1 1 . . . Misfires 26 | . . . . . . . . . . 1 . . 1 . 4 4 1 1 1 1 . . . 3 . 4 1 3 1 . . . . . . Alerts 7 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . 2 . . . . 1 . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 19 | . . . . . . . . . 1 . . . . . 3 1 2 . . . . . . . . 1 1 . 5 . . 2 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6570 | . . . . . . . 13 . 92 43 . . 163 73 351 115 98 . 71 290 . 201 104 108 117 222 1 . 47 67 . 175 114 897 3208 Projectiles 2425 | . . . . . . . . . 50 . . . . 73 232 115 98 . 71 52 . 120 14 70 117 141 1 . 47 67 . 138 114 569 336 Explosions 4035 | . . . . . . . 13 . 42 43 . . 53 . 119 . . . . 238 . 81 90 38 . 81 . . . . . 37 . 328 2872 Melee 110 | . . . . . . . . . . . . . 110 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1643 | . . 17 . . . . . . 64 19 36 . 46 . . . . . . 59 . 45 25 74 18 . . . . . . 8 32 174 1026 Shots 27 | . . 2 . . . . . . 2 1 1 . 1 . . . . . . 1 . 2 1 4 1 . . . . . . 1 4 3 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Kicked 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 36 133 162 59 2 156 24 251 348 282 241 257 . 146 242 213 246 227 197 266 93 9 6 120 239 207 351 113 137 144 260 152 230 120 128 226 Average Temperature 64 | 15 44 57 20 2 60 11 65 95 50 80 102 . 54 76 57 93 95 104 77 43 9 3 49 67 52 142 55 86 93 157 52 86 72 28 76 Received Heat Transfer 5861 | . 201 213 303 18 6 . 387 270 1011 30 144 . 309 202 300 81 156 . 84 54 99 312 . 220 72 291 72 12 174 18 48 189 189 108 288 Effects 8 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 1 1 . . . 5 . . . . . . . . . 1 1 . . . . . . . . 3 . 2 Combat Hostiles 14 | . . . . . . . . 1 1 . . . 5 . . . . . . . . . 1 1 . . . . . . . . 3 . 2 Parts Fried 16 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . . 3 4 . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 5 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 Parts Melted 73 | . 4 1 4 . . . . 2 1 7 . . . 1 13 . . . 2 12 . . . 2 4 8 1 . 2 . . 1 3 2 3 Heat Transferred 50177 | 222 1702 888 2405 296 . . . 1764 2405 2363 851 . 111 675 4125 575 625 . 1000 2100 575 1450 100 1775 2091 4178 1350 525 1625 556 1450 2000 1650 4550 4195 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . . . 5 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Peak Influence 5053 | 25 168 131 220 156 . 15 803 866 1162 . . . . . 848 . . . . 593 . . . . 533 2651 2161 1107 874 491 537 575 828 1666 5053 Initial 1476 | . 16 8 6 72 . . . 324 343 . . . . . . . . . . . . . . . . 215 1476 1100 311 432 110 115 277 496 1065 Average 451 | 11 78 43 62 27 . 3 346 622 772 . . . . . 369 . . . . 131 . . . . 262 964 1734 1028 492 355 349 236 456 1055 1707 Maximum Alert Level 5 | . . . 1 . . . 3 3 4 . . . . . 3 . . . . 2 . . . . 2 5 5 4 3 2 2 2 3 5 5 Low Security (%) 39 | 100 100 100 90 100 . 100 40 . . . . . . . 44 . . . . 68 . . . . 34 . . . . 8 4 62 . . . Level 1 15 | . . . 9 . . . 15 10 4 . . . . . 12 . . . . 22 . . . . 33 9 . . 38 53 49 5 57 . . Level 2 21 | . . . . . . . 27 59 29 . . . . . 16 . . . . 8 . . . . 31 49 . . 41 38 46 32 20 22 . Level 3 13 | . . . . . . . 15 29 53 . . . . . 26 . . . . . . . . . . 3 . 56 20 . . . 22 21 11 Level 4 7 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . 16 50 43 . . . . . 52 56 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 20 . . . . . . 3 22 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 2 1 2 . . . 7 6 21 . . . . . 9 . . . . 3 . 1 . 1 6 9 6 . 7 5 . 5 3 7 3 Investigation 23 | . 2 . 2 . . . 3 2 4 . . . . . 1 . . . . 1 . . . . 1 1 2 . . 2 . . . 2 . Extermination 17 | . . . . . . . . . 6 . . . . . 4 . . . . . . . . . 2 . . . 1 . . 2 1 . 1 Reinforcement 29 | . . . . . . . 4 2 3 . . . . . 4 . . . . . . . . . 3 1 . . 4 3 . 2 2 1 . Assault 31 | . . 1 . . . . . 2 5 . . . . . . . . . . 2 . 1 . 1 . 7 4 . 1 . . 1 . 4 2 Garrison 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 1 . . . . . 1 2 . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 2 1 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Distress Signals 31 | . . . 3 . . . 1 4 1 . . . . . 2 . . . . 1 . . . . 1 2 2 . 3 7 2 2 . . . Communications Jammed 40 | . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 40 | . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 749 | . 15 12 25 3 14 . 53 33 69 7 6 . 51 12 43 6 8 3 9 15 4 32 . 22 18 97 19 8 25 12 18 28 20 31 31 Peak Tracking Total 10 | . 4 2 3 3 9 . 6 6 7 4 4 . 10 4 5 3 4 3 3 5 4 7 . 5 4 8 9 1 10 4 6 6 6 7 6 Tactical Retreats 31 | . . . 1 . 2 . 1 2 2 1 . . 1 . 1 . 2 . . 1 . . . . 1 9 . . . . 1 3 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Traps Triggered 21 | . 1 . . . . . 2 1 4 . . . . . 3 . . . . 4 . . . . . 1 . . . 3 1 . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Machines Disabled 101 | . . . 3 . 8 . 1 5 3 1 . 4 4 . 10 . . 1 . 7 . 1 3 1 4 9 1 1 3 1 10 . 3 7 10 Max in Single Turn 8 | . . . 1 . 2 . 1 1 1 1 . 1 1 . 2 . . 1 . 2 . 1 2 1 2 1 1 1 1 1 2 . 1 2 8 Garrison Access 8 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . 1 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . 1 . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Machines Accessed 126 | . 11 . 11 1 1 . 11 7 9 . 1 . . . 15 . 1 4 . 5 . . 4 . 7 15 2 1 3 4 4 3 . 5 1 Terminals 75 | . 8 . 6 . . . 7 5 6 . . . . . 6 . . . . 1 . . . . 4 15 2 . 3 2 3 2 . 4 1 Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Repair Stations 17 | . 1 . 2 . . . 2 2 2 . . . . . 4 . . . . 1 . . . . 2 . . . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . 1 . Total Hacks 421 | . 37 . 47 1 1 . 35 22 27 . 1 . . . 61 . 1 30 . 13 . . 17 . 16 33 9 25 6 10 6 10 . 10 3 Successful 259 | . 27 . 32 1 1 . 22 11 9 . 1 . . . 40 . 1 30 . 7 . . 17 . 9 8 3 25 2 4 3 3 . 2 1 Failed 161 | . 9 . 15 . . . 13 11 18 . . . . . 21 . . . . 6 . . . . 7 25 6 . 4 6 3 7 . 8 2 Catastrophic 32 | . . . 1 . . . 1 5 5 . . . . . 3 . . . . . . . . . 1 6 3 . 2 2 . 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 22 . 18 . . . 15 4 7 1 . 2 . . 14 . . . . 1 . . . . 6 2 1 . 6 3 1 . . . . Terminals 210 | . 29 . 26 . . . 25 14 15 . . . . . 19 . . . . 1 . . . . 7 33 9 . 6 3 4 8 . 8 3 Fabricators 8 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . Repair Stations 58 | . 2 . 8 . . . 6 8 10 . . . . . 13 . . . . 3 . . . . 6 . . . . . 2 . . . . Recycling Units 8 | . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 47 | . . . 11 . . . 3 . . . . . . . 23 . . . . 5 . . . . . . . . . 5 . . . . . Garrison Access 14 | . . . . . . . 1 . 2 . . . . . 1 . . . . 4 . . . . . . . . . 2 . 2 . 2 . Terminal Hacks 128 | . 14 . 5 1 1 . 6 2 1 . 1 . . . 3 . 1 30 . . . . 17 . 3 8 3 25 . . 2 2 . 2 1 Record 49 | . . . . . 1 . 2 . . . . . . . . . . 11 . . . . 5 . . 1 3 25 . . 1 . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 4 . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 1 . . . . . . . . . . . . . . 3 . . . . 4 . 1 . . . . . . . . . . Open Door 14 | . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . 1 6 . . . . 1 . . 2 . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Locate Traps 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 43 | . 2 . 8 . . . 4 7 8 . . . . . 10 . . . . . . . . . 3 . . . . . 1 . . . . Scan Component 25 | . 1 . 5 . . . 2 4 4 . . . . . 5 . . . . . . . . . 3 . . . . . 1 . . . . Repair 18 | . 1 . 3 . . . 2 3 4 . . . . . 5 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 40 | . . . 10 . . . 3 . . . . . . . 18 . . . . 5 . . . . . . . . . 4 . . . . . Insert Component 21 | . . . 5 . . . 1 . . . . . . . 9 . . . . 2 . . . . . . . . . 4 . . . . . Analyze 19 | . . . 5 . . . 2 . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . Unauthorized Hacks 37 | . 9 . 8 . . . 8 2 . . . . . . 7 . . . . . . . . . 1 . . . 2 . . . . . . Terminals 32 | . 7 . 7 . . . 8 2 . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . Botnet 14 | . 3 . 2 . . . 3 1 . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . Skim 18 | . 4 . 5 . . . 5 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 11 . 10 . . . 10 6 9 . . . . . 13 . . . . 4 . . . . 5 13 2 . 3 4 2 2 . 4 1 Full Trace Events 17 | . . . 1 . . . 2 2 4 . . . . . . . . . . 1 . . . . 1 1 2 . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . 5 . . . 1 . . . . 16 . . 7 . . 11 . 1 . . 4 . . . . . . . 5 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Repaired 17 | . 1 . 3 . . . 2 3 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Time 677 | . 26 . 103 . . . 75 89 164 . . . . . 220 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 18 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 5 . . . 1 . . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 5 . . . 1 . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Total Allies 35 | . . 1 . 3 . . . . . . . 2 . . . . . . . . . . . . . 24 5 . . . . . . . . Largest Group 11 | . . 1 . 3 3 . . . . . . 2 2 . . . . . . . . . . . . 11 6 2 . . . . . . . Highest-Rated Group 580 | . . 31 . 40 40 . . . . . . 192 192 . . . . . . . . . . . . 487 580 192 . . . . . . . Highest-Rated Ally 159 | . . 31 . 16 16 . . . . . . 96 96 . . . . . . . . . . . . 159 100 96 . . . . . . . Total Orders 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 395 | . . 12 . . 24 . . . . . . . 48 . . . . . . . . . . . . 244 57 10 . . . . . . . Total Damage 10946 | . . 168 . . 147 . . . . . . . 910 . . . . . . . . . . . . 6783 2566 372 . . . . . . . Kills 65 | . . 3 . . 1 . . . . . . . 9 . . . . . . . . . . . . 42 9 1 . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Robot Analysis Total 9 | . 4 . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 2 . . . . . 1 . 1 . 1 . . 1 . 2 . . 2 . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Turns Passed 53568 | 181 1285 1107 2874 1312 3235 970 2524 1245 2629 1190 1079 3068 2857 1510 2951 1786 1152 423 899 1203 717 2864 668 2117 1026 2393 480 916 354 2181 1743 860 365 646 758 Spaces Moved 20500 | 82 644 585 1041 490 1344 384 799 365 799 429 423 1211 915 559 1113 915 580 90 427 530 368 1091 231 1003 368 934 200 139 124 743 395 351 156 339 333 Core 17 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 9453 | 80 644 585 1041 490 1344 384 799 365 799 429 423 1211 848 . . . . . . . . . . . . . . . . . . . . . 11 Legs 11030 | . . . . . . . . . . . . . 67 559 1113 915 580 90 427 530 368 1091 231 1003 368 934 200 139 124 743 395 351 156 339 307 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 243 163 246 243 243 242 243 243 243 189 189 189 189 189 189 189 187 185 185 183 185 185 185 185 185 135 183 185 152 151 149 50 Average Speed 203 | 157 160 160 233 243 208 246 244 243 246 246 243 243 240 189 189 189 189 191 190 187 185 189 186 188 185 190 185 185 184 185 185 155 152 149 148 Slowest Speed 325 | 160 160 160 243 243 325 246 325 320 250 250 243 243 270 189 189 189 189 258 258 189 187 240 187 242 185 242 226 185 185 260 185 200 154 154 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 60 | 6 96 95 81 81 85 87 79 59 33 68 73 85 79 83 34 95 78 71 62 19 62 98 60 80 10 83 69 87 22 30 54 13 45 12 20 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 17 | . 2 1 5 1 1 . 2 . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 13 | . . 1 . . . 1 1 1 1 1 . . . 1 1 . . . . 1 . . . 1 1 . . . . 1 . 1 . . . Unknown Exits Taken 22 | 1 1 . 1 1 1 . . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . 1 1 . Scrap Searched 29 | . . 3 . 1 . 1 . . . 3 1 4 . 2 . 2 3 . . . 2 5 . 2 . . . . . . . . . . . Spaces Dug 489 | . . . 11 . . . 20 25 23 29 . . 4 . 47 . 3 . 3 15 . 62 . 14 13 44 . . 1 40 10 12 6 28 79 Terrain Destroyed 4905 | . . . 45 11 32 . 81 28 105 29 55 . 99 22 180 16 15 . 23 139 3 162 . 60 100 224 15 6 34 55 23 60 32 159 3092 Melee 7 | . . . 1 . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 661 | . . . . . . . . . . . 1 . 7 15 105 16 15 . 23 34 3 59 . 23 51 93 15 6 18 55 23 42 20 12 25 AOE 4237 | . . . 44 11 32 . 79 28 103 29 54 . 92 7 73 . . . . 105 . 103 . 37 49 131 . . 16 . . 18 12 147 3067 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Total 29349 | 105 770 672 1332 593 1598 392 1112 544 1214 497 448 1264 1501 970 1742 941 606 342 465 666 386 1801 451 1160 630 1337 260 784 178 1488 1339 572 257 417 515 Wait 5432 | . 32 15 114 90 22 . 119 17 145 . . . 438 380 420 1 6 252 13 27 . 577 174 80 143 153 9 616 9 623 813 72 . 3 69 Move 20460 | 81 643 584 1040 485 1343 383 798 364 798 428 422 1210 914 558 1112 914 579 89 426 529 367 1090 230 1002 367 933 199 138 123 742 394 350 155 338 332 Hop 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 309 | 4 16 9 28 1 42 . 14 4 18 2 3 5 19 1 17 . . . 1 6 . 24 3 7 14 2 6 2 2 11 8 29 4 4 3 Fast Attach 242 | 7 3 . 12 . 17 . 12 11 6 1 1 1 15 . 13 3 1 . . 25 4 5 9 3 13 6 5 4 1 13 16 13 4 9 9 Attach 105 | . 1 3 3 . 4 . 4 . 10 . 4 2 10 . 4 . . . 2 4 1 5 2 5 4 1 . . 5 7 7 5 4 1 7 Detach 32 | . . . . . 2 . . . . . . . . . 3 . . . . 1 . 5 1 3 . 3 1 . . 4 3 2 1 1 2 Swap 202 | . 2 8 17 3 12 . 16 28 42 5 5 2 12 2 5 . . . . 2 3 6 2 7 4 7 2 1 . 1 4 3 . 1 . Drop 622 | . 6 8 31 2 55 . 27 20 15 5 2 6 37 5 36 4 5 1 1 30 4 36 13 17 37 21 13 14 4 39 44 30 11 22 21 Fire 1735 | 13 67 45 86 10 97 9 120 81 174 56 11 . 37 23 126 18 15 . 22 42 7 53 17 36 48 115 25 9 34 38 45 68 78 38 72 Melee 31 | . . . 1 . . . 2 3 2 . . 1 19 . 3 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 5 . . . 10 5 . . . . Rewire 91 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 90 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 57 | . . . . . 4 . . 16 . . . 37 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Repaired Assault Rifle 503 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Central database locked down 1049 | -10/Materials | Discovered new exit (range 3) 1394 | -10/Materials | Discovered new exit (range 16) 1467 | -10/Materials | Entered Mines 1480 | -10/Mines | Met a Derelict bent on vengeance 1528 | -10/Mines | Met a Derelict testing a Signal Generator 1564 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1709 | -10/Mines | Learned Materials stockpile data 1768 | -10/Mines | Identified exit to Materials 1822 | -10/Mines | Learned location of Storage (-8) 1902 | -10/Mines | Learned 2 Materials zone layouts 2151 | -10/Mines | Discovered exit to Materials (range 13) 2459 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2574 | -10/Mines | Entered Materials 2574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -9/Materials | Identified exit to Materials 2873 | -9/Materials | Build established: Scavenger-Mutant 3015 | -9/Materials | Discovered exit to Materials (range 12) 3289 | -9/Materials | Discovered exit to Materials (range 18) 4216 | -9/Materials | Repaired Lgt. Armor Plating 4398 | -9/Materials | Discovered new exit (range 12) 4804 | -9/Materials | Repaired Imp. Medium Laser 4831 | -9/Materials | Repaired Lgt. Treads 5073 | -9/Materials | Learned location of Zion (-7) 5110 | -9/Materials | Learned Storage garrison access intel 5136 | -9/Materials | Learned Storage terminal intel 5177 | -9/Materials | Loaded intel: 2 repair station locations 5254 | -9/Materials | Learned location of Mines (-8) 5448 | -9/Materials | Entered Mines 5449 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5901 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6111 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6215 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6215 | -9/Mines | Discovered new exit (range 5) 6340 | -9/Mines | Learned 4 Materials zone layouts 6452 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6504 | -9/Mines | Assembled infested the area 6509 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6760 | -9/Mines | Entered Exiles 6760 | -9/Exiles | Accompanied by 3 allies 6819 | -9/Exiles | Met 8R-AWN 6863 | -9/Exiles | Met EX-HEX 6950 | -9/Exiles | Met EX-DEC 7076 | -9/Exiles | Met EX-BIN 7217 | -9/Exiles | Discovered new exit (range 14) 8277 | -9/Exiles | Attacked by the Exiles 8463 | -9/Exiles | Lost 6 parts (1n3u2w) 8476 | -9/Exiles | Destroyed 8R-AWN 8493 | -9/Exiles | Found Prototype Device 8493 | -9/Exiles | Identified AS-neutralizer No. 17b 8506 | -9/Exiles | Found Prototype Processor 8506 | -9/Exiles | Identified Exp. Targeting Computer 9188 | -9/Exiles | Destroyed EX-BIN 9275 | -9/Exiles | Destroyed EX-HEX 9320 | -9/Exiles | Destroyed EX-DEC 9430 | -9/Exiles | Found Prototype Device 9430 | -9/Exiles | Identified System Purifier 9486 | -9/Exiles | Found Prototype Processor 9486 | -9/Exiles | Identified Exp. Core Analyzer 9995 | -9/Exiles | Entered Mines 10611 | -8/Mines | Discovered exit to Materials (range 3) 10965 | -8/Mines | Entered Materials 10965 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10966 | -8/Materials | Identified exit to Storage 10967 | -8/Materials | Identified exit to Factory 11271 | -8/Materials | Build established: Scavenger-Gunner 12814 | -8/Materials | Repaired Rnf. Fission Core 13136 | -8/Materials | Discovered exit to Factory (range 15) 13185 | -8/Materials | Learned Storage security intel 13291 | -8/Materials | Learned Factory emergency access door positions 13328 | -8/Materials | Learned Factory stockpile data 13375 | -8/Materials | Learned 4 Factory zone layouts 13384 | -8/Materials | Repaired Arm. Treads 13489 | -8/Materials | Entered Storage 13492 | -8/Storage | Loaded intel: 15 terminal locations 13493 | -8/Storage | Loaded intel: 1 garrison access location 13557 | -8/Storage | Build established: Scavenger-Mutant 14246 | -8/Storage | Used back door to open Recycling access 14246 | -8/Storage | Discovered new exit (range 5) 14289 | -8/Storage | First assault squad dispatched 14398 | -8/Storage | Build established: Scavenger-Gunner 14654 | -8/Storage | Repaired Broken Arm. Treads 14678 | -8/Storage | Repaired Arm. Treads 14687 | -8/Storage | Repaired Mak. Light Armor Plating 14734 | -8/Storage | Entered Factory 14734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14735 | -7/Factory | Identified exit to Factory 14736 | -7/Factory | Identified exit to Lower Caves 15115 | -7/Factory | Build established: Scavenger-Tank 15134 | -7/Factory | First assault squad dispatched 15361 | -7/Factory | Destroyed 12 combat bots 15476 | -7/Factory | Repaired Arm. Treads 15534 | -7/Factory | Repaired Rnf. Fission Core 15573 | -7/Factory | Repaired Reflective Plating 15903 | -7/Factory | Repaired Cooling System 16213 | -7/Factory | Garrison activated, responded to threat 16415 | -7/Factory | Build established: Mutant 16634 | -7/Factory | Lost 3 parts (2u1w) 17052 | -7/Factory | Lost 3 parts (1n1u1w) 17084 | -7/Factory | Destroyed 8 combat bots 17332 | -7/Factory | Discovered exit to Lower Caves (range 7) 17363 | -7/Factory | Entered Lower Caves 17365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17592 | -7/Lower Caves | Build established: Scavenger-Gunner 17991 | -7/Lower Caves | Found DCF Scrap (12 items) 18361 | -7/Lower Caves | Identified exit to Lower Caves 18420 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18437 | -7/Lower Caves | Found Prototype Special Weapon 18437 | -7/Lower Caves | Identified Molecular Deconstructor 18553 | -7/Lower Caves | Entered another Lower Caves area 19237 | -7/Lower Caves | Discovered new exit (range 12) 19394 | -7/Lower Caves | Build established: Tank 19632 | -7/Lower Caves | Entered Zion 19720 | -7/Zion | System corruption cleaned by Quarantine Array 19792 | -7/Zion | Build established: Gunner 19849 | -7/Zion | Discovered new exit (range 12) 20097 | -7/Zion | Found GAL Module 20421 | -7/Zion | Received a visual enhancement algorithm 20742 | -7/Zion | Learned 12 Factory zone layouts 20957 | -7/Zion | Met Imprinter 21051 | -7/Zion | Build established: Mutant 21289 | -7/Zion | Given A8's code to call for help 21494 | -7/Zion | Found Prototype Device 21494 | -7/Zion | Identified Phasing AFG 22226 | -7/Zion | Enhanced Grunt warped into view, answering call for help 22243 | -7/Zion | Enhanced Grunt warped into view, answering call for help 22322 | -7/Zion | Discovered new exit (range 5) 22325 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 22700 | -7/Zion | Entered Deep Caves 22700 | -7/Deep Caves | Accompanied by 2 allies 22803 | -7/Deep Caves | Build established: Tank 23050 | -7/Deep Caves | Z-Facility disabled 23055 | -7/Deep Caves | Attacked by Z-Imprinter 23061 | -7/Deep Caves | Destroyed Z-Imprinter 23453 | -7/Deep Caves | Found Prototype Protection 23595 | -7/Deep Caves | Core integrity fell below 50% 23999 | -7/Deep Caves | Discovered new exit (range 7) 24245 | -7/Deep Caves | Spotted AG-11994 24277 | -7/Deep Caves | Destroyed AG-11994 24394 | -7/Deep Caves | Spotted AG-60006 24438 | -7/Deep Caves | Destroyed AG-60006 24465 | -7/Deep Caves | Lost 3 parts (1p2u) 24504 | -7/Deep Caves | Triggered Deep Caves wall 24506 | -7/Deep Caves | Spotted AS-54055 24508 | -7/Deep Caves | Spotted AS-96537 24529 | -7/Deep Caves | Exposed GOLEM chamber 24534 | -7/Deep Caves | Found GOLEM Unit 24537 | -7/Deep Caves | Found GOLEM Unit 24543 | -7/Deep Caves | Found GOLEM Unit 24574 | -7/Deep Caves | Destroyed AS-54055 24632 | -7/Deep Caves | Destroyed AS-96537 24675 | -7/Deep Caves | Found GOLEM Unit 24829 | -7/Deep Caves | Build established: Golem 25557 | -7/Deep Caves | Entered Proximity Caves 25974 | -6/Proximity Caves | Spotted B-75 Beast 25999 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26032 | -6/Proximity Caves | Core integrity fell below 20% 26032 | -6/Proximity Caves | Destroyed B-75 Beast 26460 | -6/Proximity Caves | Learned 4 Factory zone layouts 26683 | -6/Proximity Caves | Discovered exit to Factory (range 9) 27067 | -6/Proximity Caves | Entered Factory 27067 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27498 | -6/Factory | Repaired Huge Storage Unit 27549 | -6/Factory | Repaired Lyr. Medium Armor Plating 27998 | -6/Factory | Found Hvy. Reflective Plating 28214 | -6/Factory | Discovered new exit (range 15) 28925 | -6/Factory | Repaired Flexi-carbon Leg 28971 | -6/Factory | Repaired Hvy. Rocket Launcher 28993 | -6/Factory | Spotted B-75 Beast 28994 | -6/Factory | Destroyed B-75 Beast 29323 | -6/Factory | Identified exit to Lower Caves 30018 | -6/Factory | Entered Lower Caves 30130 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 30403 | -6/Lower Caves | Discovered new exit (range 13) 31804 | -6/Lower Caves | Entered another Lower Caves area 32030 | -6/Lower Caves | Encountered a Warlord checkpoint 32490 | -6/Lower Caves | Learned location of 1 exit from Factory 32769 | -6/Lower Caves | Discovered new exit (range 10) 32956 | -6/Lower Caves | Entered Data Miner 32956 | -6/Data Miner | Discovered new exit (range 6) 32992 | -6/Data Miner | Met Data Miner 33034 | -6/Data Miner | Learned location of Section 7 (-3) 33034 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 33066 | -6/Data Miner | Received God Mode back door access code from Data Miner 33372 | -6/Data Miner | Data Conduit disabled 33379 | -6/Data Miner | Entered Proximity Caves 33381 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33894 | -5/Proximity Caves | Spotted B-75 Beast 33943 | -5/Proximity Caves | Destroyed B-75 Beast 33981 | -5/Proximity Caves | Learned location of 1 exit from Factory 34127 | -5/Proximity Caves | Discovered new exit (range 10) 34136 | -5/Proximity Caves | Learned 4 Factory zone layouts 34278 | -5/Proximity Caves | Entered Factory 34278 | -5/Factory | Evolved 2 slots: Utility x2 34279 | -5/Factory | Identified exit to Factory 34849 | -5/Factory | System corruption reached 10% 35433 | -5/Factory | Discovered new exit (range 11) 35473 | -5/Factory | Identified exit to Upper Caves 35478 | -5/Factory | First assault squad dispatched 35481 | -5/Factory | Entered Upper Caves 36180 | -5/Upper Caves | Discovered new exit (range 8) 36198 | -5/Upper Caves | Entered another Upper Caves area 36694 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 36745 | -5/Upper Caves | Destroyed 9 combat bots 37194 | -5/Upper Caves | Learned location of 1 exit from Factory 37364 | -5/Upper Caves | Discovered exit to Factory (range 7) 38161 | -5/Upper Caves | Discovered new exit (range 5) 39062 | -5/Upper Caves | Entered Zhirov 39062 | -5/Zhirov | Discovered new exit (range 3) 39096 | -5/Zhirov | Met Zhirov 39130 | -5/Zhirov | Learned location of Testing (-2) 39130 | -5/Zhirov | Learned location of Command (-1) 39150 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39181 | -5/Zhirov | Found Alien Artifact 39181 | -5/Zhirov | Identified Integrated Reactor 39181 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 39266 | -5/Zhirov | Found Alien Artifact 39730 | -5/Zhirov | Entered Proximity Caves 39962 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 41185 | -4/Proximity Caves | Discovered exit to Factory (range 12) 41846 | -4/Proximity Caves | System corruption reached 30% 41847 | -4/Proximity Caves | Entered Factory 41847 | -4/Factory | Evolved 2 slots: Utility x2 41848 | -4/Factory | Identified exit to Upper Caves 42147 | -4/Factory | Fabricated Lyr. Medium Armor Plating (x2) 42184 | -4/Factory | Identified exit to Extension 42873 | -4/Factory | Entered Extension 43123 | -4/Extension | First assault squad dispatched 43357 | -4/Extension | Rescued a captive Derelict 43358 | -4/Extension | Rescued a captive Derelict 43437 | -4/Extension | Rescued a captive Derelict 43443 | -4/Extension | Rescued a captive Derelict 43555 | -4/Extension | Rescued a captive Derelict 43675 | -4/Extension | Rescued a captive Derelict 43711 | -4/Extension | Rescued a captive Derelict 43713 | -4/Extension | Rescued a captive Derelict 43730 | -4/Extension | Rescued A7 44048 | -4/Extension | Disrupted transfer network 44257 | -4/Extension | Disrupted transfer network 44395 | -4/Extension | Destroyed 7 combat bots 44429 | -4/Extension | Spotted B-86 Titan 44449 | -4/Extension | Destroyed B-86 Titan 44456 | -4/Extension | Spotted B-86 Titan 44472 | -4/Extension | Destroyed B-86 Titan 44494 | -4/Extension | Lost 3 allies 44508 | -4/Extension | Discovered new exit (range 3) 44662 | -4/Extension | Rescued a captive Derelict 44662 | -4/Extension | Rescued a captive Derelict 44802 | -4/Extension | Lost 5 allies 44977 | -4/Extension | Found Prototype Protection 44977 | -4/Extension | Identified Med. Regenerative Plating 44982 | -4/Extension | Rescued a captive Derelict 45005 | -4/Extension | Rescued a captive Derelict 45149 | -4/Extension | Rescued a captive Derelict 45150 | -4/Extension | Rescued a captive Derelict 45215 | -4/Extension | High security lockdown imminent 45227 | -4/Extension | Lost 6 allies 45249 | -4/Extension | Discovered new exit (range 10) 45250 | -4/Extension | Discovered new exit (range 6) 45266 | -4/Extension | Entered Cetus 45266 | -4/Cetus | Accompanied by 3 allies (A7) 45271 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 45289 | -4/Cetus | Spotted Cetus Guard 45289 | -4/Cetus | Spotted Cetus Guard 45291 | -4/Cetus | Spotted Cetus Guard 45292 | -4/Cetus | Spotted Cetus Guard 45297 | -4/Cetus | Destroyed Cetus Guard 45304 | -4/Cetus | Destroyed Cetus Guard 45310 | -4/Cetus | Destroyed Cetus Guard 45318 | -4/Cetus | Destroyed Cetus Guard 45431 | -4/Cetus | Started Cetus Manufacturing Module 45456 | -4/Cetus | Manufactured an Enhanced Grunt 45481 | -4/Cetus | Manufactured an Enhanced Grunt 45506 | -4/Cetus | Manufactured an Enhanced Grunt 45531 | -4/Cetus | Manufactured an Enhanced Grunt 45556 | -4/Cetus | Manufactured an Enhanced Grunt 45561 | -4/Cetus | Discovered new exit (range 16) 45592 | -4/Cetus | Spotted Cetus Guard 45592 | -4/Cetus | Spotted Cetus Guard 45594 | -4/Cetus | Spotted Cetus Guard 45598 | -4/Cetus | Spotted Cetus Guard 45602 | -4/Cetus | Allies destroyed Cetus Guard 45606 | -4/Cetus | High security lockdown imminent 45606 | -4/Cetus | Destroyed Cetus Guard 45613 | -4/Cetus | Destroyed Cetus Guard 45613 | -4/Cetus | Allies destroyed Cetus Guard 45618 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 45636 | -4/Cetus | Discovered new exit (range 15) 45648 | -4/Cetus | Met Revision 17 45686 | -4/Cetus | High security lockdown engaged 45746 | -4/Cetus | Entered Archives 45746 | -4/Archives | Accompanied by 2 allies 46367 | -4/Archives | Unable to access archive contents 46494 | -4/Archives | Discovered new exit (range 13) 46516 | -4/Archives | Discovered new exit (range 14) 46527 | -4/Archives | Unable to access archive contents 46545 | -4/Archives | Unable to access archive contents 46575 | -4/Archives | Unable to access archive contents 46577 | -4/Archives | Discovered new exit (range 16) 46661 | -4/Archives | System corruption reached 10% 46662 | -4/Archives | Entered Hub_04(d) 46939 | -4/Hub_04(d) | Discovered new exit (range 9) 46941 | -4/Hub_04(d) | Garrison activated, responded to threat 46976 | -4/Hub_04(d) | Spotted B-86 Titan 46990 | -4/Hub_04(d) | Destroyed 9 combat bots 47016 | -4/Hub_04(d) | Entered Research 47016 | -3/Research | Evolved 2 slots: Utility x2 47017 | -3/Research | Identified exit to Armory 47046 | -3/Research | Lost 7 parts (1p2u4w) 47075 | -3/Research | Crushed by falling debris 47216 | -3/Research | Revision forces began assault on 0b10 47254 | -3/Research | Met up with Revision 17++ 47308 | -3/Research | Spotted B-86 Titan 47716 | -3/Research | Research terminal network offline 48180 | -3/Research | Found Corrupted Unknown Launcher 48329 | -3/Research | Discovered new exit (range 5) 48535 | -3/Research | Identified exit to Quarantine 49197 | -3/Research | Entered Quarantine 49216 | -3/Quarantine | Found Alien Artifact 49216 | -3/Quarantine | Identified Core Reset Matrix 49216 | -3/Quarantine | Identified Gamma Bomb Array 49216 | -3/Quarantine | Identified Transdimensional Reconstructor 49216 | -3/Quarantine | Used Core Reset Matrix 49220 | -3/Quarantine | Detected hypermatrix surge 49220 | -3/Quarantine | Sensed 8 artifacts in vicinity 49283 | -3/Quarantine | Found Matter Drive 49507 | -3/Quarantine | Cryocooling Duct disabled 49507 | -3/Quarantine | Cryocooling Duct disabled 49510 | -3/Quarantine | Build established: Scavenger-Golem 49522 | -3/Quarantine | Ambient heat levels rising (+40) 49522 | -3/Quarantine | Non-combat units ordered to evacuate 49522 | -3/Quarantine | Combat units ordered to evacuate 49622 | -3/Quarantine | Quarantine Guard activated 49638 | -3/Quarantine | Found Sigix Terminator 49671 | -3/Quarantine | Spotted Quarantine Guard 49714 | -3/Quarantine | Spotted Quarantine Guard 49719 | -3/Quarantine | Destroyed Quarantine Guard 49778 | -3/Quarantine | Spotted Quarantine Guard 49789 | -3/Quarantine | Destroyed Quarantine Guard 49792 | -3/Quarantine | Spotted Quarantine Guard 49844 | -3/Quarantine | Spotted Quarantine Guard 49845 | -3/Quarantine | Discovered new exit (range 6) 49851 | -3/Quarantine | Destroyed Quarantine Guard 49868 | -3/Quarantine | Destroyed Quarantine Guard 49875 | -3/Quarantine | Destroyed Quarantine Guard 49903 | -3/Quarantine | Lost 4 parts (1u3w) 50007 | -3/Quarantine | Found Subatomic Replicator 50378 | -3/Quarantine | Build established: Golem 50869 | -3/Quarantine | System corruption reached 10% 50940 | -3/Quarantine | Entered Research 50940 | -2/Research | Evolved 2 slots: Utility x2 51111 | -2/Research | Identified exit to Testing 51264 | -2/Research | Discovered new exit (range 16) 51387 | -2/Research | Build established: Scavenger-Golem 51520 | -2/Research | Destroyed 8 combat bots 51569 | -2/Research | Spotted B-90 Cyclops 51586 | -2/Research | Destroyed B-90 Cyclops 51690 | -2/Research | First assault squad dispatched 51700 | -2/Research | Found Unknown Device 51800 | -2/Research | Entered Testing 51802 | -2/Testing | Identified Quantum Capacitor 51865 | -2/Testing | Found Prototype Energy Cannon 51920 | -2/Testing | System corruption reached 10% 52142 | -2/Testing | Destroyed 10 combat bots 52155 | -2/Testing | Discovered new exit (range 8) 52165 | -2/Testing | Entered Access 52165 | -1/Access | Evolved 2 slots: Utility x2 52394 | -1/Access | Identified Imp. Potential Cannon 52415 | -1/Access | First assault squad dispatched 52472 | -1/Access | Build established: Golem 52798 | -1/Access | Discovered new exit (range 9) 52811 | -1/Access | Entered Command 53061 | -1/Command | First assault squad dispatched 53440 | -1/Command | Used Subatomic Replicator to create Supercharged Sigix Terminator 53489 | -1/Command | High security lockdown imminent 53494 | -1/Command | Spotted Alpha 7 53516 | -1/Command | Fired Supercharged Sigix Terminator 53516 | -1/Command | Destroyed Executioner 53516 | -1/Command | Destroyed Executioner 53516 | -1/Command | Destroyed Executioner 53516 | -1/Command | Destroyed Executioner 53516 | -1/Command | Destroyed Striker 53516 | -1/Command | Destroyed Striker 53516 | -1/Command | Destroyed Alpha 7 53524 | -1/Command | Spotted B-99 Colossus 53524 | -1/Command | Spotted B-99 Colossus 53537 | -1/Command | Destroyed 17 combat bots 53551 | -1/Command | Discovered new exit (range 15) 53562 | -1/Command | Released all parts (8) 53565 | -1/Command | Core integrity fell below 50% 53568 | -1/Command | Emitted hypermatrix ping 53569 | -1/Command | High security lockdown engaged 53569 | *** | Heading to fleet! Last Messages --------------- 53561_ Acquired 2 matter. 53562_ B-99 Colossus activates siege mode. 53562_ Released Huge Storage Unit. 53562_ Released Asb. Alloy Leg. 53562_ Released Asb. Biocell Array. 53562_ Released Asb. Combat Suite. 53562_ Released Asb. Metafiber Network. 53562_ Released Asb. Nanovents. 53562_ Released Enh. Flexi-carbon Leg. 53564_ Knocked back. 53564_ Penetrated by Slug. 53564_ Knocked back. 53565_ Acquired 3 matter. 53566_ The Access Shell folds into the floor. 53567_ Knocked back. 53567_ Penetrated by Slug. 53567_ Knocked back. 53567_ Penetrated by Slug. 53568_ Emitted hypermatrix ping. 53569_ ALERT: Lockdown in effect, collecting threat data. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ????????????????????????? | | ?????????? ?????????????????????? | | ???????? ???????????????????? | | ????? ????????????????? | | ??? ??????????????? | | ?" ????????????? | | ?" ????????????? | | " ???????????? | | " ???????????? | | " ;;;;;;;;;;;;;;;; ??????????? | | " ;;;;;;;;;;;;;;;; ??????????? | | " """";;;;;;; ;; ??????????? | | =" """;;;;;;;; ;; ?????????? | | " """ ; ; ; ; ;; ?????????? | | """"""" " BB % ;; ????????? | | " BB ;; ????????? | | " "@ ;; ????????? | | " % % "" ;; ;;;;;????????? | | % =!! % ;; ; ????????? | | % "" !*==! ;; ; ?????????? | | % %"%!=!&* ; ;BB ;; ; ?????????? | | "%"%]%=;;;;;BB ;; ; ??????????? | | % """"!*;;;;;; ;; ; ??????????? | | = " ;;;;;;;;;;;;;;;; ;;;??????????? | | % = " ;;;;;;;;;;;;;;;; ???????????? | | % %"""""";;;;;;;;;;;;;;;;;;;;;; ???????????? | | "%" ;; ; ; ????????????? | | % " " ;; ; ; ????????????? | | " " " ;; ; ;??????????????? | | " " " "; ; ! ????????????????? | | " " """""""""""""";;;;;; ???????????????????? | | " " ; ??????? ?????????????? | | " " * ????????????# ?????????????? | | " " *[= ??????????????# #????????????? | | " " ????????????????# +????????????? | | """""" ?????????????????# #????????????? | | """"???????????????????# #????????##### | | """????????????######### ########?# | | " ????????? # ## #?# | | "?????????# #% ## #?# " | | #?????????# # "#" #?# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 72 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Armor Coverage 750 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Electron Diverter | -3/Quarantine | Archive Centrium Heavy Armor Plating | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Cld. Gravmag System | -3/Quarantine | Archive Cld. Plasma Rifle | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed ModifiedPointyLog Manual? 0 Play Time 06:03:41 Cumulative 37.9 hours Start 2024.10.08 @ 16:17:34 End 2024.10.09 @ 02:39:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 34 Gallery% 63 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d562c8b8-7662-40bc-8cbd-15d7cfafec69