Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 21:02:55 Player: Ms. V3-11A Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (592) 592 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 1666 Bonus ------- Follower Combat Kills 124 Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 66/125 System Corruption 1% Temperature Warning (338) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Beamcaster Heavy Particle Cannon > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Salvage Targeting Computer Salvage Targeting Computer Improved Utility Shielding Improved Weapon Shielding Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Field Laser Beamcaster > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Salvage Targeting Computer Salvage Targeting Computer Improved Utility Shielding Improved Weapon Shielding Small Laser Heavy Particle Cannon [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | . 11 9 . 6 Power 4 | . . 3 . 1 Engine 2 | . . 1 . 1 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 4 | . 2 . . 2 Treads . | . . . . . Leg 4 | . 2 . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 4 2 . . Device 1 | . . 1 . . Storage 1 | . 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 3 . . . Artifact . | . . . . . Weapon 12 | . 5 4 . 3 Energy Gun 6 | . 1 3 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon 5 | . 4 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 9 | . . 6 . 3 Power 3 | . . 2 . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 4 | . . 3 . 1 Highest Loss Streak 5 | . . 5 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 88 85 89 Engine 6 | . 14 1 . . Core 6 | . . 11 14 12 Leg 27 | . 28 28 28 27 Storage 14 | . 14 14 14 14 Processor 5 | . . 4 14 14 Protection 5 | . 11 1 . . Energy Gun 15 | . 17 12 14 19 Ballistic Cannon 8 | . 10 13 . . Naked Turns . | . . . . . Heaviest Build 54 | 14 53 53 46 54 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 17 20 20 20 Most Carried 20 | 5 15 20 20 20 Average Carried 15 | 5 11 17 20 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 15 19 20 17 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 831 | 200 429 172 . 30 Remotely . | . . . . . Salvage Created 819 | . 504 284 . 31 Parts 42 | . 28 14 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 17 | . 9 6 . 2 Guns 7 | . 4 1 . 2 Cannons 9 | . 4 5 . . AOE 1 | . 1 . . . Classes Destroyed 7 | . 6 1 . . Worker 3 | . 3 . . . Hauler 2 | . 2 . . . Recycler 1 | . . 1 . . Mechanic 1 | . 1 . . . Operator 2 | . 2 . . . Swarmer 5 | . 3 . . 2 Grunt 12 | . 6 6 . . Best Kill Streak 4 | . 4 3 . 2 Combat Bots Only 4 | . 4 2 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 1422 | . 262 544 . 616 Core 258 | . 13 84 . 161 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 68 | . 27 27 . 14 Largest 2 | . 2 2 . 2 Hottest 138 | . 90 75 . 138 Shots Fired 119 | . 54 47 . 18 Gun 78 | . 39 21 . 18 Cannon 41 | . 15 26 . . Launcher . | . . . . . Special . | . . . . . Kinetic 41 | . 15 26 . . Thermal 30 | . 8 4 . 18 Explosive . | . . . . . Electromagnetic 48 | . 31 17 . . Robot Hit Streak 6 | . 6 5 . 5 Robot Miss Streak 4 | . 4 3 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 69 | . 31 27 . 11 Core Hits 36 | . 21 11 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 1 | . 1 . . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1258 | . 668 415 . 175 Guns 634 | . 320 139 . 175 Cannons 454 | . 178 276 . . Explosions 170 | . 170 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 454 | . 178 276 . . Thermal 427 | . 221 31 . 175 Explosive . | . . . . . Electromagnetic 377 | . 269 108 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 9 6 6 1 Message Errors 6 | . 2 1 3 . Matter Fused 4 | . 1 1 1 1 Energy Discharges 3 | . 1 1 1 . Parts Rejected 2 | . 1 1 . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 2 | . . 1 1 . Misfires 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage 13 | . 13 . . . Projectiles . | . . . . . Explosions 13 | . 13 . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 45 | . 45 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 438 | . 240 367 . 438 Average Temperature 117 | . 87 140 . 148 Received Heat Transfer 651 | . 78 312 . 261 Effects 5 | . . 1 . 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . 1 . . Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 765 | . 372 75 . 318 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 260 | . 260 65 . 167 Initial 5 | . . 5 . . Average 56 | . 62 35 . 116 Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 99 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 1 . 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 27 6 . 14 Peak Tracking Total 5 | . 5 2 . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 6 | . 6 . . . Max in Single Turn 3 | . 3 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 5 | . 3 1 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 8 1 1 . Successful 3 | . 1 1 1 . Failed 7 | . 7 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 18 | . . . . 18 Total Damage 267 | . . . . 267 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 3513 | 1 1572 898 880 162 Spaces Moved 1381 | 1 696 308 338 38 Core . | . . . . . Treads . | . . . . . Legs 1381 | 1 696 308 338 38 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 260 260 260 Average Speed 233 | 120 208 260 260 260 Slowest Speed 260 | 120 260 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 2 87 75 82 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . 11 . . . Melee . | . . . . . Projectile . | . . . . . AOE 11 | . 11 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 1552 | 2 764 360 344 82 Wait 44 | . 19 2 . 23 Move 1377 | . 695 307 337 38 Hop . | . . . . . Pick Up 23 | . 9 11 3 . Fast Attach 10 | . 6 3 . 1 Attach 8 | . . 5 . 3 Detach 2 | . . 1 1 . Swap 8 | . 5 1 . 2 Drop 12 | 2 3 3 3 1 Fire 68 | . 27 27 . 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Discovered new exit (range 3) 1574 | -10/Materials | Entered Mines 1614 | -10/Mines | Met a Derelict bent on vengeance 1629 | -10/Mines | Discovered new exit (range 4) 1710 | -10/Mines | Lost 5 parts (1p1u3w) 1891 | -10/Mines | Learned Materials trap positions 1990 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1995 | -10/Mines | Found Prototype Device 1995 | -10/Mines | Identified Exp. Sensor Array 2055 | -10/Mines | Assembled infested the area 2167 | -10/Mines | Met a Derelict shopkeep closing up shop 2459 | -10/Mines | Discovered new exit (range 5) 2472 | -10/Mines | Entered Exiles 2509 | -10/Exiles | Discovered new exit (range 19) 2533 | -10/Exiles | Met 8R-AWN 2652 | -10/Exiles | Met EX-HEX 2733 | -10/Exiles | Met EX-BIN 2816 | -10/Exiles | Met EX-DEC 2951 | -10/Exiles | Visited The Gauntlet 3202 | -10/Exiles | Learned location of Zion (-6) 3328 | -10/Exiles | Discovered new exit (range 10) 3352 | -10/Exiles | Entered Mines 3353 | -9/Mines | Met a Derelict testing a Signal Generator 3489 | -9/Mines | Core integrity fell below 50% 3505 | -9/Mines | Core integrity fell below 20% 3514 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03487_ C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 03487_ C-30 ARC bursts open, deploying its payload. 03487_ G-47 Trooper unfolds itself. 03487_ G-34 Mercenary unfolds itself. 03487_ L-31 Rogue unfolds itself. 03487_ G-34 Mercenary unfolds itself. 03487_ I-25 Savior unfolds itself. 03488_ Aluminum Leg destroyed. 03496_ Critical hit (Burn: +37). 03496_ Lgt. Nuclear Core destroyed. 03502_ Field Laser destroyed. 03506_ Overheating: System interference. 03506_ Beamcaster temporarily disabled. 03509_ Overheating: System interference. 03509_ Adv. Visual Processing Unit temporarily disabled. 03509_ Hvy. Particle Cannon temporarily disabled. 03510_ M-13 Machinist repairs L-31 Rogue. 03512_ Power failure, Lgt. Ion Engine shutdown. 03512_ M-13 Machinist repairs Imp. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????####?????????????? | | ????????????### ###???????????? | | ??????####### ##??????????? | | ???#### i #??????????? | | ??## tgg #??????????? | | ??# g%[!%[= ##??????????? | | ?## m##**=[=##???????????? | | ?# @l ####!%[##????????????? | | ?# ##??##=##?????????????? | | ?## ##########%#??????????????? | | ??###??#%%=% %%=#??????????????? | | ???????#=########??????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMeleeMicrothruster Manual? 0 Play Time 00:18:52 Cumulative 117.5 hours Start 2023.05.13 @ 20:36:49 End 2023.05.13 @ 21:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 62 Adventurer 22 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 57 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 45ca0bf3-d29c-470c-ba26-2181bf3b0c19