Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 17:58:31 Player: OccultOnion Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1773) 1773 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 5796 Bonus ------- Follower Combat Kills 48 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 315/315 System Corruption 3% Temperature Cool (2) Movement Hovering (150) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Combat Airjet > --- UTILITY (6) ------ Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Core Analyzer Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Terrain Scanner Improved Thermal Shield Advanced Shield Generator Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Thermal Generator Large Storage Unit Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Scythe > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Neutrino Core Wheel Improved Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor EM Disruption Field Variable Charge Gun Enhanced Gauss Cannon Heavy Missile Launcher [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Thermal Generator Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Scythe Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 1 . 1 1 Utility 4 | . . 1 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 81 | 1 3 3 25 10 14 25 Power 10 | . . . 4 1 1 4 Engine 5 | . . . 4 . . 1 Core 5 | . . . . 1 1 3 Reactor . | . . . . . . . Propulsion 31 | . 2 2 9 4 7 7 Treads 4 | . . 1 1 . 2 . Leg 15 | . . . 7 2 4 2 Wheel 5 | . 2 1 1 . . 1 Hover 5 | . . . . . 1 4 Flight 2 | . . . . 2 . . Utility 19 | 1 1 1 3 3 5 5 Device 9 | 1 . . 1 2 4 1 Storage 2 | . 1 . . . . 1 Processor 5 | . . 1 . 1 1 2 Hackware . | . . . . . . . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 21 | . . . 9 2 1 9 Energy Gun 4 | . . . 2 . . 2 Energy Cannon 4 | . . . 2 . 1 1 Ballistic Gun 3 | . . . 1 1 . 1 Ballistic Cannon 3 | . . . . 1 . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 4 | . . . 3 . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 3 | . . . 3 . . . System Corruption 14 | . . . 14 . . . Parts Lost 52 | . . 1 18 1 8 24 Power 8 | . . . 3 . 1 4 Propulsion 20 | . . 1 7 1 2 9 Utility 10 | . . . 4 . 2 4 Weapon 14 | . . . 4 . 3 7 Highest Loss Streak 20 | . . 1 7 1 4 20 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 100 82 94 90 82 Engine 3 | . 14 11 8 . . 2 Core 4 | . . . . 7 5 6 Treads 3 | . . 4 3 . 2 6 Leg 13 | . 2 . 15 18 11 14 Wheel 4 | . 25 28 7 . . . Hover 1 | . . . . . . 4 Flight 3 | . . . . 8 11 . Device 9 | . 14 11 4 14 13 8 Storage 6 | . 14 11 9 7 6 3 Processor 13 | . . 11 9 14 18 17 Protection 1 | . . . 7 . . . Energy Gun 2 | . 14 11 3 . . . Energy Cannon 1 | . . . 1 . 1 3 Ballistic Gun 5 | . 14 11 4 7 4 3 Ballistic Cannon 1 | . . . . 7 5 . Slashing Weapon 4 | . . . 6 7 5 3 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 29 29 39 38 48 52 Greatest Support 83 | 20 26 42 40 35 50 83 Greatest Overweight (x) 8 | . 1 1 8 1 5 3 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 14 | 8 14 15 15 15 15 12 Most Carried 15 | 8 13 15 15 14 15 15 Average Carried 12 | 6 11 12 14 10 14 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 8 13 15 14 14 15 5 Class Distribution -------------------- 47% | Scavenger-Mutant 36% | Mutant 15% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1242 | 213 35 55 253 116 106 464 Remotely . | . . . . . . . Salvage Created 1834 | 86 108 187 622 131 193 507 Parts 104 | 6 15 10 23 4 14 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 41 | . 1 4 13 5 6 12 Melee 7 | . . . 6 . . 1 Guns 12 | . 1 3 4 . 3 1 Cannons 16 | . . . 1 5 3 7 AOE 3 | . . . 1 . . 2 Classes Destroyed 12 | 2 3 2 1 1 1 2 Worker 5 | . 1 . . 2 . 2 Builder 1 | . . . . . . 1 Tunneler 3 | 1 . . . . . 2 Recycler 2 | 1 . . 1 . . . Operator 1 | . . . . . . 1 Watcher 2 | . 2 . . . . . Swarmer 15 | . . . 4 4 3 4 Grunt 12 | . 1 2 5 . . 4 Brawler 2 | . . 1 . . . 1 Sentry 7 | . . 1 4 . 1 1 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . 1 1 2 Best Kill Streak 5 | 2 2 3 4 4 3 5 Combat Bots Only 4 | . 1 3 4 4 3 4 Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 6293 | . 31 310 1600 516 497 3339 Core 1705 | . 10 59 315 200 60 1061 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . 50 . . . Core Remaining (%) 81 | 100 96 85 42 71 92 . Volleys Fired 177 | 3 9 27 54 14 14 56 Largest 2 | 2 2 2 2 2 2 2 Hottest 109 | 70 70 70 76 67 109 93 Shots Fired 292 | 6 17 54 76 28 27 84 Gun 197 | 6 17 54 66 14 6 34 Cannon 94 | . . . 10 14 21 49 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 162 | 3 9 27 35 28 19 41 Thermal 119 | 3 8 27 31 . 8 42 Explosive 1 | . . . . . . 1 Electromagnetic 10 | . . . 10 . . . Robot Hit Streak 13 | 4 7 11 13 5 7 10 Robot Miss Streak 7 | 1 4 4 5 6 7 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 205 | 4 10 33 68 23 18 49 Core Hits 120 | 3 6 9 20 15 16 51 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | 1 1 1 7 . . 1 Burn 7 | 1 1 1 4 . . . Meltdown 1 | . . . . . . 1 Sever 3 | . . . 3 . . . Melee Attacks 76 | . . . 36 5 4 31 Impact . | . . . . . . . Slashing 64 | . . . 36 5 4 19 Piercing 12 | . . . . . . 12 Sneak Attacks 4 | . . . 1 2 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4868 | 43 102 349 1377 464 363 2170 Guns 1624 | 43 102 349 459 138 81 452 Cannons 1607 | . . . 225 202 282 898 Explosions 784 | . . . 71 . . 713 Melee 828 | . . . 616 124 . 88 Ramming 25 | . . . 6 . . 19 Kinetic 1727 | 18 40 126 169 340 247 787 Thermal 1350 | 25 62 223 361 . 116 563 Explosive 713 | . . . . . . 713 Electromagnetic 225 | . . . 225 . . . Impact . | . . . . . . . Slashing 828 | . . . 616 124 . 88 Piercing . | . . . . . . . Highest Corruption 14 | . . . 14 . 4 3 Average Corruption 3 | . . . 5 . 3 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 11 . 3 7 Message Errors 7 | . . . 3 . . 4 Matter Fused 7 | . . . 3 . 1 3 Heat Flow Errors 3 | . . . 2 . 1 . Data Loss (minor) 2 | . . . 1 . 1 . Misfires 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 168 | . . . 34 47 . 87 Projectiles 25 | . . . . 3 . 22 Explosions 65 | . . . . . . 65 Melee 78 | . . . 34 44 . . Knockbacks 13 | . . . . 10 2 1 Impact . | . . . . . . . Kinetic 11 | . . . . 8 2 1 Secondary 2 | . . . . 2 . . Self-Inflicted Damage 132 | . . . . . . 132 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 4 | . . . 2 . . 2 Kicked 4 | . . . 2 . . 2 Crushed . | . . . . . . . Highest Temperature 289 | 50 92 110 199 . 278 289 Average Temperature 59 | 26 40 45 36 . 79 85 Received Heat Transfer 1686 | . 18 96 792 . 6 774 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 12 | 2 . 5 4 . . 1 Heat Transferred 3171 | 148 259 740 1136 . 148 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 270 | 10 85 155 270 123 82 231 Initial 65 | . 6 35 65 . . 39 Average 80 | 8 39 86 142 44 37 81 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 91 | 100 100 100 77 100 100 89 Level 1 8 | . . . 22 . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 2 5 1 1 10 Investigation 2 | . . . 1 . . 1 Extermination 3 | . . . . 1 1 1 Reinforcement 9 | . 2 2 3 . . 2 Assault . | . . . . . . . Garrison 7 | . . . 1 . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . . 3 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 5 7 34 9 8 31 Peak Tracking Total 8 | . 2 4 8 4 3 7 Tactical Retreats 11 | . . . 5 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . . . 2 . . 2 Max in Single Turn 2 | . . . 2 . . 1 Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 18 | . . 1 2 . 4 11 Terminals 13 | . . 1 1 . 3 8 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . . 1 Total Hacks 50 | . . 3 6 . 12 29 Successful 20 | . . . 2 . 9 9 Failed 30 | . . 3 4 . 3 20 Catastrophic 5 | . . 1 1 . . 3 Database Lockouts . | . . . . . . . Manual 32 | . . 3 4 . 8 17 Terminals 36 | . . 3 4 . 8 21 Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 5 | . . . 2 . . 3 Terminal Hacks 9 | . . . 1 . 2 6 Level Access Points 2 | . . . . . 1 1 Emergency Access Points 1 | . . . . . . 1 Terminal Index 2 | . . . . . 1 1 Unreport Threat 3 | . . . 1 . . 2 Zone Layout 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 6 | . . . . . 4 2 Terminals 6 | . . . . . 4 2 Assimilate 1 | . . . . . 1 . Botnet 5 | . . . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 17 | . . 1 2 . 4 10 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Robot Build Rating 12 | . . . . . . 12 Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 60 | . . . . . . 60 Highest-Rated Ally 20 | . . . . . . 20 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . . 13 Total Damage 297 | . . . . . . 297 Kills 1 | . . . . . . 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3999 | 27 186 249 908 473 760 1396 Spaces Moved 2411 | 13 142 165 472 199 272 1148 Core 238 | . . . 1 . . 237 Treads 30 | . . . . . 30 . Legs 1355 | 13 6 . 219 199 241 677 Wheels 555 | . 136 165 252 . . 2 Hover 233 | . . . . . 1 232 Flight . | . . . . . . . Fastest Speed 40 | 120 105 93 105 190 120 40 Average Speed 127 | 120 105 97 127 190 246 95 Slowest Speed 450 | 120 120 105 450 190 400 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 40 20 39 5 9 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 44 | . . . 11 3 4 26 Terrain Destroyed 100 | . . . 15 3 4 78 Melee 44 | . . . 11 3 4 26 Projectile 9 | . . . . . . 9 AOE 47 | . . . 4 . . 43 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2949 | 21 163 205 651 258 332 1319 Wait 99 | . . 4 37 23 5 30 Move 2406 | 12 141 164 472 198 271 1148 Hop . | . . . . . . . Pick Up 72 | 4 7 6 18 8 13 16 Fast Attach 26 | . . . 9 2 5 10 Attach 44 | 1 . 3 12 8 5 15 Detach 1 | . . . . . . 1 Swap 11 | . 3 . 4 . 4 . Drop 34 | 1 3 1 8 . 11 10 Fire 177 | 3 9 27 54 14 14 56 Melee 76 | . . . 36 5 4 31 Ram . | . . . . . . . Kick 3 | . . . 1 . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 15) 202 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 440 | -9/Materials | Discovered new exit (range 10) 462 | -9/Materials | Identified exit to Materials 463 | -9/Materials | Entered another Materials area 463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 682 | -8/Materials | Garrison activated, responded to threat 924 | -8/Materials | Lost 4 parts (1n2u1w) 1356 | -8/Materials | Discovered new exit (range 9) 1366 | -8/Materials | Core integrity fell below 50% 1367 | -8/Materials | Identified exit to Factory 1371 | -8/Materials | System corruption reached 10% 1371 | -8/Materials | Entered Factory 1371 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1401 | -7/Factory | Lost 7 parts (1p4n1u1w) 1784 | -7/Factory | Discovered new exit (range 5) 1790 | -7/Factory | Identified exit to Factory 1844 | -7/Factory | Entered another Factory area 1844 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1884 | -6/Factory | Build established: Scavenger-Assassin 2349 | -6/Factory | Build established: Scavenger-Mutant 2486 | -6/Factory | Lost 4 parts (2n1u1w) 2534 | -6/Factory | Identified exit to Factory 2604 | -6/Factory | Entered another Factory area 2604 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2976 | -5/Factory | Fabricated B-48 Gladiator (x3) 3177 | -5/Factory | Garrison activated, responded to threat 3625 | -5/Factory | Core integrity fell below 50% 3647 | -5/Factory | Core integrity fell below 20% 3677 | -5/Factory | Lost 20 parts (3p7n4u6w) 3754 | -5/Factory | Spotted B-75 Beast 3904 | -5/Factory | Build established: Mutant 3904 | -5/Factory | Identified exit to Factory 4000 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- >>Access(Main) Found 4 level access points to Factory: (192,34) (14,107) (6,153) (148,73) Map updated. 03915_ Acquired Adv. Shield Generator. 03960_ System corrupted: Matter fused (-7). 03979_ BPH7 FI2KBJTMH OEYJFUJ