Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 11:19:50 Player: Petvaria Result: Destroyed by EG-MPP(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1023) 1023 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (261) 261 TOTAL SCORE: 4629 Bonus ------- Met Imprinter 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Cooled Ion Engine Hardened Heavy Armor Plating Improved Shield Generator Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Arachnoskeleton > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled VTOL Module Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved Trap Extractor Rocket Array Chainsword [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Slots Evolved 6 | . . . . 6 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 4 . . . Weapon . | . . . . . . . . Parts Attached 46 | 6 7 9 . 15 1 1 7 Power 7 | 1 2 2 . 1 . . 1 Engine 6 | 1 1 2 . 1 . . 1 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 3 3 . 3 . . 3 Treads 10 | 2 3 3 . 1 . . 1 Leg 4 | . . . . 2 . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 1 . 9 . 1 . Device 4 | . . . . 4 . . . Storage 3 | 1 1 . . 1 . . . Processor 2 | . . . . 1 . 1 . Hackware . | . . . . . . . . Protection 5 | . 1 1 . 3 . . . Artifact . | . . . . . . . . Weapon 11 | 2 . 3 . 2 1 . 3 Energy Gun 4 | 1 . 1 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon 3 | . . 2 . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . Parts Lost 20 | . . 6 . 1 1 . 12 Power 2 | . . 2 . . . . . Propulsion 7 | . . . . . 1 . 6 Utility 5 | . . 2 . . . . 3 Weapon 6 | . . 2 . 1 . . 3 Highest Loss Streak 6 | . . 1 . 1 1 . 6 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 8 6 3 3 8 8 8 Power 1 | . 1 . . 1 2 2 1 Propulsion 2 | 1 5 4 2 . 1 1 . Utility 1 | . . . . 1 3 3 3 Weapon 1 | . 1 1 1 . 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . 3 3 . . . . 4 Power 1 | . . . . . . . 1 Propulsion 6 | . 3 2 . . . . 1 Utility . | . . . . . . . . Weapon 3 | . . 1 . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 78 | . 91 86 57 60 82 76 81 Engine 7 | . 4 10 14 6 5 5 4 Core 2 | . 9 2 . . . . . Treads 20 | . 28 28 28 17 14 11 11 Leg 6 | . . . . 10 11 11 18 Device 5 | . . . . 6 17 16 9 Storage 5 | . 14 7 . 2 5 5 4 Processor 3 | . . . . . 5 5 11 Protection 5 | . 6 9 . 4 5 5 4 Energy Gun 5 | . 14 13 . . . . 2 Ballistic Gun 4 | . 14 . . 5 5 5 3 Ballistic Cannon 7 | . . 14 14 5 5 5 3 Peak Build Rating 66 | 6 10 12 8 61 58 58 66 Average Rating 31 | 4 8 9 8 44 57 57 61 On Entrance 25 | . 6 10 8 8 58 57 58 Naked Turns . | . . . . . . . . Heaviest Build 49 | 13 19 30 8 49 40 40 37 Greatest Support 50 | 40 40 40 40 50 50 50 50 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 10 10 10 10 Average Capacity 8 | 7 9 7 5 6 10 10 9 Most Carried 10 | 6 10 10 5 10 10 10 10 Average Carried 7 | 2 8 7 5 4 9 9 9 Final Capacity 10 | 8 10 5 5 10 10 10 5 Final Carried 10 | 6 10 5 5 9 9 10 5 Class Distribution -------------------- 82% | Mutant 14% | Derelict-Mutant 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Matter Collected 1315 | 223 153 209 95 107 400 78 50 Remotely . | . . . . . . . . Salvage Created 1280 | . 457 334 186 99 174 30 . Parts 75 | . 26 20 10 8 9 2 . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . 12 . . 9 2 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Combat Hostiles Destroyed 34 | . 12 12 . 1 7 2 . Guns 27 | . 12 9 . . 5 1 . Cannons 7 | . . 3 . 1 2 1 . Classes Destroyed 10 | . 3 1 2 2 2 . . Worker 1 | . . . . 1 . . . Builder 1 | . . . 1 . . . . Hauler 2 | . 2 . . . . . . Recycler 3 | . . . 2 1 . . . Swarmer 17 | . 6 5 . . 4 2 . Grunt 7 | . 6 . . . 1 . . Sentry 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . 1 . . . Subdweller 7 | . . 7 . . . . . Best Kill Streak 3 | . 3 3 3 1 2 2 . Combat Bots Only 3 | . 3 3 . 1 2 2 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Hostile Shots Fired 566 | . 66 117 . 20 54 10 299 Missed 231 | . 16 34 . 7 22 6 146 Hits 335 | . 50 83 . 13 32 4 153 Melee 8 | . . . . . . . 8 Projectile 327 | . 50 83 . 13 32 4 145 AOE 5 | . . 3 . 1 . . 1 Critical Strikes 5 | . 1 1 . . . . 3 Actively Blocked 1 | . . 1 . . . . . Part Disruptions 1 | . . . . . . . 1 Damage Taken 4461 | . 481 1068 . 362 347 63 2140 Core 954 | . 102 144 . 6 30 . 672 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . 3 47 . . . . . Core Remaining (%) 50 | 100 . . 1 . . . . Volleys Fired 157 | . 46 31 33 11 24 4 8 Largest 2 | . 2 2 1 2 2 2 2 Hottest 100 | . 70 93 33 70 70 70 100 Shots Fired 274 | . 92 61 33 20 45 8 15 Gun 168 | . 92 30 . 9 21 4 12 Cannon 106 | . . 31 33 11 24 4 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 186 | . 46 31 33 20 45 8 3 Thermal 76 | . 46 30 . . . . . Explosive . | . . . . . . . . Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 24 | . 13 24 5 5 10 3 4 Robot Miss Streak 7 | . 5 2 . 1 7 1 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 160 | . 58 47 3 13 23 5 11 Core Hits 68 | . 23 19 3 5 10 2 6 Critical Kills 3 | . 1 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 6 2 1 . 1 1 . Burn 6 | . 5 1 . . . . . Destroy 3 | . 1 1 . . 1 . . Blast 2 | . . . 1 . . 1 . Melee Attacks 4 | . . . . . 1 . 3 Impact . | . . . . . . . . Slashing 4 | . . . . . 1 . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2598 | . 615 896 67 317 509 119 75 Guns 1565 | . 615 474 . 119 306 42 9 Cannons 993 | . . 422 67 198 203 77 26 Explosions . | . . . . . . . . Melee 40 | . . . . . . . 40 Ramming . | . . . . . . . . Kinetic 1700 | . 240 422 67 317 509 119 26 Thermal 849 | . 375 474 . . . . . Explosive . | . . . . . . . . Electromagnetic 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing 40 | . . . . . . . 40 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . 1 . . 15 Projectiles 1 | . . . . 1 . . . Explosions . | . . . . . . . . Melee 15 | . . . . . . . 15 Knockbacks 9 | . . 3 . 3 2 1 . Impact . | . . . . . . . . Kinetic 8 | . . 3 . 2 2 1 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 196 | . 196 . . 8 17 . 70 Average Temperature 55 | . 61 . . 8 9 . 19 Received Heat Transfer 981 | . 171 351 . 36 45 . 378 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 3 . . . . . Heat Transferred 2349 | . 1480 869 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 75 | . 75 . 10 30 . . . Initial . | . . . . . . . . Average 11 | . 28 . . 2 . . . Influence Increases 916 | . 334 155 26 56 265 80 . Destroy 0b10 Robot/C 540 | . 240 100 . 20 140 40 . Destroy 0b10 Robot/NC 35 | . 10 . 15 10 . . . Destroy Leader 104 | . 54 10 . 10 20 10 . Disable Machine 15 | . . . . 15 . . . Destroy Structure 12 | . . . 11 1 . . . Lose Combat Pursuer 210 | . 30 45 . . 105 30 . Influence Decreases 916 | . 317 172 26 56 216 120 9 Entered New Map 28 | . . 9 . . . 10 9 Time Decay 858 | . 317 143 26 56 206 110 . Lost Part 30 | . . 20 . . 10 . . Squads Dispatched 4 | . 2 . . 2 . . . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 23 17 . 5 14 4 35 Peak Tracking Total 26 | . 4 3 . 2 4 4 26 Tactical Retreats 12 | . 2 1 . . 3 1 5 Traps | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Machines Accessed 2 | . . . . 2 . . . Terminals . | . . . . . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 5 | . . . . 5 . . . Successful 1 | . . . . 1 . . . Failed 4 | . . . . 4 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Active Infowar (turns) 1983 | . . . . 5 810 228 940 Sensors 1983 | . . . . 5 810 228 940 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Turns Passed 5872 | 121 992 1077 833 710 810 228 1101 Spaces Moved 4068 | 74 476 539 462 547 546 227 1197 Core 88 | 13 . . . . . . 75 Treads 1539 | 61 476 539 462 . . . 1 Legs 2441 | . . . . 547 546 227 1121 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 90 90 50 Average Speed 115 | 140 160 160 160 90 90 90 87 Slowest Speed 240 | 160 160 160 160 90 90 90 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 5 84 31 59 14 68 39 85 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 3 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 12 | . . 4 . . 3 2 3 Spaces Dug 15 | . . . 14 . 1 . . Terrain Destroyed 25 | . . . 14 1 9 1 . Melee 1 | . . . . . 1 . . Projectile 24 | . . . 14 1 8 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Total 4970 | 91 626 695 523 747 817 242 1229 Wait 609 | . 81 100 29 146 240 10 3 Move 4061 | 73 475 538 461 546 545 226 1197 Hop . | . . . . . . . . Pick Up 49 | 12 9 5 . 18 2 . 3 Fast Attach 12 | . 3 2 . 2 . 1 4 Attach 29 | 6 1 2 . 16 2 . 2 Detach 5 | . . . . 4 . 1 . Swap 13 | . 3 5 . . 2 . 3 Drop 30 | . 8 11 . 4 1 . 6 Fire 157 | . 46 31 33 11 24 4 8 Melee 4 | . . . . . 1 . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Discovered new exit (range 9) 1114 | -10/Materials | Entered Subcaves 1115 | -10/Subcaves | Approached by a straggling Scientist 1357 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1423 | -10/Subcaves | Discovered new exit (range 12) 1432 | -10/Subcaves | Core integrity fell below 50% 1641 | -10/Subcaves | Disturbed a concealed Subdweller 1744 | -10/Subcaves | Learned Materials stockpile data 1844 | -10/Subcaves | A Subdweller sparked back to life 1844 | -10/Subcaves | A Subdweller sparked back to life 1844 | -10/Subcaves | A Subdweller sparked back to life 1878 | -10/Subcaves | Found Prototype Leg 1916 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1923 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2175 | -10/Subcaves | Core integrity fell below 20% 2191 | -10/Subcaves | Entered Recycling 2388 | -9/Recycling | Discovered new exit (range 4) 3024 | -9/Recycling | Entered Factory 3024 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3026 | -7/Factory | Identified Arachnoskeleton 3027 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3213 | -7/Factory | Garrison activated, responded to threat 3279 | -7/Factory | Discovered new exit (range 16) 3388 | -7/Factory | Found Prototype Launcher 3447 | -7/Factory | Discovered new exit (range 5) 3733 | -7/Factory | Identified exit to Lower Caves 3734 | -7/Factory | Entered Lower Caves 4174 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4349 | -7/Lower Caves | Found Alien Artifact 4350 | -7/Lower Caves | Identified Core Expander 4350 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 4534 | -7/Lower Caves | Discovered new exit (range 12) 4543 | -7/Lower Caves | Identified exit to Lower Caves 4544 | -7/Lower Caves | Entered another Lower Caves area 4598 | -7/Lower Caves | Identified exit to Factory 4768 | -7/Lower Caves | Discovered new exit (range 5) 4771 | -7/Lower Caves | Identified exit to Zion 4772 | -7/Lower Caves | Entered Zion 4824 | -7/Zion | Discovered new exit (range 9) 4992 | -7/Zion | Learned location of Testing (-2) 5022 | -7/Zion | Learned location of Quarantine (-3) 5279 | -7/Zion | Build established: Derelict-Mutant 5689 | -7/Zion | Met Imprinter 5697 | -7/Zion | Attacked by Zionites 5743 | -7/Zion | Lost 4 parts (2n2u) 5845 | -7/Zion | Core integrity fell below 50% 5858 | -7/Zion | Core integrity fell below 20% 5873 | -7/Zion | Destroyed by EG-MPP(z) with Makeshift Shrapnel Gun Last Messages --------------- 4A-7KO(z) overheating. ZP-1W8(z) destroyed. 4A-7KO(z) overheating. Acquired 18 matter. 4A-7KO(z) overheating. JG-L6S(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. DYZVG7BEECKEP#=,TU4X:LOM6A Destroyed Mak. Sensor Array. EG-MPP(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. Chain reaction triggered in Prototype Engine. 4A-7KO(z) destroyed. Chainsword destroyed. P2-P6V(z) emerges from the Twisted Machinery. Acquired Mak. Hammer. P2-P6V(z) pulls a Mak. Spear out of the Twisted Machinery. Acquired 2 matter. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????# "#"#" """ "#"" """ "" | | ????????## """"" """" """ | | ????????" "" "" | | ????????" """ | | ????????# """ "" " | | ??????""""""""" 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I """"#????????? | | ???????????### """##???????? | | ????????????#"# """ ""#???????? | | ????????????##" "" """ ""#??????## | | ?????????????#""# """ """"" ""#????###] | | ?????????????##"" """""""#" ""##????#] | | ??????????????#"""" ""#"##"#"" """""#?????#] | | ??????????????##"" """###""""" ""####??#####" | | ??#########???##"" """##"" #"###??##""" | | ??""#"""""#####"#"" "#""" #""#"###""""" | | ??##"""""""""""""""" "#" ""#"##""" " | | ??#""" """""""" "##"" "" """""""" | | "?#""" """""""" """"" | | #""" """ """" """" | | ##"" """""""" "" | | """""""" "" | | """##"" """""" | | ""#"#"" ""#"#""##" "" | | ###" ""####" ""#""#""""" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Weapon Shielding 33 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ArcFluxGun Manual? 0 Play Time 00:41:24 Cumulative 194.9 hours Start 2025.09.12 @ 10:38:49 End 2025.09.12 @ 11:19:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 10 Types 4/0/2/2/1/0/0/0/0/1 Lore% 88 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31463340-a6c5-46e4-b3fb-a33a8776b2e7