Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.29 @ 15:03:17 Player: Azormik Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (469) 469 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1654 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine Small Matter Pod (38) Structural Scanner Core Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Utility Shielding Weapon Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Small Matter Pod Structural Scanner Core Shielding Heavy EM Pulse Gun Rocket Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 27 | 6 12 5 4 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 2 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 1 1 Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 11 | 2 4 2 3 Energy Gun 6 | 2 2 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 2 3 10 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 9 | . 2 2 5 Highest Loss Streak 10 | . 1 3 10 Average Slot Usage (%) 91 | . 94 97 82 Engine 12 | . 14 13 8 Wheel 24 | . 28 28 17 Device 2 | . 4 3 . Storage 14 | . 16 14 10 Protection 9 | . 2 10 19 Energy Gun 12 | . 18 4 7 Ballistic Gun 9 | . 8 14 8 Launcher 4 | . . 8 9 Naked Turns . | . . . . Heaviest Build 20 | 11 12 16 20 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 3 | 2 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 6 | 6 6 6 6 Average Carried 4 | 3 3 4 4 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 2 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 443 | 187 126 111 19 Remotely . | . . . . Salvage Created 495 | . 246 111 138 Parts 32 | . 9 6 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 7 2 7 Melee 2 | . . . 2 Guns 9 | . 6 2 1 AOE 5 | . 1 . 4 Classes Destroyed 4 | . 2 1 1 Builder 1 | . . . 1 Swarmer 7 | . 3 . 4 Grunt 4 | . 4 . . Sentry 5 | . . 2 3 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1596 | . 272 308 1016 Core 484 | . 43 37 404 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 37 | . 15 11 11 Largest 3 | . 2 2 3 Hottest 95 | . 80 60 95 Shots Fired 67 | . 24 16 27 Gun 60 | . 24 16 20 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 21 | . . 11 10 Thermal 5 | . . 5 . Explosive 7 | . . . 7 Electromagnetic 34 | . 24 . 10 Robot Hit Streak 16 | . 3 15 16 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 42 | . 15 15 12 Core Hits 33 | . 9 5 19 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 883 | . 252 164 467 Guns 429 | . 179 149 101 Cannons . | . . . . Explosions 400 | . 73 . 327 Melee . | . . . . Ramming 54 | . . 15 39 Kinetic 135 | . . 93 42 Thermal 129 | . 73 56 . Explosive 327 | . . . 327 Electromagnetic 238 | . 179 . 59 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . 7 . 5 Projectiles . | . . . . Explosions 12 | . 7 . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . 34 7 72 Shots 3 | . 1 . 2 Rammed 12 | . . 4 8 Targets Rammed 12 | . . 4 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | . 114 65 71 Average Temperature 35 | . 45 27 25 Received Heat Transfer 435 | . 102 90 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | . 100 125 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 219 | . 173 92 219 Average Influence 110 | . 118 85 142 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 15 2 15 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 3 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 1 3 Successful 7 | . 5 . 2 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 3 | . 2 . 1 Scanalyzer Index 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 3 | . 3 . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 867 | 61 383 169 254 Spaces Moved 698 | 53 233 162 250 Core 69 | 28 . . 41 Treads . | . . . . Legs . | . . . . Wheels 629 | 25 233 162 209 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 82 | 87 84 80 81 Slowest Speed 200 | 150 90 80 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 25 34 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . 2 . 52 Melee . | . . . . Projectile . | . . . . AOE 54 | . 2 . 52 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 924 | 66 393 186 279 Wait 124 | 2 118 2 2 Move 695 | 52 232 161 250 Hop . | . . . . Pick Up 25 | 6 13 2 4 Fast Attach 2 | 2 . . . Attach 16 | 4 5 3 4 Detach . | . . . . Swap 9 | . 7 2 . Drop 4 | . 3 1 . Fire 37 | . 15 11 11 Melee . | . . . . Ram 12 | . . 4 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 445 | -10/Materials | Entered Mines 456 | -10/Mines | Identified exit to Materials 533 | -10/Mines | Lost 3 parts (1p2w) 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 792 | -9/Materials | Discovered new exit (range 5) 834 | -9/Materials | Core integrity fell below 50% 856 | -9/Materials | Core integrity fell below 20% 868 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Atomic Centrifuge disabled. U-05 Engineer lays Concrete. Hvy. EM Pulse Gun destroyed. U-05 Engineer builds a Wall. Atomic Centrifuge disabled. Wheel destroyed. Hvy. EM Pulse Gun destroyed. U-05 Engineer builds a Door. Rocket Launcher destroyed. Slammed into O-16 Technician. Sml. Storage Unit destroyed. Slammed into S-10 Pest. S-10 Pest destroyed. Acquired 14 matter. Slammed into G-47 Trooper. Slammed into S-10 Pest. Slammed into Y-45 Defender. Y-45 Defender destroyed. Acquired 5 matter. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###########???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# "" = #???????? | | ################################ "Y #???????? | | #="" #???????? | | + * """ #???????? | | #= """ #???????? | | ########+###########/######+##/# """ #???????? | | # [[ %## # # #???????? | | # ]% != # # """ ###/#######???????? | | " # == [ ## #gs""" #?? #?????????????? | | "" # * # !!= ! # "" ### #?????????????? | | "" # # !!= # + #?????????????? | | "" # ## !== #% """s#####?????????????? | | " # ] #? #!u""" #?????????????????? | | # #?? # "" #?????????????????? | | ##### #?########## #?????????????????? | | ????##########??????????# #?????????????????? | | ???????????????????????## #?????????????????? | | ???????????????????????##@ "T" #?????????????????? | | ???????????????????????##r "" #?????????????????? | | ?????????????????????? #/# ###?????????????????? | | ?????????????????????# #w# #??????????????????? | | ???????????????????? # %[ # ?????????????????? | | ?????????????????? ????????????????? | | ?????????????????? "%" < ??????????????? | | ????????????????? # ?????????????? | | ???????????????? ?# ????????????? | | ????????????????## #??# ## # ########???????????? | | ?????????????????#????###??####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeMakeshiftRailgun Manual? 0 Play Time 00:29:36 Cumulative 18.6 hours Start 2020.01.29 @ 14:30:26 End 2020.01.29 @ 15:03:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c069d99-c168-4286-a1bb-35641cbbc52f