Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.23 @ 12:16:04 Player: yub Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1032) 1032 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4917 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 99/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Targeting Computer Hacking Suite Authchip [Processor] Flak Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Medium Battery High-capacity Battery Improved Terrain Scan Processor Particle Charger Shield Generator Hacking Suite Authchip [Processor] Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 47 | 7 2 5 10 5 11 7 . . Power 9 | 1 . 1 3 2 . 2 . . Engine 6 | 1 . 1 3 1 . . . . Core 3 | . . . . 1 . 2 . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . . . . 6 1 . . Treads 2 | 2 . . . . . . . . Leg 7 | . . . . . 6 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 1 2 4 3 3 3 . . Device 9 | 1 . 1 3 1 2 1 . . Storage 4 | 1 1 . . . . 2 . . Processor 3 | . . 1 1 . 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 11 | 2 1 2 3 . 2 1 . . Energy Gun 3 | 1 . . 1 . 1 . . . Energy Cannon 2 | . . 2 . . . . . . Ballistic Gun 5 | 1 . . 2 . 1 1 . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 3 1 . . . . Parts Lost 21 | . . . . . 5 16 . . Power 2 | . . . . . . 2 . . Propulsion 5 | . . . . . 2 3 . . Utility 11 | . . . . . 3 8 . . Weapon 3 | . . . . . . 3 . . Highest Loss Streak 11 | . . . . . 2 11 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 100 99 53 . . Engine 8 | . 14 11 9 7 7 4 . . Treads 11 | . 28 22 18 15 1 . . . Leg 5 | . . . . . 13 9 . . Device 23 | . 14 22 27 26 30 12 . . Storage 8 | . 14 11 9 7 7 5 . . Processor 13 | . . 10 17 15 19 15 . . Protection 2 | . . . . 11 2 . . . Energy Gun 4 | . 14 6 . . 4 1 . . Energy Cannon 3 | . . 4 9 7 2 . . . Ballistic Gun 5 | . 10 . 7 7 7 4 . . Ballistic Cannon 2 | . 4 11 1 . . . . . Naked Turns 268 | . . . . . . 148 45 75 Heaviest Build 50 | 14 31 36 41 50 49 41 . . Greatest Support 40 | 40 40 40 40 40 40 25 3 3 Greatest Overweight (x) 9 | 1 . . 1 1 2 9 . . Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 15 11 5 5 Most Carried 13 | 5 11 13 13 11 12 8 4 5 Average Carried 9 | 2 6 11 11 10 9 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 13 | 3 11 13 12 11 8 4 4 5 Class Distribution -------------------- 57% | Mutant 36% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 912 | 245 82 138 74 93 219 61 . . Remotely . | . . . . . . . . . Salvage Created 1169 | 75 201 343 90 29 338 93 . . Parts 67 | 3 17 26 2 4 8 7 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . 12 9 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 28 | . 7 7 . 1 9 4 . . Guns 17 | . 4 1 . 1 7 4 . . Cannons 10 | . 3 6 . . 1 . . . Classes Destroyed 6 | 2 3 1 . . . . . . Tunneler 1 | 1 . . . . . . . . Recycler 2 | 1 . . 1 . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 11 | . 3 . . 1 3 4 . . Grunt 11 | . 4 1 . . 6 . . . Sentry 6 | . . 6 . . . . . . Best Kill Streak 5 | 2 3 5 1 1 3 4 . . Combat Bots Only 5 | . 3 5 . 1 3 4 . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 274 | . 18 24 . 26 74 123 . 9 Missed 72 | . 2 6 . 3 24 36 . 1 Damage Taken 2632 | . 120 208 40 263 558 1325 . 118 Core 765 | . 37 20 . 12 38 540 . 118 Absorbed by Shields 59 | . . . . . 59 . . . Ignored by Resistances 770 | . 38 59 11 76 178 375 . 33 Core Remaining (%) 95 | 100 85 95 100 . . . . . Volleys Fired 100 | 4 18 22 1 11 29 15 . . Largest 2 | 2 2 2 2 2 2 2 . . Hottest 103 | 70 85 103 93 93 93 86 . . Shots Fired 160 | 8 36 37 2 12 44 21 . . Gun 114 | 8 31 3 1 11 39 21 . . Cannon 46 | . 5 34 1 1 5 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 93 | 4 18 22 1 11 23 14 . . Thermal 67 | 4 18 15 1 1 21 7 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 39 | 6 14 28 29 39 16 7 . . Robot Miss Streak 2 | 1 1 . . 2 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 122 | 6 27 25 1 10 35 18 . . Core Hits 51 | 3 10 14 1 2 15 6 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 9 | . 4 2 . . 1 2 . . Burn 7 | . 4 1 . . 1 1 . . Destroy 1 | . . . . . . 1 . . Blast 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2182 | 58 336 460 21 177 744 386 . . Guns 1521 | 58 248 38 . 156 643 378 . . Cannons 653 | . 88 422 21 21 101 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 8 | . . . . . . 8 . . Kinetic 1118 | 21 137 207 . 156 368 229 . . Thermal 1056 | 37 199 253 21 21 376 149 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 16 16 16 Average Corruption 14 | . . . . . . 13 16 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . 7 2 2 Message Errors 1 | . . . . . . 1 . . Matter Fused 4 | . . . . . . 3 . 1 Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . 1 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 247 | 42 144 246 42 48 101 241 247 . Average Temperature 54 | 21 58 78 26 13 34 61 128 . Received Heat Transfer 621 | . 48 81 . . 285 189 . 18 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 2775 | 111 888 629 37 37 740 333 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 197 | 10 112 197 42 25 . . . . Initial 37 | . 5 25 37 . . . . . Average 30 | 6 25 53 35 5 . . . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 2 . . . . 1 . 1 Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault 2 | . . . . . . 1 . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 2 | . . 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 9 14 1 8 12 18 . 9 Peak Tracking Total 9 | . 4 6 1 4 3 8 . 9 Tactical Retreats 9 | . . . . 2 3 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 4 | . 2 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 13 | . 3 2 1 2 1 . 4 . Terminals 7 | . 3 2 . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 44 | . 4 4 1 3 2 . 30 . Successful 40 | . 3 2 1 2 2 . 30 . Failed 4 | . 1 2 . 1 . . . . Catastrophic 2 | . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 4 4 . 2 . . . . Terminals 11 | . 4 4 . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 39 | . 3 2 . 2 2 . 30 . Record 13 | . . . . . 2 . 11 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Alert Level 1 | . . . . 1 . . . . Unreport Threat 2 | . 1 1 . . . . . . Zone Layout 4 | . 2 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 2 . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 Total Damage 230 | . . . . . . . . 230 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 3 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 4543 | 88 560 736 461 558 1558 462 45 75 Spaces Moved 2348 | 48 283 246 238 220 687 427 90 109 Core 509 | 14 . . . . . 296 90 109 Treads 1085 | 34 283 246 238 220 64 . . . Legs 754 | . . . . . 623 131 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 190 50 50 50 Average Speed 160 | 130 160 160 161 240 209 97 50 50 Slowest Speed 500 | 160 160 160 240 240 320 500 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 39 23 26 5 73 74 71 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . Scrap Searched 6 | . . . . . 4 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 2969 | 66 356 552 313 244 766 454 89 129 Wait 417 | . 44 270 52 2 30 . . 19 Move 2341 | 47 282 245 237 219 686 427 89 109 Hop . | . . . . . . . . . Pick Up 44 | 8 9 7 7 4 6 2 . 1 Fast Attach 2 | 2 . . . . . . . . Attach 24 | 5 . 2 2 3 5 7 . . Detach 1 | . . . . . . 1 . . Swap 21 | . 2 3 8 2 6 . . . Drop 19 | . 1 3 6 3 4 2 . . Fire 100 | 4 18 22 1 11 29 15 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Utility x2 1361 | -9/Materials | Discovered new exit (range 16) 1384 | -9/Materials | Identified exit to Materials 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Utility x2 1712 | -8/Materials | Build established: Skirmisher 1826 | -8/Materials | Discovered new exit (range 13) 1845 | -8/Materials | Identified exit to Factory 1846 | -8/Materials | Entered Factory 1846 | -7/Factory | Evolved 2 slots: Utility x2 1932 | -7/Factory | Discovered new exit (range 16) 2402 | -7/Factory | Identified exit to Lower Caves 2404 | -7/Factory | Entered Lower Caves 3041 | -7/Lower Caves | Learned Factory emergency access door positions 3058 | -7/Lower Caves | Learned Factory terminal intel 3365 | -7/Lower Caves | Build established: Mutant 3537 | -7/Lower Caves | Learned Factory terminal intel 3867 | -7/Lower Caves | Discovered new exit (range 12) 3960 | -7/Lower Caves | Identified exit to Lower Caves 3962 | -7/Lower Caves | Entered another Lower Caves area 4081 | -7/Lower Caves | Lost 5 parts (1n2u2w) 4229 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4267 | -7/Lower Caves | System corruption reached 10% 4273 | -7/Lower Caves | Core integrity fell below 50% 4295 | -7/Lower Caves | Learned location of Zion (-6) 4303 | -7/Lower Caves | Lost 11 parts (2p2n6u1w) 4305 | -7/Lower Caves | Encountered a Warlord checkpoint 4315 | -7/Lower Caves | Learned Factory emergency access door positions 4421 | -7/Lower Caves | Discovered new exit (range 6) 4423 | -7/Lower Caves | Core integrity fell below 20% 4424 | -7/Lower Caves | Entered Data Miner 4424 | -7/Data Miner | Discovered new exit (range 6) 4434 | -7/Data Miner | Met Data Miner 4447 | -7/Data Miner | Learned location of Section 7 (-3) 4447 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4457 | -7/Data Miner | Received God Mode back door access code from Data Miner 4469 | -7/Data Miner | Entered Proximity Caves 4473 | -6/Proximity Caves | Spotter reported a threat 4474 | -6/Proximity Caves | Spotter reported a threat 4489 | -6/Proximity Caves | Escorted by Enhanced Grunt 4526 | -6/Proximity Caves | Spotter reported a threat 4533 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4544 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Now off with you. 04459_ System corrupted: Heat flow error (+281). LOCATION=UNKNOWN GOAL=ESCAPE 04471_ N-01 Spotter is scanning... 04473_ N-01 Spotter sends a signal. 04473_ ALERT: Unidentified potential threat approaching Complex 0b10. 04480_ System corrupted: Matter fused (-7). 04483_ Acquired Targeting Computer. 04489_ Enhanced Grunt: "Protecting LRC-V3." 04510_ System corrupted: Component data lost. 04512_ Penetrated by Slug. 04526_ ALERT: Unidentified potential threat approaching Complex 0b10. 04529_ Slug penetrates Wall. 04533_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04537_ Y-64 Sentinel: "REQUESTING BACKUP." 04544_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????##### #????????????????????? | | ?????????# ###### #????????????????????? | | ?????????# ## ##???# #?????? ???????????? | | ??????#### ### #????? ???????????? | | ?###### #?### ### #??# ??? ??????? | | ## #???## ##?## ##??# ??? ??????? | | # # #????# #??#####???# ??#++###???? | | # ## # #????# #??# ????? ?? ????? | | ## * ##????# #??# ?????? ?? ????? | | ?## ## #??#### #??# #??????? ## #????? | | ??###### #### ##?# #???????? ? ?????? | | ??????# #" #?# #????????# ##???? | | ??????# #?## #????????# ? #### | | ?????## #?# ###??????# #? | | ?????# ### ##??????# ## | | ?????# ####???# ? | | ?????#### !%!##### #?????? | | ????????## ## ] ;# ##?????? | | ?????????# ####" #??????? | | ?????????# ###??## l #??????? | | ?????????# ##????# g;### #?????? | | ?????????# ###????## b#??##### ##?????? | | ????????# #?????## ##?????# #??????? | | ????????# ????## lgY #????? ##??????? | | ????????## ???# ##????? ##???????? | | ?????????# ???# @ ##????? #????????? | | ????????? ???##### s#?????? #????????? | | ???????? #######??????## #?????? ????????? | | ??????? #??????????????# #####? ????????? | | ???????? #???????????????# ## #### ????????? | | ????????? ????????????????# #### ???????? | | ??????????????????????????## #??# ???????? | | ???????????????????????????# ## #???# ???????? | | ???????????????????????????#########????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free System Guard | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodShadeNetwork Manual? 0 Play Time 00:39:13 Cumulative 61.5 hours Start 2024.06.23 @ 11:34:05 End 2024.06.23 @ 12:16:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 17 Adventurer 74 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7613a5e-e9bb-4da4-b9a2-81f783961fa1