Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 19:16:08 Player: Millea Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (349) 1745 Value Destroyed (17214) 17214 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7972) 7972 TOTAL SCORE: 33391 Bonus ------- High Alert Combat Kills 4596 Follower Combat Kills 408 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -32 Cogmind --------- Core Integrity 0/1300 Matter 291/300 Energy 100/100 System Corruption 87% Temperature Cool (11) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Heavy Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Medium Treads Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Power Amplifier Power Amplifier Advanced Heat Sink Huge Storage Unit Energy Well Machine Analyzer Advanced Target Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Gamma Bomb Array > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heavy Treads Advanced Heat Sink Small Battery Triangulator Improved Targeting Computer Quantum Capacitor Layered Medium Armor Plating Improved Thermal Shield Improved Hacking Suite Compact HERF Cannon Heavy Plasma Cannon Matter Neutralizer Matter Neutralizer Heavy Machine Gun Gamma Bomb Array Heavy Rocket Launcher Heavy Rocket Launcher Improved Plasma Cutter [Rating: 143] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Impact Weapon Mace Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Slots Evolved 14 | . . 2 2 . 2 . . . 2 . 2 . 2 2 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . Utility 10 | . . 1 1 . 1 . . . 1 . 2 . 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 314 | 6 10 15 6 9 52 6 12 13 8 32 4 16 7 118 Power 39 | . 2 3 2 3 8 . . . 2 2 2 2 1 12 Engine 15 | . 2 2 2 1 6 . . . . 1 . 1 . . Core 12 | . . 1 . 2 2 . . . 2 1 2 1 1 . Reactor 12 | . . . . . . . . . . . . . . 12 Propulsion 55 | 2 2 2 . . 14 1 4 1 1 6 . 3 . 19 Treads 52 | 2 2 2 . . 14 1 4 1 1 6 . 3 . 16 Leg . | . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 121 | 2 3 4 3 2 19 . 2 4 4 15 1 6 6 50 Device 53 | . 2 1 1 1 7 . 1 2 1 9 . 6 3 19 Storage 12 | 2 1 1 1 . . . . . 1 . . . . 6 Processor 6 | . . . . . 2 . . . . . . . . 4 Hackware 9 | . . . . 1 . . . . 2 . . . 1 5 Protection 41 | . . 2 1 . 10 . 1 2 . 6 1 . 2 16 Artifact . | . . . . . . . . . . . . . . . Weapon 99 | 2 3 6 1 4 11 5 6 8 1 9 1 5 . 37 Energy Gun 29 | 1 1 1 . 1 7 5 2 1 1 3 1 1 . 4 Energy Cannon 25 | . 1 4 1 2 1 . . . . 2 . 3 . 11 Ballistic Gun 23 | 1 1 . . . 1 . 4 2 . 2 . . . 12 Ballistic Cannon 5 | . . . . . 2 . . 1 . 2 . . . . Launcher 15 | . . 1 . 1 . . . 3 . . . 1 . 9 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 1 . . . . . . 5 Corrupted Parts 10 | . . 1 . . . . . . . 2 . 3 . 4 System Corruption 59 | . . 5 . . . . . . . 14 . 15 . 25 Parts Lost 139 | . 5 2 2 3 29 2 4 5 2 16 . 3 3 63 Power 17 | . 1 2 . . 5 . . 1 . 2 . 1 . 5 Propulsion 28 | . 1 . . . 9 1 1 . . 5 . 2 . 9 Utility 58 | . 1 . 1 1 8 . 1 2 2 5 . . 3 34 Weapon 36 | . 2 . 1 2 7 1 2 2 . 4 . . . 15 Highest Loss Streak 19 | . 2 1 1 1 19 1 2 3 1 6 . 2 2 18 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 93 | . 99 99 99 99 98 100 95 86 87 80 81 83 88 86 Engine 9 | . 14 7 17 15 12 15 15 9 2 4 5 . 5 . Core 1 | . . 3 . 2 1 . . . 8 5 4 9 5 . Reactor 1 | . . . . . . . . . . . . . . 7 Treads 19 | . 27 22 18 18 22 23 23 23 24 15 11 12 15 14 Device 16 | . 10 20 18 14 17 15 15 14 13 13 11 16 26 18 Storage 8 | . 17 11 9 9 7 7 7 7 6 6 5 5 5 7 Processor 2 | . . . . . . 7 2 . . . . . . 7 Hackware 2 | . . . . 3 3 . . . 4 6 5 2 . 3 Protection 7 | . . 1 9 9 8 7 7 7 6 7 16 14 13 9 Energy Gun 7 | . 4 5 . 6 16 20 11 1 2 6 3 3 5 1 Energy Cannon 8 | . 5 24 26 20 5 . . . . 1 . 7 10 6 Ballistic Gun 4 | . 18 2 . . . 1 11 15 13 6 6 2 . 2 Naked Turns 9 | . . . . . . . . . . . . . . 9 Heaviest Build 182 | 14 31 63 117 119 127 122 139 146 135 132 152 156 151 182 Greatest Support 140 | 40 40 40 40 40 60 60 84 84 112 140 140 140 110 140 Greatest Overweight (x) 32 | 2 . 1 2 2 2 2 2 1 1 32 1 1 1 15 Average Overweight (x) 1 | . . . 1 2 1 2 1 1 1 . . 1 1 . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 18 22 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 13 16 21 20 25 24 25 25 25 25 25 25 24 25 Average Carried 19 | 5 9 14 19 17 19 22 24 21 24 23 24 23 20 22 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 11 16 20 17 22 24 25 23 25 25 25 21 24 25 Class Distribution -------------------- 40% | Tank 34% | Scavenger-Tank 11% | Scavenger-Gunner 7% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Matter Collected 6808 | 272 312 231 64 112 759 138 284 138 308 857 142 611 132 2448 Remotely . | . . . . . . . . . . . . . . . Salvage Created 16400 | 113 608 919 888 878 2964 410 483 251 461 989 193 652 262 6329 Parts 757 | 5 45 56 42 34 112 13 30 24 9 45 6 24 7 305 Haulers Intercepted 7 | . 1 3 . . 1 . . . . . . . . 2 Recyclers Shooed 9 | 1 . 1 2 . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Combat Hostiles Destroyed 290 | . 15 18 15 25 50 10 12 16 6 14 3 19 4 83 Guns 113 | . 11 3 . 1 33 10 12 4 6 6 3 8 2 14 Cannons 93 | . 3 10 12 15 13 . . 2 . 7 . 4 . 27 AOE 42 | . . 4 2 4 1 . . 10 . . . 7 . 14 Classes Destroyed 20 | 2 6 2 1 . 5 . . 1 . 1 . . . 2 Worker 14 | . . . . . 5 . . . 1 . . . . 8 Builder 16 | . 2 1 2 . . . . . . . . . . 11 Tunneler 2 | 1 . . . . 1 . . . . . . . . . Hauler 7 | . 1 3 . . 1 . . . . . . . . 2 Recycler 9 | 1 . 1 . . 5 . . . 1 . . . . 1 Mechanic 4 | . . . . . 1 . . . 1 . . . . 2 Operator 2 | . 1 . . . . . . . . . . . . 1 Watcher 7 | . 2 2 1 . 1 . . . . . . . . 1 Swarmer 48 | . 6 6 . 12 4 . . 10 . . . 8 . 2 Cutter 3 | . . . . . . . . 3 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . 3 Grunt 126 | . 9 7 10 9 25 8 7 2 4 4 . 8 4 29 Brawler 11 | . . 1 1 . 2 . . . . 1 . . . 6 Duelist 12 | . . . . . 4 1 1 . . . . . . 6 Protector 3 | . . . . . 2 . . . . . . . . 1 Sentry 27 | . . 4 3 . 6 . 1 1 1 5 2 . . 4 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 19 | . . . 1 4 . . 1 . . 3 . 2 . 8 Programmer 33 | . . . . . 7 1 2 . 1 . 1 . . 21 Behemoth 3 | . . . . . . . . . . 1 . 1 . 1 Best Kill Streak 19 | 2 8 5 4 3 9 3 4 13 2 3 1 7 4 19 Combat Bots Only 14 | . 6 5 3 3 8 3 4 13 2 3 1 7 4 14 Max Kills in Single Turn 3 | 1 2 2 3 3 2 1 2 3 1 1 1 2 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 3 | . . 2 2 3 1 . . 3 . . . 2 . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Hostile Shots Fired 2323 | . 116 59 33 79 413 43 83 95 63 369 10 125 36 799 Missed 649 | . 28 11 10 18 116 12 24 33 16 114 4 36 8 219 Damage Taken 28112 | . 1028 560 310 473 4777 549 924 766 438 3130 118 749 357 13933 Core 2767 | . 170 57 83 52 427 107 103 22 17 353 . 21 29 1326 Absorbed by Shields 1806 | . . 44 96 233 492 . . 196 164 256 36 205 84 . Reduced by Siege Mode 313 | . . . . . . . . . . 25 . . . 288 Redirected to Shielding 109 | . . . . . . . . 2 . . . . . 107 Ignored by Resistances 719 | . . . . . . . . . . 92 4 69 111 443 Regen/Repaired (Parts) 684 | . 128 . . . 556 . . . . . . . . . Core Remaining (%) 68 | 100 32 85 . 75 . . . 5 . 56 . 97 97 . Volleys Fired 891 | 4 77 43 25 43 167 24 23 18 20 92 12 42 19 282 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 260 | 70 80 168 168 175 215 240 214 188 131 208 176 260 250 259 Shots Fired 1821 | 8 142 90 72 121 437 66 68 33 60 158 24 107 29 406 Gun 1049 | 8 110 20 . 22 376 60 68 22 60 92 12 40 19 140 Cannon 695 | . 32 67 72 98 61 6 . 4 . 66 12 62 10 205 Launcher 77 | . . 3 . 1 . . . 7 . . . 5 . 61 Special . | . . . . . . . . . . . . . . . Kinetic 544 | 4 85 11 . . 47 11 42 23 40 93 20 40 . 128 Thermal 726 | 4 57 9 . . 272 55 26 3 20 32 4 62 29 153 Explosive 38 | . . 3 . 1 . . . 7 . . . 5 . 22 Electromagnetic 513 | . . 67 72 120 118 . . . . 33 . . . 103 Robot Hit Streak 30 | 3 13 12 9 7 19 12 7 17 11 20 30 16 18 16 Robot Miss Streak 8 | 2 4 5 2 3 8 3 5 7 8 5 1 3 6 5 Penetration Max 2 | . . . . . . . . . . . . . . 2 Secondary Targets 12 | . 1 1 . . 6 1 2 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 . . . . . Capacitor 89 | . . . . . . . . . . . . . . 89 Shots Hit Robots 1242 | 5 91 56 45 59 319 42 57 22 50 113 12 60 22 289 Core Hits 832 | 3 31 31 28 31 211 30 61 29 37 36 7 32 15 250 Critical Kills 13 | . 1 . . . . . . . . 1 . . . 11 Critical Parts Destroyed 9 | . 2 . . . . . 2 . . . . 1 . 4 Critical Strikes 48 | . 4 . 1 . 8 . 2 . . 9 . 3 . 21 Burn 8 | . 1 . . . 5 . . . . 1 . 1 . . Meltdown 9 | . . . . . . . . . . 1 . . . 8 Destroy 13 | . 3 . . . . . 2 . . . . 1 . 7 Blast 10 | . . . . . 3 . . . . 6 . 1 . . Corrupt 8 | . . . 1 . . . . . . 1 . . . 6 Melee Attacks 3 | . . . . . . . . 1 2 . . . . . Impact 3 | . . . . . . . . 1 2 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 40335 | 71 1344 1463 1521 1692 7418 918 1222 1149 1163 2552 331 2688 626 16177 Guns 16258 | 71 985 246 . 203 6227 892 1222 228 1015 1270 220 531 506 2642 Cannons 13491 | . 351 970 1097 1220 1053 26 . 95 . 1210 111 1336 120 5902 Explosions 10397 | . . 247 402 269 138 . . 826 . 72 . 821 . 7622 Melee 148 | . . . . . . . . . 148 . . . . . Ramming 41 | . 8 . 22 . . . . . . . . . . 11 Kinetic 8323 | 46 765 155 . . 859 106 777 232 547 1619 223 592 . 2402 Thermal 15699 | 25 571 170 402 73 5224 812 445 91 468 632 108 1275 626 4777 Explosive 5899 | . . 168 . 196 . . . 826 . . . 821 . 3888 Electromagnetic 10225 | . . 970 1097 1423 1335 . . . . 301 . . . 5099 Impact 148 | . . . . . . . . . 148 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 87 | . . 5 . . 4 5 6 8 1 15 1 16 . 87 Average Corruption 11 | . . 5 . . 2 4 5 7 1 4 1 6 . 29 Corruption Purged 10 | . . . . . . . . . . 10 . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . 11 Effects 322 | . . 5 . . 29 15 32 34 . 24 2 21 . 160 Message Errors 65 | . . 1 . . 4 5 8 11 . 8 . 2 . 26 Matter Fused 72 | . . 2 . . 4 4 6 11 . 6 . 9 . 30 Heat Flow Errors 36 | . . . . . 7 1 4 2 . 3 1 1 . 17 Energy Discharges 30 | . . . . . . 2 4 3 . 1 . 2 . 18 Parts Rejected 8 | . . . . . 1 . . . . 1 . 1 . 5 Parts Fused 6 | . . . . . 1 . 1 1 . . . 2 . 1 Data Loss (minor) 48 | . . 2 . . 7 1 5 4 . 4 . 4 . 21 Data Loss (major) 12 | . . . . . 3 . 2 . . . 1 . . 6 Misfires 8 | . . . . . 1 1 1 . . . . . . 5 Alerts 4 | . . . . . 1 . . 1 . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . 9 Weapon Failures 24 | . . . . . . 1 1 1 . 1 . . . 20 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 424 | . . 20 . 5 . . . 36 13 6 . 44 . 300 Projectiles 142 | . . . . 5 . . . . . 6 . . . 131 Explosions 269 | . . 20 . . . . . 36 . . . 44 . 169 Melee 13 | . . . . . . . . . 13 . . . . . Knockbacks 22 | . . . 1 . 10 . . 2 1 3 . 5 . . Impact 2 | . . . 1 . . . . . 1 . . . . . Kinetic 20 | . . . . . 10 . . 2 . 3 . 5 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1003 | . . 22 46 30 54 . . . . . . 45 . 806 Shots 57 | . . 1 1 1 1 . . . . . . 2 . 51 Rammed 6 | . 2 . 1 . 1 . . . . . . . . 2 Targets Rammed 6 | . 2 . 1 . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 476 | . 308 114 270 358 476 395 189 266 290 267 232 309 126 409 Average Temperature 111 | . 149 39 107 122 100 163 88 103 104 95 85 139 68 120 Received Heat Transfer 5732 | . 477 258 107 97 1644 261 435 17 162 579 7 185 112 1391 Effects 37 | . 3 . . 8 3 4 . 1 . 1 1 3 . 13 Shutdowns 3 | . . . . . 1 . . . . . . . . 2 Energy Bleed 7 | . 1 . . . . 1 . 1 . 1 . . . 3 Interference 22 | . 2 . . 6 1 2 . . . . 1 3 . 7 Matter Decay 2 | . . . . 1 1 . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . . . . Siege Activations 9 | . . . . . . . . . . 2 . 1 . 6 Total Turns 252 | . . . . . . . . . . 77 . 47 . 128 Longest Duration 66 | . . . . . . . . . . 66 . 47 . 44 Robots Corrupted 30 | . . 1 1 5 . . . . . 2 . . . 21 Combat Hostiles 29 | . . 1 1 5 . . . . . 2 . . . 20 Parts Fried 68 | . . 10 6 4 6 . . . 1 3 . . . 38 Impact Corruptions 1 | . . . . . . . . . 1 . . . . . Robots Melted 15 | . 1 . . . 3 . . . . 1 . . 2 8 Combat Hostiles 15 | . 1 . . . 3 . . . . 1 . . 2 8 Parts Melted 59 | . 2 . . . 23 4 2 . 3 2 . 2 2 19 Heat Transferred 25279 | 74 1443 359 450 50 9743 1757 895 200 1025 1279 148 1745 1298 4813 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . 2 3 2 2 . . . . 1 . . . 6 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Peak Influence 1832 | 10 234 385 374 1307 1248 1178 729 655 412 733 566 911 590 1832 Initial 873 | . 6 . 131 170 686 873 618 211 343 239 384 382 478 304 Average 547 | 3 80 160 167 743 730 1041 549 496 339 433 466 676 545 602 Maximum Alert Level 5 | . 1 1 1 4 4 4 3 2 2 3 2 3 2 5 Low Security (%) 14 | 100 90 54 68 4 . . . . . . . . . . Level 1 25 | . 9 45 31 11 . . 19 26 99 55 20 6 . 49 Level 2 34 | . . . . 32 53 . 77 73 . 34 79 54 100 24 Level 3 17 | . . . . 27 39 71 2 . . 9 . 39 . 7 Level 4 7 | . . . . 24 6 28 . . . . . . . 12 Level 5 1 | . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 65 | . 3 . 1 . 20 . 6 . 2 . 2 . 2 29 Investigation 5 | . 2 . 1 . 1 . . . . . . . . 1 Extermination 19 | . . . . . 7 . 3 . 1 . 1 . . 7 Reinforcement 17 | . 1 . . . 4 . 2 . . . . . 1 9 Assault 19 | . . . . . 5 . 1 . . . 1 . 1 11 Garrison 5 | . . . . . 3 . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . 2 Haulers Reinforced 4 | . . . . . 1 . 1 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Distress Signals 18 | . 3 3 3 . 3 . . . . . . . . 6 Communications Jammed 3 | . . . . . . . . . 3 . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 422 | . 24 27 22 26 81 10 18 19 12 22 6 19 7 129 Peak Tracking Total 13 | . 8 6 4 3 7 3 4 6 5 3 4 7 4 13 Tactical Retreats 23 | . . 3 1 1 6 . . 2 . 4 . . . 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Traps Triggered 23 | . 1 . . 9 1 4 . 3 . . . 2 . 3 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Machines Disabled 26 | . . 2 2 4 2 2 . 2 . 7 1 2 . 2 Max in Single Turn 2 | . . 1 2 1 2 1 . 1 . 2 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Garrison Relay 10 | . . . . 4 . 2 . 1 . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Machines Accessed 47 | . 5 4 5 2 6 1 3 1 5 2 2 1 2 8 Terminals 28 | . 4 4 2 2 1 1 2 1 1 2 1 1 1 5 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 7 | . 1 . 1 . 2 . . . 2 . . . 1 . Recycling Units 2 | . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 . . . . 2 Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 113 | . 14 13 17 3 18 1 7 3 12 2 3 1 5 14 Successful 47 | . 7 3 10 2 11 . 3 . 4 1 2 . 2 2 Failed 66 | . 7 10 7 1 7 1 4 3 8 1 1 1 3 12 Catastrophic 26 | . 2 6 3 1 . 1 1 . 1 1 . 1 2 7 Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . 9 10 7 1 6 . 3 . 2 . 2 . 2 1 Terminals 63 | . 11 13 8 3 2 1 6 3 2 2 2 1 2 7 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 20 | . 3 . 2 . 7 . . . 5 . . . 3 . Recycling Units 8 | . . . . . 8 . . . . . . . . . Scanalyzers 16 | . . . 6 . . . . . 4 . . . . 6 Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 14 | . 3 3 3 2 . . 2 . . 1 . . . . Robot Analysis 8 | . 2 3 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 3 . 1 . 6 . . . 1 . . . . . Scan Component 7 | . 2 . 1 . 3 . . . 1 . . . . . Repair 4 | . 1 . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . . . 2 . . . . 2 Insert Component 4 | . . . 2 . . . . . 1 . . . . 1 Analyze 5 | . . . 3 . . . . . 1 . . . . 1 Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 8 | . 1 . . . 4 . . . . . 1 . 2 . Terminals 5 | . 1 . . . 1 . . . . . 1 . 2 . Track 3 | . . . . . 1 . . . . . 1 . 1 . Botnet 2 | . 1 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 4 5 2 6 1 3 1 5 2 2 1 2 8 Full Trace Events 9 | . 2 3 2 . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 3 . . . . . . . . . Time 118 | . 26 . . . 92 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . 1 . . . . 1 Part Schematics Acquired 4 | . . . 2 . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Used RIF Installer 4 | . . . . 1 . 1 . . . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 46 | . . . . 18 . 9 . 3 . 7 . 4 . 5 Machine Destruction 42 | . . . . 18 . 9 . 3 . 7 . 4 . 1 Programmers 4 | . . . . . . . . . . . . . . 4 Attached 4 | . . . . . . . . . 2 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Total Allies 5 | . . . . 2 . . . . . 3 . . . . Largest Group 2 | . . . . 2 . . . . . 2 2 . . . Highest-Rated Group 85 | . . . . 73 . . . . . 85 75 . . . Highest-Rated Ally 85 | . . . . 39 . . . . . 85 46 . . . Total Orders 2 | . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . Ally Attacks 61 | . . . . 21 . . . . . 24 16 . . . Total Damage 1984 | . . . . 235 . . . . . 1188 561 . . . Kills 11 | . . . . 2 . . . . . 7 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Robot Analysis Total 8 | . 2 3 3 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Turns Passed 18863 | 116 1217 938 1225 2371 3295 845 1253 950 600 1087 367 808 284 3507 Spaces Moved 6137 | 59 561 317 372 662 808 232 365 362 201 364 137 260 91 1346 Core 38 | 20 . . . . . . . . . 2 . . . 16 Treads 5826 | 39 561 317 372 662 808 232 365 362 201 362 137 260 91 1057 Legs . | . . . . . . . . . . . . . . . Wheels 31 | . . . . . . . . . . . . . . 31 Hover . | . . . . . . . . . . . . . . . Flight 242 | . . . . . . . . . . . . . . 242 Fastest Speed 45 | 50 160 160 250 330 240 320 240 240 240 160 160 240 240 45 Average Speed 247 | 132 160 220 283 330 310 320 315 240 240 198 238 240 240 195 Slowest Speed 1650 | 160 160 250 330 330 330 320 320 240 240 1650 240 240 240 315 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 82 36 40 66 21 30 15 39 8 52 4 38 3 42 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . 3 . . 5 13 . 3 Terrain Destroyed 299 | . . 12 23 12 9 . . 64 . 9 8 27 5 130 Melee . | . . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . . . 3 8 6 5 19 AOE 258 | . . 12 23 12 9 . . 64 . 6 . 21 . 111 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Total 8309 | 86 739 483 488 758 1210 277 416 410 266 592 160 361 126 1937 Wait 610 | 10 68 85 67 29 140 4 . 8 21 64 . 35 3 76 Move 6122 | 58 560 316 372 660 808 231 365 360 201 363 137 259 90 1342 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 209 | 8 15 14 12 . 37 4 7 4 10 25 3 4 7 59 Fast Attach 67 | 6 1 3 . . 8 . 2 . . 6 3 1 1 36 Attach 139 | . 6 4 4 3 31 2 4 5 5 15 1 5 4 50 Detach 1 | . . . . . . . . . . . . . . 1 Swap 108 | . 3 8 2 6 13 4 6 8 3 11 . 10 2 32 Drop 113 | . 7 10 5 . 5 . 9 . 4 13 4 1 . 55 Fire 891 | 4 77 43 25 43 167 24 23 18 20 92 12 42 19 282 Melee 3 | . . . . . . . . 1 2 . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 5 | . 2 . 1 . 1 . . . . . . . . 1 Escape Stasis 35 | . . . . 17 . 8 . 6 . . . 4 . . Rewire 3 | . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Discovered new exit (range 13) 824 | -10/Materials | Discovered new exit (range 14) 970 | -10/Materials | Repaired Lgt. Treads 1280 | -10/Materials | Core integrity fell below 50% 1310 | -10/Materials | Discovered new exit (range 15) 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1589 | -9/Materials | Discovered new exit (range 3) 1649 | -9/Materials | Build established: Tank 2122 | -9/Materials | Discovered new exit (range 8) 2272 | -9/Materials | Entered another Materials area 2272 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2693 | -8/Materials | Discovered new exit (range 5) 3254 | -8/Materials | Discovered new exit (range 6) 3497 | -8/Materials | Identified exit to Garrison 3497 | -8/Materials | Entered Garrison 3575 | -8/Garrison | Triggered checkpoint 3653 | -8/Garrison | Garrison Relay disabled 3767 | -8/Garrison | Triggered checkpoint 3936 | -8/Garrison | Discovered new exit (range 14) 3939 | -8/Garrison | Triggered checkpoint 3980 | -8/Garrison | Discovered new exit (range 5) 4101 | -8/Garrison | Triggered checkpoint 4139 | -8/Garrison | Garrison Relay disabled 4337 | -8/Garrison | Triggered checkpoint 4444 | -8/Garrison | Discovered new exit (range 12) 4543 | -8/Garrison | Triggered checkpoint 4555 | -8/Garrison | Rescued a captive Derelict 4555 | -8/Garrison | Rescued a captive Derelict 4639 | -8/Garrison | Garrison Relay disabled 4783 | -8/Garrison | Triggered checkpoint 5013 | -8/Garrison | Discovered new exit (range 14) 5151 | -8/Garrison | Triggered checkpoint 5224 | -8/Garrison | Garrison Relay disabled 5245 | -8/Garrison | Triggered checkpoint 5551 | -8/Garrison | Installed Relay Interface Framework 5868 | -8/Garrison | Entered Factory 5868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6103 | -7/Factory | Repaired Arm. Treads 6142 | -7/Factory | Repaired Arm. Treads 6947 | -7/Factory | Discovered new exit (range 7) 7271 | -7/Factory | Repaired Hrd. Light Armor Plating 7468 | -7/Factory | First assault squad dispatched 7932 | -7/Factory | Discovered new exit (range 12) 8076 | -7/Factory | Identified exit to Lower Caves 8382 | -7/Factory | Lost 4 parts (1p1n1u1w) 8664 | -7/Factory | Build established: Scavenger-Tank 8700 | -7/Factory | Discovered new exit (range 16) 8872 | -7/Factory | Core integrity fell below 50% 8916 | -7/Factory | Lost 19 parts (3p7n6u3w) 8926 | -7/Factory | Garrison activated, responded to threat 8990 | -7/Factory | Destroyed 8 combat bots 9163 | -7/Factory | Identified exit to Garrison 9163 | -7/Factory | Entered Garrison 9205 | -7/Garrison | Build established: Scavenger-Gunner 9270 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9351 | -7/Garrison | Triggered checkpoint 9389 | -7/Garrison | Garrison Relay disabled 9479 | -7/Garrison | Triggered checkpoint 9610 | -7/Garrison | Discovered new exit (range 12) 9707 | -7/Garrison | Triggered checkpoint 9765 | -7/Garrison | Garrison Relay disabled 9795 | -7/Garrison | Triggered checkpoint 10008 | -7/Garrison | Entered Factory 10408 | -7/Factory | First assault squad dispatched 10467 | -7/Factory | Core integrity fell below 20% 10828 | -7/Factory | Build established: Scavenger-Tank 11261 | -7/Factory | Identified exit to Garrison 11261 | -7/Factory | Entered Garrison 11477 | -7/Garrison | Triggered checkpoint 11479 | -7/Garrison | Triggered checkpoint 11517 | -7/Garrison | Triggered checkpoint 11548 | -7/Garrison | Destroyed 13 combat bots 11552 | -7/Garrison | Lost 3 parts (1p2w) 11738 | -7/Garrison | Discovered new exit (range 11) 11934 | -7/Garrison | Build established: Tank 12090 | -7/Garrison | Garrison Relay disabled 12211 | -7/Garrison | Entered Factory 12211 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12356 | -6/Factory | Build established: Scavenger-Mutant 12784 | -6/Factory | Garrison activated, responded to threat 12811 | -6/Factory | Identified exit to Garrison 12811 | -6/Factory | Entered Garrison 12828 | -6/Garrison | Spotted B-86 Titan 12852 | -6/Garrison | Destroyed B-86 Titan 12908 | -6/Garrison | Lost 3 parts (2p1u) 12965 | -6/Garrison | Lost 6 parts (4n2u) 13035 | -6/Garrison | Lost 5 parts (1n1u3w) 13076 | -6/Garrison | Spotted B-90 Cyclops 13127 | -6/Garrison | Rewired B-75 Beast 13159 | -6/Garrison | Allies destroyed B-90 Cyclops 13342 | -6/Garrison | System corruption reached 10% 13414 | -6/Garrison | Build established: Scavenger-Tank 13416 | -6/Garrison | Garrison Relay disabled 13421 | -6/Garrison | Triggered checkpoint 13515 | -6/Garrison | Triggered checkpoint 13517 | -6/Garrison | Triggered checkpoint 13535 | -6/Garrison | Triggered checkpoint 13555 | -6/Garrison | Triggered checkpoint 13696 | -6/Garrison | Discovered new exit (range 12) 13735 | -6/Garrison | Triggered checkpoint 13791 | -6/Garrison | Garrison Relay disabled 13820 | -6/Garrison | Rescued a captive Derelict 13830 | -6/Garrison | Rescued a captive Derelict 13851 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 13898 | -6/Garrison | Entered Factory 13898 | -5/Factory | Accompanied by 2 allies 13898 | -5/Factory | Evolved 2 slots: Utility x2 14198 | -5/Factory | First assault squad dispatched 14265 | -5/Factory | Identified exit to Garrison 14265 | -5/Factory | Entered Garrison 14289 | -5/Garrison | Triggered checkpoint 14359 | -5/Garrison | Garrison Relay disabled 14549 | -5/Garrison | Heavy support dispatched to Factory 14565 | -5/Garrison | Expanded RIF knowledge: Hotswap 14589 | -5/Garrison | Spotted B-75 Beast 14739 | -5/Garrison | Triggered checkpoint 14823 | -5/Garrison | Destroyed B-75 Beast 14866 | -5/Garrison | System corruption reached 10% 14889 | -5/Garrison | Destroyed 7 combat bots 15035 | -5/Garrison | Discovered new exit (range 12) 15073 | -5/Garrison | Entered Factory 15073 | -4/Factory | Evolved 2 slots: Utility x2 15297 | -4/Factory | Discovered new exit (range 15) 15323 | -4/Factory | First assault squad dispatched 15357 | -4/Factory | Entered Research 15357 | -3/Research | Evolved 2 slots: Utility x2 15741 | -3/Research | Lost 4 parts (3u1w) 15759 | -3/Research | Found Gamma Bomb Array 16022 | -3/Research | System corruption reached 10% 16042 | -3/Research | Lost 5 parts (1p4u) 16185 | -3/Research | Found Gamma Bomb Array 16301 | -3/Research | Found Prototype Device 16301 | -3/Research | Identified Adv. EM Disruption Field 16578 | -3/Research | Cargo convoy interrupted 16582 | -3/Research | Discovered new exit (range 8) 17019 | -3/Research | Lost 3 parts (1u2w) 17086 | -3/Research | Found Quantum Capacitor 17883 | -3/Research | Garrison activated, responded to threat 17892 | -3/Research | First assault squad dispatched 17909 | -3/Research | System corruption reached 30% 17997 | -3/Research | Destroyed 14 combat bots 18007 | -3/Research | Lost 3 parts (1p1n1w) 18151 | -3/Research | Spotted B-86 Titan 18198 | -3/Research | Destroyed B-86 Titan 18253 | -3/Research | Destroyed 8 combat bots 18261 | -3/Research | Lost 12 parts (2n5u5w) 18278 | -3/Research | Found Hvy. Reflective Plating 18469 | -3/Research | Lost 8 parts (1p2n4u1w) 18496 | -3/Research | Destroyed 11 combat bots 18659 | -3/Research | Build established: Scavenger-Gunner 18673 | -3/Research | Core integrity fell below 50% 18745 | -3/Research | Released all parts (8) 18748 | -3/Research | Core integrity fell below 20% 18759 | -3/Research | Spotted B-86 Titan 18775 | -3/Research | Lost 18 parts (2p3n8u5w) 18864 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18768_ System corrupted: Energy discharge (-24). 18772_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 18786_ System corrupted: Heat flow error (+184). 18801_ System corrupted: Energy discharge (-40). 18808_ Acquired 4 matter. 18810_ Acquired 2 matter. 18814_ Connecting with Terminal... 18816_ System corrupted: Component data lost. 18829_ Acquired 99 matter. 18831_ W-44 Eye sends out distress signal. 18832_ System corrupted: Substantial component data lost. 18847_ FWCVTC3UJNA=/O5PFZDE<5 18851_ Connecting with Terminal... 18851_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. 18857_ ALERT: Significant disruption in Zone 2D, multiple assault carriers dispatched. 18862_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????# # "" # #???????????? | | ?????# "" + T + #???????????? | | ?????# """ # # #???????????? | | ?????# S" # ##### # #???????????? | | ?????# """ ###+####### # #???????????? | | ?????# """ # # # #???????????? | | ?????# # | # # #???????????? | | ?????# * # + + #???????????? | | ????########### # ###################### | | ????# # # #????????# | | ????# # # #????????# | | ????# ! # + #????????# """ """ | | ????# # # #????????# """ """ | | ????#####+############### ########?#= """ """ | | ????????# #??????######## # = #?# | | ????????# #??????# # # #?# | | ????????# #??????# = # #! #?# """ | | ????????# #??????# + + #?# """ ! ! | | ????????# #??????# # # *#?# """ *! = | | ????????# ######## # # #?# * == | | ????????# # # # ########?# [ = | | ????????# # ! ######## #????????####+######## | | ?????#### # =#??????# #????######## #??????? | | ?????# + #??????# #????# # #??????? | | ?????# # #??????# ###### # #??????? | | ?????# #! ########@ # # ######## | | ?????# ######### # # | | ?????# #??####?# ##### + # | | ?????# ####T ### #???## # # | | ?????# #????# %Y######## | | ?????# ###??### # | | ?????# #????# % % | | ????## ] #????# % | | ????# # #????# % % % % %% | | ????# < # #???## #######+###### | | ????# # #????######t ###????? ???# | | ??####+######## #?????????# #??????? #?# # | | ??# #????# #?????????# +??????? #?# # | | ??# ###### #######???# #??????? [?+? # | | ??# # ?? #??????? ?## # | | ??# !! + ^ ? #??????? ??# # | | ??# !! # #???????######?# ? | | ??# # #####???# #??????????????# ? | | ??######## #???????# #??????????????# ? | | ?????????# #???????+ ####+???????????????# ? | | ?????????# #???????##????????????????????? ? | | ????###### #?????????????????????????????? ? | | ????# ######??????????????????????????????=? | | ????# ##+#####????????????????????????????????? | | ????# # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 59 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 80 EM Shielding 2 Armor Coverage 1950 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 6 Target Analysis 11 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 76 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Hvy. Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSpliceBoregun Manual? 0 Play Time 02:05:30 Cumulative 255.1 hours Start 2024.04.23 @ 04:50:32 End 2024.04.23 @ 19:16:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77979f3a-082c-4e04-b800-a7036399b5fd