Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 01:31:24 Player: Hachimocho Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1918) 1918 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5458 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Angular Momentum Engine Compact Battery (200) Weight Redist. System Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Energy Well Hardened Medium Armor Plating > --- WEAPON ----------- Force Rifle EM Pulse Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Advanced Treads Aluminum Leg Compact Battery High-capacity Matter Pod Weight Redist. System Improved Signal Interpreter Heavy Armor Plating Tesla Rifle Plasma Rifle Remote Datajack [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Power Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 2 . . . 2 Utility 2 | . . . . . 2 . Weapon 2 | . . . . 2 . . Parts Attached 58 | 6 4 12 . 8 12 16 Power 5 | 1 1 1 . . 1 1 Engine 4 | 1 1 1 . . . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 . 4 . 2 3 5 Treads 1 | . . . . . . 1 Leg 15 | 2 . 4 . 2 3 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 2 . . 8 3 Device 5 | . . . . . 4 1 Storage 7 | 1 . 2 . . 3 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 2 . . . 1 1 Artifact . | . . . . . . . Weapon 21 | 2 1 5 . 6 . 7 Energy Gun 12 | 1 1 3 . 4 . 3 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 4 | 1 . 2 . 1 . . Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 4 | . . . . . . 4 Parts Lost 26 | . . 3 . . 1 22 Power 1 | . . . . . . 1 Propulsion 10 | . . 1 . . . 9 Utility 4 | . . . . . 1 3 Weapon 11 | . . 2 . . . 9 Highest Loss Streak 12 | . . 2 . . 1 12 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 7 8 15 13 13 13 Power 1 | . 1 1 . . . 3 Propulsion 1 | . 1 1 2 2 2 1 Utility 4 | . 1 4 7 8 7 4 Weapon 2 | . 2 2 5 2 2 2 Tool/Special . | . . . . . . . Unused Backups 21 | . 5 . 1 3 5 7 Power 4 | . . . . . . 4 Propulsion 4 | . 3 . . . . 1 Utility 12 | . 2 . 1 2 5 2 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 96 95 100 99 99 90 Engine 7 | . 14 11 11 9 4 4 Leg 34 | . 28 40 44 36 30 35 Device 2 | . . . . . 5 3 Storage 12 | . 14 11 11 9 15 13 Protection 8 | . 10 11 11 9 7 5 Energy Gun 12 | . 14 10 11 18 23 6 Energy Cannon 3 | . . . . 1 . 9 Ballistic Gun 8 | . 14 11 11 15 7 1 Ballistic Cannon 1 | . . . . . . 4 Peak Build Rating 59 | 6 7 14 14 25 40 59 Average Rating 27 | 4 6 10 14 20 34 47 On Entrance 15 | . 6 7 14 14 25 40 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 4 | . . . . . . 4 Heaviest Build 70 | 14 15 32 32 43 51 70 Greatest Support 91 | 20 20 43 43 43 57 91 Greatest Overweight (x) 3 | 3 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 14 Most Carried 15 | 5 8 15 15 15 15 15 Average Carried 11 | 2 7 9 14 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 4 8 15 15 14 15 5 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Tank 18% | Scientist-Tank 15% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Scientist-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1874 | 256 324 330 32 193 279 460 Remotely . | . . . . . . . Salvage Created 2502 | . 405 606 . 193 274 1024 Parts 135 | . 24 35 . 10 8 58 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 4 | . . 2 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 7 10 . 3 4 17 Guns 23 | . 7 6 . 3 4 3 Cannons 11 | . . . . . . 11 AOE 5 | . . 4 . . . 1 Classes Destroyed 12 | . 5 3 . 1 1 2 Worker 4 | . 2 . . . . 2 Hauler 1 | . 1 . . . . . Recycler 5 | . . 3 . . . 2 Operator 2 | . . . . . 1 1 Watcher 7 | . 2 3 . 1 1 . Swarmer 12 | . 3 3 . . . 6 Grunt 19 | . 4 3 . 2 4 6 Brawler 1 | . . . . 1 . . Duelist 2 | . . 2 . . . . Sentry 3 | . . 2 . . . 1 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 7 | . 7 7 . 4 2 7 Combat Bots Only 5 | . 5 4 . 3 2 3 Max Kills in Single Turn 4 | . 2 3 . 1 1 4 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 493 | . 36 65 1 3 29 359 Missed 178 | . 10 17 . . 7 144 Hits 315 | . 26 48 1 3 22 215 Melee 6 | . . 6 . . . . Projectile 309 | . 26 42 1 3 22 215 Critical Strikes 10 | . 1 2 . . 2 5 Damage Taken 4533 | . 264 724 14 47 387 3097 Core 1151 | . 26 206 . 14 48 857 Absorbed by Shields . | . . . . . . . Redirected to Shielding 38 | . 15 15 4 4 . . Regen/Repaired (Parts) 74 | . . 74 . . . . Core Remaining (%) 85 | 100 89 . 48 97 93 . Volleys Fired 141 | . 31 42 . 14 15 39 Largest 4 | . 2 2 . 4 4 4 Hottest 256 | . 60 68 . 136 173 256 Shots Fired 352 | . 62 77 . 38 36 139 Gun 264 | . 62 77 . 36 36 53 Cannon 87 | . . . . 2 . 85 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 161 | . 31 42 . 28 15 45 Thermal 29 | . . . . . . 29 Explosive . | . . . . . . . Electromagnetic 161 | . 31 35 . 10 21 64 Robot Hit Streak 11 | . 8 8 . 5 7 11 Robot Miss Streak 12 | . 3 5 . 4 6 12 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 215 | . 34 49 . 21 25 86 Core Hits 123 | . 17 24 . 12 15 55 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 4 | . 1 2 . . . 1 Destroy 2 | . . 1 . . . 1 Corrupt 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4707 | . 506 852 . 356 609 2384 Guns 2525 | . 471 611 . 301 477 665 Cannons 1258 | . . . . . . 1258 Explosions 920 | . 35 241 . 55 132 457 Melee . | . . . . . . . Ramming 4 | . . . . . . 4 Kinetic 1435 | . 220 329 . 221 150 515 Thermal 968 | . 35 241 . 55 132 505 Explosive 347 | . . . . . . 347 Electromagnetic 1953 | . 251 282 . 80 327 1013 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 67 | . . . . . . 67 Projectiles 40 | . . . . . . 40 Explosions 27 | . . . . . . 27 Melee . | . . . . . . . Knockbacks 16 | . . . . . . 16 Impact . | . . . . . . . Kinetic 16 | . . . . . . 16 Secondary . | . . . . . . . Self-Inflicted Damage 216 | . . 81 . . 52 83 Shots 5 | . . 3 . . 1 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 720 | . 51 16 . 136 392 720 Average Temperature 158 | . 26 8 . 64 141 212 Received Heat Transfer 1008 | . 93 105 9 27 234 540 Effects 29 | . . . . . . 29 Shutdowns 5 | . . . . . . 5 Energy Bleed 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (major) 7 | . . . . . . 7 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 12 | . . . . . 7 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1168 | . 50 250 . 50 150 668 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 1 3 . 1 2 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 85 Level 1 4 | . . . . . . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 310 | . 163 164 54 121 100 310 Initial 54 | . . 29 54 9 18 25 Average 72 | . 79 72 40 65 29 104 Influence Increases 1548 | . 220 313 . 141 147 727 Destroy 0b10 Robot/C 820 | . 140 200 . 60 80 340 Destroy 0b10 Robot/NC 95 | . 25 30 . 5 10 25 Destroy Leader 176 | . 36 56 . 12 12 60 Successful Hack 30 | . . . . . 5 25 Disable Machine 165 | . 15 . . 60 15 75 Destroy Structure 67 | . 4 12 . 4 10 37 Lose Combat Pursuer 195 | . . 15 . . 15 165 Influence Decreases 1353 | . 148 245 116 124 135 585 Entered New Map 195 | . . 43 86 15 23 28 Time Decay 918 | . 148 192 30 109 102 337 Lost Part 240 | . . 10 . . 10 220 Squads Dispatched 13 | . 1 1 . . . 11 Investigation 4 | . . 1 . . . 3 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 5 | . . . . . . 5 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 1 1 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 13 14 2 5 7 39 Peak Tracking Total 10 | . 6 4 2 4 4 10 Tactical Retreats 10 | . . 1 . . 1 8 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . 1 . . 4 1 5 Max in Single Turn 3 | . 1 . . 2 1 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 15 | . 3 4 . 2 2 4 Terminals 10 | . 3 2 . 1 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . . 1 Garrison Access 2 | . . . . 1 1 . Total Hacks 38 | . 6 8 . 5 2 17 Successful 19 | . 1 6 . 1 2 9 Failed 19 | . 5 2 . 4 . 8 Catastrophic 7 | . 2 2 . . . 3 Database Lockouts . | . . . . . . . Manual 14 | . 9 3 . 1 . 1 Terminals 21 | . 6 3 . 1 1 10 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 10 | . . 3 . . . 7 Garrison Access 5 | . . . . 4 1 . Terminal Hacks 7 | . 1 1 . 1 1 3 Record 4 | . 1 . . 1 . 2 Robot Analysis 1 | . . 1 . . . . Open DSF 2 | . . . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . 3 . . . 6 Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 7 | . . 1 . . . 6 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 13 | . 3 4 . 2 1 3 Full Trace Events 3 | . . 1 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 7 | . . 1 . . . 6 Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2535 | 76 405 470 69 245 446 824 Spaces Moved 1544 | 57 227 289 59 163 243 506 Core 25 | 18 . . . . . 7 Treads . | . . . . . . . Legs 1519 | 39 227 289 59 163 243 499 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 108 108 112 50 Average Speed 115 | 107 120 108 108 108 114 123 Slowest Speed 200 | 200 120 120 108 108 116 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 40 35 16 23 9 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . 3 8 . 4 9 39 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 63 | . 3 8 . 4 9 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2017 | 72 300 368 65 205 390 617 Wait 133 | . 18 5 1 . 87 22 Move 1538 | 56 226 288 58 162 242 506 Hop . | . . . . . . . Pick Up 84 | 10 13 16 3 10 17 15 Fast Attach . | . . . . . . . Attach 34 | 6 1 6 . 2 4 15 Detach 3 | . . 1 . . . 2 Swap 37 | . 3 7 . 7 12 8 Drop 46 | . 8 3 3 10 13 9 Fire 141 | . 31 42 . 14 15 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x2 876 | -9/Materials | Core integrity fell below 50% 877 | -9/Materials | Repaired Aluminum Leg+? 902 | -9/Materials | Discovered new exit (range 13) 952 | -9/Materials | Entered Mines 982 | -9/Mines | Build established: Scavenger-Mutant 1013 | -9/Mines | Discovered new exit (range 7) 1021 | -9/Mines | Entered Materials 1021 | -8/Materials | Evolved 2 slots: Weapon x2 1258 | -8/Materials | Discovered new exit (range 4) 1266 | -8/Materials | Entered Factory 1266 | -7/Factory | Evolved 2 slots: Utility x2 1321 | -7/Factory | Build established: Scavenger-Tank 1685 | -7/Factory | Discovered new exit (range 9) 1712 | -7/Factory | Entered another Factory area 1712 | -6/Factory | Evolved 2 slots: Propulsion x2 1799 | -6/Factory | Lost 4 parts (1u3w) 2125 | -6/Factory | Garrison activated, responded to threat 2220 | -6/Factory | Build established: Scientist-Tank 2357 | -6/Factory | Garrison activated, responded to threat 2376 | -6/Factory | Core integrity fell below 50% 2444 | -6/Factory | Spotted B-75 Beast 2527 | -6/Factory | Core integrity fell below 20% 2534 | -6/Factory | Discovered new exit (range 16) 2536 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02526_ K-01 Serf collects debris. 02526_ Critical hit (Burn: +37). 02526_ U-05 Engineer lays Concrete. 02526_ Dropped Hvy. Armor Plating. 02526_ Hvy. Flak Cannon destroyed. 02527_ Dropped Lrg. Storage Unit. 02527_ U-05 Engineer builds a Wall. 02527_ Extracted 200 matter. 02529_ K-01 Serf collects debris. 02531_ U-05 Engineer lays Concrete. 02531_ Carbon-fiber Leg destroyed. 02532_ Dropped Energy Well. 02532_ U-05 Engineer lays Concrete. 02533_ Pressure Siphon disabled. 02533_ Slug penetrates Pressure Siphon. 02534_ EXIT=FOUND 02534_ Triggered Heavy Explosive Trap. 02534_ An explosion rips through the floor. 02534_ Pressure Siphon disabled. 02535_ K-01 Serf collects debris. 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""" """" """" ####" | | ?????????? @ " """" """% ### | | ?????????????????###+#### | | ???????????????? ????? "" """" ! | | ?????????????????? "" """" """ !%! | | ???????????????????""" # %%%" """" Y" | | ??????????????????"""" " !% = """ | | ???????????????????""" # ![= | | ???????????????????""" # *!Y* * % | | ?????????????????? ####;####Y##;######% | | ?????????????????""""" ???## Y #??# | | ??????????????????"""" ????# = #?? | | | ????????????????????"" ????# ###"# == | | ????????????????????"" ?????# """"""" + ! "T" | | ????????????????????? ?????# """"""" #####% | | ?????????????????????###?????# """"""" #???# | | ?????????????????????????????# """"""" #???#+####+ | | ?????????????????????????????# ? #?????????? | | ???????????????????????????????#########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 17% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked EM Pulse Cannon | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Imp. Aluminum Leg | -6/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Throw Away The Key Challenges ------------ None Game ------ Seed GuidedActuatorRigger Manual? 0 Play Time 01:23:26 Cumulative 14.2 hours Start 2026.08.29 @ 22:31:26 End 2026.08.30 @ 01:31:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b94067d0-3abd-44f6-bb9e-44ea757ea245