Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.17 @ 11:22:05 Player: Catalyst Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (137) 685 Value Destroyed (6377) 6377 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (4005) 4005 TOTAL SCORE: 20947 Bonus ------- Pacifist 270 High Alert Combat Kills 226 Follower Combat Kills 1480 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Biometal Leg Zionite Laser-H Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Improved Power Shielding Improved Energy Mantle Wardrone Bay > --- WEAPON ----------- Neutron Missile Launcher Dirty Datajack > --- INVENTORY -------- Particle Reactor Myomer Leg Makeshift Transmission Jammer Improved Power Shielding Improved Power Shielding Makeshift Light Armor Plating Layered Medium Armor Plating Vortex Rail Long-range Proton Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Vortex Lance Vortex Lance [Rating: 200] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Makeshift Hover Unit Flight Unit Advanced Surge Thruster Utility Large Storage Unit Device Advanced Reaction Control System Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 . 2 . . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . Utility 12 | . 1 . . . 1 2 . . . . 2 . . . . . . 2 2 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 267 | 8 1 . 2 . 36 54 4 6 11 15 1 15 13 5 6 20 3 11 6 6 9 35 Power 28 | 1 . . . . 5 7 . . 3 3 . . 1 . . 2 . . 1 1 . 4 Engine 7 | 1 . . . . 3 1 . . 2 . . . . . . . . . . . . . Core 11 | . . . . . 2 6 . . . 2 . . 1 . . . . . . . . . Reactor 10 | . . . . . . . . . 1 1 . . . . . 2 . . 1 1 . 4 Propulsion 70 | 2 . . . . 12 9 2 1 4 7 . 3 6 1 2 6 . 3 . 1 3 8 Treads 4 | . . . . . 1 . . . 1 . . 2 . . . . . . . . . . Leg 59 | 2 . . . . 11 7 2 1 3 7 . 1 6 1 1 6 . 2 . 1 3 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Flight 5 | . . . . . . 2 . . . . . . . . . . . . . . . 3 Utility 88 | 3 1 . 2 . 9 20 . 1 2 1 . 10 4 2 3 4 2 3 4 . 4 13 Device 30 | . . . . . 2 4 . . 1 1 . 1 4 1 2 1 1 2 1 . . 9 Storage 9 | 1 . . 1 . 3 1 . . . . . . . . . . . . . . 2 1 Processor 20 | 1 . . . . . 9 . . 1 . . 4 . . 1 . 1 . 1 . . 2 Hackware 6 | . . . . . . 1 . . . . . 4 . . . . . . . . 1 . Protection 23 | 1 1 . 1 . 4 5 . 1 . . . 1 . 1 . 3 . 1 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 . . . . 10 18 2 4 2 4 1 2 2 2 1 8 1 5 1 4 2 10 Energy Gun 14 | 1 . . . . 2 2 1 . . . . . . . . 5 . . . 1 . 2 Energy Cannon 7 | . . . . . . 1 . . . . . . . . . . . 4 . 1 1 . Ballistic Gun 6 | 1 . . . . 1 1 . 1 . 1 . . . . . . . . . . . 1 Ballistic Cannon 9 | . . . . . 3 2 . . . . . 1 1 . 1 1 . . . . . . Launcher 13 | . . . . . . 4 1 . 1 1 . 1 . . . . 1 . 1 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 10 | . . . . . 2 4 . . . 2 1 . . 1 . . . . . . . . Slashing Weapon 13 | . . . . . 2 4 . 3 1 . . . . 1 . . . . . . . 2 Piercing Weapon 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 23 | . . . . . 1 5 . . 1 . . . 1 . . 2 . 1 1 1 3 7 Corrupted Parts 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . System Corruption 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . Parts Lost 30 | . . . . . 1 7 1 . . . . 2 . . . . . . . 7 . 12 Power 5 | . . . . . 1 2 . . . . . . . . . . . . . 1 . 1 Propulsion 10 | . . . . . . 2 1 . . . . . . . . . . . . 3 . 4 Utility 13 | . . . . . . 3 . . . . . 2 . . . . . . . 3 . 5 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . . . 1 3 1 . . . . 2 . . . . . . . 3 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 89 100 100 100 91 93 99 99 100 100 87 88 93 94 94 93 94 66 67 48 . 45 Engine 3 | . 12 12 12 12 11 5 . . . 4 . . . . . . . . . . . . Core 5 | . . . . . 3 8 14 14 12 2 6 6 5 5 5 4 . . . . . . Reactor 2 | . . . . . . . . . . 7 6 6 5 5 5 5 11 10 9 6 . 4 Leg 27 | . 25 25 25 25 32 27 27 28 28 28 25 25 33 33 33 33 33 30 27 17 . 7 Device 4 | . . . . . 1 8 . . 5 7 6 4 4 5 5 5 5 5 7 5 . 14 Storage 6 | . 12 12 12 12 8 7 7 7 7 7 6 6 5 5 5 5 5 5 4 3 . 2 Processor 16 | . 12 12 12 12 8 14 35 34 22 21 18 24 27 24 22 19 16 6 4 3 . 1 Protection 5 | . 2 12 12 12 7 6 . . 7 7 6 6 5 5 5 7 11 . 4 3 . . Energy Gun 3 | . 12 12 12 12 . 2 13 13 . . . . . . . 3 5 3 . . . 2 Ballistic Gun 1 | . 12 12 12 12 1 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 5 2 . . . . . 3 5 2 . 1 . . . . . . Impact Weapon 1 | . . . . . 6 4 . . . 1 6 . . 2 4 . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . 14 8 6 2 . 2 5 1 . . . . . . Naked Turns 334 | . . . . . . . . . . . . . . . . . . . . 68 199 67 Heaviest Build 132 | 18 18 18 18 18 61 68 42 42 50 62 57 63 63 60 69 72 76 109 128 132 . 81 Greatest Support 145 | 20 20 20 20 20 54 72 72 62 72 80 80 80 113 113 113 125 125 125 125 133 90 145 Greatest Overweight (x) 3 | 3 . . . . 1 1 . . 1 . . . . . . . . 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 10 10 10 10 10 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 9 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 7 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 13 | 4 9 10 9 10 12 14 14 14 14 14 15 14 14 14 14 14 15 14 14 13 4 4 Final Capacity 15 | 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 10 10 10 10 15 13 15 15 15 15 15 14 15 15 15 15 15 15 15 5 5 4 Class Distribution -------------------- 58% | Hacker-Mutant 34% | Scavenger-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Testing Messiah-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Matter Collected 4635 | 200 . . 420 . 554 753 140 36 152 308 . 74 495 77 70 253 58 70 . 232 103 640 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4582 | . . . . . 1182 817 210 . . 267 . 164 188 49 342 . 148 . 82 639 . 494 Parts 178 | . . . . . 35 40 11 . . 10 . 9 14 3 7 . 14 . 2 13 . 20 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 120 | . . . . . 27 27 7 . . 7 . 5 7 1 8 . 8 . 3 11 . 9 Melee 37 | . . . . . 11 9 . . . . . . . 1 5 . 4 . . . . 7 Guns 9 | . . . . . 1 4 3 . . . . . . . . . . . . 1 . . Cannons 17 | . . . . . 6 4 . . . . . . 7 . . . . . . . . . AOE 43 | . . . . . . 8 4 . . 7 . 5 . . . . 4 . 3 10 . 2 Classes Destroyed 15 | . . . . . 7 4 . . . 1 . 1 . . . . . . . 2 . . Worker 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . . Builder 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Recycler 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Watcher 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Swarmer 28 | . . . . . 3 5 3 . . 2 . . 3 . 3 . 7 . 2 . . . Grunt 45 | . . . . . 14 11 4 . . 3 . 3 2 . 4 . 1 . . 3 . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 9 4 . . . . . . . . 1 . . . 1 . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 16 | . . . . . 1 2 . . . 1 . . . 1 . . . . . 6 . 5 Programmer 11 | . . . . . . 3 . . . . . . 2 . . . . . . 2 . 4 Best Kill Streak 19 | . . . . . 5 5 4 . . 3 . 3 4 1 6 . 4 . 3 19 . 4 Combat Bots Only 9 | . . . . . 5 5 4 . . 3 . 3 4 1 6 . 4 . 3 9 . 4 Max Kills in Single Turn 5 | . . . . . 2 3 2 . . 3 . 1 1 1 1 . 3 . 1 5 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 . . 3 . 1 . . . . 3 . 1 3 . 1 Melee 1 | . . . . . 1 1 . . . . . . . 1 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Hostile Shots Fired 1622 | . . . . . 125 381 34 . . 32 . 44 30 6 52 . 23 47 50 320 69 409 Missed 618 | . . . . . 36 148 10 . . 15 . 20 5 3 13 . 8 20 10 110 32 188 Damage Taken 12441 | . . . . . 814 1771 258 . . 232 . 324 306 26 486 13 137 458 510 2715 419 3972 Core 3118 | . . . . . 120 145 28 . . 26 . 23 21 . 67 . 29 14 20 603 419 1603 Absorbed by Shields 563 | . . . . . . . . . . . . . . . . . . . 260 186 . 117 Redirected to Shielding 289 | . . . . . 70 52 . . . . . . . . . . . . 9 93 . 65 Ignored by Resistances 7675 | . . . . . 500 1152 153 . . 143 . 189 178 15 291 8 83 267 449 1711 247 2289 Regen/Repaired (Parts) 179 | . . . . . . . . . 117 . . . . . . 62 . . . . . . Core Remaining (%) 84 | 100 . . . 100 78 . . . . 71 . 97 . . . . 88 98 98 . 29 . Volleys Fired 165 | . . . . . 24 50 8 . . 10 . 9 25 . . . 2 2 4 21 . 10 Largest 2 | . . . . . 2 2 2 . . 1 . 1 1 . . . 1 1 1 1 . 2 Hottest 155 | . . . . . 70 140 140 . . 39 . 39 60 . . . 39 98 49 120 . 155 Shots Fired 188 | . . . . . 30 56 16 . . 10 . 9 25 . . . 2 2 4 22 . 12 Gun 46 | . . . . . 8 15 13 . . . . . . . . . . . . 6 . 4 Cannon 82 | . . . . . 22 29 . . . . . . 25 . . . . 2 . 4 . . Launcher 60 | . . . . . . 12 3 . . 10 . 9 . . . . 2 . 4 12 . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . . . . . 29 34 . . . . . . 25 . . . . . . . . . Thermal 21 | . . . . . 1 7 5 . . . . . . . . . . 2 . 4 . 2 Explosive 60 | . . . . . . 12 3 . . 10 . 9 . . . . 2 . 4 12 . 8 Electromagnetic 13 | . . . . . . 3 8 . . . . . . . . . . . . . . 2 Entropic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Robot Hit Streak 49 | . . . . . 47 49 5 . . 7 . 11 16 . . . 1 3 4 9 . 21 Robot Miss Streak 4 | . . . . . 4 2 2 . . 1 . . 1 . . . 1 . . 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 319 | . . . . . 82 86 11 . . 12 . 6 22 1 18 . 7 7 6 28 . 33 Core Hits 241 | . . . . . 40 59 13 . . 21 . 9 8 . 5 . 8 4 9 41 1 23 Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 18 | . . . . . 7 3 . . . 1 . . . 1 6 . . . . . . . Critical Strikes 33 | . . . . . 10 6 . . . 2 . . 2 1 6 . . . . . . 6 Blast 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Smash 23 | . . . . . 10 5 . . . 1 . . . 1 6 . . . . . . . Sever 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 171 | . . . . . 57 38 . . 1 4 . . . 1 18 . 6 5 5 10 1 25 Impact 95 | . . . . . 51 24 . . . 3 . . . 1 16 . . . . . . . Slashing 26 | . . . . . 6 14 . . 1 1 . . . . 2 . . . . . . 2 Piercing 20 | . . . . . . . . . . . . . . . . . . 5 5 10 . . Entropic 30 | . . . . . . . . . . . . . . . . . 6 . . . 1 23 Sneak Attacks 8 | . . . . . 1 1 . . . . . . . . . . . 3 2 1 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 3 2 1 . . Follow-up Attacks 7 | . . . . . 3 1 . . . 1 . . . . 2 . . . . . . . Damage Inflicted 20831 | . . . . . 2812 4249 693 . . 1353 . 739 1296 56 729 . 787 93 373 4693 5 2953 Guns 1040 | . . . . . 95 322 210 . . . . . . . . . . . . 289 . 124 Cannons 2736 | . . . . . 533 702 . . . . . . 1296 . . . . 79 . 126 . . Explosions 10090 | . . . . . . 1587 483 . . 1210 . 739 . . . . 276 . 347 4239 . 1209 Melee 6890 | . . . . . 2184 1638 . . . 143 . . . 56 729 . 511 14 13 21 . 1581 Ramming 75 | . . . . . . . . . . . . . . . . . . . 13 18 5 39 Kinetic 2740 | . . . . . 615 829 . . . . . . 1296 . . . . . . . . . Thermal 499 | . . . . . 13 130 50 . . . . . . . . . . 79 . 151 . 76 Explosive 10065 | . . . . . . 1587 483 . . 1210 . 739 . . . . 276 . 347 4214 . 1209 Electromagnetic 273 | . . . . . . 65 160 . . . . . . . . . . . . . . 48 Impact 3915 | . . . . . 2086 1025 . . . 91 . . . 56 657 . . . . . . . Slashing 855 | . . . . . 98 613 . . . 52 . . . . 72 . . . . . . 20 Piercing 48 | . . . . . . . . . . . . . . . . . . 14 13 21 . . Entropic 2361 | . . . . . . . . . . . . . . . . . 511 . . 289 . 1561 Highest Corruption 10 | . . . . . 2 1 1 1 1 . . . 1 3 3 3 . . . 4 8 10 Average Corruption 2 | . . . . . 2 1 1 1 1 . . . 1 1 3 3 . . . 3 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . 21 3 5 4 2 . . . 2 3 19 3 . . . 7 7 13 Message Errors 15 | . . . . . 2 1 1 2 . . . . 2 . 2 . . . . 1 2 2 Matter Fused 22 | . . . . . 7 2 . 2 . . . . . 1 4 1 . . . 1 1 3 Heat Flow Errors 18 | . . . . . 4 . 2 . 1 . . . . 2 5 2 . . . . . 2 Energy Discharges 9 | . . . . . 2 . . . 1 . . . . . . . . . . 3 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 14 | . . . . . 2 . 1 . . . . . . . 7 . . . . . 3 1 Data Loss (major) 4 | . . . . . 2 . 1 . . . . . . . 1 . . . . . . . Misfires 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1959 | . . . . . 540 405 1 . . 47 . 47 82 56 312 . 98 . 6 117 . 248 Projectiles 137 | . . . . . 21 21 . . . . . . 82 . . . . . . 13 . . Explosions 285 | . . . . . . 37 1 . . 18 . 47 . . . . 27 . 6 104 . 45 Melee 1537 | . . . . . 519 347 . . . 29 . . . 56 312 . 71 . . . . 203 Knockbacks 40 | . . . . . 20 4 . . . . . . 13 . 3 . . . . . . . Impact 14 | . . . . . 9 2 . . . . . . . . 3 . . . . . . . Kinetic 24 | . . . . . 9 2 . . . . . . 13 . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . 54 16 . . 26 . . . . . . . . 27 3 2 18 Shots 8 | . . . . . . 4 1 . . 2 . . . . . . . . 1 . . . Rammed 12 | . . . . . . . . . . . . . . . . . . . . 1 1 10 Targets Rammed 16 | . . . . . . . . . . . . . . . . . . . 1 4 1 10 Kicked 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . . . . . 256 296 292 . 114 37 . 2 183 203 164 186 28 108 6 116 . 82 Average Temperature 73 | . . . . . 76 52 124 . 58 17 . 2 82 93 72 80 15 52 6 47 . 39 Received Heat Transfer 2608 | . . . . . 639 699 180 . . 15 . 63 63 . 273 . . 84 79 207 27 279 Effects 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . 12 3 . . . . . . . 1 6 . . . . . . . Impact Corruptions 41 | . . . . . 21 9 . . . 1 . . . 2 8 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 681 | . . . . . 37 185 74 . . . . . . . . . . 100 . 211 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Peak Influence 699 | . 14 . . . 346 317 . . . . 70 207 186 . . . . 239 204 699 327 691 Initial 218 | . . . . . . 64 . . . . 70 38 64 . . . . . . 85 218 148 Average 130 | . 5 . . . 89 115 . . . . 70 166 61 . . . . 64 160 304 252 345 Maximum Alert Level 2 | . . . . . 1 1 . . . . . 1 . . . . . 1 1 2 1 2 Low Security (%) 76 | 100 100 100 . 100 90 82 . . . . 100 80 100 . . . . 83 77 46 . 14 Level 1 18 | . . . . . 9 17 . . . . . 19 . . . . . 16 22 24 100 48 Level 2 5 | . . . . . . . . . . . . . . . . . . . . 28 . 36 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . . . 7 8 . . . . . 2 3 . . . . 2 . 9 . 12 Investigation 4 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 Extermination 9 | . . . . . . 3 . . . . . . 2 . . . . . . 2 . 2 Reinforcement 20 | . . . . . 3 3 . . . . . 2 1 . . . . 2 . 3 . 6 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 9 | . . . . . 3 . . . . . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Distress Signals 14 | . . . . . 5 1 . . . . . . 1 . . . . 3 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . . . . . 41 37 15 . . 19 . 9 13 1 12 11 8 17 12 32 11 59 Peak Tracking Total 15 | . 1 . . . 9 7 7 . . 7 . 4 5 1 4 8 4 7 6 11 5 15 Tactical Retreats 20 | . . . . . 1 2 2 . . . . 1 1 . 2 . . . 1 1 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Traps Triggered 7 | . . . . . 2 2 . . . . . . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 1 2 . . . . . 1 . 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Disabled 11 | . . . . . . . . . . 1 . 1 . . 1 . . . 1 2 1 4 Max in Single Turn 2 | . . . . . . . . . . 1 . 1 . . 1 . . . 1 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Accessed 46 | . 5 . 4 . 6 9 . 2 1 . 1 . . 1 2 9 . 1 . 1 . 4 Terminals 28 | . 5 . . . 6 8 . 1 . . 1 . . 1 1 . . 1 . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Total Hacks 142 | . 8 . 49 . 13 18 . 2 4 . 1 . . 2 5 27 . 1 . 2 . 10 Successful 117 | . 5 . 49 . 9 8 . 2 4 . 1 . . 2 5 27 . 1 . 1 . 3 Failed 25 | . 3 . . . 4 10 . . . . . . . . . . . . . 1 . 7 Catastrophic 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 2 . 1 . 7 5 . . 1 . . . 4 1 . 1 . 5 3 . 15 8 Terminals 56 | . 8 . . . 13 16 . 1 . . 1 . . 2 4 . . 1 . 2 . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 Terminal Hacks 114 | . 4 . 49 . 7 8 . 2 4 . 1 . . 2 5 27 . 1 . 1 . 3 Record 72 | . . . 49 . . . . 1 . . . . . 2 4 16 . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . 1 . . . . . . . . . . 10 . . . . . . Open Door 6 | . . . . . . . . 1 . . . . . . 1 1 . . . . . 3 Open DSF 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 3 5 . . . . 1 . . . . . . . . 1 . 3 Full Trace Events 4 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 18 . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Total Allies 25 | . . . . . 1 . . . 8 2 . . 1 . . . . 2 . 2 . 9 Largest Group 8 | . . . . . 1 . . . 8 8 4 4 1 1 . . . 1 . 1 . 3 Highest-Rated Group 345 | . . . . . 10 . . . 266 266 134 134 28 28 . . . 116 . 69 . 345 Highest-Rated Ally 122 | . . . . . 10 . . . 41 41 41 41 28 28 . . . 116 . 69 . 122 Zionite Dispatches 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . 4 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . . . . . 50 . 18 . . . . . 19 . 6 . 51 Total Damage 6986 | . . . . . . . . . . 1127 . 272 . . . . . 2037 . 217 . 3333 Kills 33 | . . . . . . . . . . 13 . 1 . . . . . 9 . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Robot Analysis Total 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 1 1 1 3 . . . 2 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . 1 1 . 4 . Main Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Turns Passed 14448 | 112 466 33 893 277 1967 1771 724 666 1115 644 15 233 800 286 759 790 663 418 264 563 233 756 Spaces Moved 10263 | 61 379 28 740 229 1061 1098 545 522 837 445 12 144 556 227 571 593 368 302 143 347 395 660 Core 751 | 12 . . . . . . . . . . . . . . . . . . . 123 390 226 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 9490 | 49 379 28 740 229 1061 1098 545 522 837 445 12 144 556 227 571 593 368 302 143 224 5 412 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Fastest Speed 22 | 50 120 120 120 120 105 116 125 125 125 122 122 122 121 121 121 121 121 121 121 50 50 22 Average Speed 122 | 152 120 120 120 120 153 124 126 125 125 126 122 122 121 121 121 121 121 121 165 137 51 91 Slowest Speed 260 | 200 120 120 120 120 185 192 127 125 193 130 122 122 121 121 122 121 121 190 191 260 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 62 8 92 53 80 32 72 73 92 70 1 92 18 55 78 86 62 13 9 12 60 25 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . . 1 . 1 1 . . . . . 2 . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 1 3 1 . . . 1 2 . 2 . . . . . Spaces Dug 14 | . . . . . . . . . . . . . . . . . . . 14 . . . Terrain Destroyed 510 | . . . . . . 95 47 . . 111 . 73 4 . . . 17 . 38 90 . 35 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . 4 . . . . . . 4 . . AOE 502 | . . . . . . 95 47 . . 111 . 73 . . . . 17 . 38 86 . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Res Tes Acc Total 11716 | 76 393 27 746 231 1275 1378 563 536 903 515 12 190 650 238 607 675 577 358 169 414 424 759 Wait 554 | . 4 . . 3 57 92 2 1 43 19 . 7 36 . 7 30 196 15 7 12 11 12 Move 10236 | 60 378 27 739 228 1060 1097 544 521 836 444 11 143 555 226 570 592 367 301 142 346 394 655 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 79 | 8 7 . 2 . 14 9 3 1 2 3 . 2 7 1 1 4 1 8 . 5 . 1 Fast Attach 151 | 6 . . . . 17 24 1 5 5 2 . 12 7 2 6 11 2 8 3 3 8 29 Attach 27 | 1 1 . . . 2 8 . . . . . 1 2 2 . 1 . 1 2 1 1 4 Detach 34 | . . . . . 3 7 . 1 1 1 . 7 . 1 2 1 . 4 3 . 1 2 Swap 89 | 1 . . 2 . 17 22 3 1 6 13 1 2 4 1 . 8 1 2 1 2 . 2 Drop 197 | . 3 . 3 . 30 32 2 6 9 15 . 7 14 4 5 28 2 12 1 10 7 7 Fire 165 | . . . . . 24 50 8 . . 10 . 9 25 . . . 2 2 4 21 . 10 Melee 161 | . . . . . 51 37 . . 1 3 . . . 1 16 . 6 5 5 10 1 25 Ram 12 | . . . . . . . . . . . . . . . . . . . . 1 1 10 Kick 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 161 | -10/Materials | Identified exit to Mines 161 | -10/Materials | Discovered exit to Mines (range 16) 250 | -10/Materials | Identified exit to Materials 250 | -10/Materials | Discovered exit to Materials (range 7) 304 | -10/Materials | Build established: Hacker-Mutant 579 | -10/Materials | Entered Mines 607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 607 | -10/Mines | Identified exit to Exiles 607 | -10/Mines | Discovered exit to Exiles (range 5) 612 | -10/Mines | Entered Exiles 630 | -10/Exiles | Identified exit to Mines 630 | -10/Exiles | Discovered exit to Mines (range 15) 654 | -10/Exiles | Met 8R-AWN 674 | -10/Exiles | Met EX-HEX 717 | -10/Exiles | Met EX-BIN 845 | -10/Exiles | Met EX-DEC 888 | -10/Exiles | Visited The Gauntlet 1151 | -10/Exiles | Learned location of Zion (-7) 1231 | -10/Exiles | Discovered exit to Mines (range 14) 1505 | -10/Exiles | Entered Mines 1657 | -9/Mines | Learned Materials security intel 1763 | -9/Mines | Identified exit to Materials 1763 | -9/Mines | Discovered exit to Materials (range 15) 1782 | -9/Mines | Entered Materials 1782 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2250 | -8/Materials | Identified exit to Factory 2369 | -8/Materials | Build established: Hacker-Gladiator 2721 | -8/Materials | Build established: Hacker-Mutant 3520 | -8/Materials | Garrison activated, responded to threat 3749 | -8/Materials | Entered Factory 3749 | -7/Factory | Evolved 2 slots: Utility x2 3862 | -7/Factory | Identified exit to Factory 3862 | -7/Factory | Discovered exit to Factory (range 12) 4183 | -7/Factory | Identified exit to Lower Caves 4413 | -7/Factory | Discovered exit to Factory (range 8) 5146 | -7/Factory | Cargo convoy interrupted 5213 | -7/Factory | Lost 3 parts (1n2u) 5520 | -7/Factory | Entered Lower Caves 6211 | -7/Lower Caves | Identified exit to Lower Caves 6211 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 6244 | -7/Lower Caves | Entered another Lower Caves area 6520 | -7/Lower Caves | Discovered exit to Factory (range 12) 6704 | -7/Lower Caves | Learned Factory security intel 6849 | -7/Lower Caves | Identified exit to Zion 6849 | -7/Lower Caves | Discovered exit to Zion (range 15) 6910 | -7/Lower Caves | Entered Zion 7027 | -7/Zion | Identified exit to Proximity Caves 7027 | -7/Zion | Discovered exit to Proximity Caves (range 18) 7064 | -7/Zion | Received a hallucinogenic algorithm 7088 | -7/Zion | Given the Hacking Drone Bay 7091 | -7/Zion | Found Prototype Device 7091 | -7/Zion | Identified Hacking Drone Bay 7102 | -7/Zion | System corruption cleaned by Quarantine Array 7291 | -7/Zion | Gained Derelict followers 7506 | -7/Zion | Learned location of Extension (-5) 7717 | -7/Zion | Imprinted 7719 | -7/Zion | Declared Zion's savior 8025 | -7/Zion | Entered Proximity Caves 8025 | -6/Proximity Caves | Accompanied by 8 allies 8206 | -6/Proximity Caves | Learned 8 Factory zone layouts 8248 | -6/Proximity Caves | Lost 3 allies 8278 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8442 | -6/Proximity Caves | Learned location of 2 exits from Factory 8591 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8592 | -6/Proximity Caves | Build established: Scavenger-Mutant 8595 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8669 | -6/Proximity Caves | Entered Factory 8669 | -6/Factory | Accompanied by 4 allies 8669 | -6/Factory | Evolved 2 slots: Utility x2 8670 | -6/Factory | Identified exit to Lower Caves 8670 | -6/Factory | Identified exit to Factory 8684 | -6/Factory | Identified exit to DSF 8684 | -6/Factory | Entered DSF 8684 | -6/DSF | Accompanied by 4 allies 8702 | -6/DSF | Additional patrols routed to DSF 8703 | -6/DSF | Discovered exit to Factory (range 23) 8917 | -6/DSF | Entered Factory 8917 | -5/Factory | Evolved 2 slots: Propulsion x2 9432 | -5/Factory | Zion Offense Resupply teleported in 9456 | -5/Factory | Identified exit to Factory 9456 | -5/Factory | Discovered exit to Factory (range 3) 9547 | -5/Factory | Identified exit to Upper Caves 9547 | -5/Factory | Discovered exit to Upper Caves (range 6) 9717 | -5/Factory | Entered Upper Caves 9717 | -5/Upper Caves | Accompanied by 1 ally 9779 | -5/Upper Caves | Learned Factory stockpile data 9838 | -5/Upper Caves | Learned Factory trap positions 9965 | -5/Upper Caves | Identified exit to Upper Caves 9965 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 10003 | -5/Upper Caves | Entered another Upper Caves area 10019 | -5/Upper Caves | Discovered exit to Factory (range 19) 10077 | -5/Upper Caves | Encountered a Warlord checkpoint 10088 | -5/Upper Caves | Learned Factory interactive machine intel 10140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10403 | -5/Upper Caves | Attracted the attention of an 0b10 base 10467 | -5/Upper Caves | Learned location of 1 exit from Factory 10467 | -5/Upper Caves | Identified exit to Warlord 10467 | -5/Upper Caves | Learned Armory security intel 10762 | -5/Upper Caves | Entered Warlord 10798 | -5/Warlord | Identified exit to Proximity Caves 10798 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 10829 | -5/Warlord | System corruption cleaned by Quarantine Array 11002 | -5/Warlord | Visited the Vortex Lab 11012 | -5/Warlord | Found Prototype Piercing Weapon 11012 | -5/Warlord | Identified Vortex Lance 11017 | -5/Warlord | Warlord's base attacked by MAIN.C 11019 | -5/Warlord | Found Vortex Lance 11022 | -5/Warlord | Found Prototype Energy Gun 11022 | -5/Warlord | Identified Vortex Rail 11103 | -5/Warlord | Learned location of Testing (-2) 11103 | -5/Warlord | Learned location of Command (-1) 11103 | -5/Warlord | Learned Quarantine trap positions 11106 | -5/Warlord | Learned Factory fabricator intel 11106 | -5/Warlord | Learned Armory repair station intel 11106 | -5/Warlord | Learned Research garrison access intel 11188 | -5/Warlord | Found Prototype Device 11342 | -5/Warlord | Rebuked by Warlord 11367 | -5/Warlord | Warlord forces counterattacked 11475 | -5/Warlord | Spotted Striker 11523 | -5/Warlord | Spotted Striker 11523 | -5/Warlord | Spotted Striker 11524 | -5/Warlord | Spotted Striker 11552 | -5/Warlord | Entered Proximity Caves 11583 | -4/Proximity Caves | Lost 10 allies 12026 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12082 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12215 | -4/Proximity Caves | Entered Factory 12215 | -4/Factory | Evolved 2 slots: Utility x2 12216 | -4/Factory | Identified exit to Research 12217 | -4/Factory | Loaded intel: 96 trap records 12219 | -4/Factory | Loaded intel: 50 interactive machine locations 12220 | -4/Factory | Loaded intel: 6 fabricator locations 12242 | -4/Factory | Identified Wardrone Bay 12419 | -4/Factory | Spotted B-86 Titan 12427 | -4/Factory | Allies destroyed B-86 Titan 12440 | -4/Factory | Retrieved Zion intel report: Active Terminals 12441 | -4/Factory | Zion Hacking Resupply teleported in 12579 | -4/Factory | Spotted B-86 Titan 12633 | -4/Factory | Entered Research 12633 | -3/Research | Evolved 2 slots: Utility x2 12634 | -3/Research | Loaded intel: 3 garrison access locations 12725 | -3/Research | Spotted B-86 Titan 12789 | -3/Research | Retrieved Zion intel report: Main Access 12789 | -3/Research | Identified exit to Research 12897 | -3/Research | Entered another Research area 12897 | -2/Research | Evolved 2 slots: Utility x2 13203 | -2/Research | Garrison activated, responded to threat 13232 | -2/Research | Destroyed 9 combat bots 13390 | -2/Research | Released all parts (7) 13398 | -2/Research | Lost 3 parts (1p2u) 13454 | -2/Research | Identified exit to Testing 13454 | -2/Research | Discovered exit to Testing (range 11) 13460 | -2/Research | Entered Testing 13521 | -2/Testing | Build established: Hacker-Mutant 13526 | -2/Testing | Retrieved Zion intel report: Main Access 13526 | -2/Testing | Identified exit to Access 13542 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 13609 | -2/Testing | Core integrity fell below 50% 13618 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 13624 | -2/Testing | Retrieved Zion intel report: Active Garrisons 13662 | -2/Testing | Found Prototype Energy Cannon 13662 | -2/Testing | Identified Potential Cannon 13693 | -2/Testing | Entered Access 13693 | -1/Access | Evolved 2 slots: Weapon x2 13724 | -1/Access | Zion Light squad teleported in 13811 | -1/Access | Found Prototype Protection 13811 | -1/Access | Identified Zio. Weapon Casing 13965 | -1/Access | Zion Heavy squad teleported in 13971 | -1/Access | Garrison activated, responded to threat 14026 | -1/Access | Lost 3 allies 14059 | -1/Access | Build established: Messiah-Tank 14105 | -1/Access | Zion Heavy squad teleported in 14289 | -1/Access | Lost 8 parts (1p1n4u2w) 14294 | -1/Access | Released all parts (9) 14314 | -1/Access | Zion Heavy squad teleported in 14346 | -1/Access | Core integrity fell below 50% 14355 | -1/Access | System corruption reached 10% 14372 | -1/Access | Lost 3 parts (3n) 14389 | -1/Access | Found Prototype Processor 14389 | -1/Access | Identified Exp. Core Analyzer 14400 | -1/Access | Core integrity fell below 20% 14432 | -1/Access | Identified exit to Command 14432 | -1/Access | Discovered exit to Command (range 8) 14445 | -1/Access | Spotted B-99 Colossus 14445 | -1/Access | Spotted B-99 Colossus 14449 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- ALERT: Rogue bot located, Programmers report to Access Zone 9P. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates B-99 Colossus. Penetrated by Slug. H-88 Terminator knocked back. Penetrated by Slug. Slug penetrates B-99 Colossus. Penetrated by Slug. Slug penetrates B-99 Colossus. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Sealed Heavy Doors breached. Vortex Lance blasted off. Penetrated by Slug. Slug penetrates B-99 Colossus. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# *!## ##? | | ??????????????????????# [ =!## #?? | | ??????????????????????############+## #??? | | ?????????????????????????????????#/! #??? | | ?????????????????????????????????#! #????##### | | ?????????????????????????????????#+###+##????????? | | ???????????????????????????????????? ????????? | | ?????????????????????????????????? *#??????? | | ???????????????????????????????? #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# !#??????? | | ????????????????????????###################??????? | | ????????????????????????# BB#???????????????????? | | ????????????????????????# BB??##########????????? | | ????????????????????????# ??# #????????? | | ????????????????????????# #?## #????????? | | ????????????????????????# #?#T ### #????????? | | ????????????????????????# #### #?# #????????? | | ????????????????????????# % ;### #?# #????????? | | ????????????"" F"#####??# %### #?# #????????? | | ?????????? " h #?# #????????? | | ?????????? @ %""" ### ##???????? | | ?????????? " "?" ## #???????? | | ?????????? " ##??# h #?# > ### T#???????? | | ?????????????""" ???????# #?# #?# ##???????? | | ????????????????????????# ;?#####?# #?######## | | ????????????????????????# ##??????# #?# | | ????????????????????????# #???##### #?# | | ????????????????????????# ???# #?# | | ????????????????????????# BB???# #?# | | ????????????????????????# BB#??# #?# | | ????????????????????????######??# ######?# | | ????????????????????????????????# ##?????# | | ????????????????????????????????# T#?????# | | ????????????????????????????????# ##?????# | | ????????????????????????????????# #??????# | | ????????????????????????????????# #??????# | | ????????????????????????????????# #??????? ?? | | ????????????????????????????????# ##########+#### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????######+########### | | ????????????????????????????????# # | | ????????????????????????????????# * # | | ????????????????????????????????# # | | ????????????????????????????????# """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 43 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 EM Shielding 2 Corruption Block 5 Armor Coverage 750 Resistance: KI 55 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 14 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 5 Core Analysis 8 Recoil Reduction 1 Force Boost 20 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Arm. Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Imp. Matter Compressor | -2/Testing | Z-intel Exp. Weapon Cycler | -2/Testing | Z-intel Hvy. Hardcell Cannon | -2/Testing | Z-intel Hvy. Dispersion Rifle | -2/Testing | Z-intel Hvy. Proton Cannon | -2/Testing | Z-intel Adv. Quantum Shading Machine | -2/Testing | Z-intel Enh. Coil Gun | -2/Testing | Z-intel Lgt. Antimatter Cannon | -2/Testing | Z-intel Cld. Field Propulsion Drive | -2/Testing | Z-intel Prc. Phase Gun | -2/Testing | Z-intel Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed CorruptionMiningLink Manual? 0 Play Time 03:16:50 Cumulative 16.1 hours Start 2024.03.10 @ 11:26:00 End 2024.03.17 @ 11:22:05 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 2 Adventurer 2 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86abb525-d5ba-4569-9c55-ee1214e10946