Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.19 @ 18:46:50 Player: leiavoia Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (229) 1145 Value Destroyed (8461) 8461 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (1404) 1404 TOTAL SCORE: 20210 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 495 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Friendly Fire -414 Cogmind --------- Core Integrity 0/1450 Matter 94/300 Energy 78/100 System Corruption 10% Temperature Cool (0) Movement Core (1450) Ox28 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer > --- WEAPON (4) ------- Mini Smartbomb Launcher Makeshift Hammer > --- INVENTORY (25) --- Micro Antimatter Reactor Improved Antigrav System Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Experimental Energy Well (600) Matter Compressor (250) Advanced Sensor Array Makeshift System Shield Gamma Rifle Phase Gun Nova Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Precision Matter Filter Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Phase Gun Improved KE Penetrator Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Antimatter Reactor Compact Wheel Armored Wheel Armored Wheel Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Experimental Energy Well Matter Compressor Advanced Sensor Array Makeshift System Shield Drone Bay Gamma Rifle Cooled Plasma Rifle Phase Gun Nova Cannon Nova Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Makeshift Hammer [Rating: 146] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 . 2 . . . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . 1 . . . 1 Utility 9 | . . 1 1 . 1 . . . . . . 2 . . . . 1 . . 2 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 313 | 1 4 34 39 19 10 1 18 18 3 12 10 45 4 14 3 16 2 18 4 6 32 Power 18 | . . 3 1 3 . . . . . . 1 4 . 1 . 1 . 2 . 1 1 Engine 12 | . . 3 1 3 . . . . . . . 3 . . . 1 . 1 . . . Core 5 | . . . . . . . . . . . 1 1 . 1 . . . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 57 | . . 7 9 5 2 1 . 5 1 2 . 9 . 2 . 4 . 4 . . 6 Treads 37 | . . 7 9 5 1 . . 4 1 1 . 4 . . . 1 . 2 . . 2 Leg 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . Wheel 15 | . . . . . 1 1 . 1 . 1 . 4 . . . 1 . 2 . . 4 Hover 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 1 2 12 14 9 6 . 9 7 1 8 7 20 3 8 . 6 1 4 3 3 9 Device 62 | 1 . 3 8 2 2 . 4 6 1 1 7 9 . 6 . 3 . 2 . 2 5 Storage 9 | . 2 2 . . 1 . . . . . . 2 . . . . . . . 1 1 Processor 12 | . . . . . . . . 1 . 7 . 1 1 1 . . . . . . 1 Hackware 13 | . . 1 1 . 3 . 2 . . . . 3 . . . . . . 3 . . Protection 37 | . . 6 5 7 . . 3 . . . . 5 2 1 . 3 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | . 2 12 15 2 2 . 9 6 1 2 2 12 1 3 3 5 1 8 1 2 16 Energy Gun 15 | . . 2 2 1 . . 2 1 . . 1 . . 1 1 . . 1 . 1 2 Energy Cannon 9 | . . 1 3 . . . 1 . . . . 1 . 1 1 . . 1 . . . Ballistic Gun 22 | . 1 8 6 1 . . 2 . . . . . . . . . . 1 1 . 2 Ballistic Cannon 20 | . . . . . 1 . 1 2 . . . 5 . 1 1 2 1 2 . . 4 Launcher 12 | . . . 1 . . . . 2 . . 1 1 . . . 1 . 1 . 1 4 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 22 | . . . 1 . 1 . 3 1 1 1 . 5 1 . . 2 . 2 . . 4 Slashing Weapon 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 1 1 . . . 1 1 6 . . . . . . . . . 3 . Parts Lost 62 | . . 1 5 2 . . 3 . . . 1 15 1 2 . 3 . 1 . . 28 Power 6 | . . . . 1 . . . . . . . 1 . . . 1 . . . . 3 Propulsion 19 | . . . 1 . . . 1 . . . . 7 . 1 . 1 . . . . 8 Utility 17 | . . 1 . 1 . . 1 . . . . 4 1 . . . . . . . 9 Weapon 20 | . . . 4 . . . 1 . . . 1 3 . 1 . 1 . 1 . . 8 Highest Loss Streak 17 | . . 1 2 1 . . 2 . . . 1 5 1 2 . 2 . 1 . . 17 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 100 96 98 99 92 92 90 92 88 89 91 87 84 89 78 96 88 79 68 75 81 Engine 6 | . 14 10 9 9 7 7 7 7 7 7 5 4 6 5 . 4 5 1 . . . Treads 13 | . . 27 27 27 15 7 7 15 14 14 21 10 . . . 3 5 5 5 4 5 Leg 2 | . 28 3 . . . . . . . . . . . 2 6 13 16 1 . . . Wheel 6 | . . . . . 6 15 13 7 7 11 7 7 12 12 12 7 5 11 10 9 10 Device 10 | . 14 7 7 10 22 7 6 19 21 20 7 6 . 6 6 6 5 5 . 6 13 Storage 7 | . 14 11 9 9 7 7 7 7 7 7 7 7 6 6 6 6 5 5 5 8 5 Processor 11 | . . . . . . . . 7 7 7 21 15 23 25 25 25 22 22 20 18 16 Hackware 4 | . . 5 17 4 . 23 18 . . . . 11 . . . . . . . . . Protection 3 | . . 6 1 12 6 . 4 2 . . . . 10 5 6 5 5 5 5 4 4 Energy Gun 2 | . 1 . 1 8 7 7 9 3 . . 1 1 . 2 1 1 . . . . 1 Energy Cannon 1 | . . . 5 . . . . . . . . 1 6 6 1 1 . . . . . Ballistic Gun 5 | . 18 20 17 17 6 . 1 . . . . . . . . . . . 3 4 3 Ballistic Cannon 7 | . . . . . 2 7 4 17 14 14 14 9 6 6 1 11 11 13 10 9 7 Impact Weapon 3 | . . . . . 5 7 5 1 6 4 5 5 6 3 . 4 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 14 20 59 61 72 115 104 118 117 108 107 112 114 121 125 125 125 115 125 130 146 157 Greatest Support 135 | 20 20 60 62 62 84 40 40 28 28 44 28 40 40 40 40 40 12 75 56 56 135 Greatest Overweight (x) 9 | . . 1 1 1 4 2 3 4 3 3 3 4 3 3 3 9 9 9 2 2 4 Average Overweight (x) 2 | . . . . . 3 2 2 3 3 2 3 2 2 2 2 5 8 2 2 2 1 Largest Inventory Capacity 25 | 8 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 9 18 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 10 20 20 20 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 Average Carried 22 | 6 9 17 19 19 23 24 24 22 24 24 24 23 24 23 23 24 24 24 24 24 22 Final Capacity 25 | 8 10 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 10 20 20 20 25 25 23 25 25 25 24 25 25 23 23 25 24 25 24 25 13 Class Distribution -------------------- 22% | Mutant 17% | Hacker-Mutant 14% | Assassin 13% | Scavenger-Mutant 6% | Skirmisher 6% | Gunner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Gunner | -8/Materials Tank | -8/Storage Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Commander-Mutant | -3/Research Gunner | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Matter Collected 8903 | 222 . 789 1533 644 . . 461 531 58 64 321 920 156 679 . 600 . 790 1 180 954 Remotely 2237 | . . . 434 . . . . 262 58 64 32 272 . 224 . 179 . 383 . . 329 Salvage Created 8926 | 73 32 1202 1310 1414 49 . 728 297 . . 97 1178 99 360 . 386 . 337 . 225 1139 Parts 409 | 7 2 72 53 78 3 . 31 7 . . 10 39 10 10 . 9 . 24 . 8 46 Haulers Intercepted 14 | . . 4 2 3 . . . 1 . . . 2 . . . . . 1 . . 1 Recyclers Shooed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . 9 8 4 13 . 8 5 . 18 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Combat Hostiles Destroyed 175 | . 1 24 25 22 1 . 17 9 . . 8 26 2 5 . 6 . 10 . 1 18 Guns 83 | . 1 24 18 21 1 . 11 1 . . . 2 . . . 1 . . . . 3 Cannons 61 | . . . 3 . . . 4 3 . . 8 17 2 5 . 4 . 6 . 1 8 AOE 27 | . . . 3 1 . . . 5 . . . 6 . . . 1 . 4 . . 7 Classes Destroyed 19 | 2 1 4 3 . . . 3 . . . . 1 . 1 . 2 . 2 . . . Worker 7 | . . . . . . . 1 . . . . 2 . . . . . . . . 4 Builder 9 | . . . . . . . 2 . . . . 3 . . . . . . . . 4 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . Hauler 14 | . . 4 2 3 . . . 1 . . . 2 . . . . . 1 . . 1 Recycler 12 | 1 . 1 . 3 . . 2 . . . . 2 . . . . . . . 1 2 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Watcher 6 | . . 3 . 2 . . . . . . . 1 . . . . . . . . . Swarmer 46 | . . 7 . 4 . . 7 . . . 8 13 . . . 3 . 4 . . . Grunt 76 | . 1 13 18 8 . . 9 8 . . . 7 . 4 . 2 . 2 . . 4 Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Sentry 25 | . . 4 4 9 1 . 1 1 . . . 2 . . . . . . . 1 2 Specialist 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Hunter 6 | . . . 1 1 . . . . . . . . 1 . . . . . . . 3 Programmer 12 | . . . . . . . . . . . . 2 1 1 . . . 2 . . 6 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 11 | 2 1 11 7 6 1 . 7 3 . . 3 8 1 2 . 4 . 4 . 1 11 Combat Bots Only 9 | . 1 9 7 5 1 . 4 3 . . 3 8 1 2 . 4 . 4 . 1 7 Max Kills in Single Turn 4 | 1 1 2 2 2 1 . 3 3 . . 1 4 1 1 . 1 . 4 . 1 3 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . . . 3 . . . 3 . . . 1 . 4 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Damage Taken 16821 | . 36 694 1501 1075 70 . 1183 339 . . 192 3000 196 489 . 633 . 542 31 55 6785 Core 2794 | . 10 108 176 132 . . 139 87 . . 41 476 17 58 . 67 . . . . 1483 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 134 | . . . . . . . . . . . . 118 . . . . . 16 . . . Regen/Repaired (Parts) 508 | . . . 91 . . . . . . . . 417 . . . . . . . . . Core Remaining (%) 77 | 100 96 73 . 44 . . . . . . 61 . . . . 27 . 100 100 100 . Volleys Fired 511 | 4 4 61 76 72 4 6 35 18 . . 19 70 9 16 . 26 . 25 . 5 61 Largest 4 | 2 2 2 3 3 2 1 3 3 . . 2 3 2 3 . 3 . 3 . 3 4 Hottest 226 | 60 100 50 173 115 113 65 183 176 . . 96 176 143 226 . 226 . 157 . 129 217 Shots Fired 1229 | 8 6 120 219 179 7 6 86 52 1 . 38 146 12 39 . 51 . 63 . 12 184 Gun 675 | 8 4 120 182 179 4 6 72 3 . . . 22 . 7 . 3 . . . 3 62 Cannon 518 | . . . 33 . 3 . 14 45 1 . 37 116 12 32 . 44 . 62 . 8 111 Launcher 34 | . . . 4 . . . . 4 . . 1 8 . . . 4 . 1 . 1 11 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 928 | 4 4 120 178 108 3 . 33 45 1 . 37 112 2 16 . 41 . 60 . 11 153 Thermal 267 | 4 2 . 37 71 4 6 53 3 . . . 26 10 23 . 6 . 2 . . 20 Explosive 34 | . . . 4 . . . . 4 . . 1 8 . . . 4 . 1 . 1 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 2 5 13 16 9 7 . 18 9 . . 5 15 3 10 . 6 . 19 . 6 21 Robot Miss Streak 10 | 2 . 3 3 4 . . 8 2 . . 10 5 2 1 . 2 . 2 . 1 10 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 Secondary Targets 15 | . . 7 5 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 808 | 4 3 83 159 93 5 . 79 29 . . 16 93 6 28 . 41 . 39 . 9 121 Core Hits 422 | 2 2 40 57 44 2 . 65 19 . . 8 45 3 9 . 23 . 20 . 6 77 Critical Kills 8 | . . . 1 1 . . . . . . . . . 2 . 3 . . . . 1 Critical Parts Destroyed 23 | . . . 1 1 . . 3 1 . . . 2 . 2 . 9 . 1 . . 3 Critical Strikes 76 | . . . 3 4 . . 4 4 . . 3 19 . 6 . 17 . 4 . . 12 Burn 6 | . . . . 2 . . . . . . . 2 . 2 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . Destroy 24 | . . . 1 2 . . . 1 . . . . . 4 . 11 . 1 . . 4 Blast 37 | . . . . . . . 1 3 . . 3 15 . . . 5 . 3 . . 7 Smash 7 | . . . . . . . 3 . . . . 2 . . . 1 . . . . 1 Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 160 | . . 4 10 . 14 2 26 4 10 1 1 66 2 . . 6 . 5 . . 9 Impact 147 | . . . 2 . 14 2 26 4 10 . 1 66 2 . . 6 . 5 . . 9 Slashing 13 | . . 4 8 . . . . . . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 . . . 2 . . . . 7 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26523 | 45 36 1406 3436 2042 140 . 1989 1373 . . 427 4645 217 794 . 2129 . 1300 . 222 6322 Guns 9017 | 45 36 1406 2393 1980 79 . 1297 41 . . . 258 . 106 . 44 . . . 73 1259 Cannons 8811 | . . . 541 . 61 . 198 636 . . 368 1992 217 688 . 811 . 1105 . 149 2045 Explosions 5699 | . . . 370 55 . . . 696 . . 59 722 . . . 776 . 195 . . 2826 Melee 2916 | . . . 128 . . . 494 . . . . 1607 . . . 498 . . . . 189 Ramming 80 | . . . 4 7 . . . . . . . 66 . . . . . . . . 3 Kinetic 13532 | 15 36 1406 2305 1114 61 . 465 636 . . 368 1992 . 233 . 727 . 1105 . 222 2847 Thermal 4342 | 30 . . 675 866 79 . 1030 41 . . . 258 217 561 . 128 . . . . 457 Explosive 5653 | . . . 324 55 . . . 696 . . 59 722 . . . 776 . 195 . . 2826 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 2788 | . . . . . . . 494 . . . . 1607 . . . 498 . . . . 189 Slashing 128 | . . . 128 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 2 2 5 5 11 11 11 7 7 . 5 . . 10 Average Corruption 5 | . . . . . . . 1 2 2 2 5 10 11 7 7 7 . 3 . . 3 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . . 4 11 8 23 20 56 16 23 3 44 . 4 . . 11 Message Errors 58 | . . . . . . . . 4 . 7 7 18 3 9 1 9 . . . . . Matter Fused 47 | . . . . . . . . 4 1 3 3 14 4 3 . 11 . . . . 4 Heat Flow Errors 26 | . . . . . . . 1 . 3 3 4 6 1 2 . 5 . 1 . . . Energy Discharges 35 | . . . . . . . . 1 3 4 3 7 2 3 . 8 . 2 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 24 | . . . . . . . 2 1 . 4 2 4 2 2 2 4 . . . . 1 Data Loss (major) 11 | . . . . . . . . . . 1 . 1 2 1 . 4 . 1 . . 1 Misfires 11 | . . . . . . . 1 1 1 . 1 2 2 1 . 2 . . . . . Alerts 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . 2 . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1747 | . . . 34 . . . 244 95 . . 18 809 . 51 . 178 . 38 . . 280 Projectiles 261 | . . . . . . . 21 58 . . 10 43 . 51 . 23 . 38 . . 17 Explosions 129 | . . . . . . . . 37 . . 8 10 . . . . . . . . 74 Melee 1357 | . . . 34 . . . 223 . . . . 756 . . . 155 . . . . 189 Knockbacks 56 | . . . . . . . 2 10 . . 2 18 . 2 . 5 . 4 . . 13 Impact 4 | . . . . . . . 1 . . . . 2 . . . 1 . . . . . Kinetic 48 | . . . . . . . 1 9 . . 1 15 . 2 . 4 . 4 . . 12 Secondary 4 | . . . . . . . . 1 . . 1 1 . . . . . . . . 1 Self-Inflicted Damage 316 | . . . 130 . . . . . . . . 148 . . . 38 . . . . . Shots 7 | . . . 3 . . . . . . . . 3 . . . 1 . . . . . Rammed 9 | . . . 1 2 . . . . . . . 5 . . . . . . . . 1 Targets Rammed 9 | . . . 1 2 . . . . . . . 5 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | 20 40 108 478 192 . 48 328 335 207 401 271 508 248 305 . 227 . 199 . 134 411 Average Temperature 94 | 20 20 25 113 46 . 25 97 113 98 146 66 157 98 124 . 76 . 134 . 60 90 Received Heat Transfer 3250 | . 12 357 657 522 24 . 423 171 . . . 375 . 244 . 213 . 18 . . 234 Effects 15 | . . . 3 . . . . . . 1 . 9 . . . . . . . . 2 Shutdowns 3 | . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Interference 6 | . . . 2 . . . . . . . . 2 . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Total Turns 29 | . . . . . . . . . . . . . . . . . . 26 . . 3 Longest Duration 26 | . . . . . . . . . . . . . . . . . . 26 . . 3 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . 4 . . . . 14 . . . . . . . . . Impact Corruptions 31 | . . . . . . . 5 . . . . 17 . . . 5 . . . . 4 Robots Melted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Heat Transferred 7010 | 75 . . 1113 1332 111 . 1460 100 . . . 592 300 983 . 224 . . . . 720 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Peak Influence 632 | 10 77 485 632 501 285 17 197 . . . . 339 . . . . . 293 168 162 433 Initial 227 | . 6 32 178 183 227 . 11 . . . . . . . . . . . 153 87 90 Average 206 | 8 32 243 372 279 207 10 90 . . . . 149 . . . . . 106 153 109 238 Maximum Alert Level 2 | . . 2 2 2 1 . . . . . . 1 . . . . . 1 . . 2 Low Security (%) 52 | 100 100 33 25 25 19 100 100 . . . . 73 . . . . 100 82 100 100 20 Level 1 36 | . . 56 27 51 80 . . . . . . 26 . . . . . 17 . . 78 Level 2 10 | . . 9 46 23 . . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 34 | . 1 2 1 2 . . 5 . . . . 12 . . . . . 1 . . 10 Investigation 7 | . 1 1 1 1 . . 2 . . . . 1 . . . . . . . . . Extermination 4 | . . . . . . . 1 . . . . 2 . . . . . . . . 1 Reinforcement 16 | . . 1 . 1 . . 2 . . . . 6 . . . . . 1 . . 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . 3 . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Distress Signals 9 | . . 3 1 3 . . . . . . . 2 . . . . . . . . . Communications Jammed 107 | . . . . . . . . . . . . . . . . . . . . . 107 Distress Signals 94 | . . . . . . . . . . . . . . . . . . . . . 94 Times Spotted 257 | . 3 35 30 31 1 2 20 9 . . 10 41 2 5 . 14 . 14 2 1 37 Peak Tracking Total 15 | . 3 11 6 7 1 2 4 5 . . 4 6 1 4 . 7 . 4 2 1 15 Tactical Retreats 11 | . . 1 . 1 . 1 . . . . 1 4 . . . 1 . 2 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Traps Triggered 11 | . 1 1 . 3 1 . 1 . . . . 1 . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . 5 . 2 . . . Triggered 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 2 2 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Machines Disabled 16 | . . 1 1 6 . . 1 . . . . 6 . . . . . . . . 1 Max in Single Turn 2 | . . 1 1 2 . . 1 . . . . 2 . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Machines Accessed 55 | . 4 4 9 9 1 . 5 1 . . . 15 . . 4 . 1 . 1 . 1 Terminals 37 | . 3 3 7 9 1 . 4 . . . . 9 . . . . 1 . . . . Fabricators 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . Repair Stations 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 Total Hacks 185 | . 12 13 28 22 2 . 14 1 . . . 57 . . 27 . 2 . 6 . 1 Successful 111 | . 5 4 20 12 1 . 5 1 . . . 29 . . 27 . 1 . 6 . . Failed 72 | . 6 9 7 10 1 . 9 . . . . 28 . . . . 1 . . . 1 Catastrophic 15 | . . 2 . 2 . . 3 . . . . 8 . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Manual 62 | . 8 7 17 3 . . 4 . . . . 23 . . . . . . . . . Terminals 117 | . 10 11 24 22 2 . 11 . . . . 35 . . . . 2 . . . . Fabricators 19 | . . . . . . . . . . . . 13 . . . . . . 6 . . Repair Stations 12 | . . . 3 . . . . . . . . 9 . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . 3 . . . . . . . . . . . . . 1 Terminal Hacks 78 | . 3 2 13 12 1 . 4 1 . . . 14 . . 27 . 1 . . . . Record 12 | . . . 1 . . . . . . . . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . 9 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . 2 2 2 . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 14 | . 1 . 3 5 . . . . . . . 2 . . 3 . . . . . . Open Door 5 | . . . . 4 . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 11 | . . . 1 3 1 . 2 . . . . 4 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . 2 . . . . . . . . 3 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 2 . . . . . . 6 . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . Build 3 | . . . . . . . . . . . . . . . . . . . 3 . . Repair Station Hacks 10 | . . . 2 . . . . . . . . 8 . . . . . . . . . Scan Component 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . Repair 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 2 4 . . . . . . . . 5 . . . . . . . . . Terminals 9 | . . 2 4 . . . . . . . . 3 . . . . . . . . . Botnet 7 | . . 1 3 . . . . . . . . 3 . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 4 6 9 1 . 4 . . . . 15 . . . . 1 . . . 1 Full Trace Events 7 | . . 1 2 1 . . 2 . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . 4 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 2 . . Time 88 | . . . . . . . . . . . . . . . . . . . 88 . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . 16 . . Part Schematics Acquired 25 | . . . . . . . . . . 16 . . . . 9 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . . . . . . . . . 56 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . 6 . . Parts Repaired 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . Time 234 | . . . 60 . . . . . . . . 174 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . 6 6 6 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Total Allies 9 | . . . . . . . . . . 4 . . . . . 1 . . 4 . . Largest Group 4 | . . . . . . . . . . 4 4 . . . . 1 . . 4 4 4 Highest-Rated Group 160 | . . . . . . . . . . 110 110 . . . . 96 . . 160 160 160 Highest-Rated Ally 96 | . . . . . . . . . . 31 31 . . . . 96 . . 40 40 40 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 68 | . . . . . . . . . . . 13 . . . . 23 . . . . 32 Total Damage 1797 | . . . . . . . . . . . 180 . . . . 740 . . . . 877 Kills 15 | . . . . . . . . . . . 2 . . . . 8 . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Robot Analysis Total 7 | . 2 2 2 . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 2 1 1 1 . 2 2 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Turns Passed 14714 | 42 232 1131 1048 1123 499 96 703 897 903 1273 814 1749 436 783 110 1402 43 340 225 151 714 Spaces Moved 7628 | 23 172 516 425 421 221 61 339 512 586 920 510 772 317 473 83 699 20 128 58 94 278 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 1345 | . . 434 425 421 17 . . . . . . . . . . . . 10 . . 38 Legs 277 | 23 172 82 . . . . . . . . . . . . . . . . . . . Wheels 6006 | . . . . . 204 61 339 512 586 920 510 772 317 473 83 699 20 118 58 94 240 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 111 | 120 120 120 155 155 145 125 125 145 145 130 145 125 125 125 125 125 210 111 130 130 111 Average Speed 149 | 120 120 163 160 208 149 125 128 149 145 134 145 139 125 134 126 181 210 140 130 130 142 Slowest Speed 270 | 120 120 240 243 235 160 125 145 160 145 145 145 160 140 140 140 225 225 270 130 130 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 40 61 54 79 8 65 16 57 63 86 76 36 55 70 75 91 1 92 3 3 9 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . 1 . . . . . . . . 3 . . . . 1 . . . . . . Known Exits Taken 12 | . . . 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . 1 . . . 1 1 . Scrap Searched 22 | . . . . . . . . 8 3 3 1 . 2 2 . 3 . . . . . Spaces Dug 152 | . 2 3 8 15 15 8 11 9 10 . 1 52 . . . 2 . 8 . . 8 Terrain Destroyed 575 | . 2 3 72 55 16 8 12 39 11 . 30 162 4 5 . 41 . 19 . 19 77 Melee 110 | . . 3 8 . 14 2 11 2 10 . 1 45 . . . 2 . 4 . . 8 Projectile 125 | . 2 . . 34 2 6 1 13 1 . 17 32 4 5 . 1 . 4 . . 3 AOE 340 | . . . 64 21 . . . 24 . . 12 85 . . . 38 . 11 . 19 66 Terrain Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Total 9899 | 29 188 725 679 580 356 71 487 598 621 960 543 1235 346 586 88 778 21 241 206 112 449 Wait 947 | . 3 56 100 33 98 . 44 19 18 9 1 248 9 75 . 13 . 20 144 1 56 Move 7609 | 22 171 515 424 420 221 60 338 511 585 919 509 772 316 472 82 698 19 127 57 93 278 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | 2 3 26 12 12 7 1 12 13 1 4 1 21 3 3 . 9 . 14 1 4 8 Fast Attach 67 | 1 . 9 4 1 1 . 1 3 3 10 1 7 . 5 3 2 . 8 1 4 3 Attach 76 | . . 2 7 4 2 . 4 4 . 2 1 14 3 5 . 5 1 2 2 1 17 Detach 11 | . . 1 . 1 . . . 2 . 2 . 1 . 1 . 1 . 2 . . . Swap 172 | . 4 23 29 14 7 1 13 11 1 . 8 24 1 4 . 9 1 8 1 1 12 Drop 169 | . 3 28 16 21 2 1 14 13 3 13 2 7 3 5 3 4 . 24 . 3 4 Fire 511 | 4 4 61 76 72 4 6 35 18 . . 19 70 9 16 . 26 . 25 . 5 61 Melee 160 | . . 4 10 . 14 2 26 4 10 1 1 66 2 . . 6 . 5 . . 9 Ram 5 | . . . . . . . . . . . . 5 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . 5 . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Central database locked down 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 760 | -9/Materials | Build established: Scavenger-Mutant 849 | -9/Materials | Discovered new exit (range 15) 1038 | -9/Materials | Destroyed 9 combat bots 1042 | -9/Materials | Discovered new exit (range 5) 1362 | -9/Materials | Discovered new exit (range 16) 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1519 | -8/Materials | Repaired Enh. Autogun 1661 | -8/Materials | Identified exit to Storage 1661 | -8/Materials | Central database locked down 1699 | -8/Materials | Identified exit to Factory 1893 | -8/Materials | Destroyed 7 combat bots 2165 | -8/Materials | Build established: Hacker-Gunner 2454 | -8/Materials | Entered Storage 3434 | -8/Storage | Core integrity fell below 50% 3526 | -8/Storage | Discovered exit to Factory (range 8) 3577 | -8/Storage | Entered Factory 3577 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3988 | -7/Factory | Build established: Mutant 4076 | -7/Factory | Sucked down chute 4076 | -7/Factory | Entered Waste 4088 | -7/Waste | Spotted C-40 Crusher 4094 | -7/Waste | Spotted C-40 Crusher 4112 | -7/Waste | Spotted C-40 Crusher 4159 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | Discovered new exit (range 10) 4172 | -7/Waste | Entered Factory 4270 | -7/Factory | Identified exit to Factory 4382 | -7/Factory | Build established: Hacker-Mutant 4628 | -7/Factory | Identified exit to Lower Caves 4875 | -7/Factory | Entered Lower Caves 4927 | -7/Lower Caves | Learned Factory stockpile data 4940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4965 | -7/Lower Caves | Learned Factory interactive machine intel 4977 | -7/Lower Caves | Encountered a Warlord checkpoint 5518 | -7/Lower Caves | Discovered new exit (range 8) 5545 | -7/Lower Caves | Build established: Skirmisher 5771 | -7/Lower Caves | Identified exit to Lower Caves 5772 | -7/Lower Caves | Entered another Lower Caves area 5866 | -7/Lower Caves | Discovered exit to Factory (range 6) 6140 | -7/Lower Caves | Build established: Assassin 6217 | -7/Lower Caves | Found Alien Artifact 6217 | -7/Lower Caves | Identified Core Expander 6217 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6319 | -7/Lower Caves | Learned Factory emergency access door positions 6459 | -7/Lower Caves | Discovered new exit (range 4) 6670 | -7/Lower Caves | Identified exit to Zion 6675 | -7/Lower Caves | Entered Zion 6836 | -7/Zion | Discovered new exit (range 9) 6996 | -7/Zion | Learned location of Armory (-4) 7083 | -7/Zion | Gained Derelict followers 7512 | -7/Zion | Given the Hacking Drone Bay 7877 | -7/Zion | Found Prototype Processor 7877 | -7/Zion | Identified Exp. Terrain Scan Processor 7881 | -7/Zion | Found Prototype Processor 7881 | -7/Zion | Identified Exp. Melee Analysis Suite 7886 | -7/Zion | Found Prototype Processor 7886 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7890 | -7/Zion | Found Prototype Processor 7892 | -7/Zion | Identified Spectral Analyzer 7902 | -7/Zion | Found Prototype Processor 7902 | -7/Zion | Identified Exp. Target Analyzer 7905 | -7/Zion | Found Exp. Terrain Scan Processor 7935 | -7/Zion | Identified exit to Proximity Caves 7948 | -7/Zion | Entered Proximity Caves 7948 | -6/Proximity Caves | Accompanied by 4 allies 8184 | -6/Proximity Caves | Build established: Mutant 8625 | -6/Proximity Caves | Discovered exit to Factory (range 23) 8659 | -6/Proximity Caves | Learned location of 1 exit from Factory 8762 | -6/Proximity Caves | Entered Factory 8762 | -6/Factory | Evolved 2 slots: Utility x2 8763 | -6/Factory | Identified exit to Factory 8766 | -6/Factory | Loaded intel: 51 interactive machine locations 8888 | -6/Factory | Garrison activated, responded to threat 8956 | -6/Factory | System corruption reached 10% 8986 | -6/Factory | Lost 5 parts (1p3u1w) 9008 | -6/Factory | Destroyed 8 combat bots 9044 | -6/Factory | Repaired Hyp. Gauss Cannon 9501 | -6/Factory | Build established: Hacker-Mutant 9803 | -6/Factory | Cargo convoy interrupted 9805 | -6/Factory | Identified exit to Lower Caves 9879 | -6/Factory | Spotted B-75 Beast 9949 | -6/Factory | Core integrity fell below 50% 9992 | -6/Factory | Lost 5 parts (3n2w) 10308 | -6/Factory | Repaired Arm. Wheel 10353 | -6/Factory | Repaired Imp. Cooling System 10424 | -6/Factory | Repaired Hvy. Deuterium Engine 10511 | -6/Factory | Entered Lower Caves 10627 | -6/Lower Caves | Learned Factory terminal intel 10809 | -6/Lower Caves | Build established: Mutant 10907 | -6/Lower Caves | Discovered new exit (range 19) 10931 | -6/Lower Caves | Learned Factory emergency access door positions 10938 | -6/Lower Caves | Identified exit to Lower Caves 10947 | -6/Lower Caves | Entered another Lower Caves area 11034 | -6/Lower Caves | Discovered exit to Factory (range 11) 11270 | -6/Lower Caves | Identified exit to Data Miner 11278 | -6/Lower Caves | Learned Factory stockpile data 11682 | -6/Lower Caves | Build established: Gunner 11730 | -6/Lower Caves | Entered Data Miner 11730 | -6/Data Miner | Discovered new exit (range 6) 11749 | -6/Data Miner | Met Data Miner 11784 | -6/Data Miner | Learned location of Section 7 (-3) 11784 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11804 | -6/Data Miner | Received God Mode back door access code from Data Miner 11840 | -6/Data Miner | Entered Proximity Caves 11900 | -5/Proximity Caves | Escorted by Enhanced Grunt 11983 | -5/Proximity Caves | Learned Factory emergency access door positions 12398 | -5/Proximity Caves | Build established: Scavenger-Mutant 12412 | -5/Proximity Caves | Spotted B-75 Beast 12426 | -5/Proximity Caves | Destroyed B-75 Beast 13105 | -5/Proximity Caves | Discovered exit to Factory (range 18) 13159 | -5/Proximity Caves | Learned Factory stockpile data 13242 | -5/Proximity Caves | Entered Factory 13242 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13245 | -5/Factory | Loaded intel: 28 terminal locations 13282 | -5/Factory | Identified exit to DSF 13285 | -5/Factory | Entered DSF 13327 | -5/DSF | Discovered new exit (range 19) 13343 | -5/DSF | Additional patrols routed to DSF 13574 | -5/DSF | Sterilization system engaged 13594 | -5/DSF | Ambient heat levels rising (+10) 13609 | -5/DSF | Ambient heat levels rising (+10) 13624 | -5/DSF | Ambient heat levels rising (+10) 13625 | -5/DSF | Entered Factory 13625 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 13705 | -4/Factory | Fabricated Imp. KE Penetrator (x1) 13752 | -4/Factory | Fabricated X-62 Marksman (x2) 13797 | -4/Factory | Fabricated X-62 Marksman (x2) 13837 | -4/Factory | Discovered new exit (range 9) 13848 | -4/Factory | Spotted B-86 Titan 13850 | -4/Factory | Entered Research 13850 | -3/Research | Accompanied by 4 allies 13850 | -3/Research | Evolved 2 slots: Utility x2 13889 | -3/Research | Found Prototype Launcher 13889 | -3/Research | Identified Mni. Smartbomb Launcher 13892 | -3/Research | Found Mni. Smartbomb Launcher 13943 | -3/Research | Discovered new exit (range 19) 14001 | -3/Research | Entered another Research area 14001 | -2/Research | Accompanied by 4 allies 14001 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14491 | -2/Research | Lost 6 parts (1p1n2u2w) 14581 | -2/Research | System corruption reached 10% 14663 | -2/Research | Lost 5 parts (1n3u1w) 14701 | -2/Research | Garrison activated, responded to threat 14703 | -2/Research | Core integrity fell below 50% 14707 | -2/Research | Crushed by falling debris 14713 | -2/Research | Core integrity fell below 20% 14715 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 14708_ Acquired 14 matter. 14709_ Slug penetrates Wall. 14709_ Knocked back. 14709_ Penetrated by Slug. 14709_ Com. Wheel destroyed. 14710_ Acquired 17 matter. 14710_ The unstable cave ceiling collapses. 14710_ X-87 Electro knocked back. 14711_ Destroyed Adv. Heat Sink. 14711_ G-73 Enforcer destroyed. 14711_ Destroyed Adv. Heat Sink. 14712_ Slug penetrates Wall. 14712_ Penetrated by Slug. 14712_ Knocked back. 14713_ R-10 Processor collects Corrupted Lgt. Antimatter Reactor. 14714_ System corrupted: Component data lost. 14714_ Knocked back. 14715_ Acquired 19 matter. 14715_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | " # # #??????????????????????????????? | | S # # #??????????????????????????????? | | " + + #??????????????????????????????? | | " # # #??????????????????????????????? | | " # # #??????????????????????????????? | | ?# # #?????#########????????????????? | | ?# ################ #????????????????? | | ??# #????# # #????????????????? | | ??# #????# = #""" #????????????????? | | ???# #????# """ #""" #????????????????? | | ???# #????# ""T"" #""" #????????????????? | | ???# #????# "" "" #""" #????????????????? | | ???# #????# #""" #????????????????? | | ???# #????# # #????????????????? | | ???# #????# # #????????????????? | | ???# ##########+######+######### #????????????? | | ???# % #????????????? | | #### #????????????? | | # % + ????????? | | # H% # ????????? | | # % % ######################????????????? | | # !! # % #????????????????????????? | | # ! # #????????????????????????? | | # + #????????????????????????? | | + % # [%##??????????????????????? | | # # #@##?????????????????????? | | # # # #?????????????????????? | | ####+### # # ###????????????????????? | | # # # # #????????????????????? | | # # # %#????????????????????? | | ! # + % %######### #"#????????????????????? | | #! # # xg #????????????????????? | | #### # # ???????????????????? | | # # # ##??###?????###????? | | # # # ! #??############???? | | #+###### # [ ! ##?# ##???? | | # ###### ###+### * #?# ! ##???? | | # % H #?# #????? | | + g[ H # #### #????? | | # % % = % / #????? | | # %= ### #????? | | ####+####+##### ## ##?#%% | #????? | | ## # ### ##??# !! % #????? | | ## # #################/#####????? | | ## # % % ??????? | | ## # = % #?????? | | ## # % #?????? | | ##### # % % #?????? | | ????# # ###/############# #?????? | | ????# """"" # # ##????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 39 Energy Capacity 1130 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 14 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Imp. KE Penetrator | x1 | -4/Factory | Authchip X-62 Marksman | x2 | -4/Factory | Authchip X-62 Marksman | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedComponentShotgun Manual? 0 Play Time 03:55:21 Cumulative 569.8 hours Start 2022.02.19 @ 18:29:36 End 2022.02.19 @ 18:46:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 103 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9837254d-bd07-465c-9dcf-20f8f9e5cf82