Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 15:15:20 Player: Cheeriohz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2822) 2822 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 7570 Bonus ------- Follower Combat Kills 222 Entered Garrisons 200 Friendly Fire -94 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Improved Signal Interpreter High-powered Tractor Beam Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Angular-Nuclear Engine > --- PROPULSION ------- Hovering FC-Scrap Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Gravity Neutralizer Structural Scanner Machine Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun Thermal Construct/G Accelerated Assault Construct/G Scythe > --- INVENTORY -------- Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector High-powered Tractor Beam Advanced EMP Blaster Rocket Launcher [Rating: 66] Favorites ----------- Power Constructs Engine Constructs Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Slots Evolved 8 | . . . 4 . . 4 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 5 | . . . 2 . . 3 . Weapon 1 | . . . 1 . . . . Parts Attached 62 | 4 9 11 15 8 6 7 2 Power 7 | . 1 2 1 1 . 2 . Engine 6 | . 1 2 1 1 . 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 15 | 3 3 1 7 . 1 . . Treads 7 | . 2 1 4 . . . . Leg 4 | . . . 3 . 1 . . Wheel 4 | 3 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 2 1 2 3 3 2 Device 9 | 1 1 1 . 1 1 2 2 Storage 1 | . 1 . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 5 | . . 1 1 1 2 . . Artifact . | . . . . . . . . Weapon 24 | . 3 6 6 5 2 2 . Energy Gun 6 | . 1 3 1 1 . . . Energy Cannon 3 | . . 2 1 . . . . Ballistic Gun 11 | . 1 1 3 3 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 3 4 1 1 . Parts Lost 25 | . 1 1 1 1 1 10 10 Power 6 | . . 1 . . . 4 1 Propulsion 4 | . 1 . . . 1 1 1 Utility 7 | . . . 1 1 . 1 4 Weapon 8 | . . . . . . 4 4 Highest Loss Streak 6 | . 1 1 1 1 1 3 6 To Critical Strikes . | . . . . . . . . Average Backups 12 | 6 7 12 14 14 14 13 8 Power . | 1 . . . 1 1 . . Propulsion 1 | 4 3 1 1 1 . . . Utility 6 | . 2 6 7 7 7 7 5 Weapon 4 | 1 1 4 5 4 5 5 2 Tool/Special . | . . . . . . . . Unused Backups 23 | 4 4 1 10 . 1 . 3 Power 2 | . 2 . . . . . . Propulsion 6 | 4 . 1 1 . . . . Utility 9 | . . . 5 . 1 . 3 Weapon 6 | . 2 . 4 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 99 97 99 99 91 68 61 Engine 8 | . 14 12 8 9 8 3 2 Treads 9 | . 3 28 25 . . 1 . Leg 8 | . . . 1 27 22 2 . Wheel 3 | . 23 . . . 1 1 . Device 13 | . 14 12 15 5 12 19 15 Storage 10 | . 14 14 9 9 9 6 5 Processor 1 | . . . . . . 5 5 Protection 6 | . . 1 11 20 10 5 4 Energy Gun 6 | . 12 14 2 . 2 5 4 Energy Cannon 2 | . . 7 . . . 4 . Ballistic Gun 15 | . 15 6 23 26 24 6 4 Peak Build Rating 66 | 8 8 18 33 38 49 60 66 Average Rating 30 | 6 7 10 23 35 39 51 57 On Entrance 24 | 6 8 8 18 33 36 43 44 Naked Turns 2 | . . . . . . . 2 Heaviest Build 56 | 11 29 44 53 54 56 49 47 Greatest Support 100 | 20 40 40 60 54 54 93 100 Greatest Overweight (x) 3 | 3 1 1 2 . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 14 Most Carried 15 | 8 9 15 15 15 15 15 14 Average Carried 12 | 6 7 12 14 14 14 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 8 9 15 15 15 15 14 5 Scrap Engine Consumption 169 | . . . . . 85 54 30 Constructs Created 11 | . . . . . 4 4 3 Constructs Modified 31 | . . . . . 8 16 7 Class Distribution -------------------- 30% | Mutant 14% | Tank 13% | Construct 13% | Commander-Construct 11% | Commander-Tank 4% | Scavenger-Tank 3% | Commander-Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Garrison Resources | -11 -10 -10 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Matter Collected 2538 | 252 303 270 369 500 378 334 132 Remotely 40 | . . . . 40 . . . Salvage Created 4168 | 135 234 465 476 703 480 709 966 Parts 248 | 9 24 29 30 36 27 51 42 Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 5 | . . . . . . 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Combat Hostiles Destroyed 76 | . 11 11 10 10 11 17 6 Melee 1 | . . . . . . . 1 Guns 59 | . 5 6 10 10 11 12 5 Cannons 4 | . . 2 . . . 2 . AOE 12 | . 6 3 . . . 3 . Classes Destroyed 14 | 2 3 3 1 . 1 4 . Worker 4 | . 1 . . 1 . 2 . Builder 1 | . . . . . . 1 . Tunneler 3 | 3 . . . . . . . Hauler 2 | . . . 1 1 . . . Recycler 4 | 1 . . 1 1 . 1 . Swarmer 21 | . 6 3 4 . . 5 3 Cutter 3 | . . . . . . 3 . Grunt 23 | . 5 . 3 6 2 4 3 Duelist 2 | . . . . . 1 1 . Sentry 11 | . . 1 3 4 2 1 . Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . 1 . Subdweller 13 | . . 7 . . 6 . . Zionite 2 | . . 2 . . . . . Best Kill Streak 8 | 2 4 3 4 5 3 8 5 Combat Bots Only 7 | . 3 3 4 4 3 7 5 Max Kills in Single Turn 3 | 1 3 2 1 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Hostile Shots Fired 696 | . 43 38 39 37 48 310 181 Missed 211 | . 14 8 13 10 9 102 55 Hits 485 | . 29 30 26 27 39 208 126 Melee 17 | . . . . . 9 8 . Projectile 468 | . 29 30 26 27 30 200 126 AOE 2 | . . . . . 2 . . Critical Strikes 10 | . . . . . 4 4 2 Damage Taken 7506 | . 287 578 361 525 853 2743 2159 Core 1255 | . 68 130 62 30 102 345 518 Absorbed by Shields 203 | . . . . . 115 83 5 Ignored by Resistances 15 | . . . . 15 . . . Regen/Repaired (Parts) 1058 | . . . . 242 178 429 209 Core Remaining (%) 61 | 100 . 20 . . 64 . . Volleys Fired 234 | 11 19 43 23 27 33 55 23 Largest 3 | 2 2 2 3 3 3 3 2 Hottest 160 | 40 70 160 116 73 91 154 86 Shots Fired 513 | 22 33 66 68 79 99 108 38 Gun 451 | 22 27 34 65 79 99 87 38 Cannon 43 | . . 25 3 . . 15 . Launcher 19 | . 6 7 . . . 6 . Special . | . . . . . . . . Kinetic 359 | 22 19 4 63 79 85 55 32 Thermal 135 | . 8 55 5 . 14 47 6 Explosive 19 | . 6 7 . . . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 7 7 13 10 7 19 8 7 Robot Miss Streak 4 | 4 1 4 2 3 3 3 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . 2 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 360 | 14 23 43 47 47 57 69 60 Core Hits 192 | 9 18 21 18 24 20 51 31 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . Critical Strikes 7 | . 1 . . 2 1 1 2 Burn 2 | . 1 . . . 1 . . Destroy 3 | . . . . 2 . 1 . Sever 2 | . . . . . . . 2 Melee Attacks 40 | . . . . 1 . . 39 Impact . | . . . . . . . . Slashing 40 | . . . . 1 . . 39 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8920 | 103 525 1348 754 742 947 2215 2286 Guns 4963 | 103 255 485 680 742 947 1251 500 Cannons 651 | . . 383 63 . . 205 . Explosions 1505 | . 266 480 . . . 759 . Melee 1786 | . . . . . . . 1786 Ramming 15 | . 4 . 11 . . . . Kinetic 3831 | 103 162 62 660 742 822 839 441 Thermal 1783 | . 93 806 83 . 125 617 59 Explosive 1505 | . 266 480 . . . 759 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1786 | . . . . . . . 1786 Piercing . | . . . . . . . . Highest Corruption 5 | . 4 4 . 1 1 5 5 Average Corruption 2 | . 3 4 . 1 1 2 4 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 86 | . 24 39 . . 13 8 2 Message Errors 15 | . 3 8 . . 2 2 . Matter Fused 21 | . 9 7 . . 2 3 . Heat Flow Errors 10 | . 2 7 . . . 1 . Energy Discharges 11 | . 2 6 . . 2 . 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 14 | . 3 7 . . 3 . 1 Data Loss (major) 3 | . 1 1 . . 1 . . Misfires 4 | . 1 1 . . 1 1 . Alerts 5 | . 3 1 . . 1 . . Weapon Failures 2 | . . 1 . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 35 | . 2 . . . . 12 21 Projectiles 1 | . . . . . . 1 . Explosions 13 | . 2 . . . . 11 . Melee 21 | . . . . . . . 21 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . 2 24 . . . . . Shots 1 | . . 1 . . . . . Rammed 4 | . 1 . 2 . . . 1 Targets Rammed 4 | . 1 . 2 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 542 | . 262 488 254 542 127 389 124 Average Temperature 121 | . 75 163 82 214 53 109 42 Received Heat Transfer 1186 | . 90 72 117 207 117 268 315 Effects 22 | . . 8 1 9 . 4 . Shutdowns 6 | . . 3 . 2 . 1 . Energy Bleed 1 | . . . 1 . . . . Interference 9 | . . 3 . 3 . 3 . Matter Decay 2 | . . . . 2 . . . Short Circuit 2 | . . 1 . 1 . . . Damage (minor) 1 | . . 1 . . . . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 2 2 . . 3 . . Heat Transferred 2472 | . 333 1043 136 . 333 477 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 95 | 100 100 . 100 100 100 93 60 Level 1 4 | . . . . . . 6 39 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 328 | 5 119 . 90 142 77 236 328 Initial 163 | . 3 . . 5 42 5 163 Average 45 | 1 19 . 23 60 12 57 211 Influence Increases 2060 | 20 334 90 279 301 185 646 205 Destroy 0b10 Robot/C 1360 | . 220 80 200 200 140 400 120 Destroy 0b10 Robot/NC 100 | 20 5 . 10 15 . 20 30 Destroy Leader 224 | . 50 10 52 62 . 50 . Allied During Kill 22 | . . . . . 3 19 . Successful Hack 122 | . 26 . 15 5 38 38 . Disable Machine 15 | . . . . 15 . . . Destroy Structure 82 | . 18 . 2 4 4 29 25 Lose Combat Pursuer 135 | . 15 . . . . 90 30 Influence Decreases 1792 | 15 339 90 266 204 281 427 170 Entered New Map 157 | . 2 . . 8 68 9 70 Time Decay 1152 | 15 198 90 211 186 193 259 . Lost Part 230 | . 10 . 10 10 . 100 100 Lost Ally 79 | . . . . . 20 59 . Purge Threat 174 | . 129 . 45 . . . . Squads Dispatched 12 | . 3 . 2 1 . 6 . Investigation 2 | . 1 . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 9 | . 2 . 2 1 . 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Distress Signals 6 | . 1 . 2 1 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 12 11 21 13 16 42 17 Peak Tracking Total 9 | . 3 3 5 5 5 9 8 Tactical Retreats 8 | . 1 . . . 1 4 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Traps Triggered 10 | . 3 . 1 1 . 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Machines Accessed 33 | . 6 1 7 4 6 8 1 Terminals 23 | . 6 . 5 3 4 4 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 3 | . . . 1 . . 2 . Total Hacks 120 | . 28 5 23 8 40 15 1 Successful 69 | . 11 5 8 5 33 6 1 Failed 51 | . 17 . 15 3 7 9 . Catastrophic 7 | . 2 . 3 . 1 1 . Database Lockouts . | . . . . . . . . Manual 50 | . 16 . 11 6 7 10 . Terminals 74 | . 28 . 17 6 13 9 1 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . 2 . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 2 | . . . 2 . . . . Garrison Access 6 | . . . 4 . . 2 . Terminal Hacks 53 | . 9 5 4 1 32 1 1 Record 30 | . . 5 . . 25 . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 8 | . 2 . 2 . 3 1 . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . Unreport Threat 4 | . 3 . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . . 1 Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 11 | . 2 . 2 2 1 4 . Terminals 9 | . 2 . 2 2 1 2 . Botnet 9 | . 2 . 2 2 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Reject 1 | . . . . . . 1 . Recyclers 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 6 . 7 3 4 6 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 44 | . . . . 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 17 | . . . . . 17 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Total Allies 17 | . . . . . 17 . . Largest Group 8 | . . . . . 8 6 . Highest-Rated Group 126 | . . . . . 126 101 . Highest-Rated Ally 27 | . . . . . 27 27 . Total Orders . | . . . . . . . . Ally Attacks 71 | . . . . . 46 25 . Total Damage 1035 | . . . . . 822 213 . Kills 8 | . . . . . 5 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Active Infowar (turns) 6771 | 11 1070 240 1014 288 2520 935 693 Structural 2465 | . . 240 754 . . 821 650 Seismic 5876 | 11 1070 . 1014 288 2520 804 169 Machine Analysis 1620 | . . . . . . 927 693 Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Turns Passed 8460 | 78 1070 1635 1015 495 2520 935 712 Spaces Moved 5243 | 45 970 906 515 265 1577 640 325 Core 3 | 1 . . . . . . 2 Treads 1634 | . 96 906 471 . . 161 . Legs 2039 | 7 . . 44 265 1378 344 1 Wheels 1248 | 37 874 . . . 199 135 3 Hover 319 | . . . . . . . 319 Flight . | . . . . . . . . Fastest Speed 50 | 80 80 160 120 120 120 76 50 Average Speed 130 | 88 95 163 156 120 132 111 138 Slowest Speed 260 | 200 160 250 260 120 211 248 139 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 96 53 45 24 99 16 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 6 | . . 6 . . . . . Spaces Dug 7 | . 4 . . . 2 1 . Terrain Destroyed 81 | . 18 30 . . 2 31 . Melee . | . . . . . . . . Projectile 13 | . . 4 . . 2 7 . AOE 68 | . 18 26 . . . 24 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Total 6436 | 65 1087 990 683 392 1953 771 495 Wait 534 | 1 72 10 79 75 140 60 97 Move 5236 | 44 969 905 514 264 1576 639 325 Hop . | . . . . . . . . Pick Up 39 | 1 5 7 17 4 3 2 . Fast Attach 29 | 3 . 5 9 6 4 2 . Attach 23 | . 1 . 7 1 3 7 4 Detach 18 | 2 . 2 3 1 5 4 1 Swap 38 | 1 13 11 4 5 1 2 1 Drop 63 | 2 7 7 25 8 10 . 4 Fire 234 | 11 19 43 23 27 33 55 23 Melee 40 | . . . . 1 . . 39 Ram 2 | . 1 . . . . . 1 Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire 177 | . . . . . 177 . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Met 8R-AWN 260 | -10/Materials | Discovered new exit (range 5) 272 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 821 | -10/Materials | Discovered new exit (range 14) 924 | -10/Materials | Discovered new exit (range 9) 1149 | -10/Materials | Entered Subcaves 1191 | -10/Subcaves | Visited Clippyterm 1196 | -10/Subcaves | Learned location of Deep Caves (-7) 1196 | -10/Subcaves | Learned Factory emergency access door positions 1303 | -10/Subcaves | Discovered new exit (range 10) 1314 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2075 | -10/Subcaves | Core integrity fell below 50% 2378 | -10/Subcaves | Discovered new exit (range 9) 2478 | -10/Subcaves | Learned location of Zion (-7) 2478 | -10/Subcaves | Met a Zionite searching for "candidates" 2548 | -10/Subcaves | Disturbed a concealed Subdweller 2784 | -10/Subcaves | Entered Materials 2784 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3286 | -8/Materials | Identified exit to Storage 3645 | -8/Materials | Met 7R-MNS 3725 | -8/Materials | Discovered new exit (range 15) 3799 | -8/Materials | Entered Storage 3885 | -8/Storage | Build established: Tank 4098 | -8/Storage | Used back door to open Recycling access 4098 | -8/Storage | Discovered new exit (range 5) 4256 | -8/Storage | Repaired Mak. Light Armor Plating 4294 | -8/Storage | Entered Recycling 4295 | -8/Recycling | Met a Zionite searching for Scraptown 4916 | -8/Recycling | Discovered new exit (range 8) 5091 | -8/Recycling | Build established: Commander-Tank 5655 | -8/Recycling | Entered Scraplab 5721 | -8/Recycling | Found Prototype Device 5721 | -8/Recycling | Identified Scrap Engine 6585 | -8/Recycling | Build established: Commander-Construct 6814 | -8/Recycling | Entered Factory 6814 | -6/Factory | Accompanied by 6 allies 6814 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7333 | -6/Factory | Discovered new exit (range 13) 7669 | -6/Factory | Lost 3 parts (2p1w) 7682 | -6/Factory | Build established: Construct 7719 | -6/Factory | Cargo convoy interrupted 7721 | -6/Factory | Destroyed 7 combat bots 7745 | -6/Factory | Identified exit to Garrison 7749 | -6/Factory | Entered Garrison 8072 | -6/Garrison | Discovered new exit (range 59) 8072 | -6/Garrison | Discovered new exit (range 64) 8072 | -6/Garrison | Discovered new exit (range 79) 8122 | -6/Garrison | Spotted B-75 Beast 8127 | -6/Garrison | Triggered checkpoint 8347 | -6/Garrison | Core integrity fell below 50% 8381 | -6/Garrison | Triggered checkpoint 8450 | -6/Garrison | Core integrity fell below 20% 8459 | -6/Garrison | Released all parts (3) 8461 | -6/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08442_ Shotgun Thermal Construct/G destroyed. 08442_ Scrap Engine damaged due to network destabilization (-7). 08443_ Knocked back. 08446_ Slug penetrates Machine. 08446_ Hovering FC-Scrap Exoskeleton destroyed. 08446_ Hovering FC-Scrap Exoskeleton core remains intact and functional. 08449_ Penetrated by Slug. 08450_ Scrap Engine constructs Angular-Nuclear Engine. 08452_ Slug penetrates G-50 Soldier. 08452_ Slug penetrates Machine. 08458_ Discarded Scrap Engine. 08459_ Dropped Lrg. Storage Unit. 08459_ Penetrated by Slug. 08459_ Released Structural Scanner. 08459_ Released Hovering FC-Scrap Exoskeleton. 08459_ Released Angular-Nuclear Engine. 08460_ Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????######?????????????????????????? | | ??????# #?????????????????????????? | | ??????# < #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# ###?????????????????????????? | | ####### #???????????????????????????? | | + #???????????????????????????? | | ####### #???????????????????????????? | | #?????# #???????????????????????????? | | #?????# #???????????????????????????? | | #?????# #???????????????????????????? | | ####### #???????????????????????????? | | #########???????????????????? | | + # #???????????????????? | | ##### #### ## #???????????????????? | | #???# #??# ## #?????########??????? | | #???# #??# ## ##?????# """"!#??????? | | ##### #??# #######?????# "!!%#??????? | | " #?##+##??????????# "s !g#??????? | | ##### #?# #???????####h@%%" #??????? | | #???# ### ########;;g; BB #??????? | | #???# g g; BBh #??????? | | #???# ######;;;;## ##########??????? | | #???# ##???#????#"""""#??????????????? | | #???# "#????????#######??????????????? | | ????# T#?????????????????????????????? | | ????#""#?????????????????????????????? | | ????####?????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #######??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ### #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????#######?????????????? | | ??# #??????????# ]]#?????????????? | | ??# #??????????# ]]#?????????????? | | ??# ############# ####?????????????? | | ### + #?????????????? | | + ##################?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: EM 15 Evasion (%) 59 Recoil Reduction 3 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Light Armor Plating | 19% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionRemoteSpear Manual? 0 Play Time 01:20:23 Cumulative 210.5 hours Start 2025.05.17 @ 13:24:55 End 2025.05.17 @ 15:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 39 Gallery% 69 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36246c84-276e-4263-ba44-8154801ae8aa