Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 20:20:30 Player: winnking222 Result: Destroyed by IW-OJJ(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1797) 1797 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 3827 Bonus ------- Follower Combat Kills 7 Friendly Fire -27 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 340/340 System Corruption 19% Temperature Cool (30) Movement Walking (90) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (2) --- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Wheel Wheel Compact Wheel Improved Heat Sink Compact Battery (200) Medium Matter Pod (100) Melee Analysis Suite Makeshift Weapon Shielding Medium Armor Plating Heavy Reflective Plating Advanced Beam Cannon Minigun Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- KN-7UR's Autopenetrator Minigun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Wheel Compact Wheel Improved Heat Sink Compact Battery Medium Matter Pod Melee Analysis Suite Makeshift Weapon Shielding Medium Armor Plating Heavy Reflective Plating Improved EM Shotgun Advanced Beam Cannon Minigun [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Leg Experimental Flexi-carbon Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 57 | 7 11 2 15 17 5 Power 11 | 1 2 2 2 3 1 Engine 9 | 1 2 1 2 3 . Core 1 | . . 1 . . . Reactor 1 | . . . . . 1 Propulsion 10 | 2 1 . 3 1 3 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 7 | 2 1 . 2 1 1 Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 14 | 2 2 . 5 5 . Device 6 | 1 . . 3 2 . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . 1 . . Protection 4 | . . . 1 3 . Artifact . | . . . . . . Weapon 22 | 2 6 . 5 8 1 Energy Gun 5 | 2 1 . . 1 1 Energy Cannon 10 | . 5 . 1 4 . Ballistic Gun 6 | . . . 3 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 10 | . . . 1 6 3 Corrupted Parts 4 | . . . . . 4 System Corruption 17 | . . . . . 17 Parts Lost 12 | . 5 . 2 2 3 Power 1 | . 1 . . . . Propulsion 4 | . 2 . 1 1 . Utility 3 | . . . . 1 2 Weapon 4 | . 2 . 1 . 1 Highest Loss Streak 3 | . 3 . 2 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 93 85 87 99 98 Engine 9 | . 13 4 10 11 9 Core 2 | . . 9 . . . Wheel 14 | . 21 14 10 10 17 Hover 3 | . . . 3 11 1 Device 6 | . 4 . 9 11 10 Storage 12 | . 14 14 11 11 11 Processor 11 | . 9 14 11 11 11 Protection 4 | . . . 4 11 10 Energy Gun 2 | . 9 . . . 2 Energy Cannon 14 | . 18 28 10 6 . Ballistic Gun 8 | . . . 11 14 19 Peak Build Rating 52 | 7 8 9 24 28 52 Average Rating 17 | 4 7 8 19 26 31 On Entrance 12 | . 7 7 8 23 28 Naked Turns . | . . . . . . Heaviest Build 55 | 14 31 31 39 44 55 Greatest Support 46 | 26 32 16 16 16 46 Greatest Overweight (x) 4 | 1 1 1 2 4 4 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 5 11 13 15 15 15 Average Carried 11 | 1 8 11 11 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 13 10 15 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1458 | 270 236 41 428 386 97 Remotely . | . . . . . . Salvage Created 2525 | 136 583 181 873 702 50 Parts 166 | 7 41 10 54 51 3 Haulers Intercepted 4 | . . . . 4 . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 51 | . 15 5 18 12 1 Guns 18 | . 5 . 11 1 1 Cannons 31 | . 9 5 6 11 . Classes Destroyed 13 | 2 5 . 2 4 . Worker 2 | . 1 . 1 . . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 4 | . . . . 4 . Recycler 1 | 1 . . . . . Operator 4 | . 2 . 1 1 . Watcher 5 | . 2 . 2 1 . Swarmer 11 | . 6 2 . 3 . Grunt 30 | . 9 3 13 5 . Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Protector 1 | . . . . 1 . Sentry 7 | . . . 4 2 1 Best Kill Streak 5 | 3 3 2 4 5 1 Combat Bots Only 4 | . 3 2 3 4 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 211 | . 59 20 58 27 47 Missed 48 | . 9 2 17 9 11 Damage Taken 2430 | . 596 182 580 341 731 Core 607 | . 136 68 140 93 170 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 25 | . . . 25 . . Core Remaining (%) 59 | 100 . 18 . . . Volleys Fired 157 | 5 42 9 52 44 5 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 80 120 120 120 136 48 Shots Fired 301 | 10 82 19 103 76 11 Gun 158 | 10 31 . 72 34 11 Cannon 143 | . 51 19 31 42 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 117 | . . . 72 34 11 Thermal 163 | 5 66 19 31 42 . Explosive . | . . . . . . Electromagnetic 21 | 5 16 . . . . Robot Hit Streak 24 | 3 7 3 24 7 8 Robot Miss Streak 11 | 2 3 4 5 11 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 172 | 5 47 9 66 36 9 Core Hits 83 | 3 22 6 28 21 3 Critical Kills 3 | . 1 . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 4 . 2 . . Burn 2 | . 2 . . . . Meltdown 2 | . 1 . 1 . . Destroy 1 | . . . 1 . . Corrupt 1 | . 1 . . . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3114 | 92 749 158 1135 823 157 Guns 1552 | 92 272 . 714 329 145 Cannons 1530 | . 460 158 418 494 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 32 | . 17 . 3 . 12 Kinetic 1188 | . . . 714 329 145 Thermal 1692 | 36 586 158 418 494 . Explosive . | . . . . . . Electromagnetic 202 | 56 146 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . 2 2 1 2 19 Average Corruption 2 | . 2 2 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . 10 8 1 20 10 Message Errors 15 | . 1 3 1 7 3 Matter Fused 8 | . 4 1 . 1 2 Heat Flow Errors 5 | . 1 . . 4 . Energy Discharges 5 | . 1 1 . 3 . Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 4 | . 1 . . 1 2 Data Loss (major) 2 | . . 1 . . 1 Misfires 5 | . 1 1 . 2 1 Alerts 1 | . . 1 . . . Weapon Failures 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage 17 | . . 16 . 1 . Projectiles 17 | . . 16 . 1 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . 8 . 1 . 6 Shots . | . . . . . . Rammed 4 | . 1 . 1 . 2 Targets Rammed 4 | . 1 . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 691 | 54 671 297 336 691 87 Average Temperature 125 | 22 151 114 77 160 29 Received Heat Transfer 1092 | . 213 60 228 51 540 Effects 35 | . 20 . . 15 . Shutdowns 1 | . . . . 1 . Energy Bleed 5 | . 3 . . 2 . Interference 9 | . 6 . . 3 . Matter Decay 4 | . 2 . . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 5 | . 1 . . 4 . Damage (major) 7 | . 7 . . . . Damage (core) 2 | . 1 . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . 1 . . Combat Hostiles 2 | . 1 . 1 . . Parts Melted 11 | . 3 2 5 1 . Heat Transferred 3655 | 75 1480 333 888 879 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 404 | 15 241 100 404 336 82 Initial 126 | . 9 5 28 126 42 Average 116 | 4 73 40 213 177 51 Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 78 | 100 92 100 51 60 100 Level 1 21 | . 7 . 48 39 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 3 8 . Investigation 8 | . 1 . 1 6 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 23 6 27 39 5 Peak Tracking Total 5 | . 3 3 4 5 5 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 5 | . 1 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 12 | . 10 . . 2 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 23 | . 7 . 3 9 4 Terminals 15 | . 5 . 2 7 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 7 | . 2 . . 2 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 16 . 10 27 6 Successful 30 | . 11 . 5 9 5 Failed 29 | . 5 . 5 18 1 Catastrophic 5 | . 1 . . 4 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 41 | . 12 . 5 23 1 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 13 | . 4 . . 4 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 8 . 2 7 1 Record 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 2 . . 1 . Disarm Traps 4 | . 2 . . 2 . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . . . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 9 | . 3 . . 2 4 Report Inventory 4 | . . . . . 4 Retrieve Matter 1 | . 1 . . . . Retrieve Components 4 | . 2 . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 14 | . 3 . 2 8 1 Full Trace Events 12 | . 3 . 2 7 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 108 | . . . 108 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . 12 . . 6 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 63 | . . 63 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 4814 | 72 989 1122 848 1359 424 Spaces Moved 2983 | 52 755 644 342 886 304 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 30 | . . . . . 30 Wheels 2938 | 37 755 644 342 886 274 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 115 115 125 90 Average Speed 118 | 81 104 115 121 133 116 Slowest Speed 250 | 100 115 115 130 140 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 5 96 99 38 80 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3996 | 70 870 1007 688 993 368 Wait 701 | . 43 349 255 19 35 Move 2978 | 51 754 643 341 885 304 Hop . | . . . . . . Pick Up 63 | 7 16 3 13 17 7 Fast Attach 4 | 2 . . . . 2 Attach 24 | 5 4 . 10 5 . Detach 1 | . . . . 1 . Swap 29 | . 7 2 5 12 3 Drop 34 | . 3 1 10 10 10 Fire 157 | 5 42 9 52 44 5 Melee 1 | . . . 1 . . Ram 4 | . 1 . 1 . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 10) 379 | -10/Materials | Identified exit to Materials 483 | -10/Materials | Discovered exit to Materials (range 11) 693 | -10/Materials | Lost 3 parts (1n2w) 822 | -10/Materials | Core integrity fell below 50% 829 | -10/Materials | Discovered exit to Materials (range 3) 1062 | -10/Materials | Entered Mines 1181 | -10/Mines | Learned location of Mines (-8) 1234 | -10/Mines | Learned 4 Materials zone layouts 1517 | -10/Mines | Discovered exit to Materials (range 10) 1850 | -10/Mines | Received a Mining Laser from a helpful Derelict 1931 | -10/Mines | Core integrity fell below 20% 1994 | -10/Mines | Discovered exit to Materials (range 9) 2082 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2085 | -10/Mines | Found Prototype Device 2184 | -10/Mines | Entered Materials 2184 | -9/Materials | Evolved 2 slots: Utility x2 2185 | -9/Materials | Identified exit to Materials 2185 | -9/Materials | Identified Exp. Sensor Array 2904 | -9/Materials | Repaired Exp. Sensor Array 2959 | -9/Materials | Discovered exit to Materials (range 14) 3016 | -9/Materials | Discovered new exit (range 8) 3024 | -9/Materials | Identified exit to Storage 3032 | -9/Materials | Entered Storage 3064 | -9/Storage | Met 01-MTF 3363 | -9/Storage | Discovered exit to Materials (range 10) 3545 | -9/Storage | Discovered new exit (range 7) 3550 | -9/Storage | Identified exit to Recycling 3755 | -9/Storage | Core integrity fell below 50% 4391 | -9/Storage | Entered Recycling 4391 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4685 | -9/Recycling | Scanned before Scraplab entrance 4726 | -9/Recycling | Found Hvy. Reflective Plating 4734 | -9/Recycling | Found Corrupted Prototype Energy Gun 4736 | -9/Recycling | Identified KN-7UR's Autopenetrator 4750 | -9/Recycling | System corruption reached 10% 4779 | -9/Recycling | Angered Scraplab inhabitants 4807 | -9/Recycling | Core integrity fell below 20% 4815 | -9/Recycling | Destroyed by IW-OJJ(j) with Overtuned Pulse Rifle Last Messages --------------- Acquired 4 matter. Critical hit (Burn: +50). EG-2J2(j) overheating. IW-OJJ(j): "Defend the Scraplab!" EG-2J2(j) heat damages Mak. Microdissipator Network, Ovr. Titanium Leg, Ovr. Pulse Rifle, Ovr. Titanium Leg. EG-2J2(j) heat damages core (-9). EG-2J2(j) overheating. Med. Armor Plating destroyed. Critical hit (Burn: +50). System corrupted: Matter fused (-10). Critical hit (Burn: +50). Minigun destroyed. Critical hit (Burn: +50). LP-YIP(c) suffers critical hit (Burn). LP-YIP(c) heat damages Machine Analyzer. Exp. Sensor Array destroyed. System corrupted: KN-7UR's Autopenetrator rejected. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????############?????????????????????? | | ????????????????#"""""""#@ #?????????????????????? | | ????????????????# " X " ##j#?????????????????????? | | ??????????####### j#?????????????????????? | | ?????????##[[ / #?????????????????????? | | ?????????#[]"#### "#?????????????????????? | | ?????????## ##??# ""#?????????????????????? | | ??????????#%#???#"& "& X ""#?????????????????????? | | ??????????#*#???#"""""""" #?????????????????????? | | ???????#### ################?????????????????????? | | ???????# !=! #?????????????????????????????????? | | ???????# ! #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# = #?????????????????????????????????? | | ???????####+#########??????#####?????????????????? | | ??????????#%#???#"""#??????#===#?????????????????? | | ###########*#####"Y"######## ==####??????????????? | | + #??????????????? | | # #??????????????? | | # #??????????????? | | + #??????????????? | | ####%### ################??????????????? | | #### #####??###?# #?# * [ #??????????????? | | ##??###??????????# #?# * #??????????????? | | ???????????####### #?# #??????????????? | | ???????????""""" # ### ] #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed NuclearJunkRegenerator Manual? 0 Play Time 00:48:35 Cumulative 12.0 hours Start 2025.02.18 @ 19:32:25 End 2025.02.18 @ 20:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80007876-33b8-44a4-a5f6-4cbc61a7993b