Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 11:14:43 Player: Tuja Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (541) 541 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4841 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 37/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Cloak of Protection Hardened Medium Armor Plating Insulated Plating Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Cloak of Protection Light Armor Plating Improved Trap Extractor > --- WEAPON ----------- Particle Gun Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Fission Core Light Fission Core Light Fission Core Armored Treads Improved Heat Sink Medium Matter Pod Large Matter Pod Large Matter Pod Improved Medium Armor Plating Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle Improved Grenade Launcher Datajack Mining Laser Axe Signal Generator [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Trap Extractor Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . 1 1 . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . . 1 . Parts Attached 33 | 6 2 2 1 5 6 3 8 Power 6 | 1 . . 1 1 1 1 1 Engine 4 | 1 . . . 1 . 1 1 Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 6 | 2 . 1 . 2 . . 1 Treads 1 | . . . . . . . 1 Leg . | . . . . . . . . Wheel 5 | 2 . 1 . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . . 1 5 1 1 Device 5 | . 1 . . 1 2 1 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 10 | 2 . 1 . 1 . 1 5 Energy Gun 2 | 1 . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 1 . . . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . . 2 . 4 1 . 17 Power 5 | . . . . 1 . . 4 Propulsion 6 | . . 1 . 2 . . 3 Utility 5 | . . . . . 1 . 4 Weapon 8 | . . 1 . 1 . . 6 Highest Loss Streak 10 | . . 2 . 2 1 . 10 To Critical Strikes . | . . . . . . . . Average Backups 15 | 1 5 17 18 17 18 18 14 Power 3 | . 1 3 5 5 5 4 2 Propulsion . | . . 2 1 . . 1 . Utility 4 | . 1 4 4 5 5 4 6 Weapon 5 | . 2 6 6 5 5 7 4 Tool/Special . | . . . . . . . . Unused Backups 15 | . . 1 2 1 . . 11 Power 4 | . . . 1 . . . 3 Propulsion 2 | . . 1 1 . . . . Utility 5 | . . . . . . . 5 Weapon 3 | . . . . . . . 3 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 88 | . 97 91 100 84 94 95 68 Engine 7 | . 14 14 1 2 9 15 6 Core 6 | . . . 12 11 5 7 5 Wheel 20 | . 28 24 28 24 18 15 6 Device 15 | . 11 14 14 14 17 22 16 Storage 11 | . 14 14 14 14 9 7 6 Processor 1 | . . . . . 7 . . Protection 3 | . . . . . 9 7 8 Energy Gun 7 | . 14 14 14 3 9 7 . Ballistic Gun 11 | . 14 9 14 14 9 10 12 Peak Build Rating 30 | 6 8 9 13 17 24 30 30 Average Rating 15 | 4 7 8 12 14 22 29 21 On Entrance 13 | . 6 8 9 13 15 24 30 Naked Turns 5 | . . . . . . . 5 Heaviest Build 79 | 13 49 48 48 52 79 71 71 Greatest Support 26 | 26 26 20 20 20 20 20 20 Greatest Overweight (x) 23 | . 1 4 2 4 3 3 23 Average Overweight (x) 2 | . . 2 2 2 3 3 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 19 Most Carried 20 | 3 12 20 20 20 20 20 19 Average Carried 16 | 1 6 18 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 2 12 20 20 20 20 19 5 Class Distribution -------------------- 74% | Mutant 16% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 906 | 233 275 129 . 69 86 . 114 Remotely . | . . . . . . . . Salvage Created 671 | . 74 125 . 93 292 . 87 Parts 50 | . 8 10 . 12 14 . 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 21 | . 3 2 . 5 6 . 5 Guns 20 | . 3 2 . 5 6 . 4 AOE 1 | . . . . . . . 1 Classes Destroyed 7 | . 2 2 . . 3 . . Worker 4 | . . 1 . 1 2 . . Mechanic 1 | . . . . . 1 . . Watcher 2 | . 1 . . . 1 . . Swarmer 16 | . 3 . . 5 3 . 5 Grunt 3 | . . 2 . . 1 . . Sentry 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 5 | . 3 2 . 3 5 . 3 Combat Bots Only 3 | . 3 2 . 3 3 . 3 Max Kills in Single Turn 2 | . 2 1 . 2 2 . 1 Gunslinging 1 | . 1 . . 1 . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 281 | . 10 25 . 39 41 . 166 Missed 72 | . 2 5 . 11 5 . 49 Hits 209 | . 8 20 . 28 36 . 117 Projectile 209 | . 8 20 . 28 36 . 117 Critical Strikes 7 | . . 1 . 1 . . 5 Damage Taken 3322 | . 114 280 . 277 288 . 2363 Core 947 | . 18 92 . 73 54 . 710 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 116 | . . . . . 116 . . Core Remaining (%) 72 | 100 . . . 26 90 . . Volleys Fired 90 | . 6 21 . 16 31 . 16 Largest 3 | . 2 2 . 2 2 . 3 Hottest 105 | . 60 60 . 85 85 . 105 Shots Fired 160 | . 12 35 . 29 62 . 22 Gun 158 | . 12 35 . 29 62 . 20 Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 85 | . 6 14 . 16 31 . 18 Thermal 73 | . 6 21 . 13 31 . 2 Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 3 7 . 4 18 . 5 Robot Miss Streak 5 | . 3 2 . 5 3 . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 100 | . 5 25 . 13 44 . 13 Core Hits 49 | . 5 8 . 10 20 . 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Burn 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1370 | . 71 270 . 146 577 . 306 Guns 1173 | . 71 270 . 146 577 . 109 Cannons . | . . . . . . . . Explosions 191 | . . . . . . . 191 Melee . | . . . . . . . . Ramming 6 | . . . . . . . 6 Kinetic 498 | . 47 101 . 89 167 . 94 Thermal 675 | . 24 169 . 57 410 . 15 Explosive 191 | . . . . . . . 191 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 10 | . . . . . . . 10 Projectiles . | . . . . . . . . Explosions 10 | . . . . . . . 10 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . 5 Shots 1 | . . . . . . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 395 | . 20 174 . 146 395 . 6 Average Temperature 118 | . 20 80 . 46 154 . 4 Received Heat Transfer 408 | . . 183 . . 36 . 189 Effects 3 | . . . . . 3 . . Shutdowns 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1634 | . 50 375 . 136 1036 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 86 | . 70 60 . 70 70 23 86 Initial 23 | . . 15 . . 16 23 . Average 15 | . 11 8 . 15 21 7 20 Influence Increases 803 | . 99 145 . 155 192 16 196 Destroy 0b10 Robot/C 420 | . 60 40 . 100 120 . 100 Destroy 0b10 Robot/NC 35 | . 5 5 . 5 20 . . Destroy Leader 94 | . 12 10 . 20 32 . 20 Successful Hack 43 | . 22 . . . 5 16 . Disable Machine 15 | . . . . . 15 . . Destroy Structure 16 | . . . . . . . 16 Lose Combat Pursuer 180 | . . 90 . 30 . . 60 Influence Decreases 737 | . 59 135 50 112 184 67 130 Entered New Map 130 | . . 25 50 . 27 28 . Time Decay 427 | . 59 90 . 92 147 39 . Lost Part 180 | . . 20 . 20 10 . 130 Squads Dispatched 5 | . 1 1 . . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault 2 | . . 1 . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 6 7 . 7 13 . 20 Peak Tracking Total 9 | . 3 4 . 4 3 . 9 Tactical Retreats 7 | . . 2 . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 5 | . 1 . . 1 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts 12 | . . . . . . . 12 Triggered . | . . . . . . . . Disarmed 2 | . . . . . . . 2 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . 4 . 1 1 2 2 . Terminals 6 | . 3 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 8 . 1 1 7 3 . Successful 13 | . 5 . 1 1 4 2 . Failed 7 | . 3 . . . 3 1 . Catastrophic 4 | . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 13 | . 7 . 1 . 3 2 . Terminals 14 | . 6 . . . 7 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 . 1 1 2 1 . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 2 1 . Terminals 4 | . 2 . . . 2 . . Botnet 4 | . 2 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Mask 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . 6 . . . . . Total Damage 105 | . . 105 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 1950 | . 250 368 249 121 414 156 392 Terrain 988 | . 250 368 249 121 . . . Seismic 961 | . . . . . 414 156 391 Cloaking 335 | . . . . . . 155 180 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 2532 | 56 287 368 249 516 442 156 458 Spaces Moved 1632 | 50 264 233 220 389 193 121 162 Core 39 | 7 . . . . . . 32 Treads 47 | . . . . . . . 47 Legs . | . . . . . . . . Wheels 1546 | 43 264 233 220 389 193 121 83 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 110 110 125 125 50 Average Speed 124 | 84 97 116 110 115 125 125 228 Slowest Speed 1200 | 90 105 140 110 140 125 125 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 40 28 62 81 17 4 78 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . . . . . 20 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . . . . . . 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 2000 | 63 282 296 228 430 338 126 237 Wait 146 | . . 29 . 11 102 . 4 Move 1625 | 49 263 232 219 388 192 120 162 Hop . | . . . . . . . . Pick Up 52 | 8 11 11 4 7 6 2 3 Fast Attach . | . . . . . . . . Attach 31 | 6 1 2 . 5 5 2 10 Detach 3 | . . . . . . . 3 Swap 6 | . 1 . 1 . 1 1 2 Drop 18 | . . 1 4 3 1 1 8 Fire 90 | . 6 21 . 16 31 . 16 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap 12 | . . . . . . . 12 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 7) 180 | -10/Materials | Discovered new exit (range 9) 181 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 444 | -10/Mines | Learned Materials stockpile data 629 | -10/Mines | Met a Derelict testing a Signal Generator 639 | -10/Mines | Found Signal Generator 704 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 704 | -10/Mines | Discovered new exit (range 5) 712 | -10/Mines | Entered Exiles 746 | -10/Exiles | Met 8R-AWN 764 | -10/Exiles | Met EX-HEX 793 | -10/Exiles | Met EX-BIN 811 | -10/Exiles | Aligned with FarCom system 812 | -10/Exiles | Given EX-Vault access code 837 | -10/Exiles | Opened EX-Vault 848 | -10/Exiles | Found Cloak of Protection 871 | -10/Exiles | Warned to stay clear of 0b10 Research branches 907 | -10/Exiles | Met EX-DEC 950 | -10/Exiles | Discovered new exit (range 11) 961 | -10/Exiles | Left Exiles lab with Cloak of Protection 961 | -10/Exiles | Entered Mines 966 | -9/Mines | Core integrity fell below 50% 1010 | -9/Mines | Met a Derelict bent on vengeance 1021 | -9/Mines | Found a hidden stash of uninstalled traps 1073 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1241 | -9/Mines | Learned 2 Materials zone layouts 1416 | -9/Mines | Learned location of Zion (-7) 1443 | -9/Mines | Discovered new exit (range 15) 1477 | -9/Mines | Entered Materials 1477 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1909 | -8/Materials | Discovered new exit (range 7) 1919 | -8/Materials | Entered Factory 1919 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1941 | -7/Factory | Build established: Scavenger-Mutant 2075 | -7/Factory | Identified exit to DSF 2075 | -7/Factory | Entered DSF 2222 | -7/DSF | Additional patrols routed to DSF 2295 | -7/DSF | Lost 4 parts (2p2n) 2503 | -7/DSF | Core integrity fell below 50% 2517 | -7/DSF | Lost 10 parts (2p1n3u4w) 2527 | -7/DSF | Discovered new exit (range 12) 2529 | -7/DSF | Core integrity fell below 20% 2533 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02504_ Signal Generator broadcasts a burst of procedurally generated transmissions. 02504_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 02504_ Signal Generator's internal power supply exhausted. 02504_ Acquired 11 matter. 02513_ Acquired 10 matter. 02513_ Dropped Imp. Trap Extractor. 02515_ Acquired 10 matter. 02519_ Dropped Hcp. Storage Unit. 02519_ Knocked back. 02527_ EXIT=FOUND 02528_ C-30 ARC bursts open, deploying its payload. 02528_ S-27 Virus unfolds itself. 02528_ Imp. Heat Sink destroyed. 02530_ Slammed into S-27 Virus. 02532_ Triggered Alarm Trap. 02532_ An alarm sounds. Map ----- +----------------------------------------------------+ | ????????????????????# !!#??????# | | ????????????????????# !!???????# | | ????????????????????### #????????# | | ?????????????????????!! !????????# | | ????????????????????#!! !????????# | | ????????????????????#!! !????????# | | ????????????????????### #?###?#### | | ??????????????????????# ??#!!!# | | ?????????????????????? ##!!!# | | ?????????????????????? | | ?????????????????????? | | ???????? ????????????? | | ????????/ ???????????? ##!!!#!!! | | ????????/ ????????????# #?#!!?#!!! | | ???????## ???????????## ###???##"" | | ???????? ???????????!! !!???????# | | ???????? ????????????! !????????# | | ???????? ???????????! !????????# | | ???????## ?????????### ###??????# | | ???????#= ?????????#!! ==#??????# | | ???????#= ?????????#!! ==#??????# | | ????????# ??########!! ==######## | | ??????### ###==#===#?# #?#!!!# # | | ????###"" ##==#===### ###!!!# # | | ????""""" x s%s | | ??????#""< @ ss% | | ??????#"""""## # #!! # #!!# | | ??????#"""""#########!! ######## | | ??????####"##???????#########??????? | | ?????????#"????????????????????????? | | ?????????""????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 375 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatNavigationTelecube Manual? 0 Play Time 00:35:23 Cumulative 53.5 hours Start 2025.08.11 @ 09:48:55 End 2025.08.11 @ 11:14:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 29 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bbcb850-2a73-4c0c-9afd-cd5be67c0641