Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.03 @ 10:35:36 Player: bruhman420 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2198) 2198 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4998 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 33/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- VTOL Module Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Advanced Assault Cannon Advanced Assault Cannon [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . . 1 Parts Attached 75 | 6 6 16 34 13 Power 14 | 1 1 2 7 3 Engine 8 | 1 1 2 3 1 Core 6 | . . . 4 2 Reactor . | . . . . . Propulsion 18 | 2 1 5 8 2 Treads 8 | 2 1 1 4 . Leg 10 | . . 4 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 2 6 10 2 Device 5 | . 1 1 3 . Storage 4 | 1 . 1 2 . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 9 | . 1 3 4 1 Artifact . | . . . . . Weapon 22 | 2 2 3 9 6 Energy Gun 9 | 2 1 . 5 1 Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 3 3 1 Ballistic Cannon 4 | . . . 1 3 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . 1 2 11 15 Power 9 | . . 1 3 5 Propulsion 5 | . . 1 2 2 Utility 9 | . 1 . 5 3 Weapon 6 | . . . 1 5 Highest Loss Streak 7 | . 1 2 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 96 94 89 78 Engine 10 | . 13 10 9 5 Core 4 | . . . 7 11 Treads 12 | . 27 8 4 . Leg 7 | . . 12 12 8 Device 8 | . 6 12 6 11 Storage 10 | . 14 11 9 7 Processor 6 | . . 7 8 12 Protection 8 | . 5 7 13 3 Energy Gun 9 | . 20 4 6 . Ballistic Gun 9 | . 7 17 9 4 Ballistic Cannon 2 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 61 | 14 17 21 49 61 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 11 | . . 1 2 11 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 6 8 8 12 15 Most Carried 9 | 5 8 8 9 8 Average Carried 5 | 2 5 5 6 4 Final Capacity 15 | 8 8 8 15 15 Final Carried 6 | 2 6 5 3 2 Class Distribution -------------------- 46% | Mutant 44% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1397 | 47 318 339 473 220 Remotely . | . . . . . Salvage Created 2354 | . 427 785 978 164 Parts 165 | . 36 59 57 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 59 | . 14 19 18 8 Guns 52 | . 13 19 18 2 Cannons 6 | . . . . 6 AOE 1 | . 1 . . . Classes Destroyed 10 | . 5 3 1 1 Worker 4 | . 1 1 2 . Builder 2 | . 1 . . 1 Recycler 1 | . . 1 . . Watcher 6 | . 3 2 1 . Swarmer 18 | . 9 6 . 3 Grunt 25 | . 5 7 11 2 Duelist 1 | . . 1 . . Sentry 9 | . . 5 4 . Hunter 3 | . . . 3 . Programmer 3 | . . . . 3 Best Kill Streak 7 | . 7 3 4 3 Combat Bots Only 6 | . 6 3 3 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 676 | . 77 99 228 272 Missed 173 | . 22 42 51 58 Damage Taken 5897 | . 396 585 2373 2543 Core 1318 | . 77 72 460 709 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . . 2 44 . Ignored by Resistances 1676 | . 131 176 637 732 Regen/Repaired (Parts) 128 | . 73 55 . . Core Remaining (%) 66 | 100 69 82 16 . Volleys Fired 263 | . 29 73 131 30 Largest 3 | . 2 2 2 3 Hottest 161 | . 90 73 90 161 Shots Fired 448 | . 57 118 210 63 Gun 403 | . 57 118 210 18 Cannon 44 | . . . . 44 Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 318 | . 6 103 150 59 Thermal 106 | . 28 15 60 3 Explosive . | . . . . . Electromagnetic 23 | . 23 . . . Robot Hit Streak 29 | . 9 29 23 7 Robot Miss Streak 5 | . 5 4 3 4 Penetration Max 1 | . . . 1 . Secondary Targets 9 | . 3 3 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 338 | . 36 97 163 42 Core Hits 151 | . 23 40 66 22 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 4 4 3 . Burn 9 | . 3 3 3 . Destroy 1 | . . 1 . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4505 | . 574 1079 1869 983 Guns 3620 | . 479 1068 1834 239 Cannons 666 | . . . . 666 Explosions 69 | . 69 . . . Melee . | . . . . . Ramming 150 | . 26 11 35 78 Kinetic 2879 | . 44 907 1058 870 Thermal 1242 | . 270 161 776 35 Explosive . | . . . . . Electromagnetic 234 | . 234 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . . . 27 Message Errors 7 | . . . . 7 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Parts Rejected 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Misfires 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles 42 | . . . . 42 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . 1 . . 10 Impact 3 | . 1 . . 2 Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 9 | . 7 . . 2 Shots 1 | . 1 . . . Rammed 10 | . 5 1 . 4 Targets Rammed 46 | . 7 4 6 29 Kicked 32 | . . 2 5 25 Crushed 4 | . 2 1 1 . Highest Temperature 645 | . 378 40 645 324 Average Temperature 155 | . 141 13 208 93 Received Heat Transfer 2463 | . 102 246 1125 990 Effects 39 | . 3 . 36 . Shutdowns 14 | . . . 14 . Energy Bleed 3 | . 2 . 1 . Interference 5 | . . . 5 . Matter Decay 3 | . 1 . 2 . Short Circuit 6 | . . . 6 . Damage (minor) 3 | . . . 3 . Damage (major) 3 | . . . 3 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 . 2 . Heat Transferred 3591 | . 814 703 2000 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 218 | . 182 218 145 126 Initial 6 | . . . 6 . Average 43 | . 26 79 50 31 Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 99 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 3 2 5 Investigation 9 | . 3 3 2 1 Extermination 3 | . . . . 3 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 17 23 23 16 Peak Tracking Total 7 | . 7 4 4 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 4 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . 1 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 11 6 4 1 Terminals 15 | . 8 4 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 4 | . 2 1 . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 71 | . 31 22 15 3 Successful 41 | . 19 14 6 2 Failed 30 | . 12 8 9 1 Catastrophic 9 | . 4 3 2 . Database Lockouts . | . . . . . Manual 36 | . 16 10 10 . Terminals 49 | . 23 13 13 . Fabricators . | . . . . . Repair Stations 13 | . 5 8 . . Recycling Units 7 | . 3 1 . 3 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 21 | . 11 6 4 . Record 1 | . 1 . . . Prototype ID Bank 3 | . 1 . 2 . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . 1 . . Patrol Status 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 9 | . 4 4 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 5 7 . . Scan Component 7 | . 3 4 . . Repair 5 | . 2 3 . . Recycling Unit Hacks 6 | . 3 1 . 2 Process 3 | . 2 1 . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . . . . 2 Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 9 6 4 1 Full Trace Events 14 | . 6 5 2 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 2 3 . . Time 130 | . 52 78 . . Parts Recycled . | . . . . . Recycled Matter 230 | . 107 123 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7124 | 81 2363 1222 2276 1182 Spaces Moved 3501 | 57 1406 746 919 373 Core 131 | 21 . . . 110 Treads 1894 | 36 1406 223 229 . Legs 1476 | . . 523 690 263 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 177 | 119 160 135 203 272 Slowest Speed 600 | 160 160 190 260 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 99 37 28 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . 2 . 1 4 Melee . | . . . . . Projectile 5 | . . . 1 4 AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4007 | 70 1461 863 1151 462 Wait . | . . . . . Move 3497 | 56 1405 745 918 373 Hop . | . . . . . Pick Up 81 | 8 11 15 35 12 Fast Attach . | . . . . . Attach 74 | 6 6 16 33 13 Detach 5 | . . 1 3 1 Swap 1 | . . . 1 . Drop 40 | . 3 9 24 4 Fire 263 | . 29 73 131 30 Melee . | . . . . . Ram 4 | . . . . 4 Kick 32 | . . 2 5 25 Crush 10 | . 7 2 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Repaired Lgt. Treads 689 | -10/Materials | Repaired Med. Laser 936 | -10/Materials | Discovered new exit (range 16) 1312 | -10/Materials | Discovered new exit (range 11) 1523 | -10/Materials | Discovered new exit (range 16) 2445 | -10/Materials | Entered another Materials area 2445 | -9/Materials | Evolved 2 slots: Utility x2 2656 | -9/Materials | Discovered new exit (range 14) 3112 | -9/Materials | Build established: Scavenger-Mutant 3384 | -9/Materials | Repaired Core Shielding 3410 | -9/Materials | Repaired Aluminum Leg 3438 | -9/Materials | Repaired Core Shielding 3667 | -9/Materials | Entered another Materials area 3667 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4906 | -8/Materials | Lost 3 parts (1n1u1w) 5445 | -8/Materials | Core integrity fell below 50% 5462 | -8/Materials | Core integrity fell below 20% 5876 | -8/Materials | Discovered new exit (range 15) 5903 | -8/Materials | Identified exit to Factory 5943 | -8/Materials | Entered Factory 5943 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6290 | -7/Factory | Build established: Scavenger-Tank 6828 | -7/Factory | System corruption reached 10% 6900 | -7/Factory | Lost 7 parts (3p1n2u1w) 7085 | -7/Factory | Core integrity fell below 50% 7113 | -7/Factory | Core integrity fell below 20% 7125 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Remote Datajacks cannot fire with other weapons in the same volley. Jacked G-47 Trooper... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... Lgt. Nuclear Core destroyed. 4ASM/G Acquired 5 matter. 49DOJD85 Q05YSSCGTS1W RUYOI3N SQAI7