Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 20:53:31 Player: aloola Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (3638) 3638 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (6714) 6714 TOTAL SCORE: 18612 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 25 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1614 Win 3000 Friendly Fire -262 Cogmind --------- Core Integrity 315/1600 Matter 112/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-powered Shock Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter IFF Parser Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Armor Integrity Analyzer System Shield System Shield > --- WEAPON ----------- Wave Gun > --- INVENTORY -------- Advanced Force Field High-powered Shock Rifle Hypervelocity Mass Driver Fusion Bomb Launcher Advanced Datajack [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Overtuned Beamcaster Energy Gun Overtuned Beamcaster Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 8 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . 1 . . 1 1 Utility 10 | . . . . . 4 1 . . . . 1 . 2 1 1 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 117 | 8 10 1 5 7 22 4 1 2 12 6 5 6 17 4 7 Power 12 | 1 1 . 1 1 3 . . . 2 . . 1 1 1 . Engine 5 | 1 . . 1 . 1 . . . . . . . 1 1 . Core 7 | . 1 . . 1 2 . . . 2 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | 2 3 . 2 2 4 1 . . 7 1 1 3 8 1 . Treads 11 | 2 3 . 2 2 2 . . . . . . . . . . Leg 8 | . . . . . . . . . 7 1 . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . Hover 5 | . . . . . 1 1 . . . . . 3 . . . Flight 10 | . . . . . . . . . . . 1 . 8 1 . Utility 43 | 2 3 . 1 2 7 3 1 1 2 5 4 . 7 2 3 Device 19 | 1 . . . . 6 3 . 1 . 1 2 . 3 . 2 Storage 4 | 1 1 . . 2 . . . . . . . . . . . Processor 10 | . . . . . 1 . . . 1 3 2 . 2 1 . Hackware 4 | . . . . . . . . . . 1 . . 1 1 1 Protection 6 | . 2 . 1 . . . 1 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 3 3 1 1 2 8 . . 1 1 . . 2 1 . 4 Energy Gun 17 | 2 3 . 1 2 6 . . . . . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . 2 Launcher 3 | . . 1 . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . 1 . . . 2 1 . Corrupted Parts 4 | . . . . . . . . . 4 . . . . . . System Corruption 19 | . . . . . . . . . 19 . . . . . . Parts Lost 59 | . 2 . 3 . 12 . . 2 5 11 . 3 5 5 11 Power 7 | . . . . . 1 . . . 1 2 . . 1 2 . Propulsion 16 | . . . 1 . 4 . . . . 4 . 2 . 1 4 Utility 20 | . 1 . 1 . 2 . . 1 2 2 . 1 3 1 6 Weapon 16 | . 1 . 1 . 5 . . 1 2 3 . . 1 1 1 Highest Loss Streak 10 | . 1 . 3 . 8 . . 1 2 10 . 3 4 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 5 7 7 7 8 13 14 15 14 13 11 4 4 4 5 4 Power . | . . . . . 2 1 1 1 1 1 . 1 . . . Propulsion 1 | 3 2 2 . . 1 1 2 2 1 1 . . . . . Utility 5 | . 2 4 4 4 6 10 11 10 10 7 1 1 . . . Weapon 1 | 1 1 1 1 3 1 1 1 . . . 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . 6 1 4 3 4 1 2 . 2 4 1 . 1 . 1 Power 6 | . 1 1 . . 2 . . . . 2 . . . . . Propulsion 5 | . 3 . 1 . 1 . . . . . . . . . . Utility 15 | . . . 3 2 1 1 2 . 2 2 1 . 1 . . Weapon 3 | . 2 . . 1 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 94 100 99 97 88 84 82 81 83 79 41 47 68 69 38 Core 9 | . 11 14 10 13 2 8 11 11 10 9 . . 2 4 . Treads 15 | . 28 28 27 28 21 . . . . . . . . . . Leg 1 | . . . . . . . . . 5 19 . . . . . Wheel 1 | . . . . . . 5 5 5 3 . . . . . . Hover 2 | . . . . . 1 9 11 11 8 . . . 1 . . Flight 1 | . . . . . . . . . . . 3 5 17 18 4 Device 6 | . 1 . . . 15 22 11 11 9 12 8 10 10 4 4 Storage 8 | . 14 14 14 13 6 5 5 5 5 5 . . . . . Processor 5 | . . . . . 5 5 5 5 6 12 28 30 26 29 24 Protection 7 | . 6 14 14 11 3 . 4 5 5 4 . . 2 . . Energy Gun 14 | . 26 27 16 18 15 11 11 10 10 7 . . . 3 . Ballistic Gun 2 | . 1 . . . 6 5 5 5 5 4 . . . . . Launcher 4 | . . . 10 9 . . . 4 4 . . . . . . Peak Build Rating 99 | 8 13 13 14 22 67 68 69 75 82 76 39 55 93 99 64 Average Rating 40 | 5 10 13 13 16 58 63 68 72 76 64 35 40 76 88 43 On Entrance 40 | . 8 13 13 14 22 49 68 69 75 67 23 39 41 76 64 Naked Turns 2 | . . . . . . . . . . . . . . . 2 Heaviest Build 139 | 13 94 20 22 36 57 54 63 71 75 139 5 17 30 18 6 Greatest Support 88 | 40 46 46 46 45 81 29 29 29 75 88 5 20 34 41 25 Greatest Overweight (x) 7 | 1 2 . . 1 4 4 2 2 7 1 . 5 2 . . Average Overweight (x) . | . . . . . . 1 1 2 1 . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 15 15 15 15 15 15 25 5 5 5 5 5 Average Capacity 11 | 7 8 8 8 11 15 15 15 15 15 15 5 5 5 5 5 Most Carried 15 | 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 10 | 5 7 7 7 9 13 14 15 14 14 12 4 4 4 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 8 8 8 8 15 12 15 15 15 15 5 5 5 5 5 2 Class Distribution -------------------- 53% | Mutant 13% | Scavenger-Tank 8% | Scavenger-Bomber 6% | Scavenger-Skirmisher 5% | Scrapper 3% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scrapper | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Bomber | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 2475 | 289 117 40 110 170 550 . 61 211 402 186 . 100 49 152 38 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4596 | 197 596 300 168 70 1204 . . 590 909 199 . 137 14 152 60 Parts 227 | 18 26 32 10 1 47 . . 22 45 11 . . 3 4 8 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 9 . . . . 2 . 5 . . . . . Prevented 20 | . . . . . . . . 16 . 4 . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 71 | . 9 5 5 1 19 . . 8 15 6 . . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . Guns 43 | . 9 4 2 1 15 . . 3 3 6 . . . . . Cannons 3 | . . . . . . . . . . . . . . . 3 AOE 21 | . . 1 3 . 3 . . 3 11 . . . . . . Classes Destroyed 19 | 3 4 2 1 1 2 . . 1 4 . . . . . 1 Worker 7 | 2 1 3 . . 1 . . . . . . . . . . Builder 3 | . . 2 . . . . . . . . . . 1 . . Tunneler 9 | 4 . 5 . . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . Recycler 3 | 1 1 . . . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . Swarmer 14 | . . 4 . . 3 . . . 2 5 . . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . 1 . . . . . . Grunt 32 | . 9 1 . . 11 . . 5 5 1 . . . . . Brawler 2 | . . . . . . . . . 2 . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . Hunter 6 | . . . . . 3 . . 2 1 . . . . . . Programmer 4 | . . . . . 2 . . . 2 . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 3 4 3 2 1 3 . . 5 4 4 . . 1 1 3 Combat Bots Only 5 | . 2 2 2 1 3 . . 5 4 4 . . . . 3 Max Kills in Single Turn 3 | 1 2 2 1 1 2 . . 1 3 1 . . 1 1 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . Exploded 3 | . . 1 1 . 1 . . 1 3 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Hostile Shots Fired 840 | . 44 18 39 1 173 . 6 52 111 109 . 26 99 35 127 Missed 313 | . 16 6 13 . 43 . 3 20 41 33 . 10 65 15 48 Hits 527 | . 28 12 26 1 130 . 3 32 70 76 . 16 34 20 79 Melee 23 | . . . . . . . . . 2 11 . 3 . . 7 Projectile 504 | . 28 12 26 1 130 . 3 32 68 65 . 13 34 20 72 AOE 7 | . . . . . . . . . 5 . . . . . 2 Critical Strikes 21 | . 1 . 1 . 7 . . 1 3 4 . . 1 1 2 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . Damage Taken 10708 | . 398 153 544 18 2300 . 76 631 1199 1574 . 428 696 507 2184 Core 2662 | . . 35 67 . 159 . . 22 83 538 . 221 143 109 1285 Absorbed by Shields 33 | . . . . . . . . . . . . 33 . . . Ignored by Resistances 221 | . . . . . 74 . . 41 52 54 . . . . . Regen/Repaired (Parts) 166 | . . . . . 80 20 . . 66 . . . . . . Core Remaining (%) 69 | 100 . . . 59 81 . . . . 35 . 80 89 92 19 Volleys Fired 337 | 9 37 28 31 1 89 1 . 35 53 16 . 7 20 3 7 Largest 4 | 2 2 2 2 2 4 1 . 2 2 2 . 1 1 1 2 Hottest 275 | 60 80 80 80 143 275 100 . 123 133 114 . 81 81 81 114 Shots Fired 497 | 18 66 50 35 2 162 1 . 47 54 22 . 7 20 3 10 Gun 430 | 18 66 48 25 2 162 1 . 30 30 22 . 7 16 3 . Cannon 11 | . . . . . . . . . . . . . 4 . 7 Launcher 56 | . . 2 10 . . . . 17 24 . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 152 | 9 2 . . . 69 . . 17 29 15 . . 4 . 7 Thermal 158 | 9 12 22 21 2 58 1 . 5 1 7 . 7 10 3 . Explosive 15 | . . 2 10 . . . . . . . . . . . 3 Electromagnetic 172 | . 52 26 4 . 35 . . 25 24 . . . 6 . . Robot Hit Streak 27 | 7 12 5 25 27 11 . . 8 7 9 . . 3 6 3 Robot Miss Streak 7 | 1 4 4 1 . 7 . . 3 4 3 . . 1 . 1 Penetration Max 1 | . . . . . 1 . . . 1 1 . . . . . Secondary Targets 4 | . 1 . . . 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . . . Shots Hit Robots 294 | 11 42 29 26 2 102 . . 26 26 15 . . 8 3 4 Core Hits 194 | 8 21 15 11 1 50 . . 16 53 8 . . 3 3 5 Critical Kills 4 | . . . . . 3 . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . 2 . . . . 1 . . . . 1 Critical Strikes 13 | . 1 1 . . 8 . . . . 1 . . . . 2 Burn 3 | . . . . . 3 . . . . . . . . . . Destroy 8 | . . . . . 5 . . . . 1 . . . . 2 Corrupt 2 | . 1 1 . . . . . . . . . . . . . Melee Attacks 4 | . . . . . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9893 | 113 624 481 651 41 2673 . . 1157 3160 460 . 8 220 78 227 Guns 5239 | 113 601 332 243 41 2348 . . 308 572 460 . . 148 73 . Cannons 218 | . . . . . . . . . . . . . 72 . 146 Explosions 4411 | . 23 143 402 . 325 . . 849 2588 . . . . . 81 Melee . | . . . . . . . . . . . . . . . . Ramming 25 | . . 6 6 . . . . . . . . 8 . 5 . Kinetic 2351 | 32 8 . . . 1025 . . 165 540 363 . . 72 . 146 Thermal 2981 | 81 143 170 201 41 771 . . 83 1173 97 . . 148 73 . Explosive 775 | . . 100 402 . 192 . . . . . . . . . 81 Electromagnetic 3761 | . 473 205 42 . 685 . . 909 1447 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 3 . . 1 22 22 . . 2 . . Average Corruption 7 | . . . . . 1 . . 1 17 22 . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 67 | . . . . . 11 . . 4 24 26 . . 2 . . Message Errors 17 | . . . . . 3 . . . 4 10 . . . . . Matter Fused 13 | . . . . . 3 . . 1 4 4 . . 1 . . Heat Flow Errors 11 | . . . . . . . . 2 6 2 . . 1 . . Energy Discharges 4 | . . . . . . . . . . 4 . . . . . Parts Rejected 2 | . . . . . . . . . 1 1 . . . . . Data Loss (minor) 5 | . . . . . 2 . . . 2 1 . . . . . Data Loss (major) 5 | . . . . . 2 . . 1 1 1 . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . Alerts 3 | . . . . . . . . . 2 1 . . . . . Misdirections 5 | . . . . . . . . . 4 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 55 | . . 3 . . . . . 5 47 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 55 | . . 3 . . . . . 5 47 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 1 . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 1 . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . 32 31 . . 71 . . 95 . . . 3 . 2 . Shots 10 | . 1 1 . . 1 . . 7 . . . . . . . Rammed 13 | . . 1 7 . . . . . . . . 2 . 3 . Targets Rammed 14 | . . 2 7 . . . . . . . . 2 . 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 489 | 20 415 144 . 116 489 39 . 374 253 186 . 38 167 91 . Average Temperature 106 | 15 123 41 . 72 160 39 . 141 98 45 . 21 59 57 . Received Heat Transfer 1621 | . 219 42 102 12 450 . 9 228 166 204 . . 99 18 72 Effects 7 | . 2 . . . 3 . . 2 . . . . . . . Shutdowns 3 | . 1 . . . 1 . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . 2 . . . . . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . . . . . Parts Fried 18 | . 4 . . . 4 . . 10 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 2 3 . . . 2 . . . . 1 . Heat Transferred 4734 | 175 325 350 450 62 1541 . . 150 1200 148 . . 222 111 . Parts Sabotaged 4 | . . . . . . . . . 1 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 1 1 . . 1 . . 1 14 . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . 1 Low Security (%) 81 | 100 100 100 . . 29 100 . . . . 100 100 100 100 42 Level 1 14 | . . . . . 50 . . . . . . . . . 57 Level 2 4 | . . . . . 19 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 477 | 10 87 99 . . 477 179 . . . . 37 38 186 93 327 Initial 179 | . . 2 . . . 179 . . . . 32 23 12 83 25 Average 97 | 1 31 22 . . 277 92 . . . . 25 37 23 79 174 Influence Increases 3346 | 35 270 298 . . 972 43 . 195 405 190 42 30 284 80 502 Destroy 0b10 Robot/C 1300 | . 180 120 . . 380 . . 160 280 120 . . . . 60 Destroy 0b10 Robot/NC 140 | 35 25 50 . . 15 . . . 5 . . . 5 5 . Destroy Leader 188 | . 44 10 . . 94 . . 20 . 10 . . . . 10 Allied During Kill 1 | . . 1 . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . Successful Hack 112 | . 6 . . . 46 28 . . . . 12 . 20 . . Disable Machine 270 | . 15 . . . 180 15 . . . . . 15 15 . 30 Destroy Structure 245 | . . 17 . . 152 . . . . . . . 4 . 72 Partial Spotted 120 | . . . . . 15 . . . . . 15 . 15 60 15 Lose Combat Pursuer 960 | . . 90 . . 90 . . 15 120 60 15 15 225 15 315 Influence Decreases 3019 | 35 263 299 6 . 604 403 8 195 181 362 60 41 159 185 218 Entered New Map 551 | . . 5 4 . . 189 4 . . 224 20 11 11 65 18 Time Decay 1973 | 35 256 274 2 . 474 214 4 175 131 86 40 . 102 70 110 Lost Part 465 | . 7 . . . 120 . . 20 50 52 . 30 46 50 90 Lost Ally 30 | . . 20 . . 10 . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 6 1 . . . 1 . 1 5 2 6 Investigation 8 | . . . . . 2 . . . . . . . 2 1 3 Extermination 9 | . . . . . 3 1 . . . . . . 3 1 1 Reinforcement 6 | . 2 . . . 1 . . . . . . 1 . . 2 Assault 1 | . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 5 | . . . . . 1 . . . 1 . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 286 | . 13 9 4 2 25 1 1 9 123 16 1 5 38 12 27 Peak Tracking Total 19 | . 3 3 2 2 4 1 1 5 19 10 1 5 14 11 11 Tactical Retreats 31 | . . 5 . . 6 . . 1 5 1 1 1 5 1 5 Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 2 | . . . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . Objects Rigged 1 | . . . . . 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 19 | . 1 . . . 12 1 . . 1 . . 1 1 . 2 Max in Single Turn 4 | . 1 . . . 4 1 . . 1 . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 36 | . 2 . 1 6 6 2 . . 1 . 3 . 9 3 3 Terminals 18 | . 1 . . . 3 2 . . . . 1 . 7 1 3 Fabricators 2 | . . . . . . . . . . . 1 . . 1 . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . Recycling Units 5 | . 1 . . . 2 . . . . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 104 | . 5 . 3 35 10 15 . . 1 . 4 . 18 5 8 Successful 68 | . 4 . 3 35 8 10 . . 1 . 2 . 4 . 1 Failed 36 | . 1 . . . 2 5 . . . . 2 . 14 5 7 Catastrophic 7 | . . . . . . . . . . . . . 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . 1 . 2 . 9 10 . . . . 3 . 14 6 3 Terminals 51 | . 3 . . . 6 15 . . . . 2 . 15 2 8 Fabricators 3 | . . . . . . . . . . . 1 . . 2 . Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . Recycling Units 8 | . 2 . . . 3 . . . . . . . 3 . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 50 | . 1 . 3 35 . 7 . . 1 . 1 . 1 . 1 Record 30 | . . . 3 26 . . . . . . . . . . 1 Robot Analysis 8 | . . . . 8 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . . . 6 3 . . . . 1 . 3 . . Terminals 10 | . 1 . . . 4 3 . . . . . . 2 . . Botnet 5 | . . . . . 2 2 . . . . . . 1 . . Detonate 1 | . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . 2 . . . . . . . 1 . . Fedlink 3 | . . . . . 2 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 4 2 . . . . 2 . 8 3 3 Full Trace Events 5 | . . . . . . . . . . . . . 1 1 3 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 4 | . . 4 . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders 20 | . . . . . 6 3 . . . 11 . . . . . STAY 2 | . . . . . 1 1 . . . . . . . . . EXPLORE 8 | . . . . . 2 . . . . 6 . . . . . RETURN 10 | . . . . . 3 2 . . . 5 . . . . . Ally Attacks 10 | . . 10 . . . . . . . . . . . . . Total Damage 70 | . . 70 . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Active Infowar (turns) 7023 | 55 87 . . . 1400 459 316 1116 1838 466 99 713 329 145 . Optics 5584 | . . . . . 1400 459 316 1116 1838 455 . . . . . Sensors 1264 | . . . . . . 282 316 278 . 388 . . . . . IFF 571 | . . . . . . 112 . . . . . . 317 142 . Terrain 460 | . . . . . . . . . . . 13 435 12 . . Seismic 142 | 55 87 . . . . . . . . . . . . . . Decoding 819 | . . . . . . . . . . 11 99 709 . . . Machine Analysis 130 | . . . . . . . . . . . . . . 130 . Jamming 2 | . . . . . . . . . . 1 . 1 . . . Robot Analysis Total 8 | . . . . 8 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 1 4 . . . 2 . 1 . . . . . Drone Launches 14 | . . . . . 3 4 . . . 7 . . . . . Drone Recoveries 13 | . . . . . 2 4 . . . 7 . . . . . Decoded 0b10 Intel 58 | . . . . . . . . . . . 8 50 . . . Items 58 | . . . . . . . . . . . 8 50 . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 14303 | 243 729 1442 906 3640 1413 459 316 1116 1838 503 99 735 489 145 230 Spaces Moved 9250 | 103 337 821 499 2216 704 283 182 577 959 313 223 70 1020 404 539 Core 294 | 5 . . . 70 . . . . . 68 26 18 3 . 104 Treads 4447 | 98 337 821 499 2146 546 . . . . . . . . . . Legs 445 | . . . . . . . . . 200 245 . . . . . Wheels 218 | . . . . . 151 47 . . 20 . . . . . . Hover 1775 | . . . . . 7 236 182 577 739 . . 4 30 . . Flight 2071 | . . . . . . . . . . . 197 48 987 404 435 Fastest Speed 25 | 50 160 160 160 50 125 116 116 171 120 50 35 35 27 25 26 Average Speed 125 | 155 160 160 160 157 148 119 170 171 161 113 36 56 29 26 37 Slowest Speed 320 | 160 320 160 160 260 260 140 171 171 190 190 50 300 150 28 50 Overloaded Moves 21 | . . . . . . . . . . . . . . . 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . 1 . 18 11 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 10 35 100 31 96 22 8 41 65 83 64 7 41 33 14 22 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 7 | . . . 1 5 1 . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . . . . . . Scrap Searched 10 | . . 1 . 5 . . . 2 . 2 . . . . . Spaces Dug 59 | . . . . . 48 . . 9 . . . . 2 . . Terrain Destroyed 317 | . . 19 47 . 188 . . 9 16 3 . . 2 . 33 Melee . | . . . . . . . . . . . . . . . . Projectile 47 | . . . . . 39 . . . 2 3 . . 2 . 1 AOE 270 | . . 19 47 . 149 . . 9 14 . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac DSF Res Res Acc Total 11469 | 166 467 899 569 2369 970 402 190 661 1195 437 237 761 1171 424 551 Wait 1563 | 39 57 35 12 114 127 103 4 46 157 82 5 653 112 15 2 Move 9170 | 102 336 820 498 2215 703 282 181 576 958 312 220 70 987 382 528 Hop 31 | . . . . . . . . . . . 1 . 14 11 5 Pick Up 82 | 8 9 4 6 14 13 5 . 1 5 8 3 1 3 2 . Fast Attach 62 | 7 3 . 1 3 6 3 1 . 6 4 4 4 12 4 4 Attach 43 | . 1 . 2 1 12 1 . 1 3 5 1 6 5 1 4 Detach 17 | . 1 . . . 1 1 2 . 1 . . 6 4 . 1 Swap 55 | 1 8 2 6 7 11 2 . 2 5 5 . . 6 . . Drop 74 | . 15 4 6 13 4 4 2 . 7 5 3 2 8 1 . Fire 337 | 9 37 28 31 1 89 1 . 35 53 16 . 7 20 3 7 Melee 4 | . . . . . 4 . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 1 . 2 . Kick . | . . . . . . . . . . . . . . . . Crush 9 | . . 2 7 . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 11 . 3 . Rewire 1 | . . . . 1 . . . . . . . . . . . Trap 4 | . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 10) 574 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Entered Mines 1117 | -10/Mines | Discovered new exit (range 15) 1184 | -10/Mines | Discovered new exit (range 5) 1288 | -10/Mines | Found a hidden stash of uninstalled traps 1637 | -10/Mines | Discovered new exit (range 6) 1759 | -10/Mines | Received a Mining Laser from a helpful Derelict 2066 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2074 | -10/Mines | Learned Materials interactive machine intel 2222 | -10/Mines | Lost 3 allies 2262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2264 | -10/Mines | Discovered new exit (range 5) 2415 | -10/Mines | Entered Subcaves 2416 | -10/Subcaves | Approached by a straggling Scientist 2420 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2510 | -10/Subcaves | Lost 3 parts (1n1u1w) 2549 | -10/Subcaves | Visited Clippyterm 2554 | -10/Subcaves | Learned 40 Factory zone layouts 3275 | -10/Subcaves | Learned location of Mines (-9) 3314 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3321 | -10/Subcaves | Entered Scraptown 3457 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3461 | -8/Scraptown | Learned location of Zion (-7) 3462 | -8/Scraptown | Learned Factory trap positions 3464 | -8/Scraptown | Learned Factory terminal intel 3465 | -8/Scraptown | Learned location of Quarantine (-2) 3510 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4082 | -8/Scraptown | Visited TADAMA 4128 | -8/Scraptown | Visited Scrapoid Research Area 4160 | -8/Scraptown | Visited Cyclists 4456 | -8/Scraptown | Discovered new exit (range 7) 4616 | -8/Scraptown | Visited Symbiants 4643 | -8/Scraptown | Visited Shadow of the Wyrm 4692 | -8/Scraptown | Visited Cave Peace 4771 | -8/Scraptown | Visited The Evicted 4857 | -8/Scraptown | Visited UFD Registry 4860 | -8/Scraptown | Registered with UFD as "Toolback" 4902 | -8/Scraptown | Visited Science Guys 4968 | -8/Scraptown | Visited LU-1G1's Boring Crew 5036 | -8/Scraptown | Visited Chapter 10 5105 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5315 | -8/Scraptown | Visited Botcube Research 5355 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5424 | -8/Scraptown | Visited Analyses Database 5467 | -8/Scraptown | Visited Cartography Club 5881 | -8/Scraptown | Learned location of Storage (-8) 5881 | -8/Scraptown | Learned 8 Research zone layouts 5881 | -8/Scraptown | Learned 12 Research zone layouts 5881 | -8/Scraptown | Learned 16 Research zone layouts 5881 | -8/Scraptown | Learned 4 Access zone layouts 5881 | -8/Scraptown | Learned 4 Storage zone layouts 5881 | -8/Scraptown | Learned location of 3 exits from Lower Caves 5881 | -8/Scraptown | Learned 20 Upper Caves zone layouts 5881 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 5881 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 5881 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 5881 | -8/Scraptown | Learned Storage emergency access door positions 5881 | -8/Scraptown | Learned location of 1 exit from Factory 5881 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 5881 | -8/Scraptown | Identified exit to Factory 5931 | -8/Scraptown | Found Surveybot 17 Chip 6076 | -8/Scraptown | Visited Scrap Suit Storage 6103 | -8/Scraptown | Found Scrap Suit 6129 | -8/Scraptown | Visited Modified Component R&D 6427 | -8/Scraptown | Found DCF Scrap (31 items) 6534 | -8/Scraptown | Visited Abandonware Association 6562 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6684 | -8/Scraptown | Met Optimus 6684 | -8/Scraptown | Accepted into 0bPrime 6749 | -8/Scraptown | Build established: Derelict-Mutant 6950 | -8/Scraptown | Civil war broke out across Scraptown 6961 | -8/Scraptown | Entered Factory 6961 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 6962 | -6/Factory | Identified exit to Factory 6963 | -6/Factory | Identified exit to Lower Caves 6965 | -6/Factory | Loaded intel: 102 trap records 6966 | -6/Factory | Loaded intel: 25 terminal locations 7032 | -6/Factory | Loaded intel: 8 recycling unit locations 7725 | -6/Factory | Learned location of Protoforge (-2) 7739 | -6/Factory | Build established: Scrapper 8117 | -6/Factory | Lost 8 parts (1p4n1u2w) 8374 | -6/Factory | Entered another Factory area 8374 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8375 | -5/Factory | Identified exit to Upper Caves 8634 | -5/Factory | Discovered new exit (range 17) 8634 | -5/Factory | Identified exit to Extension 8739 | -5/Factory | Build established: Scavenger-Skirmisher 8833 | -5/Factory | Entered Upper Caves 8834 | -5/Upper Caves | Identified exit to Upper Caves 8835 | -5/Upper Caves | UFD Scientist delivered a prototype 8838 | -5/Upper Caves | Found Prototype Protection 8838 | -5/Upper Caves | Identified Enh. Scrap Shield 9139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9149 | -5/Upper Caves | Entered another Upper Caves area 9651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9711 | -5/Upper Caves | Discovered new exit (range 9) 9726 | -5/Upper Caves | Build established: Scavenger-Bomber 9732 | -5/Upper Caves | Identified exit to Warlord 9862 | -5/Upper Caves | Learned Factory interactive machine intel 10265 | -5/Upper Caves | Entered Warlord 10336 | -5/Warlord | System corruption cleaned by Quarantine Array 10430 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10692 | -5/Warlord | Build established: Scavenger-Tank 11205 | -5/Warlord | Rebuked by Warlord 11230 | -5/Warlord | Warlord's base attacked by MAIN.C 11563 | -5/Warlord | Spotted Executioner 11580 | -5/Warlord | Warlord forces counterattacked 11584 | -5/Warlord | Spotted Executioner 11626 | -5/Warlord | Spotted Striker 11632 | -5/Warlord | Spotted Executioner 11673 | -5/Warlord | Spotted Executioner 11677 | -5/Warlord | Lost 4 allies 11678 | -5/Warlord | System corruption reached 10% 11688 | -5/Warlord | Spotted Executioner 11692 | -5/Warlord | Spotted Executioner 11771 | -5/Warlord | P-80 Master assimilated allied 1C-4SG(M) 11821 | -5/Warlord | Lost 20 allies 11830 | -5/Warlord | Spotted B-86 Titan 11905 | -5/Warlord | Warlord base infiltrated, sounded retreat 11984 | -5/Warlord | Spotted Striker 12030 | -5/Warlord | Spotted Executioner 12030 | -5/Warlord | Spotted Executioner 12088 | -5/Warlord | Lost 3 allies 12092 | -5/Warlord | Discovered new exit (range 9) 12103 | -5/Warlord | Entered Proximity Caves 12104 | -4/Proximity Caves | Identified exit to Factory 12475 | -4/Proximity Caves | Learned Research stockpile data 12515 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12561 | -4/Proximity Caves | Core integrity fell below 50% 12586 | -4/Proximity Caves | Lost 10 parts (2p4n2u2w) 12606 | -4/Proximity Caves | Entered Factory 12606 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12607 | -4/Factory | Loaded intel: 54 interactive machine locations 12639 | -4/Factory | Ran a Watcher feed algorithm 12696 | -4/Factory | Identified exit to DSF 12705 | -4/Factory | Entered DSF 12813 | -4/DSF | Build established: Mutant 13422 | -4/DSF | Discovered new exit (range 11) 13425 | -4/DSF | Additional patrols routed to DSF 13438 | -4/DSF | Identified exit to Research 13440 | -4/DSF | Entered Research 13440 | -3/Research | Evolved 2 slots: Utility x2 13441 | -3/Research | Identified exit to Armory 13442 | -3/Research | Identified exit to Testing 13442 | -3/Research | Identified exit to Research 13470 | -3/Research | Lost 3 parts (2n1u) 13633 | -3/Research | Found Fusion Bomb Launcher 13642 | -3/Research | Spotted B-86 Titan 13772 | -3/Research | Found Prototype Processor 13772 | -3/Research | Identified Exp. Target Analyzer 13825 | -3/Research | Build established: Sprinter 13881 | -3/Research | Spotted B-86 Titan 13924 | -3/Research | Loaded intel: 5 recycling unit locations 13929 | -3/Research | Entered another Research area 13929 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13959 | -2/Research | Lost 4 parts (1p2u1w) 13978 | -2/Research | Spotted B-90 Cyclops 14023 | -2/Research | Spotted B-90 Cyclops 14067 | -2/Research | Discovered new exit (range 13) 14070 | -2/Research | Identified exit to Access 14074 | -2/Research | Entered Access 14074 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14092 | -1/Access | Spotted B-99 Colossus 14118 | -1/Access | Spotted B-99 Colossus 14127 | -1/Access | Lost 10 parts (2p4n3u1w) 14234 | -1/Access | Spotted B-99 Colossus 14255 | -1/Access | Core integrity fell below 50% 14299 | -1/Access | Core integrity fell below 20% 14302 | -1/Access | Released all parts (8) 14303 | -1/Access | Discovered new exit (range 2) 14304 | *** | Escaped! Last Messages --------------- 14288_ Fusion Bomb Launcher severed. 14291_ C-57 Dissector suffers critical hit (Destroy). 14291_ Destroyed Adv. Surge Thruster. 14291_ C-57 Dissector knocked back. 14291_ C-57 Dissector destroyed. 14292_ The unstable cave ceiling collapses. 14294_ C-57 Dissector destroyed. 14297_ C-57 Dissector suffers critical hit (Destroy). 14297_ C-57 Dissector destroyed. 14300_ Main Access Shell breached. 14301_ Knocked back. 14302_ Released Machine Analyzer. 14302_ Released Adv. Targeting Computer. 14302_ Released System Shield. 14302_ Released Armor Integrity Analyzer. 14302_ Released Imp. Armor Integrity Analyzer. 14302_ Released Adv. Targeting Computer. 14302_ Released Hyp. Mass Driver. 14302_ Released Enh. Hardcell Cannon. 14303_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????"""#??????????????# | | ??????????????????????????? #?########?????# | | ??????????????????????"""""" #?# ########### | | ##############????????" " #?# # | | #????????" "" " #?# # | | #????????" "@ #?# # ######## | | ####### #????????" " #?# # #??????? | | # / #?????# """""" #?# # #??????? | | # # #?????# #?# # #??????? | | #" # #?????# %]###! # #??????? | | #" # #?????""""""""""]"% + #??????? | | #" # #?????#"" %%]]= # # +??????? | | #T # #?????#"" =/!=% # #??????? | | #" # #?????#"" *%= # #??????? | | #" # #?????#T #% #??????? | | #" # #?????#"" ## " #??????? | | # # #????? " H ######### ##?????? | | # # ####### % ######## #?????? | | # # #?????? | | ####### % #?????? | | #?????####+#####"# # ######## #?????? | | #??????? ??## ####??????######?????? | | #?????""" #??# ?????????????????????? | | #??? """ #??### ?????????????????????? | | #?? " #????## "?????????????????????? | | #?? * #??????? ??????????????????????? | | #? ?? #???????????????????????????????? | | #??? #????????????????????#??????????? | | #?? #????????????????????? ########+ | | #??###########??????????????????### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 10 Resistance: TH 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 22 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Party Time What Is This Thing? Challenges ------------ None Game ------ Seed RainbowMachineShifter Manual? 0 Play Time 03:33:35 Cumulative 82.9 hours Start 2025.05.21 @ 14:43:26 End 2025.05.21 @ 20:53:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39a7ad87-4c9f-4f99-88b1-2cb641e91b57