Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 16:00:46 Player: Zetadar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (781) 781 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2831 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 260/400 Energy 5/100 System Corruption 0% Temperature Cool (18) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Medium Matter Pod Signal Interpreter > --- WEAPON (3) ------- Welding Torch > --- INVENTORY (5) ---- Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Improved Treads [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 33 | 7 9 . 7 10 Power 6 | 2 1 . 2 1 Engine 6 | 2 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 4 . 2 2 Treads 3 | . . . 2 1 Leg . | . . . . . Wheel 7 | 2 4 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 2 1 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 2 . 1 6 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon 3 | . 2 . 1 . Launcher . | . . . . . Special Weapon 4 | . . . . 4 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 . 3 15 Power 4 | . . . 1 3 Propulsion 4 | . 1 . . 3 Utility 3 | . . . 1 2 Weapon 8 | . . . 1 7 Highest Loss Streak 15 | . 1 . 2 15 To Critical Strikes . | . . . . . Average Backups 3 | 3 4 3 4 2 Power . | . . 1 . . Propulsion . | 2 . . . 1 Utility . | . . 1 1 . Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 3 | . 2 1 . . Power . | . . . . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 100 95 66 Engine 15 | . 14 14 20 11 Treads 2 | . . . 5 8 Wheel 20 | . 27 28 16 . Storage 13 | . 14 14 11 16 Processor 13 | . 13 14 13 9 Protection 1 | . . . 5 . Energy Gun 2 | . 10 . . . Ballistic Gun 1 | . . . . 8 Ballistic Cannon 20 | . 17 28 21 10 Peak Build Rating 13 | 6 7 7 12 13 Average Rating 7 | 4 6 7 10 8 On Entrance 5 | . 6 7 7 9 Avg Prop Armor Cover (%) 5 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 24 | 11 16 14 23 24 Greatest Support 43 | 20 32 32 43 40 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 7 Most Carried 6 | 5 6 4 6 5 Average Carried 3 | 3 4 3 4 2 Final Capacity 8 | 5 8 8 8 5 Final Carried 5 | 5 3 3 4 1 Class Distribution -------------------- 72% | Mutant 20% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 991 | 367 272 132 220 . Remotely . | . . . . . Salvage Created 939 | 67 336 176 317 43 Parts 70 | 4 21 11 26 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | 1 9 6 10 3 Guns 5 | 1 2 . . 2 Cannons 24 | . 7 6 10 1 Classes Destroyed 7 | 2 2 . 3 . Worker 2 | 1 . 1 . . Recycler 2 | . 2 . . . Operator 1 | . . . 1 . Swarmer 14 | . 6 2 3 3 Grunt 12 | 1 3 4 4 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 6 | 1 6 2 5 2 Combat Bots Only 5 | 1 3 2 5 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 284 | 6 58 15 86 119 Missed 72 | 4 9 7 28 24 Hits 212 | 2 49 8 58 95 Projectile 212 | 2 49 8 58 95 Critical Strikes 3 | . . . . 3 Damage Taken 2583 | 22 540 82 631 1308 Core 826 | 10 212 19 33 552 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 96 . 3 91 . Volleys Fired 83 | 5 31 13 21 13 Largest 2 | 2 2 2 2 2 Hottest 100 | 100 100 60 63 53 Shots Fired 156 | 10 62 26 42 16 Gun 50 | 10 28 . . 12 Cannon 103 | . 34 26 42 1 Launcher . | . . . . . Special 3 | . . . . 3 Kinetic 115 | . 34 26 42 13 Thermal 41 | 10 28 . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 3 7 4 4 4 Robot Miss Streak 7 | 2 7 3 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 81 | 6 32 14 19 10 Core Hits 44 | 3 14 8 14 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 1 2 2 2 . Burn 3 | 1 2 . . . Blast 4 | . . 2 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1323 | 76 492 246 399 110 Guns 407 | 76 248 . . 83 Cannons 905 | . 244 246 395 20 Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 988 | . 244 246 395 103 Thermal 331 | 76 248 . . 7 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . 9 . 2 . Projectiles 11 | . 9 . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . 3 2 4 . Impact . | . . . . . Kinetic 9 | . 3 2 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 635 | 148 635 18 72 27 Average Temperature 138 | 65 262 16 28 11 Received Heat Transfer 1053 | 12 156 18 237 630 Effects 20 | . 20 . . . Shutdowns 4 | . 4 . . . Energy Bleed 2 | . 2 . . . Interference 4 | . 4 . . . Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (major) 6 | . 6 . . . Damage (core) 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1234 | 296 888 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 92 100 Level 1 2 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 217 | 20 130 176 217 74 Initial 74 | . 13 36 19 74 Average 66 | 3 58 114 56 37 Influence Increases 829 | 25 237 185 322 60 Destroy 0b10 Robot/C 580 | 20 180 120 200 60 Destroy 0b10 Robot/NC 25 | 5 10 5 5 . Destroy Leader 100 | . 30 30 40 . Successful Hack 17 | . 17 . . . Disable Machine 60 | . . 30 30 . Destroy Structure 2 | . . . 2 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 829 | 5 162 229 196 237 Entered New Map 201 | . 7 59 32 103 Time Decay 524 | 5 145 170 144 60 Lost Part 104 | . 10 . 20 74 Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | 1 11 6 19 7 Peak Tracking Total 6 | 1 3 2 6 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 3 . . 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 12 | . 7 . . 5 Successful 8 | . 4 . . 4 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Prototype ID Bank 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 145 | . . . 103 42 Optics 103 | . . . 103 . Terrain 42 | . . . . 42 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1320 | 99 338 351 367 165 Spaces Moved 940 | 93 226 311 257 53 Core 31 | 27 . . . 4 Treads 90 | . . . 43 47 Legs . | . . . . . Wheels 819 | 66 226 311 214 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 100 50 Average Speed 104 | 71 92 100 110 207 Slowest Speed 240 | 80 100 100 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 33 46 28 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1126 | 115 293 325 297 96 Wait 8 | . 8 . . . Move 936 | 92 225 310 256 53 Hop . | . . . . . Pick Up 36 | 10 9 1 7 9 Fast Attach 1 | 1 . . . . Attach 29 | 5 3 . 5 16 Detach 4 | . . . . 4 Swap 15 | 1 8 . 5 1 Drop 13 | 1 9 1 2 . Fire 83 | 5 31 13 21 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Core integrity fell below 50% 329 | -10/Materials | Build established: Mutant 340 | -10/Materials | Core integrity fell below 20% 373 | -10/Materials | Discovered new exit (range 16) 387 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Entered Mines 513 | -10/Mines | Learned Materials emergency access door positions 608 | -10/Mines | Assembled infested the area 613 | -10/Mines | Assisted by a Guerilla fighting off Assembled 660 | -10/Mines | Discovered new exit (range 5) 664 | -10/Mines | Identified exit to Materials 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 971 | -9/Materials | Discovered new exit (range 15) 1004 | -9/Materials | Identified exit to Materials 1156 | -9/Materials | Entered another Materials area 1156 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1230 | -8/Materials | Central database locked down 1307 | -8/Materials | Core integrity fell below 50% 1317 | -8/Materials | Core integrity fell below 20% 1321 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Acquired Lgt. Assault Rifle. Lgt. Treads destroyed. Critical hit (Burn: +37). Acquired Welding Torch. Welding Torch destroyed. Critical hit (Burn: +37). Welding Torch destroyed. R-06 Scavenger collects Flight Unit. Lgt. Assault Rifle destroyed. Sml. Storage Unit destroyed. Acquired Welding Torch. [Achievement: Hydra] Welding Torch destroyed. Imp. Treads+ destroyed. Critical hit (Burn: +37). Acquired Welding Torch. M-28 Smith repairs G-47 Trooper. Acquired Welding Torch. 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""" #%%g #??????????? | | ???????? /m|g """ #??????????? | | ??????? #gg """ #??????????? | | ???????? # @ """ #??????????? | | ???????? ########## ## #??????????? | | ??????????????????# ?###########??????????? | | ??????????????????# ????????#?????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 397 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Spot Them First Well Done Challenges ------------ None Game ------ Seed FireCargoDiverter Manual? 0 Play Time 00:22:30 Cumulative 2.5 hours Start 2026.02.08 @ 15:38:56 End 2026.02.08 @ 16:00:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ac2a9e1-afd7-4671-a5b8-f134edc6fdff