Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.22 @ 03:02:50 Player: AzzyWazzy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2282) 2282 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 6964 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 514 Entered Garrisons 200 Friendly Fire -234 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Salvage Targeting Computer > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- (None) [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . . 2 . . . . 6 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . 2 . . . . 2 Weapon 1 | . . . . . . . . 1 Parts Attached 44 | 6 2 6 5 14 3 1 . 7 Power 5 | 1 . . . 2 . . . 2 Engine 5 | 1 . . . 2 . . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 1 4 . 5 . . . 1 Treads 2 | . 1 . . 1 . . . . Leg 4 | 2 . . . 2 . . . . Wheel 5 | . . 2 . 2 . . . 1 Hover . | . . . . . . . . . Flight 2 | . . 2 . . . . . . Utility 13 | 1 1 . 4 4 1 1 . 1 Device 6 | 1 . . 2 2 . . . 1 Storage 1 | . . . . 1 . . . . Processor 2 | . . . 1 . . 1 . . Hackware . | . . . . . . . . . Protection 4 | . 1 . 1 1 1 . . . Artifact . | . . . . . . . . . Weapon 13 | 2 . 2 1 3 2 . . 3 Energy Gun 4 | 1 . . . . 1 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . . . 2 1 . . . Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 3 | . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 21 | . . . . 7 . . . 14 Power 3 | . . . . . . . . 3 Propulsion 4 | . . . . 3 . . . 1 Utility 7 | . . . . 2 . . . 5 Weapon 7 | . . . . 2 . . . 5 Highest Loss Streak 6 | . . . . 2 . . . 6 To Critical Strikes . | . . . . . . . . . Average Backups 1 | 3 4 3 4 1 . . 2 . Power . | . . . . . . . . . Propulsion . | 1 3 2 1 . . . . . Utility . | . . . . . . . 1 . Weapon 1 | 1 1 1 2 1 . . 1 . Tool/Special . | . . . . . . . . . Unused Backups 3 | . . 1 2 . . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 95 88 100 100 100 43 Engine 10 | . 14 14 11 11 11 11 11 2 Leg 10 | . 21 2 . 5 22 22 22 6 Wheel 6 | . . 12 22 9 . . . 1 Flight 1 | . . 8 . . . . . . Device 9 | . 14 14 17 13 10 . . . Storage 7 | . . . . 10 11 11 11 6 Processor 10 | . . . 2 11 11 13 22 11 Protection 10 | . 11 14 19 6 11 19 11 7 Energy Gun 7 | . 14 8 . 4 8 11 11 4 Ballistic Gun 8 | . 14 6 . 7 13 11 11 1 Ballistic Cannon 2 | . . 7 11 . . . . . Launcher 3 | . . 5 11 7 . . . . Peak Build Rating 33 | 6 7 9 15 15 14 14 14 33 Average Rating 11 | 3 6 7 12 12 13 13 14 12 On Entrance 10 | . 6 7 9 15 14 13 14 14 Avg Prop Armor Cover (%) 6 | . 6 6 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 48 | 7 10 16 25 36 37 37 34 48 Greatest Support 29 | 20 20 20 29 29 20 20 20 28 Greatest Overweight (x) 10 | . . 3 1 9 1 1 1 10 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 14 15 15 15 15 Most Carried 5 | 5 5 5 5 5 1 2 2 2 Average Carried 1 | 3 4 3 4 1 . . 2 . Final Capacity 15 | 5 5 5 5 15 15 15 15 15 Final Carried 5 | 4 5 4 3 . . 2 2 . Class Distribution -------------------- 42% | Mutant 29% | Scavenger-Mutant 19% | Commander-Mutant 6% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Matter Collected 1702 | 262 25 222 162 710 136 9 10 166 Remotely . | . . . . . . . . . Salvage Created 2516 | 43 82 468 292 1011 232 52 . 336 Parts 159 | 2 7 26 14 81 11 4 . 14 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 61 | 1 2 11 9 23 5 1 . 9 Melee 1 | . . . . . . . . 1 Guns 28 | 1 2 7 . 8 5 1 . 4 Cannons 10 | . . 3 2 1 . . . 4 AOE 22 | . . 1 7 14 . . . . Classes Destroyed 13 | 1 1 4 2 3 2 . . . Worker 13 | . . 2 1 10 . . . . Builder 9 | . . . 1 8 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 2 | . . 1 . 1 . . . . Mechanic 1 | . . . . 1 . . . . Watcher 3 | . 1 . . 2 . . . . Swarmer 18 | . . 6 4 4 . . . 4 Grunt 27 | 1 2 5 3 9 3 . . 4 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 12 | . . . 2 9 . 1 . . Programmer 2 | . . . . . 1 . . 1 Thug 1 | . . . 1 . . . . . Best Kill Streak 6 | 1 2 4 5 6 2 1 . 4 Combat Bots Only 4 | 1 2 3 4 4 2 1 . 4 Max Kills in Single Turn 5 | 1 1 2 5 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 3 2 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Hostile Shots Fired 433 | 3 4 42 34 86 17 2 . 245 Missed 143 | 1 1 21 15 29 4 . . 72 Hits 290 | 2 3 21 19 57 13 2 . 173 Melee 1 | . . . . 1 . . . . Projectile 289 | 2 3 21 19 56 13 2 . 173 AOE 1 | . . . . 1 . . . . Critical Strikes 7 | . . . . 1 1 . . 5 Damage Taken 3494 | 16 25 221 121 679 121 24 . 2287 Core 1143 | 8 8 61 8 171 13 10 . 864 Absorbed by Shields 296 | . . . 48 201 47 . . . Redirected to Shielding 50 | . . . . 5 2 2 . 41 Ignored by Resistances 1078 | 5 9 69 52 249 52 6 . 636 Regen/Repaired (Parts) 37 | . . . . 37 . . . . Core Remaining (%) 71 | 96 . 69 . . . . 49 . Volleys Fired 210 | 2 6 38 19 85 20 3 . 37 Largest 3 | 2 2 2 2 2 2 2 . 3 Hottest 112 | 70 70 80 66 80 79 79 . 112 Shots Fired 376 | 4 11 68 28 139 40 6 1 79 Gun 246 | 4 11 35 . 89 40 6 1 60 Cannon 67 | . . 26 19 3 . . . 19 Launcher 63 | . . 7 9 47 . . . . Special . | . . . . . . . . . Kinetic 162 | 2 6 38 19 29 25 3 . 40 Thermal 145 | 2 5 23 . 63 15 3 1 33 Explosive 51 | . . . 7 44 . . . . Electromagnetic 18 | . . 7 2 3 . . . 6 Robot Hit Streak 26 | 3 13 14 10 18 11 5 6 26 Robot Miss Streak 3 | . . 2 2 3 1 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 3 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 273 | 3 10 47 20 88 30 5 1 69 Core Hits 158 | 2 5 19 15 67 10 2 . 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 1 1 . . . 4 Burn 4 | . . . . 1 . . . 3 Blast 2 | . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6521 | 35 105 824 903 2888 477 82 14 1193 Guns 2558 | 35 105 244 . 799 477 82 14 802 Cannons 995 | . . 333 290 35 . . . 337 Explosions 2890 | . . 239 613 2038 . . . . Melee . | . . . . . . . . . Ramming 78 | . . 8 . 16 . . . 54 Kinetic 1988 | 9 42 402 290 249 305 53 . 638 Thermal 1624 | 26 63 175 113 623 172 29 14 409 Explosive 2211 | . . . 302 1909 . . . . Electromagnetic 620 | . . 239 198 91 . . . 92 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 1 5 Average Corruption 1 | . . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . 4 3 3 7 Message Errors 2 | . . . . . . . . 2 Matter Fused 5 | . . . . . 2 . 2 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . . . . . 1 1 . 1 Data Loss (minor) 4 | . . . . . 1 1 . 2 Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . 3 . 72 . . . . Projectiles 3 | . . 3 . . . . . . Explosions 72 | . . . . 72 . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . 3 2 . . . . 5 Impact . | . . . . . . . . . Kinetic 10 | . . 3 2 . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 234 | . . 20 . 194 . . . 20 Shots 12 | . . 2 . 10 . . . . Rammed 47 | . . 1 . 1 . . . 45 Targets Rammed 47 | . . 1 . 1 . . . 45 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 224 | 46 22 49 35 78 60 72 16 224 Average Temperature 27 | 23 13 16 18 15 18 39 12 81 Received Heat Transfer 687 | 12 18 72 36 205 74 9 . 261 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 1 . 1 1 . . 4 Heat Transferred 4449 | 74 185 518 150 1863 290 74 37 1258 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 2 1 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Maximum Alert Level 2 | . . . 1 2 2 . . . Low Security (%) 62 | 100 100 100 83 27 20 100 . 100 Level 1 25 | . . . 16 42 70 . . . Level 2 12 | . . . . 30 9 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 503 | 20 50 107 225 503 459 176 . 105 Initial 176 | . . 8 6 77 139 176 . . Average 169 | 2 11 26 103 288 332 103 . 27 Influence Increases 2640 | 20 60 388 275 1237 400 20 . 240 Destroy 0b10 Robot/C 1600 | 20 40 280 180 540 340 20 . 180 Destroy 0b10 Robot/NC 150 | . 5 20 10 115 . . . . Destroy Leader 318 | . 12 50 40 166 20 . . 30 Allied During Kill 92 | . . 8 . 44 40 . . . Successful Hack 4 | . 3 . . 1 . . . . Disable Machine 90 | . . 9 9 72 . . . . Destroy Structure 311 | . . 6 36 269 . . . . Lose Combat Pursuer 75 | . . 15 . 30 . . . 30 Influence Decreases 2640 | 20 33 395 80 1207 186 443 36 240 Entered New Map 596 | . . 19 14 138 106 283 36 . Time Decay 1824 | 20 33 376 66 979 . 160 . 190 Lost Part 120 | . . . . 70 . . . 50 Lost Ally 100 | . . . . 20 80 . . . Squads Dispatched 9 | . 1 . 1 4 . . . 3 Investigation 7 | . 1 . 1 3 . . . 2 Extermination 1 | . . . . . . . . 1 Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Distress Signals 5 | . 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | 1 4 14 9 27 15 1 . 12 Peak Tracking Total 6 | 1 4 3 4 4 2 1 . 6 Tactical Retreats 5 | . . 1 . 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Traps Triggered 5 | . . . . 1 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Machines Disabled 10 | . . 1 1 8 . . . . Max in Single Turn 1 | . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Machines Accessed 16 | . 1 1 4 4 1 2 . 3 Terminals 6 | . 1 . 1 2 1 . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 2 | . . . 1 . . 1 . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 49 | . 5 1 14 13 2 7 . 7 Successful 31 | . 3 1 11 7 . 7 . 2 Failed 18 | . 2 . 3 6 2 . . 5 Catastrophic 3 | . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . . . 2 5 2 . . . Terminals 19 | . 5 . 3 7 2 . . 2 Fabricators 2 | . . . . . . . . 2 Repair Stations 7 | . . . . 4 . . . 3 Recycling Units 3 | . . . 2 . . 1 . . Scanalyzers 9 | . . . 9 . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 14 | . 3 1 1 2 . 6 . 1 Record 8 | . 2 . 1 . . 5 . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 2 | . . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 Release Object 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 3 | . . . . 3 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 2 . . 1 . . Recycle Component 1 | . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . 1 . . Scanalyzer 8 | . . . 8 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 6 | . . . 6 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 3 3 1 . . 3 Full Trace Events 6 | . 1 . 1 2 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 40 | . . . . . . . . 40 Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled 1 | . . . 1 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . 3 . . 3 . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Total Allies 13 | . . 3 . 10 . . . . Largest Group 10 | . . 3 . 10 7 2 1 1 Highest-Rated Group 88 | . . 72 . 88 56 16 8 8 Highest-Rated Ally 31 | . . 31 . 16 8 8 8 8 Total Orders . | . . . . . . . . . Ally Attacks 130 | . . 9 . 26 92 3 . . Total Damage 1169 | . . 164 . 179 796 30 . . Kills 21 | . . 3 . 4 13 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Active Infowar (turns) 4180 | . . . 44 1421 754 334 1011 616 Optics 4180 | . . . 44 1421 754 334 1011 616 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Turns Passed 6488 | 143 186 1216 176 1982 754 334 1011 686 Spaces Moved 4037 | 117 124 1058 147 1313 347 170 523 238 Core 70 | 26 . 2 . 31 . . . 11 Treads 215 | . 46 153 . 16 . . . . Legs 1587 | 91 78 . . 241 347 170 523 137 Wheels 1894 | . . 632 147 1025 . . . 90 Hover . | . . . . . . . . . Flight 271 | . . 271 . . . . . . Fastest Speed 50 | 50 120 80 70 70 190 190 190 100 Average Speed 135 | 104 134 101 79 123 190 190 190 169 Slowest Speed 550 | 120 160 200 95 500 190 190 190 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 6 15 93 13 89 45 23 53 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 407 | . . 6 53 348 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 407 | . . 6 53 348 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Total 4581 | 134 133 1132 178 1535 403 175 541 350 Wait 165 | . . 16 . 98 18 . 19 14 Move 4029 | 116 123 1057 146 1312 346 169 522 238 Hop . | . . . . . . . . . Pick Up 47 | 10 2 5 5 14 3 2 . 6 Fast Attach 1 | . . 1 . . . . . . Attach 32 | 6 1 4 3 10 . . . 8 Detach 1 | . . 1 . . . . . . Swap 15 | . 1 2 2 6 3 1 . . Drop 24 | . . 7 3 9 3 . . 2 Fire 210 | 2 6 38 19 85 20 3 . 37 Melee . | . . . . . . . . . Ram 47 | . . 1 . 1 . . . 45 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -9/Scraptown -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 144 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 573 | -10/Mines | Escorted by a lone wolf Derelict 735 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 767 | -10/Mines | Learned Materials terminal intel 807 | -10/Mines | Learned 2 Materials zone layouts 917 | -10/Mines | Discovered new exit (range 9) 1022 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1105 | -10/Mines | Discovered new exit (range 5) 1546 | -10/Mines | Entered Materials 1546 | -9/Materials | Evolved 2 slots: Utility x2 1547 | -9/Materials | Identified exit to Mines 1547 | -9/Materials | Identified exit to Materials 1548 | -9/Materials | Loaded intel: 11 terminal locations 1640 | -9/Materials | Discovered new exit (range 16) 1722 | -9/Materials | Entered Storage 1778 | -9/Storage | Repaired Mni. Grenade Launcher+ 2319 | -9/Storage | Build established: Scientist-Mutant 2839 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2967 | -9/Storage | Discovered exit to Materials (range 18) 3142 | -9/Storage | Build established: Commander-Mutant 3691 | -9/Storage | Identified exit to Garrison 3704 | -9/Storage | Entered Garrison 3704 | -9/Garrison | Accompanied by 7 allies 3726 | -9/Garrison | Triggered checkpoint 3854 | -9/Garrison | Triggered checkpoint 3858 | -9/Garrison | Triggered checkpoint 3912 | -9/Garrison | Triggered checkpoint 3946 | -9/Garrison | Triggered checkpoint 4027 | -9/Garrison | Discovered new exit (range 12) 4034 | -9/Garrison | Triggered checkpoint 4094 | -9/Garrison | Triggered checkpoint 4137 | -9/Garrison | Lost 3 allies 4437 | -9/Garrison | Discovered new exit (range 10) 4458 | -9/Garrison | Entered Recycling 4458 | -9/Recycling | Accompanied by 2 allies 4459 | -9/Recycling | Met a Zionite searching for Scraptown 4471 | -9/Recycling | Build established: Scavenger-Mutant 4682 | -9/Recycling | Core integrity fell below 50% 4724 | -9/Recycling | Scanned before Scraplab entrance 4764 | -9/Recycling | Entered Scraplab 4790 | -9/Recycling | Discovered new exit (range 2) 4792 | -9/Recycling | Entered Scraptown 4792 | -9/Scraptown | Accompanied by 1 ally 4922 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5741 | -9/Scraptown | Discovered new exit (range 13) 5803 | -9/Scraptown | Entered Factory 5803 | -6/Factory | Accompanied by 1 ally 5803 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 5989 | -6/Factory | Lost 3 parts (1p2w) 6196 | -6/Factory | Spotted B-75 Beast 6350 | -6/Factory | Core integrity fell below 50% 6376 | -6/Factory | Lost 6 parts (1p1n2u2w) 6437 | -6/Factory | Core integrity fell below 20% 6469 | -6/Factory | Build established: Mutant 6489 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: Matter fused (-5). Acquired 3 matter. Slammed into H-66 Slayer. Slug penetrates Wall. Slammed into H-66 Slayer. H-66 Slayer misfires. Slug penetrates Wall. Slammed into H-66 Slayer. System corrupted: Component data lost. Penetrated by Slug. Slug penetrates Wall. Slammed into H-66 Slayer. U-05 Engineer builds a Door. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. H-66 Slayer misfires. Slammed into H-66 Slayer. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# #########+#######?? | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ?? | | ??????????###########????????# #????# | | ?????????? ????????# #????# | | ????????? ???????# +????# | | ????????? ########% #???????# | | ???????? %h% % % #???????# | | ?????????"" %@%%%%%% #???????# | | ?????????"" %%%%% #???????# | | ?????????"" ########+#######???# | | ???????? #?# % !#???# | | ?????????"" ######+###?# % % %#???# | | ??????????" ?????? ????# % % ## # | | ??????????????????# "?????# %% %% | | ??????????????????# "?????# | | ??????????????????# ??????# ![ | | ??????????????????#???????# ![ ##### | | ??????????????????????????# ![ #????# | | ??????????????????????????# #????# | | ??????????????????????????# #???## | | ??????????????????????????# + | | ??????????????????????????# ########### | | ??????????????????????????##############?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 26% | -9/Storage Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Civilization 2243 DATA ERROR: Steam Global Achievement% Fist Fight GoHome() Item+ Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Resistances Are Futile Risk Taker Spot Them First The More The Merrier There's More Where That Came From Tourist You May Approach The Wall Challenges ------------ None Game ------ Seed ScanPersonalFacilitator Manual? 0 Play Time 00:55:49 Cumulative 1.3 hours Start 2026.07.22 @ 01:56:29 End 2026.07.22 @ 03:02:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0036aa55-aefb-4db9-9028-a43c3977bd77